Sorry about sound on this one and the echo on the vid we are reacting to. Not sure exactly what happened here. Maybe sound on tv was too loud or something, but we will try and clean it up for the next part.
The imperium of man can easily destroy the Dark Eldar, but to do that, they would have to take all of their ships, including ones that defend imperial worlds to destroy the Dark Eldars one and only capital in the Webway pocket dimension. The consequences of that is the Imperial world's would be vulnerable to xenos invasion.
I'll never forget first reading about 40k. Although I didn't know it then, they were talking about Tzeentch when they said: "In this universe there is a god of hope, and the freaking GOD OF HOPE is evil!"
Rather than "demon clowns" the Harlequins are actually demon hunters. They fight the forces of chaos, most often Slaanesh. Their other role is that of story tellers/performers. They go between all Eldar societies and perform ancient plays that teach the stories and culture of their people, and of all the mistakes they made so that they never lose touch of who and what they are. They play the roles of their long dead gods and heroes and the great and terrible legends they made. Their god, the laughing god, is one of the few Eldar gods that survived the fall, most of the rest were killed and consumed by Slaanesh but they hid within the webway, plotting their revenge. The Solitaire is a special elite unit. While most Harlequins stay in groups called troups that travel together to perform and fight, Solitaires are loners who blend into normal societies and only join a troup for a single fight or performance. In performance they are the only one allowed to play the role of Slaanesh, something that is super taboo (being the destruction of their species and all) and most other Eldar are outright afraid of them. Even other Harlequins only interact and talk with Solitaires in a ritualistic manner. In combat they are one of the most dangerous units in the entire setting. While Harlequins represent the pinnacle of the Eldar's fighting ability, a Solitaire is nigh mythical. They are imbued with the power of their god and can single handedly kill greater daemons, cut through squads of space Marines and are almost unstoppable.
@@DefinitelyNotDefinitiveGames Funny you bring up Nurgle in this conversation, because he actually is 'married' to the Eldar god of the home, healing and life. Well.. she's chained to Papa Nurgle's cauldron and he tests all his new virus toys on her. She's been tortured since Slaanesh fell but she's still alive.... sort of.
Bricky does a 180 regarding the Harlequins during the Harlequin episode of Adeptus Ridiculous: th-cam.com/video/sIVK0G_F18g/w-d-xo.html I wish he had researched them prior to this video but alas, this one was already huge so I don't blame him for missing this particular lore, a lot of it is newer/recent too.
Man I wish Bricky would've researched the Harlequins a bit more, he got pretty much everything about them wrong XD. Their lore is definitely my favorite and I dream of the day when they get featured in an animation just so I could see all their movements and gadgets. I'd also honestly argue that they are one of the closest things he have to good guys kinda. right behind Farsight enclaves Tau and the Exodite Eldar who just wanna chill out with their dinosaurs.
Something that doesn't come up super often - Nurgle also kind of represents life, or at least the cycle of life. Things rot and die, and fuel the growth of new life (though usually in Nurgle's case it's fungus and bacteria and stuff). He even has a big garden that he tends to!
@@DefinitelyNotDefinitiveGames Yes and no. Because, again, he represents the circle of life. Everything in his garden rots... Then brings new life, which eventually rots... Which brings new life, and then also eventually rots. So on ad so forth. In Warhammer Fantasy, he actually holds the Elven Goddess of Life as his wife, and is... Supposedly, actually, quite a thoughtful and caring husband. He actually allows her to "whisper" the cures for plagues, diseases, and so on to Mortalkind.
Nurgle while focused on decay represents the cycle of life, all living things have to die and the rotting corpses will serve as fertilizer for the things that will replace them
@@MrJinglejanglejingle If I remember that part right, for Warhammer Fantasy. He keeps the Elven Goddess of Life prisoner in his dimension, because he is in love with her, where he feeds her his new diseases and as she can't die of them, she then whispers the cures to this diseases to her children. It was never specified that Nurgle knows that she whispers the cures to his new diseases to her children, the Eldar. It was also stated that he rescued her from Slanesh realm, and that is the reason why Slanesh hates Nurgle. Nurgles kindness is that he feeds her his diseases and plagues and that he protects her from Slaanesh, not that he let's her tell the mortal races the cures which she does in secret.
@@Seta1988 Well, yes. That is the "joke", if you want to call it that. Also, its not "Eldar". That's a 40k-only thing. Here, its the "Asur" or "Asrai" or "Druchi". Though, I suppose it'd mostly be "Asur", as all Elven races started with the High Elves.
Nurgle is not just finality - it's actually life. Followers of Nurgle do not actually die - they rot and decay, but they are undying. Death is change and that's Tzeench's territory, for Nurgle it's stagnation and undeath. Nurgle's people doin't die, they have no fear, they have no pain - Nurgle brings comfort and certainty, and takes away your fears.
He's both Life and Death, a perverse personification of the cycle of life, death, decay and rebirth. _In fact, Nurgle is "technically" nature incarnate._
Nurgle is despair and the will to fight on against the inevitable. Chaos gods are formed from similar powerful emotions coalescing in the warp. Plague is not an emotion, nor is life. In the case of Nurgle disease is the symptom, not the....disease... if you know what I mean. 🙂 Good example is the Plaguebearers. The longer you hold out and defy Nurgle's rot turning you into a plaguebearer, the more powerful a plaguebearer you will be come when it eventually, inevitably consumes you. It's also why Nurgle has this "gallows humour" about it.
@@Archon3960 I feel like the implication in the duality of chaos, and knowing the immaterium was not always this way, is meant to imply narratively that if enough of the galactic population paused for a moment and embraced the other sides of things, the chaos gods would either start to reflect that, or have their essences actually separate and fight. The grimdark reality of it also presents this as the most unlikely thing to happen, but the lore has indirectly made the implication that THAT is one of the "maybe, possibly" potential ways to defeat chaos that Bricky is referring to. It won't happen as long as the franchise is alive, but. The only other outcomes are fighting into perpetuity or chaos wins, until the heat death of the universe, etc. Which given the narrative, the latter two are more likely... But they almost imply that things would be reborn and it all happens again. So... As much as some hardcore fans might hate it, the implied solution to the situation is the entire opposite of what everyone likes about it. Lol
One thing Bricky forgot to mention about the Aeldari Craftworld Eldar is that they did come up with a trick of their own to save their souls from Slaanesh. They created Spirits Stones and the Infinity Circuit. The Spirit Stones are used to capture a dying Eldar's soul so it can be plugged into the Infinity Circuit and saved from Slaanesh's Hunger.(Of course if the Spirit Stone is destroyed then Slaanesh will nab that Soul and devour it) Also the Eldar are slowly creating another God by doing this(This one different since it isn't their hedonistic emotions fueling its growth), Ynnead the Eldar God of the Dead that the hope is that when Ynnead is born they will fight and subdue Slaanesh granting the Eldar a new beginning.
@@DefinitelyNotDefinitiveGames The eldar had already created gods before Slaanesh, but not chaos ones and probably not intentionally either. Most were killed and eaten by Slannesh. The few surviving gods are all broken in some way, with the exception of Cegorash. He was the Eldar trickster god (Think Loki from Norse mixed with a court jester) and managed to escape the battle with Slannesh by hiding in the eldar webway, same as the dark eldar did. The Harlequins are kind of like his priests and most of them are patroling the webway, maintaining what they can and sealing off chaos corrupted areas. They are safe due to the combination of the Webway's protection, and Cegorash's influence providing the final protective layer. The jester get-up is basically their version of holy robes and the 'performances' they put on are kind of a religious ceromony.
@@orcmcc Isn't the Eldar goddess of Healing actually fine, but chained up in Nurgle's Grove so he can torment her with the disease and other crap he creates? I believe there's a story about Grey Knights (i think) that found her on a trip in the Warp and she didn't want to be freed as she's watching him craft his pestilence in his cauldron and she then whispers the cure to mortals (well that and the fact that free she'd get snatched by Slaanesh pretty quick, Nurgle at least keeps her alive).
Craftworld Eldar have soul stones that prevent their souls going to Slaanesh. Then they basically dump the souls into a Matrix thingy. Harlequins' souls are protected by Cegorach, so they're good. And the Dark Eldar are as Bricky said. Except for what he described are amateur tortures. Oh and there are also Space Wood Elves and a group that like worships a Death Goddess and they kinda help the Imperium. At least they helped resurrect a Primarch
I'd read somewhere that the Drukhari can actually make drugs that make you experience all those explained tortures. Then when you think you've finally met the sweet embrace of death, you come out of your trip, realising it's only been a day, then they'll start thinking about having some real fun with you.
The Ynnari are fun, but have yet to really be explored, beyond the cursory bit that has been done with the birth/resurrection of Ynnead, the ascendance of Yvraine and culmination of the Yncarne, and the part Yvraine played in bringing back Guilliman.
@@SpiritoftheWolf28232 Well I think the Ynnari was an attempt to make all the Eldar a single faction. Since GW thinks no one really likes Eldar due to people not buying a lot of them.
One thing about Father Nurgle that Bricky didn't go over is that he actually cherishes his followers and his victims in his own, uniquely terrifying way. He's almost friendly at times, and his demons can be as well. As one example, one of his demon types is the Plaguehound. The Plaguehound is just this big happy boi that really, really wants to play with everyone. When they see non-demons, they REALLY want to go play with the new people, lick them like any other happy dog, that kind of thing. The problem is that being anywhere near one can give you dozens of diseases at the same time that can kill you within minutes, and their tongues just happen to be coated in this ultra-poisonous super-acidic slime. So everyone they play with lies down and goes to sleep, so they have to go find NEW playmates...
aah yes, the Beast of Nurgle. Fun fact: after they get "rejected" by their new friends enough. The Beast get really sad and depressed and lie down and create a cacoon around themselves. After a while they will emerge as a Rot Fly full of contempt for life.
Some of the chaos and craft world eldar stuff Bricky gets a little wrong but on the whole captures the theme pretty well. For example the eldar are thought of as random and strange but everything they do is with purpose mainly because they are powerful Psykers they can see possible futures so do seemingly random things like save a human outpost because 50 years later a bunch of orks will attack them instead of attacking that eldar craftworld. "The eldar will think nothing of killing a million humans if a hundred years later it will save one eldar life."
Somewhere in a parallel universe : "Welcome we are 'Definitely not Definitive', a Drukhari couple in love. Sorry for our holovid being late but we had to do a few takes because the couch kept interrupting with moaning."
The Harlequins are a bit more interesting and have a lot more depth. The Laughing god is in competition with She who thirsts and was one of the few gods not consumed upon the birth of Slanesh. Her followers souls are "tricked away" from Slanesh upon their death other than one particular member called a solitaire (who plays the part of Slanesh) I highly recommend Baldermorts video on the topic for an eloquently described explanation.
I've never particularly found this part of Bricky's video to be especially well-explained, so... *The Warp*, also called the Immaterium, the Aethyr, the Primordium, and the Sea of Souls, borders reality. All living beings have some form of presence there, a reflection of their mind and emotions commonly regarded as the soul. In some beings, this allows them to draw upon the Warp to manipulate reality - these beings are Psykers. Long ago, the Warp was calm, but as aeons passed, it grew tumultuous as mortal thoughts and dreams leaked into it. These emotions coalesced over time, gathering with their like to create great raging storms made of feelings and nightmares. Eventually, these storms grew so massive that they became aware. They became the Chaos Gods, the Ruinous Powers, the Primordial Annihilator. *Khorne* is the God of rage, violence, bloodshed, and slaughter, sat upon a throne of skulls. Khorne cares not from whence the blood flows, and will accept the blood and skulls of his followers as readily as those of his enemies. Many find worship of Khorne through a desire for strength, a wish to be powerful, or no longer be afraid, and they may find honourable combat sufficient... but all who worship the Lord of Skulls find themselves eventually gripped by an endless, unthinking fury. *Tzeentch* is of Change, Sorcery, Ambition, Deceit, and Mutation. Many seek the Changer of Ways for knowledge, political power, sorcerous might, or to change their fates. But Tzeentch cares only for Change. For every plan Tzeentch has which benefits you, another sees you cast down and twisted into a wretched mass of mutant flesh. For every scheme, a counter-ploy. Tzeentch foils its own plans as often as not, for so long as things are always changing, Tzeentch prospers. Machinations without purpose, because the machinations are the purpose. *Nurgle* is rot, decay, despair, and the inevitability of entropy and death. Nurgle's followers are joyous masses of filth and disease, gleeful in their acceptance of the inevitable. Their flesh is insensate, feeling nothing as plague ravages their bodies. Their minds are numb to horror, seeing only the morbid humour of existence, laughing at the futility of life from phlegm-clogged throats. The Grandfather of Plagues does not spare his children from the rot, only from the pain of it, and they gratefully spread his pestilence in turn. *Slaanesh* is excess, obsession, and greed. The Prince of Pleasure, known as She Who Thirsts to the Eldar, is an entity born of every dark impulse that emerged from the minds of Eldar-kind. Every depraved thought, every vile notion, every taboo broken, every moral defied. Slaanesh drives their followers to seek out the most powerful sensations - the most exquisite art, the most transcendent music, the finest food and drink, the greatest thrills, the most joyous pleasures imaginable. Then, Slaanesh will expand your mind and your senses so you can experience those things better and more perfectly. Maybe you'll even find a spark of creativity, with Slaanesh as your muse. And then you will need more. What satiated your desires once cannot gratify you again, so you need something more powerful, more extreme, next time. The works you create never quite reach the heights of perfection you imagine. And again and again, as things that once brought you joy are now pale and muted compared to each new extreme you pursue. Obsessed and addicted, you grow more dangerous, more depraved, more horrific in your pursuits... and now you only paint with pigments made from ground-up orphans, you only eat food that is alive and pleading with you to stop, and you only listen to music that literally drives other people insane. Onto the *Aeldari*. The Eldar are nearly immortal, living for thousands of years. Their minds operate at a speed and intensity that humans cannot match. They think faster, perceive more keenly, and feel more intensely. When the Eldar civilisation reached a point where no Eldar could want for anything, they grew bored. Long lives, powerful minds, keen senses, deep and powerful emotions... with no challenges, nothing to strive for or to overcome. They had achieved all that could be done. And so, ennui set in, for they faced millennia without purpose. And so they delved deeper, seeking ways to gratify their minds and senses that had been taboo or even forbidden in the past. Generation after generation did this, filling the Warp with turmoil as it roiled with the twisted dreams of the Eldar. Warp Storms filled the galaxy, rendering it impossible to navigate, but the Eldar cared not because they travelled using the tunnels and passages of thr Webway. And then, at one fateful moment, She Who Thirsts awoke. 99% of Eldar souls were rippedcfrom their bodies, and a hole was torn in reality where the core of the old Eldar Empire had once been: the Eye of Terror. But worse, every surviving Eldar felt the grip of Slaanesh tighten around their souls, leeching them away slowly. The Eldar split on how to survive this deadly threat. The Craftworld Eldar pursued ascetic lives of control and discipline, pursuing and mastering different facets of life one at a time. They also bore soulstones, gems designed to capture the wearer's spirit upon death, so that they could avoid being devoured by She Who Thirsts. The Drukhari, unwilling to relinquish their hedonistic ways, found that living in the Webway slowed the draining of their souls, and that their souls could be replenished through feasting on the pain, agony, and terror of others. Thus, they became a race of piratical raiders slavers, and torturers, whose society revolves around attaining enough power to drink deeply of the terror and agony of others. *Edit:* (I didn't have time to add the Harlequins last time) The Harlequins of the Laughing God are warrior-troubadours, travelling the galaxy to maintain the lore and traditions of the Eldar and carry out the unknown agenda of their master. They guard the Black Library, an ancient repository of mystical lore that only a few have ever been given permission to see. When not waging war, they travel to Eldar communities, retelling ancient myths, legends, and the history of the Eldar in grand performances that combine music, dance, hallucinogenic gases, and psychic illusions. The Harlequins do not fear She Who Thirsts, for they are protected from the fate that threatens all other Eldar. The Laughing God made a deal with Slaanesh long ago: all Harlequins would be immune to Slaanesh's grasp, except a select group of them. These doomed individuals, known as Solitaires, are paragons of Eldar-kind but also cursed by their association with She Who Thirsts. In life, they oppose all Slaanesh is. In death, they are consumed, unless the Laughing God can trick Slaanesh out of their prize.
Wow 🤩 Thanks so much for going into so much detail to help us understand a part a bit better. Can definitely tell Bricky is an imperium man and that’s where his main wealth of knowledge is. So it’s good to also learn more form those more into the other factions 😀
@@DefinitelyNotDefinitiveGames Believe it or not there is actually a 4th elder faction. It's not mentioned in the video because they have yet to create a playable army for it but the exodite eldar eldar or eldar that have rejected most forms of technology entirely preferring to live a more primitive lifestyle In order To escape the fate of their forebearers. On a side note which chaos God faction do you feel you most align with as a heretic.
@@bryanmcclure2220 Exodites be like "we see you going down this weird road, it's going to be bad, and we want no part of it, bye". Before even the Craftworlds left. And they went to be farmers on the edge of the universe.
tbf pre-Heresy societies like the Interex seemed to have an alternate idea on combating chaos succesfully. I think the point of the Interex story was "The imperium is not the ONLY way, its the one we're stuck with"
@@ayanleman and yet Interex lacked resources to recognise Chaos, considering they thought that Imperium forces could be Chaos Aligned. Also they had Chaos artifact lying in the museum. Chaos artifact, in the museum. Maybe Interex could have been a way out for humanity, but this option had its own risks too.
@@troller8680 PreImperium kind of screwed themselves tho, the Men of Iron they built led go the societal collapse. Other than that it was largely more utopian than the Imperium. Personally I think its breen strongly implied by a few stories, including a relatively recent one of the Emperor and a very early ally assaulting the Tower of Babel, that there were a bunch of alternate, lighter paths, but like his son Konrad Curze, the Emps perceived one possible path and refused to entertain any others. The story spells out that he saw the worst possible outcome for humanity, and then immediately began working on avoiding it despite the fact that it was probably a very slim chance and possibly even a self fulfilling prophecy
I have been looking forward to this particular bit of the bricky vid. Haven't seen your reaction yet, but I can't wait for the Druhkari. Edit: But let's be honest. I can't wait for the reaction to the Orks
The looks on your faces when Bricky went over the Drukhari section... oh dear. Hope you got hot cocoa in your house, or alternatively incredibly strong liquor. (And yes, in case you're wondering - what he described wasn't even an appetizer compared to what these folks are capable of inflicting on a living being.) As for the Chaos Space Marine Legions, to elaborate on or correct some of Bricky's quick summaries: - Black Legion: Formerly the Luna Wolves (when Daddy Horus was still nice), then the Sons of Horus (when Daddy Horus got a little too full of himself), and then after the disaster of the Horus Heresy their pitiful remnants got remade into the Black Legion by Horus's standout son, Ezekyle Abbadon, aka Abbadon the Despoiler, aka Abbadon the Daddy Issues. Lame on flavor, but they got numbers and power, and Abbadon usually manages to get all the disparate factions of Chaos who mostly want to murder each other together under one banner to go smash up the Imperium. - Emperor's Children: They've experienced SO MUCH that they have grown hollow and dulled, and only the most unthinkable concentration of debauchery will enable them to feel the rush of emotion they perpetually chase and crave. Their Primarch Fulgrim is also an evil daemonic r*pe snake, and the former Legion's many warbands are wholly pledged to Slaanesh. - Iron Warriors: Whereas the Imperial Fists build fortresses, the Iron Warriors specialize in tearing them down. They are the logistical masters of war's brutal, grinding arithmetic, and they have the big guns to put their every theory into action. Their commanders hold the awesome title of Warsmith, and they are mostly not very nice people. - Night Lords: Terror as a living weapon clad in midnight blue armor. Even when they were still loyal, they were the Legion the Imperium would call in if it wanted opposing forces to shit themselves or an example had to be made. Konrad Curze, the Night Haunter, was a broken soul who subjugated his world through fear of his own violence; whoever stepped out of line and violated a law (ANY law) got a visit from Konrad. He wanted peace and order through fear. He also came to hate his own legion, as more and more of them used terror for its own sake and became what they were supposed to safeguard the Imperium from. - World Eaters: Bricky goofed a bit here. Angron didn't make himself a rage monster, that was done to him. As a child he landed on a terrible planet, was discovered by debauched slavers and forced into all manner of brutal gladitorial bloodsport games. To make their favored slaves even fiercer in the arena, the slavers of Nuceria had an implant called the Butcher's Nails. This implant was basically hammered into the brain (looks outwardly like metallic dreadlocks) and lobotomized the capacity for any emotion other than rage, and would constantly feed pain into the brain to amp up aggression; the pain would only relent temporarily during the absolute height of carnage, therefor making the subject attempt to spill blood all the time just to get a reprieve from the Nails. So Angron was stuck with these rage tendrils in his noggin, and when he was reunited with his legion he hammered those implants into the brains of all his Space Marines, too. So, really, the ideal legion to forever pledge itself to Khorne. - Death Guard: Mortarion was always a sourpuss, but now that his legion is pledged to Nurgle that's been magnified x-fold. These Marines are internally consumed by every disease Papa Nurgle can come up with, but it paradoxically makes them insanely durable. Killing one of these ponderous plague monsters is almost impossible. Just like their patron deity, they also tend to be somewhat jolly or jovial when not submerged in their usual torpor of malaise. - Thousand Sons: Tzeentch's bois. Why? Because that prick Tzeentch is not only the god of change and hope, he's also the patron deity of those dedicated to study and sorcery. And boy of boy, do Magnus and his sons love their sorcery. Kind of an unlucky legion, really. Their gene-seed was so unstable they basically all violently mutated into fleshy abominations, to the point of near-extinction, when Magnus made a secret deal with Tzeentch to stop (in truth, only delay) the corruption and save his sons. Making a deal with a chaos god, naturally, bit the Thousand Sons in the arse eventually, and they started mutating again. Ahriman, Magnus's most prodigious son, came up with a big spell to stop the flesh-change, and was of course tricked by Tzeentch; while a few of the legion had their gene-seed stabilized and their sorcerous power enhanced immeasurably, the rest were literally turned to dust and their spirits sealed in their armour, reducing them to near-comatose automata who can really only do anything when puppeteered by one of the mighty sorcerors. That kinda angered Magnus and he kicked Ahriman to the curb. Now Ahriman seeks to break into the Webway - specifically the Black Library - to find a way to reverse his screw-up while also ascending to de-facto godhood. Ambitious chap. - Word Bearers: These sons of bitched started it all. Their primarch Lorgar, a religious demagogue at heart, was big on getting worlds to venerate the Emperor as the one true God. The Emperor chastised and humiliated the Word Bearers for it, and sad, dejected Lorgar need to venerate a higher power was quickly met by the Chaos gods. Imagine this Legion as a satanic church with horrifying military power and a direct line to their pantheon of very real deities. - Alpha Legion: They rarely fight in the open, instead using mortal operatives and calculated fake news to destabilize planets or entire systems. A system in turmoil is much easier to subjugate. Their primarch is an odd duck: Alpharius and his twin Omegon are one primarch soul divided in two bodies. (One of them's dead, but nobody knows which twin survives, and if he's the one secretly loyal to the Emperor or a true traitor.) They're smaller in stature than their brothers, which works to their advantage: Any legionnaire could pass for their primarch or vice versa, hence the unlimited potential for shadow games and obfuscation. Every legionnaire, when asked their identity, will instantly respond with, "I am Alpharius". The Alpha Legion are secret-keepers, info brokers and manipulators on a grand scale, and it is as intriguing and entertaining as it is exhaustingly convoluted.
Thanks so much for going over more of the Chaos Space Marines for us 😀 for some reason we liked the old name of Luna Wolves better for the Black Legion. And we have some hot cocoa (and Baileys to put in that hot cocoa 😜😋)
Asdruebal Vect who is kind of the self appointed leader of the Dark Eldar is very interesting. He is not above helping factions but it takes a lot to convince him.
A pact with asdruebal vect is like making a pact with a devil or a genie. You are fucked if you are not 2000 IQ. Dude will make you his slave in a heartbeat.
13:35 Well, yes and no The Planet where Angron landed in his infancy( when the Primarchs where scattered by the Chaos Gods before the Big E launched the Great Crusade) where big on SLavery and Gladiator combats Angron was found by slavers, they found him surrounded as an Infant, by the corpses of Beasts and Bandits, so they knew that he was not normal, and would be a formidable Figther in the Arena. Those guys would use Psycho-Surgery on Gladiators to augement their aggresiveness and combat prowess. Angron's Brain-implants was called "The Butcher's Nails", this thing was a series of implants that would change and alter the Brain's chemistry and physiology, so that the subject would only feel release, and peace of mind and content, when he Killed other living beings. Anytime the one implanted with this, Did not fight or kill, they would feel only anguish, shattering Head aches, and the world aroudn them would seem dull and bland. With the Nails constantly buzzing in their Skulls, forcing them to kill more and more. Usually someone with these Implants, din't live long, either he would die in combat, or the Implants themselfs would turn their brains into dog food. Angron survived this ordeal, only thanks to his Primarch's physiology, but it was still slowly killing him nevertheless. This thing being an Archeo-Technology, hardly understood, it made it even harder for the Tech-Priest to actualy find a way to alleviate Angron, even the emperor after analysing the thing himself, had just gave up on Angron, (either he couldn't do anything about it, cause removing the Nails would actually kill Angron, since he had it for so long, that it replaced parts of his brain, or he din't want to do it, cause he had no interest in a Broken "Son"...) Angron also din't want anything to do with BIG E or the Imperium, he din't care at all. He is the only Primarch iirc, that actualy told Big E to fuck off, when he Presented himself before him. See Angron was kinda like Spartacus, he lead a Slave Rebellion, freed Slaves and Gladiators, and terrorized the Slavers. But by the end of it, they lost so many people, that Angron and like a dozen of his Gladiators companions, where all that was left, and they where surrounded by their foes Armies. Its that night that BIG E showed himself to Angron, and told him about the great Crusade and the Imperium, Angron's reaction was to tell him to fuck off, and that he was not gonna abbandon his comrades,and he rather die fighting with them. When their enemies attacked, BIG E teleported Angron on his Ship, leaving the rest of the Gladiators to themselfs... Angron was P I S S E D, he tried to fight hand to hand Big E, BIG E managed to choke him unconcious, then threw him on the Warhounds capital ship (the Warhounds was the World Eaters first name) and told the Officers to figure something out themselfs... For days Angron was held in the deepest cargo with the thickest doors of the Ship, banging on the walls, the sound echoing and vibrating throughout the whole ship, Officers tried to go in and plead with him to come to reason, as he was Their Genetic Father..., but it was no heartfelt and warm reunion... Angron killed all of them, one by one, until one managed to get to him, Kharn, the Captain of the 8th Assault Company. After that Angron accepted command of his legion, but never really cared for them, so in a desperate attempt to get closer to their Father and win his trust/love, they copied the Butcher's Nails design, made a lesser version of it, and implanted it themselfs willingly with it... And this was the Death Warrant of the legion... The World Eaters, as their name suggest, where Psychotic Killers, Driven by Anger and Hatred, they where the most feared fighting force of the Galaxy, many worlds would surrender knowing that it was the World Eaters that was coming for them, wich most of the times din't really help, since World Eaters din't care for such things, there was only the blood spilled and an eternity of rage. Each and every one of their assaults would end in slaugther and carnage, and they became more and more aggresive and depraved as time went on. Numerous times BIG E tried to rein in The World Eaters, but Angron din't give a fuck. With all this it was no surprise when Horus betrayed the Emperor, that Angron joined immidiatly, since he always hated BIG E,a nd never forgave him for his "betrayal".
@@DefinitelyNotDefinitiveGames NP Angron's tale is a Tragic one really Unlike all his Primarch Borthers, he din't conquer his Homeworld through Strategy, Battles, economy or Faith. He din't have the support of reliable father/brother figures that helped him define himself He din't become the Lord of a whole world, where been given the command of a whole Space Marines Legion was only natural He was treated as a Slave all his life, the ones he had respect for and held dear where killed, and when Big E could have helped him, instead he trampled all over his Honor and Will as a Warrior and treated him like damaged goods. Poor bloke received the short end of the stick, was shitted on by the cards he was dealt, and treated as a liability. No wonder he's Always Angry, even if you do not take into account the Butcher's Nails and later on his Ascension to Daemonhood( wich was the only way that Lorgar, the Primarch of the Word Bearers, found to save Angron, from his Brain turning into jell-o, since becoming a Daemon Primarch, would make him Immortal)
Been waiting for this can't wait for the next one. But here's some stuff or little tidbits he left out that I think you'll find interesting. I like the Chaos Factions a lot, main reason I probably won't collect them due to the fact I would go broke collecting 4 huge armies. But I digress. Khorne once had a general named Skarbrand, one of his most powerful Bloodthirster (the giant red Balrog looking demons) in his army. He could topple an entire city with one swing of his axes. Well one day Skarbrand got tricked into confronting Khorne. He swung his axes as hard as possible & barely scratched Khorne, & to punish him Khorne choked the PERSONALITY out of him for days then hurled him across the stars until he landed in the mortal realm YEARS later. Slaaanesh when she was born also killed all the Eldarian Gods except a few. One being the Goddess of Life. Slaaanesh captured her but before whatever horrors could befall her Nurgle led an all out assault on Slaanesh's realm & saved her. Papa Nurgle then took her as his bride & she tries out his different "Soups" of pestilence & diseases since he's always trying to perfect them & she can heal from everything. It is believed she does this happily because she can come up with counters to these concoctions to give to her people. Also Nurgle also represents rebirth, not just finality. The Eldar have entire "Pleasure" planets. The Craftworld Eldar also safeguard their souls from Slaanesh's hunger by storing them in orb like devices on each individual's person. When they die the orb collects the soul instead & these are irreplaceable to the Eldar. Even using them to power their ships, mechs, & robotics soldiers. They will do whatever to recover them.
I feel you on the "clowns" front. I spent 4 years working at McDonald's. The horror... 😬 Loved the reaction again, guys. For me, the aeldari faction is perhaps the best 'filled out' in terms of lore, and it helps that in 40k, there is only one race that fits the role of being a true villain. And the drukhari are it. Where literally every other race is driven by survival, or fighting for their gods, trying to rebuild lost empires or just trying to eat everything (looking at you, tyranids!), the drukhari do all the bad things they do simply because it's more fun than the alternative. The craftworld eldar use strict regimens, self control and a device called a spirit stone to hold back the touch of Slaanesh. The drukhari could do that, too... but clearly that would be far too boring! A piece of aeldari lore you might like, which has stuck with me down the years, is a piece of their 'in-game' creation myth: "At the dawn of time, when the aeldari first crawled from the bosom of the earth, the Gods of the eldar approached them bearing gifts. Asuryan, first and wisest amongst the Gods, gave unto the aeldari the gift of Wisdom, that they might use their gifts well. Isha, the Mother from whom all life flows, gave the gift of Love, that they may know harmony as a people. Kurnous, the Hunter, granted to the aeldari the gift of Desire, so that they may know Prosperity. Lileath, the Maiden, gave them Joy, so that their long lives would not become shallow and fruitless. The crippled God-smith, Vaul, bequeathed to the eldar the gift of Artifice, that they might shape the world around them, better to suit their desires. And Morai-Heg, the all-seeing Crone, granted them the gift of Farsight, so that the aeldari might learn their place in the Great Weave of the universe. Last to approach the eldar was Khaela Mensha Khaine, the bloody-handed god of War. His gift to the infant race was that of anger - but a small portion of his own boundless wrath - so that the aeldari would be able to protect the gifts the Gods had given them. This last was to prove both a blessing, and a curse..." Hope that wasn't too boring 😁
The alpha legion is a weird chaos faction which he why he said chaos I think is because of that stuff they did in the Horus heresy and after the HH some examples being that they have helped the imperium show the world vaarks was chaos which led to the siege of vaarks, during the HH they tailed the white scars while not really engaging them and being quiet when asked why which led to jagatai Khan (primarch of the white scars) Making his decision to be a loyalist o it's like are they with us or against us it's so weird Ps if I am wrong on some stuff feel free to correct me in the comments
I've heard of the Drukhari, but I never knew they were that demented and depraved. Also the only clown I respect is Captain Spaulding. R.I.P. Sid Haig who I didn't know was from my town, Fresno, CA.
Their actually demented and arrogant to the point of being self destructive. Like they decided it was a good idea to raid Fenris as a party local because no human can ever best a true hunter like a Drukhari. When the Space Wolves started killing them, those that died are obviously not true Eldar because none real Drukhari would every fall to some mon-keigh (that weights 5x their weight is trained in 70 years of war and can keep up with their speed)
(Part 2) The only Dark Eldar troops or group I like are the Scourges. They are super rich (or super dumb in some opinions) Dark Eldar who feel detached from their brethren. So they enlist the services of the Haemonculus (super creepy surgeons) to put them through some of the most painful surgeries. Hollowing out their bones, improving musculature, adding Avian features, etc. But the most important feature is adding pseudo cybernetic Wings to these Scourges. Which they immediately without healing or recovering whatsoever after the surgery fly up to the tallest structure in their homeworld. This not only dangerous because the majority pass out from the pain mid flight but when they do they are usually impaled on the Structure's many spikes. But if successful they become a true Scourge.
@@DefinitelyNotDefinitiveGames It's the whole cycle. He actually imprisoned an eldari goddess (of life, I believe) in his garden so he could test out his newest diseases. For like ten thousand years.
Took me a few days to watch so may not see this but a couple things about the eldar missing that I find cool and have not seen mentioned yet. First with the Harlequin, so they can be scary but the fun thing about them is they expertly play on the knife edge of emotion and intellect, and while they can make extreme shows and plays (they treat everything as if a theatre show), they are not even remotely ike dark eldar; and at their best they play games with the chaos gods for fun, popping out of the web way and making a show to make the most badass gods in the setting look like fools. And when they pull it off it’s really gratifying. The second is about craftworld eldar. So they saw the writing on the wall and one of the things about them is they have crafted their society so that the excess of the pleasure cults never happens again. Living lives of discipline and meditation so that they control their heightened emotions rather then being controlled by them. They saw the darkness of their people and want to fix it. Why they can be rather sympathetic to humans even when seeing them as bumbling idiots most of the time. Now they DEFINITELY don't trust humans and they are not about to explain their convoluted plans, but the fall of man to chaos is a tragic and familiar tale to them. Eldrad-a powerful craftworld eldar farseer-was even more or less friends with the emperor of man and tried to warn him about the threat of chaos to him, but was ignored, the emperor thinking eldrad was just paranoid. Also the Eldar sing things into existence with their thoughts. Everything from shelter to massive ships. And they know such vast technological options from the most ancient of times so they can make just about anything. One of the reasons they are so deadly is that really advanced tech that makes most in the universe seem rather basic in comparison, really they are only matched by the necron, the other primordial Xenos faction. I guess this was touched on but for a dying race the Eldar are not doing so badly, the population of many craftworlds is growing as they weave through dangers and use the webway to stay safe. They even are scheming to finish off slanesh and bring their kind peace...though that is a distant dream. But then again the farseers plan on the scale of millennia. And this is not just through the rise of their prophesied death god but also in their Machenichians to make the Imperium stronger, resurrecting the primarch Guilliman for example.
If you enjoy the factions for Warhammer 40k you really need to look into the Fantasy Warhammer. Particularly with warhammer total war series. It is currently going into the game 3 and has many fun trailers showcasing many of these factions that you would never thought possible. Would highly recommend.
Also one thing Elder of the past were immortal when they died they just went into a warp and could return if they wanted to. To be born again into the world, real reincarnation. That change when Slaanesh did born, it also freed other Chaos Gods from the warp. So CHAOS was free now. Elders use spirit stones to safe they souls from Slanesh, but if stone is broken...
Where do they hide the spirit stones? And does the imperium know about them? Seems like capturing some spirit stones could be a good negotiation tactic (although negotiations probably aren’t a thing in 40k 😂)
Really enjoying the 40k reactions!, looking forward to the next part and I can't wait to see if you two check out some "Baldermort's guide to Warhammer" videos, he's fantastic, The short stories he writes for his videos are great, his narration of them is amazing, his voice is incredible for that kind of thing and he sometimes touches on things that others don't, moments of friendship, genuine emotion from an Astartes and if he's talking about a faction he always tries to show that factions good side which I like.
As I recall, Warcraft 1 and 2 were originally pretty much unofficial Warhammer Fantasy games and only really got their own identity in 3 so you’re not wrong by saying there was inspiration from Warhammer 👍
Warcraft was supposed to be a warhammer series, but there were some issues with licencing, talks between Blizzard and Games Workshop didn't pan out, so Blizzard just decided to create a bootleg Warhammer Fantasy as Warcraft, and bootled WH 40k as Starcraft.
Another important point to understand the context of warhammer 40k, is that the alteration of reality and the natural laws that the Warp radiates, can also affect the machines. We know there was the "dark age of technology" which was when human civilization collapsed, and we know that the Empire prohibits artificial intelligence and avoids autonomous technology from human supervision as much as possible, so it is not very difficult to deduce what happened, or why the use of complex machines is treated with religious rites.
The Eldar have basically three ways to deal with the whole "Slaanesh will eat your soul upon death"-problem: -) Normal Craftworld/Corsair Eldar carry Soul Stones with them. If they die their souls are stuffed in there where it is boring but safe. Upside of the whole thing, the Eldar use those Soul Stones in their tech. For instance all their "robots", the Wraithlords and Wraithguard for example, have those stones embedded into them and allow their dead to literally bring these constructs to life to fight on, a little bit like the Dread's from the Space Marines. Also each Craftworld has an Infinity Circuit in the ship itself where pretty much all of the not fighting dead souls of said Craftworld reside, giving them a sort of artificial afterlife as well as an immeasurable wealth of psychic power for the Eldar psykers to draw upon and an immense wealth of knowledge the living can gain from the dead that way. -) Dark Eldar basically appease Slaanesh with worship. Which happens using excessive emotion(al torture) and torture usually. They, in essence, do to others horrible shit as placeholders to keep Slaanesh content enough to NOT do horrible shit for eternity to their souls in turn. As long as they do that, they are as safe from their Chaos God as... well... as well as any follower of a Chaos God CAN BE. -) The Harlequins have more or less sold their souls to a different god. The Eldar's Laughing God Cegorach. So when they die Cegorach claims their souls instead of Slaanesh as far as I know. But I have to admit my knowledge of Harlequin lore is very limited. I do not know the terms of that deal nor what really happens with those souls. Maybe they get reincarnated as new Harlequins or some shit. What do I know?
A couple additional bits of Eldar-related trivia that Bricky didn't get around to mentioning: - Part of the reason the Eldar are damned to have their souls consumed by Slaanesh is that when She Who Thirsts awoke, it also wiped out the Eldar pantheon in the process. The only two who survived are Cegorach the Laughing God (the guy behind the Harlequins) and the life-goddess Isha, who's a prisoner in the Plague Gardens of Nurgle. - The precognitive abilities of the Eldar Warlocks, along with their desperation and general contempt for all non-Eldar life, means that they're more than willing to subtly influence events behind the scenes and manipulate other galactic powers if they think they stand to benefit from it. There are numerous instances in the lore of the Eldar instigating wars between rival factions that wind up destroying entire star systems and consuming billions of human lives... all because they've psychohistorically predicted it might lead to a dozen more Eldar surviving in a decade's time. - One of the big changes to recently occur in the lore is that a new Eldar god has been partially manifested: Ynnead, God of the Dead, whose existence promises a means of defeating Slaanesh without the entire Eldar species dying off. Its followers, the Ynnari, are a growing power in Eldar society, which freaks out many of the more traditional Craftworlds, especially since they have a habit of acting on impulse rather than carefully analyzing possible futures.
Interesting bits of information. Especially since those who like Nurgle say that isha and him like working together instead of her being a prisoner. It’s cool seeing the different viewpoints 😀🙂
@@DefinitelyNotDefinitiveGames That's just creepy Nurgle talk "oh that woman chained up in the basement sobbing? She loves me, she wants to be there" *shudder*
The Alpha Legion commanded by Alpharius Omegon is a weird legion. Because they were almost akin to like the CIA in our world but exponentially more so. They were a specialist force and that they could pretty much do anything with little numbers. Another interesting tidbit would be that Alpharius Omegon are two twins acting as one Primarch. When the Horus Heresy happened, they were pretty much presumed dead and heretical. No one knows their allegiance but the fact that they were part of the heretics but also helping the loyalist White Scar Legion show that they are way more secretive in the universe. There are remnants of the Alpha Legion that still act in the Imperium as chapters but since their Primarch is MIA (Or we have no whereabouts of either twins), we have no idea whether they are good or bad. It offers quite a bit of story telling once they flesh it out one day.
@@DefinitelyNotDefinitiveGames well, there is new lore all the time through books and stuff, but not all lore is new, if that makes sense. lots of stories, but most flesh out details in known parts of the lore. lore that pushes the overall setting forward comes way less often
Another thing about Nurgle which wasn't spoken about is that he is also about growth and how new life springs from decay. The rotting bodies bring new life as fertilizer. From death comes life.
Some more detail: Tzeench is also the god of sorcery and intellectualism. The Black Legion are not Horus's; they are Abaddon's. During the heresy, many Sons of Horus began losing faith in Horus and rallying to Abaddon as the leader of the siege, and post-heresy, as the Sons began infighting, Abaddon gathered their remnants to forge his Black Legion. You can think of the BL as an almost orphanage for wayward space marines: it has astartes from various different gene-stock, and accept almost anyone into their ranks. Iron Warriors and Night Lords "serve" chaos only technically. NL hate demons; they refuse to use them and will kill them when they see them. They're mostly about terror-tactics that demoralise the enemy, and do mostly achieve an enemy surrender with minimal casualties, despite Curze being edgy. Curze himself was cursed with a potent foresight that allowed him to see his and his contemporaries' future, which drove him to nihilism and insanity. Iron Warriors hate Chaos, but will utilise them for only their practical advantages. Iron Warriors who develop Chaos mutations will willingly cut them off and replace it with mechanical augmentations. They choose to use demons by binding them to the hulking machines, known as "daemon engines", in which they are in perpetual agony. Perturabo had a dialogue with an ascended-Angron, in which he showcases his attitude towards Chaos and ascension: he calls him weak since his power is not really his own, before proceeding to body him with his hammer Forgebreaker... and he did this as a regular primarch. Iron Warriors being Siege experts has more to do with the niches Horus and Emps had them assigned to. Their true station is in the application of mathematical reasoning to problems of tactics and strategy, and an acuity for engineering i.e. they are the big-brained legion - Perturabo for all his faults, was undoubtedly the most intelligent of all his brothers, and they had the most wargear (sans the first) of any legion. The Alpha Legion are about deception and stealth. Their lore is confusing since it's unclear if they actually turned traitor at all, or which primarch (they had two) fell. If you guys are interested, there are audiobooks, and some audiodramas, of books in 40k and the Horus Heresy you can purchase from Black Library (or if you're in a rough spot, they are available on audiobookbay also). HH is regarded as the cream of Warhammer storytelling, and the most regarded stories amoung them include "Legion" by Dan Abnett, and "Master of Prospero" by Graham McNeill. I like Iron Warriors, so I'd love if anyone listened to "Hammer of Olympia"/"Angel Exterminatus" too; they are highly underrated.
I've said it on bricky's vid too but the chaos gods also represent a positive side over just their chaotic side, the warrior spirit in khorn, the scholar in tzeench, life ever changing in nurgle and fulfilment in slaanesh, the flip side of an ordered chaos is good but chaos is just unchecked versions of what they could be. Eldar drew me to the table top for their over specialisation, utterly terrible in everything but one thing, it WAS an army that required everyone working together or be tabled in 3-4 turns.
With so much content out there for it we will never be truly done ☺️ but we do still plan to get to the fantasy side of things once we have our feet under us for the 40k side 😇
I first got into warhammer via the first dawn of War game wich is really good but doesn't give much backround lore so for ages I didn't know the Eldar were elves because in the game none of them ever took thier helmets off and I just assumed that they were cone headed aliens. Also Bricky mentioned Bioshock a few times in the vidand Im not sure if you guys have seen it but it's definitely worth a look.
Have Blood Angels (Non-Chaos Space Marines) and the Thousand Sons (Tzeentch Chaos Marines) for my tabletop armies. Both are pretty badass in their designs and creed. You can always create your own Chapter or Warband for these factions...
I would love to see the Ork video from templin institute! I love these reactions! It's always kinda heartwarming to see people getting into stuff you self know well. Sometimes even a little jealous to experience it anew. :D
One thing I think Bricky could have improved on was how he described the Warp to work. Some of the descriptions from the Fiction do a good job of describing it. The Warp is potential. The warp is possibility. The Warp is an endless sea of chaotic energy. It is neither good nor evil inherently. Every time a fleshy meatbag in the material world experiences an emotion it causes a very small ripple in the warp and with billions of billions of souls through the galaxy those small ripples become waves and storms and roiling thunderheads. Every emotion causes these ripples. Happiness, sadness, satisfaction, pain, joy all create them. The reason the four chaos gods are Anger, death, change, and excess is because they are often felt in the most extreme ways and cause more ripples because almost all creatures feel them in some way at some point. Anger and Rage lead people to kill each other. Khorne is happy if blood flows. Everyone will decay and die and fears that inevitable death. Nurgle loves you and want you all to join him in death. Poor souls are locked into their doomed path and cannot escape it or fear that their current situation will change for the worse. Tzeentch is happy as long and plans and schemes continue to happen. Hedonism, like the Eldar's birth of Slaanesh, can become ever more extreme and debauched. Slaanesh want everyone to experience the heights of sensations. Warp entities are the coalescing of these emotions and feelings. (See the birth of Slaanesh) In places where extreme violence and carnage have taken place, you may find daemons of Khorne appearing. You may find Nurgle daemons appearing when an entire hive world succumbs to a virulent Plague. There is a flip side to this. Chaos also feeds on Hope. The Emperor was against chaos and the gods of the Warp. He rejected being a God himself, but with the entire human race Fervently believing that He is a God and that He Will protect them causes the Warp to react and there are Imperial Daemons. The Living Saints are an embodiment of the Emperors will, the Legion of the Damned are flaming Space marines (Angels of death) that miraculously appear when entire worlds call out for the Emperor to save them. (The inquisition would like to have a word about that) The Eldar were the same. When all of the Eldar craftmen called out for inspiration and skill, Vaul, the God of Forges was born and bestowed his blessings. When all the warriors went to war and called out for protection, Kaela Mensha Khaine, the God of war was born. When the entire Eldar homeworlds called out "yes mistress, May I have another" ... suddenly Slaanesh It is theoretically possible to defeat chaos, If the roiling emotions of the entire galaxy can be relaxed or removed it would calm the Warp. Daemons would dissipate and not be able to sustain their forms. The Warp would be as easy to travel as a calm sea. The problems is the steps required to reach that point would require the removal(Death) of most of the Galaxy's inhabitants, Sentient and animal alike to reach that point. Some groups have tried to do this, it hasn't worked out well so far. So yea... In the 41st Millennium, there is only War.
Appreciate you diving in so much more to explain the warp and chaos gods better to us. 😀 Basically the takeaway from all this is people in 40k need to meditate. If every race just did a mass meditation session then it could calm everything and close the warp ☺️
@@DefinitelyNotDefinitiveGames yea pretty much. The warp was calm eons ago when the eldar were created. The old ones guided the eldar about how to safely manipulate the warp. This led to their pantheon literally being a safety net around the warp so it couldn't get stirred up and cause ya know, daemons. When they got all BDSM on each other they weren't focusing on providing 'belief' to the pantheon so they could keep the warp in check. With them weakened, chaos was able to stir and coalesce into what it is now. Interesting fun fact is that the birth of slaanesh is what caused the original human spacefaring cultures to collapse. They were also using the warp for travel and with the sudden warpstorms it caused them to lose contact and become isolated. The emperors great crusade in the 30th millennium was the first time the storms had calmed down enough for Him to begin reconnecting the galaxy. This time with 100% less religion and 200% more atheism. Thanks Lorgar for ruining everything...again.
There's a lot of interesting lore about the Craftworld Eldars and what they've been through. One story that always sticks out to me is when some Eldars predicted an upcoming Ork WAAAGH! (massive army of stupid murder machines working together, basically), and steered events so the WAAAGH! wouldn't affect Eldar craftworlds and instead the humans, and I think in the process created one of the largest WAAAGHs ever.
Regarding Warcraft: There is a story that World of Warcraft was once in its infancy a game developed for Games Workshop. But the story say that GW bailed, and Blizzard was left standing with half a game GW wanted nothing to do with. There are more (out there) on the story, if you want to know more. Also, Warcraft 1 was heavily inspired by Warhammer. So is StarCraft, more so I would say. Really close to "lawsuit same" :3 For the Greater good!
Odd Blizzard would try to work with games workshop again on Starcraft after getting bailed on the first time with Warcraft. 🤗 Guess they didn’t learn their lesson 🙃
One minute you are eating from uber eats, and before you know it, you make a cosmic horror burst into existence and spawn a giant portal into terror in a place of your homeworld
While I agree with 99% of what Bricky said in his video concerning the chaos gods, there are a few things that he left out that give better evidence of the gods representing "chaotic neutral" rather than "chaotic evil." Even if that isn't how they're described in most of the literature. Tzeentch does represent change, but he also represents ingenuity. Without him, nothing would ever get done, which is why Nurgle, the embodiment of stagnation, hates him so much. On the flip side, Nurgle also represents renewal through perseverance. Not only in the face of death, but in the the face of any hardship. He's kind of a twisted embodiment of nature in that way. Khorne not only represents 'survival of the fittest' and honor, but also strength and skill. Without him, no one would ever challenge themselves or aspire to be better. Slaanesh, ironically enough, can also represent a balance of emotion (as long as that balance point is excessive). Without them, emotion as a concept would cease to exist, which is kind of what led the Eldar to create Slaanesh in the first place. On the tabletop, these are actually represented fairly well. Tzeentch demons use lots of magic, which is by far the most creatively demanding aspect of the game. Nurgle demons all gain at least one additional way to ignore/persevere through damage. Khorne and Slaanesh demons excel in melee combat. The former would find melee the most honorable and skillful expression of strength possible. Whereas the latter would be constantly seeking the next adrenaline rush from putting their lives on a razors edge (no pun intended).
I do feel the need to further explain Slannesh, because Bricky falls for the modeling trap. Slannesh is about excess and obsession. There is a musician that fell to them and they searched for the perfect song, then the perfect riff, then the perfect note. The reason why they have all the sex and drugs is because that's easy and simple to understand and significantly easier to make a model for compared to someone obsessing over finding the perfect note. S/He (and yes, Slannesh is fluid in their gender canonically) is so much more than sex, drugs, and rock and roll. They're about taking whatever you feel strongly about and making you chase it ever farther and farther. It's 'chasing the dragon', where you're always chasing that initial rush that you got first feeling something by going to more and more extremes to get that same feeling, but never quite reaching it. Edit: As to why everything involving Chaos is evil and spiky, 40k is a universe of suck. It was that way even before the Imperium of Man, even before humans were around. The universe blows, and the negative emotions are being fed into the Immaterium at a much faster and stronger rate than the good ones. Ironically, the Imperium, with how they treat their citizens and how they treat everything foreign, feed into these negative emotions strengthening Chaos. The downside is that the instability that would happen to change the Imperium would probably weaken it enough that all the exterior pressures from every other faction would collapse the Imperium, letting Chaos run free throughout the galaxy. The Imperium, despite it being a fascist hellscape to live in, is really the only thing holding back galaxy ending threats like Chaos and the 'Nids.
So idk if anyone has said this but bricky found about it later but the primarks all had a reason to fall that was above I want to be evil lol. Example Angron as he was supposed to be the emperor's companion but he was thrown by the chaos gods onto a planet that made him a slave then put the butchers nails into his head making him feel pain if he didn't feel anger. Then to top it all of when the emperor found him he only rescued him and not his fellow gladiators/rebels and he watched as his friends were killed before his eyes.
Also Cegorach isn't a Dark Eldar god like makes it seem. About Slaanesh. "Arrogance, lust, greed, sadism, desire, ambition, - all serve to feed the Dark Prince's power, yet so too does any excess of love, generosity, determination or pride, in short, as soon as a mortal's being's efforts pass into the realms of obsession they give worship to Slaanesh, however inadvertently." -Warhammer 40,000 Core Rule Book p.39
Doesn't even have to be a obsession. Even just someone being proud of something they made of did is enough to feed slannesh a tiny tiny tiny tiny tiny amount
Hmmm I mean the guy you watched missed some key stuff on the Eldar, there is much more to the Harlequins that the guy obviously didn't know. Plus there are other Eldar groups (The Exodites and Ynnarri) who weren't mentioned
Angron who he said is angry is a little more complicated. Basically when he landed on his planet as a baby they made him a slave and forced him to fight as a gladiator. They then implanted these metal cables into his brain called “The Butchers Nails”. Basically what these do is that anytime that he isn’t angry or violent it will zap him repeatedly, but when he is at his angriest and killing everything it will instead give him zap of pleasure and make him feel good. Obviously this made him not a very stable person or commander for his legion but sadly he didn’t stop there, he decided to make all of his legion like him and made them all get the Butchers Nails too.
@@DefinitelyNotDefinitiveGames well there was also a thing that the Primarchs had which was like an aura that mostly made their “sons” loyal and do anything they commanded. When the Nails were put in it destroyed this aura so during the crusade his astartes didn’t respect him like other legions did their Primarchs.
This is an old video but I have gone back to it and Bricky puts it as dark and hopeless as possible but there are actually ways to avoid the daemons, for example the Craftworld Eldar's souls are not consumed by Slaanesh, because they have a thing called Infinity Circuit, a matrix where their souls go when they die, and there, they are safe, and create a short of hive-mind of ancestral wisdom and power. Sort of an afterlife for them, instead of their souls being consumed.
About Angron when he was a child he was enslaved as a gladiator and got "Butcher Nails" implanted in his head, this replaced part of his brain and keeps him in constant pain except when he is killing things, killing, murdering and fighting not only stops the pain but the Nails give him enhanced pleasure and enjoyment from it, also since he is a primarch his body tries to regenerate his brain, which is not possible since the Nails are in the way, so obviously this turned him into an insane angry killing machine... then Khorne made him into a demon and decided that it would be funny if he kept the Nails
Actually not true. Angron himself stated that he wants to keep the nails because of his homeworld. As a daemon primarch, the nails probably don't have that much of an effect on him.
Awesome movie review! However, I'd like to disagree with Bricky's stance on one thing and clarify a few others. Eldar has already been talked about, but Nurgle actually is one who offers you gifts before u even do stuff for him if you choose to accept him as ur chaos god. He also actually does love his followers and a lot of his daemons despite their looks and appearances are very joyful and happy. In one novel for example you had tons of them just dancing all around a planet in celebration "just because" that is how happy they are. Overall yes in death he might be happy we all die, but he doesn't necessary get anything from it as not all deaths go straight to nurgle due to the other chaos gods, eldar spiritual works, etc. Overall though he is a very good chaos god towards his followers. Even if they fail him he gets annoyed, but he wont abandon you like Khorne, Tzeentch, and Slaanesh which all certainly would because for all of them its "you failed me!" "you were just part of the plot!" "You're beauty is no longer warranted." As for one clarification, when he says "Khorne cares not for the blood" A lot of people don't understand that, that this means even ur allies. In some of novels especially his newer ones. A lot of Khorne's troops attack and kill each other if there isn't anyone really in sight and u will see suddenly hordes of Khorne murder each other even if they were suppose to be "allies." When it comes to "big bad guys" tbh warhammer has always been great at creating the "grey" zone. Chaos is viewed of evil because of what its transforms people into being and so on, but in all honestly if you look at Chaos as a force of nature and same with the orks the more you begin to understand that they aren't bad, they are just there. Overall though excellent review and I enjoyed both of your reactions especially when it came to Tzeentch and nurgle "hes just a prick" got a good laugh out of me haha
Thanks so much for going more into Nurgle for us. He does seem to be the best of the chaos gods. And glad we could give you a good laugh while watching 🤗😀
The craftworld eldar found a way to save themselves from Slaanesh. Spirit stones, when one of them dies, the stone traps the soul and prevents it from going to the warp. After that it is placed in an infinite circle creating a kind of shared superconsciousness of all the dead eldar of that craftworld. Spirit Stones are vulnerable to destruction, but it is still far better than being eaten directly by Slaanesh. In addition, since the eldar are so few, they put spiritual stones in some vehicles for the souls of the dead to pilot them. Yes, they are so few that even the dead have to work. Harlequins escape Slaanesh because their god survived the birth of Slaanesh (most eldar gods died at that time) and when a Harlequin dies their god fight against Slaanesh to save the soul from being eaten. He doesn't always win but he wins a lot more than he loses from what I understand. He may be a strange elven demonic clown god but he cares about his people. There is a very recent eldar faction that probably didn't exist when the video was made. They basically worship a new god of death and believe that their race has hope of not dying out and prospering. They are seen as radicals in many cases, but they also tend to be mostly craftworlders, albeit not exclusively, and are the most pragmatic, reasonable, and willing to work with the Imperium against their common enemies. As their god is real they can also resurrect the dead and do various manipulations of the souls to bring them back if necessary. Which is a good power for a dying race. Finally, since it is wh40K and everything is horrible, the drukhari are not slowly dying out, they are actually increasing in numbers, their technology is tremendously advanced and they can resurrect their own dead under certain circumstances (which include pain and suffering of course) and they can maintain a positive reproduction rate thanks to in vitro fertilization to eliminate the problems of how slow and complex the eldar reproduction is. So the psychopaths who need to sadistically torture other intelligent beings to live are the only eldar that are not slowly dying out and are instead increasing in number. Tzeentch is theorized that he has already won, because he has neither plan nor goal. His only wish is change, so any plan serves his purposes, any change satisfies him, the triumph or defeat of his servants are irrelevant because whenever there are changes and alterations and etc ... The path is as important or more that the destination and the means as important or more than the objective. In this aspect Tzeentch is always happy because he has already won, he has won even before the fight started. The "positive" side of khorne is the fight for survival, the strength to fight, to defend yourself and survive and stay alive. It's simple, it's direct, it's will to fight to stay alive, nothing more and nothing less. He is the simplest and more powerfull of the four gods because he is the most primordial, because we all strive to continue living. Is in the core of each being. Slaanesh is also the god of perfectionism, obsession, vanity, etc ... In fact, six of the seven capital sins (or their equivalents in WH40K) are his, the anger is Khorne's. In the end, Slaanesh is excess in all its forms, including the intellectual as much as physical. Ends up becoming a blind obsession, impossible goals, vanity at insane levels, pursuit of perfectionism and standards as sterile as impossible to achieve, etc ... In addition to all the torture, masochism, drugs, experiencing sensations and emotions as intense as possible, etc... Everything with Slaanesh always ends in self-destructive extremes.
Thanks for sharing this! It’s nice to know that the spirit stones are a way to battle Slanesh and we also appreciate you going more I tot he other chaos gods as well 😊
The thing he missed about Nurgle is that Nurgle is actually the only Chaos God who creates life; germs and microbes spill forth from his cauldron and he treats each plague as though they were his own grandchildren, hence his moniker "Grandfather Nurgle". He actually is usually depicted as kind and giving, but what he's giving you Do. Not. Want. Also, in going with Tzeetch being a schemer, he actively schemes against himself and the other Chaos Gods, actively helping the Emperor/Imperium. Not because he cares about Humanity, oh no, but because he knows if he ever won there wouldn't be any change and there would be no more reason to scheme. Source: Chaos Space Marine player
So Bricky does get some things wrong regarding the major lore in these videos (for example Angron didn't remove part of his brain to make him angrier, he was a slave before the emperor managed to find him after he and the other primarchs were stolen by chaos, and his masters hammered something into his brain called the butchers nails that basically torture him through headaches and pain when he is not fighting, and reward him with endorphin and pleasure boosts when he is fighting and killing, they are also impossible to remove even by the emperor.) This is a very simplified version, there is no need to go into other examples because one of the things I love about Bricky is that this video as well as part one isn't meant to give all the backstory, rather just enough to get you interested in whatever topic, because the way he talks about things is at least for me, extremely fun and engaging, and then find yourself going down rabbit holes on the wiki's for hours learning about stuff. Loving all yalls videos, keep up the good work :)
Sorry about sound on this one and the echo on the vid we are reacting to. Not sure exactly what happened here. Maybe sound on tv was too loud or something, but we will try and clean it up for the next part.
you guys should watch ARCANE in Netflix is a League of legends series! is so good trust
The Dark Eldar are a huge reason why I would choose the Imperiam of Man. 😱
The imperium of man can easily destroy the Dark Eldar, but to do that, they would have to take all of their ships, including ones that defend imperial worlds to destroy the Dark Eldars one and only capital in the Webway pocket dimension.
The consequences of that is the Imperial world's would be vulnerable to xenos invasion.
Maybe use a laptop and begin to use earphones instead?
don't worry about it just probably the Warp
I'll never forget first reading about 40k. Although I didn't know it then, they were talking about Tzeentch when they said: "In this universe there is a god of hope, and the freaking GOD OF HOPE is evil!"
Haha, when you put it like that…😈😁
Just as planned...? B/
Dark Eldars motto is ”better you than me”.
Well in this universe they aren’t wrong with that philosophy as it seems like most races think like that 🤗
Even in 40K, Elves are jerks.
Rather than "demon clowns" the Harlequins are actually demon hunters. They fight the forces of chaos, most often Slaanesh. Their other role is that of story tellers/performers. They go between all Eldar societies and perform ancient plays that teach the stories and culture of their people, and of all the mistakes they made so that they never lose touch of who and what they are. They play the roles of their long dead gods and heroes and the great and terrible legends they made. Their god, the laughing god, is one of the few Eldar gods that survived the fall, most of the rest were killed and consumed by Slaanesh but they hid within the webway, plotting their revenge. The Solitaire is a special elite unit. While most Harlequins stay in groups called troups that travel together to perform and fight, Solitaires are loners who blend into normal societies and only join a troup for a single fight or performance. In performance they are the only one allowed to play the role of Slaanesh, something that is super taboo (being the destruction of their species and all) and most other Eldar are outright afraid of them. Even other Harlequins only interact and talk with Solitaires in a ritualistic manner. In combat they are one of the most dangerous units in the entire setting. While Harlequins represent the pinnacle of the Eldar's fighting ability, a Solitaire is nigh mythical. They are imbued with the power of their god and can single handedly kill greater daemons, cut through squads of space Marines and are almost unstoppable.
So much like Nurgle they seem to be scarier in appearance 🤔
@@DefinitelyNotDefinitiveGames Funny you bring up Nurgle in this conversation, because he actually is 'married' to the Eldar god of the home, healing and life. Well.. she's chained to Papa Nurgle's cauldron and he tests all his new virus toys on her. She's been tortured since Slaanesh fell but she's still alive.... sort of.
Bricky does a 180 regarding the Harlequins during the Harlequin episode of Adeptus Ridiculous: th-cam.com/video/sIVK0G_F18g/w-d-xo.html
I wish he had researched them prior to this video but alas, this one was already huge so I don't blame him for missing this particular lore, a lot of it is newer/recent too.
They are still Clown Daemon Hunters. X)
Man I wish Bricky would've researched the Harlequins a bit more, he got pretty much everything about them wrong XD. Their lore is definitely my favorite and I dream of the day when they get featured in an animation just so I could see all their movements and gadgets. I'd also honestly argue that they are one of the closest things he have to good guys kinda. right behind Farsight enclaves Tau and the Exodite Eldar who just wanna chill out with their dinosaurs.
Something that doesn't come up super often - Nurgle also kind of represents life, or at least the cycle of life. Things rot and die, and fuel the growth of new life (though usually in Nurgle's case it's fungus and bacteria and stuff). He even has a big garden that he tends to!
Does he have the gardens just so it can rot though? 🤔😝
@@DefinitelyNotDefinitiveGames Yes and no. Because, again, he represents the circle of life. Everything in his garden rots... Then brings new life, which eventually rots... Which brings new life, and then also eventually rots. So on ad so forth.
In Warhammer Fantasy, he actually holds the Elven Goddess of Life as his wife, and is... Supposedly, actually, quite a thoughtful and caring husband. He actually allows her to "whisper" the cures for plagues, diseases, and so on to Mortalkind.
Nurgle while focused on decay represents the cycle of life, all living things have to die and the rotting corpses will serve as fertilizer for the things that will replace them
@@MrJinglejanglejingle If I remember that part right, for Warhammer Fantasy. He keeps the Elven Goddess of Life prisoner in his dimension, because he is in love with her, where he feeds her his new diseases and as she can't die of them, she then whispers the cures to this diseases to her children. It was never specified that Nurgle knows that she whispers the cures to his new diseases to her children, the Eldar. It was also stated that he rescued her from Slanesh realm, and that is the reason why Slanesh hates Nurgle. Nurgles kindness is that he feeds her his diseases and plagues and that he protects her from Slaanesh, not that he let's her tell the mortal races the cures which she does in secret.
@@Seta1988 Well, yes. That is the "joke", if you want to call it that.
Also, its not "Eldar". That's a 40k-only thing. Here, its the "Asur" or "Asrai" or "Druchi". Though, I suppose it'd mostly be "Asur", as all Elven races started with the High Elves.
Nurgle is not just finality - it's actually life. Followers of Nurgle do not actually die - they rot and decay, but they are undying. Death is change and that's Tzeench's territory, for Nurgle it's stagnation and undeath. Nurgle's people doin't die, they have no fear, they have no pain - Nurgle brings comfort and certainty, and takes away your fears.
Papa Nurgle ☺️
@@DefinitelyNotDefinitiveGames lol
He's both Life and Death, a perverse personification of the cycle of life, death, decay and rebirth.
_In fact, Nurgle is "technically" nature incarnate._
Nurgle is despair and the will to fight on against the inevitable. Chaos gods are formed from similar powerful emotions coalescing in the warp. Plague is not an emotion, nor is life. In the case of Nurgle disease is the symptom, not the....disease... if you know what I mean. 🙂 Good example is the Plaguebearers. The longer you hold out and defy Nurgle's rot turning you into a plaguebearer, the more powerful a plaguebearer you will be come when it eventually, inevitably consumes you. It's also why Nurgle has this "gallows humour" about it.
@@Archon3960 I feel like the implication in the duality of chaos, and knowing the immaterium was not always this way, is meant to imply narratively that if enough of the galactic population paused for a moment and embraced the other sides of things, the chaos gods would either start to reflect that, or have their essences actually separate and fight. The grimdark reality of it also presents this as the most unlikely thing to happen, but the lore has indirectly made the implication that THAT is one of the "maybe, possibly" potential ways to defeat chaos that Bricky is referring to. It won't happen as long as the franchise is alive, but. The only other outcomes are fighting into perpetuity or chaos wins, until the heat death of the universe, etc. Which given the narrative, the latter two are more likely... But they almost imply that things would be reborn and it all happens again. So... As much as some hardcore fans might hate it, the implied solution to the situation is the entire opposite of what everyone likes about it. Lol
One thing Bricky forgot to mention about the Aeldari Craftworld Eldar is that they did come up with a trick of their own to save their souls from Slaanesh. They created Spirits Stones and the Infinity Circuit. The Spirit Stones are used to capture a dying Eldar's soul so it can be plugged into the Infinity Circuit and saved from Slaanesh's Hunger.(Of course if the Spirit Stone is destroyed then Slaanesh will nab that Soul and devour it)
Also the Eldar are slowly creating another God by doing this(This one different since it isn't their hedonistic emotions fueling its growth), Ynnead the Eldar God of the Dead that the hope is that when Ynnead is born they will fight and subdue Slaanesh granting the Eldar a new beginning.
Craftworld Eldar thinking ahead. How long does it take to form a new chaos god though? 🧐
@@DefinitelyNotDefinitiveGames Technically I don't think it'd be a Chaos God, but as for how long its take... a long long long time.
@@DefinitelyNotDefinitiveGames The eldar had already created gods before Slaanesh, but not chaos ones and probably not intentionally either. Most were killed and eaten by Slannesh. The few surviving gods are all broken in some way, with the exception of Cegorash. He was the Eldar trickster god (Think Loki from Norse mixed with a court jester) and managed to escape the battle with Slannesh by hiding in the eldar webway, same as the dark eldar did.
The Harlequins are kind of like his priests and most of them are patroling the webway, maintaining what they can and sealing off chaos corrupted areas. They are safe due to the combination of the Webway's protection, and Cegorash's influence providing the final protective layer. The jester get-up is basically their version of holy robes and the 'performances' they put on are kind of a religious ceromony.
@@orcmcc Isn't the Eldar goddess of Healing actually fine, but chained up in Nurgle's Grove so he can torment her with the disease and other crap he creates? I believe there's a story about Grey Knights (i think) that found her on a trip in the Warp and she didn't want to be freed as she's watching him craft his pestilence in his cauldron and she then whispers the cure to mortals (well that and the fact that free she'd get snatched by Slaanesh pretty quick, Nurgle at least keeps her alive).
@@SeaRaven227
😐😐😐...........I don't want to live in that Universe.
Craftworld Eldar have soul stones that prevent their souls going to Slaanesh. Then they basically dump the souls into a Matrix thingy. Harlequins' souls are protected by Cegorach, so they're good. And the Dark Eldar are as Bricky said. Except for what he described are amateur tortures. Oh and there are also Space Wood Elves and a group that like worships a Death Goddess and they kinda help the Imperium. At least they helped resurrect a Primarch
I'd read somewhere that the Drukhari can actually make drugs that make you experience all those explained tortures. Then when you think you've finally met the sweet embrace of death, you come out of your trip, realising it's only been a day, then they'll start thinking about having some real fun with you.
The Ynnari are fun, but have yet to really be explored, beyond the cursory bit that has been done with the birth/resurrection of Ynnead, the ascendance of Yvraine and culmination of the Yncarne, and the part Yvraine played in bringing back Guilliman.
@@SpiritoftheWolf28232 Well I think the Ynnari was an attempt to make all the Eldar a single faction. Since GW thinks no one really likes Eldar due to people not buying a lot of them.
@@JJoJam
At this point I'm believing anything about Dark Eldar
Thanks for giving us a little bit more info on Eldar 😀. How come Wood Elves we’re left out of this 🤔
One thing about Father Nurgle that Bricky didn't go over is that he actually cherishes his followers and his victims in his own, uniquely terrifying way. He's almost friendly at times, and his demons can be as well. As one example, one of his demon types is the Plaguehound. The Plaguehound is just this big happy boi that really, really wants to play with everyone. When they see non-demons, they REALLY want to go play with the new people, lick them like any other happy dog, that kind of thing. The problem is that being anywhere near one can give you dozens of diseases at the same time that can kill you within minutes, and their tongues just happen to be coated in this ultra-poisonous super-acidic slime. So everyone they play with lies down and goes to sleep, so they have to go find NEW playmates...
There is a certain childish nature to Papa Nurgles followers, which is sweet….but in like a 40k kinda way which is still dark af 😂
I remember this bit of the law describing how there's this moment of sad puppy-like disappointment when their new friend stops moving.
aah yes, the Beast of Nurgle. Fun fact: after they get "rejected" by their new friends enough. The Beast get really sad and depressed and lie down and create a cacoon around themselves. After a while they will emerge as a Rot Fly full of contempt for life.
Some of the chaos and craft world eldar stuff Bricky gets a little wrong but on the whole captures the theme pretty well.
For example the eldar are thought of as random and strange but everything they do is with purpose mainly because they are powerful Psykers they can see possible futures so do seemingly random things like save a human outpost because 50 years later a bunch of orks will attack them instead of attacking that eldar craftworld. "The eldar will think nothing of killing a million humans if a hundred years later it will save one eldar life."
Thanks for giving us some more info on the Eldar 😀
Somewhere in a parallel universe : "Welcome we are 'Definitely not Definitive', a Drukhari couple in love. Sorry for our holovid being late but we had to do a few takes because the couch kept interrupting with moaning."
Lmao 😂🤣
Imagine Drukhari have sex on the kitchen table and it moans too😂
The Harlequins are a bit more interesting and have a lot more depth. The Laughing god is in competition with She who thirsts and was one of the few gods not consumed upon the birth of Slanesh. Her followers souls are "tricked away" from Slanesh upon their death other than one particular member called a solitaire (who plays the part of Slanesh) I highly recommend Baldermorts video on the topic for an eloquently described explanation.
Thanks! We may take our time getting to that one as space clowns freak us out 😂🤡😨
I've never particularly found this part of Bricky's video to be especially well-explained, so...
*The Warp*, also called the Immaterium, the Aethyr, the Primordium, and the Sea of Souls, borders reality. All living beings have some form of presence there, a reflection of their mind and emotions commonly regarded as the soul. In some beings, this allows them to draw upon the Warp to manipulate reality - these beings are Psykers.
Long ago, the Warp was calm, but as aeons passed, it grew tumultuous as mortal thoughts and dreams leaked into it. These emotions coalesced over time, gathering with their like to create great raging storms made of feelings and nightmares. Eventually, these storms grew so massive that they became aware. They became the Chaos Gods, the Ruinous Powers, the Primordial Annihilator.
*Khorne* is the God of rage, violence, bloodshed, and slaughter, sat upon a throne of skulls. Khorne cares not from whence the blood flows, and will accept the blood and skulls of his followers as readily as those of his enemies. Many find worship of Khorne through a desire for strength, a wish to be powerful, or no longer be afraid, and they may find honourable combat sufficient... but all who worship the Lord of Skulls find themselves eventually gripped by an endless, unthinking fury.
*Tzeentch* is of Change, Sorcery, Ambition, Deceit, and Mutation. Many seek the Changer of Ways for knowledge, political power, sorcerous might, or to change their fates. But Tzeentch cares only for Change. For every plan Tzeentch has which benefits you, another sees you cast down and twisted into a wretched mass of mutant flesh. For every scheme, a counter-ploy. Tzeentch foils its own plans as often as not, for so long as things are always changing, Tzeentch prospers. Machinations without purpose, because the machinations are the purpose.
*Nurgle* is rot, decay, despair, and the inevitability of entropy and death. Nurgle's followers are joyous masses of filth and disease, gleeful in their acceptance of the inevitable. Their flesh is insensate, feeling nothing as plague ravages their bodies. Their minds are numb to horror, seeing only the morbid humour of existence, laughing at the futility of life from phlegm-clogged throats. The Grandfather of Plagues does not spare his children from the rot, only from the pain of it, and they gratefully spread his pestilence in turn.
*Slaanesh* is excess, obsession, and greed. The Prince of Pleasure, known as She Who Thirsts to the Eldar, is an entity born of every dark impulse that emerged from the minds of Eldar-kind. Every depraved thought, every vile notion, every taboo broken, every moral defied. Slaanesh drives their followers to seek out the most powerful sensations - the most exquisite art, the most transcendent music, the finest food and drink, the greatest thrills, the most joyous pleasures imaginable. Then, Slaanesh will expand your mind and your senses so you can experience those things better and more perfectly. Maybe you'll even find a spark of creativity, with Slaanesh as your muse. And then you will need more. What satiated your desires once cannot gratify you again, so you need something more powerful, more extreme, next time. The works you create never quite reach the heights of perfection you imagine. And again and again, as things that once brought you joy are now pale and muted compared to each new extreme you pursue. Obsessed and addicted, you grow more dangerous, more depraved, more horrific in your pursuits... and now you only paint with pigments made from ground-up orphans, you only eat food that is alive and pleading with you to stop, and you only listen to music that literally drives other people insane.
Onto the *Aeldari*.
The Eldar are nearly immortal, living for thousands of years. Their minds operate at a speed and intensity that humans cannot match. They think faster, perceive more keenly, and feel more intensely. When the Eldar civilisation reached a point where no Eldar could want for anything, they grew bored. Long lives, powerful minds, keen senses, deep and powerful emotions... with no challenges, nothing to strive for or to overcome. They had achieved all that could be done. And so, ennui set in, for they faced millennia without purpose. And so they delved deeper, seeking ways to gratify their minds and senses that had been taboo or even forbidden in the past. Generation after generation did this, filling the Warp with turmoil as it roiled with the twisted dreams of the Eldar. Warp Storms filled the galaxy, rendering it impossible to navigate, but the Eldar cared not because they travelled using the tunnels and passages of thr Webway.
And then, at one fateful moment, She Who Thirsts awoke. 99% of Eldar souls were rippedcfrom their bodies, and a hole was torn in reality where the core of the old Eldar Empire had once been: the Eye of Terror.
But worse, every surviving Eldar felt the grip of Slaanesh tighten around their souls, leeching them away slowly.
The Eldar split on how to survive this deadly threat.
The Craftworld Eldar pursued ascetic lives of control and discipline, pursuing and mastering different facets of life one at a time. They also bore soulstones, gems designed to capture the wearer's spirit upon death, so that they could avoid being devoured by She Who Thirsts.
The Drukhari, unwilling to relinquish their hedonistic ways, found that living in the Webway slowed the draining of their souls, and that their souls could be replenished through feasting on the pain, agony, and terror of others. Thus, they became a race of piratical raiders slavers, and torturers, whose society revolves around attaining enough power to drink deeply of the terror and agony of others.
*Edit:* (I didn't have time to add the Harlequins last time)
The Harlequins of the Laughing God are warrior-troubadours, travelling the galaxy to maintain the lore and traditions of the Eldar and carry out the unknown agenda of their master. They guard the Black Library, an ancient repository of mystical lore that only a few have ever been given permission to see. When not waging war, they travel to Eldar communities, retelling ancient myths, legends, and the history of the Eldar in grand performances that combine music, dance, hallucinogenic gases, and psychic illusions.
The Harlequins do not fear She Who Thirsts, for they are protected from the fate that threatens all other Eldar. The Laughing God made a deal with Slaanesh long ago: all Harlequins would be immune to Slaanesh's grasp, except a select group of them. These doomed individuals, known as Solitaires, are paragons of Eldar-kind but also cursed by their association with She Who Thirsts. In life, they oppose all Slaanesh is. In death, they are consumed, unless the Laughing God can trick Slaanesh out of their prize.
This comment needs to be pinned.
Wow 🤩 Thanks so much for going into so much detail to help us understand a part a bit better. Can definitely tell Bricky is an imperium man and that’s where his main wealth of knowledge is. So it’s good to also learn more form those more into the other factions 😀
WOW
@@DefinitelyNotDefinitiveGames
Believe it or not there is actually a 4th elder faction. It's not mentioned in the video because they have yet to create a playable army for it but the exodite eldar eldar or eldar that have rejected most forms of technology entirely preferring to live a more primitive lifestyle In order To escape the fate of their forebearers.
On a side note which chaos God faction do you feel you most align with as a heretic.
@@bryanmcclure2220 Exodites be like "we see you going down this weird road, it's going to be bad, and we want no part of it, bye". Before even the Craftworlds left. And they went to be farmers on the edge of the universe.
Well, now you know why Imperium are such pricks. Being defined by their enemies, Chaos is one of the biggest among em, and they are freakin scary.
tbf pre-Heresy societies like the Interex seemed to have an alternate idea on combating chaos succesfully. I think the point of the Interex story was "The imperium is not the ONLY way, its the one we're stuck with"
@@ayanleman and yet Interex lacked resources to recognise Chaos, considering they thought that Imperium forces could be Chaos Aligned. Also they had Chaos artifact lying in the museum. Chaos artifact, in the museum. Maybe Interex could have been a way out for humanity, but this option had its own risks too.
@@troller8680 I dont think theres a utopian solution possible, just one not remotely as dark as the Imperium
@@ayanleman i doubt that there is any lighter options are possible, considering how pre-imperium humanity got screwed. Thats the warhammer 40k for ya.
@@troller8680 PreImperium kind of screwed themselves tho, the Men of Iron they built led go the societal collapse. Other than that it was largely more utopian than the Imperium. Personally I think its breen strongly implied by a few stories, including a relatively recent one of the Emperor and a very early ally assaulting the Tower of Babel, that there were a bunch of alternate, lighter paths, but like his son Konrad Curze, the Emps perceived one possible path and refused to entertain any others. The story spells out that he saw the worst possible outcome for humanity, and then immediately began working on avoiding it despite the fact that it was probably a very slim chance and possibly even a self fulfilling prophecy
I have been looking forward to this particular bit of the bricky vid. Haven't seen your reaction yet, but I can't wait for the Druhkari. Edit: But let's be honest. I can't wait for the reaction to the Orks
Now I'm waiting for the T'au.
@@SolProxy
Why? He doesn't explain them at all
ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS! ORKS!
WWWWWWWWAAAAAAAAAAGGGGGHHH!!!!!!!!!!!!!!!!!!!!
Orks! 😁🥳
Orks are the best and may favorite race in 40k just for the madness they get up to
The looks on your faces when Bricky went over the Drukhari section... oh dear. Hope you got hot cocoa in your house, or alternatively incredibly strong liquor. (And yes, in case you're wondering - what he described wasn't even an appetizer compared to what these folks are capable of inflicting on a living being.)
As for the Chaos Space Marine Legions, to elaborate on or correct some of Bricky's quick summaries:
- Black Legion: Formerly the Luna Wolves (when Daddy Horus was still nice), then the Sons of Horus (when Daddy Horus got a little too full of himself), and then after the disaster of the Horus Heresy their pitiful remnants got remade into the Black Legion by Horus's standout son, Ezekyle Abbadon, aka Abbadon the Despoiler, aka Abbadon the Daddy Issues. Lame on flavor, but they got numbers and power, and Abbadon usually manages to get all the disparate factions of Chaos who mostly want to murder each other together under one banner to go smash up the Imperium.
- Emperor's Children: They've experienced SO MUCH that they have grown hollow and dulled, and only the most unthinkable concentration of debauchery will enable them to feel the rush of emotion they perpetually chase and crave. Their Primarch Fulgrim is also an evil daemonic r*pe snake, and the former Legion's many warbands are wholly pledged to Slaanesh.
- Iron Warriors: Whereas the Imperial Fists build fortresses, the Iron Warriors specialize in tearing them down. They are the logistical masters of war's brutal, grinding arithmetic, and they have the big guns to put their every theory into action. Their commanders hold the awesome title of Warsmith, and they are mostly not very nice people.
- Night Lords: Terror as a living weapon clad in midnight blue armor. Even when they were still loyal, they were the Legion the Imperium would call in if it wanted opposing forces to shit themselves or an example had to be made. Konrad Curze, the Night Haunter, was a broken soul who subjugated his world through fear of his own violence; whoever stepped out of line and violated a law (ANY law) got a visit from Konrad. He wanted peace and order through fear. He also came to hate his own legion, as more and more of them used terror for its own sake and became what they were supposed to safeguard the Imperium from.
- World Eaters: Bricky goofed a bit here. Angron didn't make himself a rage monster, that was done to him. As a child he landed on a terrible planet, was discovered by debauched slavers and forced into all manner of brutal gladitorial bloodsport games. To make their favored slaves even fiercer in the arena, the slavers of Nuceria had an implant called the Butcher's Nails. This implant was basically hammered into the brain (looks outwardly like metallic dreadlocks) and lobotomized the capacity for any emotion other than rage, and would constantly feed pain into the brain to amp up aggression; the pain would only relent temporarily during the absolute height of carnage, therefor making the subject attempt to spill blood all the time just to get a reprieve from the Nails. So Angron was stuck with these rage tendrils in his noggin, and when he was reunited with his legion he hammered those implants into the brains of all his Space Marines, too. So, really, the ideal legion to forever pledge itself to Khorne.
- Death Guard: Mortarion was always a sourpuss, but now that his legion is pledged to Nurgle that's been magnified x-fold. These Marines are internally consumed by every disease Papa Nurgle can come up with, but it paradoxically makes them insanely durable. Killing one of these ponderous plague monsters is almost impossible. Just like their patron deity, they also tend to be somewhat jolly or jovial when not submerged in their usual torpor of malaise.
- Thousand Sons: Tzeentch's bois. Why? Because that prick Tzeentch is not only the god of change and hope, he's also the patron deity of those dedicated to study and sorcery. And boy of boy, do Magnus and his sons love their sorcery. Kind of an unlucky legion, really. Their gene-seed was so unstable they basically all violently mutated into fleshy abominations, to the point of near-extinction, when Magnus made a secret deal with Tzeentch to stop (in truth, only delay) the corruption and save his sons. Making a deal with a chaos god, naturally, bit the Thousand Sons in the arse eventually, and they started mutating again. Ahriman, Magnus's most prodigious son, came up with a big spell to stop the flesh-change, and was of course tricked by Tzeentch; while a few of the legion had their gene-seed stabilized and their sorcerous power enhanced immeasurably, the rest were literally turned to dust and their spirits sealed in their armour, reducing them to near-comatose automata who can really only do anything when puppeteered by one of the mighty sorcerors. That kinda angered Magnus and he kicked Ahriman to the curb. Now Ahriman seeks to break into the Webway - specifically the Black Library - to find a way to reverse his screw-up while also ascending to de-facto godhood. Ambitious chap.
- Word Bearers: These sons of bitched started it all. Their primarch Lorgar, a religious demagogue at heart, was big on getting worlds to venerate the Emperor as the one true God. The Emperor chastised and humiliated the Word Bearers for it, and sad, dejected Lorgar need to venerate a higher power was quickly met by the Chaos gods. Imagine this Legion as a satanic church with horrifying military power and a direct line to their pantheon of very real deities.
- Alpha Legion: They rarely fight in the open, instead using mortal operatives and calculated fake news to destabilize planets or entire systems. A system in turmoil is much easier to subjugate. Their primarch is an odd duck: Alpharius and his twin Omegon are one primarch soul divided in two bodies. (One of them's dead, but nobody knows which twin survives, and if he's the one secretly loyal to the Emperor or a true traitor.) They're smaller in stature than their brothers, which works to their advantage: Any legionnaire could pass for their primarch or vice versa, hence the unlimited potential for shadow games and obfuscation. Every legionnaire, when asked their identity, will instantly respond with, "I am Alpharius". The Alpha Legion are secret-keepers, info brokers and manipulators on a grand scale, and it is as intriguing and entertaining as it is exhaustingly convoluted.
Thanks so much for going over more of the Chaos Space Marines for us 😀 for some reason we liked the old name of Luna Wolves better for the Black Legion. And we have some hot cocoa (and Baileys to put in that hot cocoa 😜😋)
Asdruebal Vect who is kind of the self appointed leader of the Dark Eldar is very interesting. He is not above helping factions but it takes a lot to convince him.
To point out what a chump he is, Vect once tricked one of his rivals into opening a gift box...
A gift box which contained a _mini black hole._ x)
A pact with asdruebal vect is like making a pact with a devil or a genie. You are fucked if you are not 2000 IQ. Dude will make you his slave in a heartbeat.
13:35 Well, yes and no
The Planet where Angron landed in his infancy( when the Primarchs where scattered by the Chaos Gods before the Big E launched the Great Crusade) where big on SLavery and Gladiator combats
Angron was found by slavers, they found him surrounded as an Infant, by the corpses of Beasts and Bandits, so they knew that he was not normal, and would be a formidable Figther in the Arena.
Those guys would use Psycho-Surgery on Gladiators to augement their aggresiveness and combat prowess.
Angron's Brain-implants was called "The Butcher's Nails", this thing was a series of implants that would change and alter the Brain's chemistry and physiology, so that the subject would only feel release, and peace of mind and content, when he Killed other living beings.
Anytime the one implanted with this, Did not fight or kill, they would feel only anguish, shattering Head aches, and the world aroudn them would seem dull and bland.
With the Nails constantly buzzing in their Skulls, forcing them to kill more and more.
Usually someone with these Implants, din't live long, either he would die in combat, or the Implants themselfs would turn their brains into dog food.
Angron survived this ordeal, only thanks to his Primarch's physiology, but it was still slowly killing him nevertheless.
This thing being an Archeo-Technology, hardly understood, it made it even harder for the Tech-Priest to actualy find a way to alleviate Angron, even the emperor after analysing the thing himself, had just gave up on Angron, (either he couldn't do anything about it, cause removing the Nails would actually kill Angron, since he had it for so long, that it replaced parts of his brain, or he din't want to do it, cause he had no interest in a Broken "Son"...)
Angron also din't want anything to do with BIG E or the Imperium, he din't care at all.
He is the only Primarch iirc, that actualy told Big E to fuck off, when he Presented himself before him.
See Angron was kinda like Spartacus, he lead a Slave Rebellion, freed Slaves and Gladiators, and terrorized the Slavers.
But by the end of it, they lost so many people, that Angron and like a dozen of his Gladiators companions, where all that was left, and they where surrounded by their foes Armies.
Its that night that BIG E showed himself to Angron, and told him about the great Crusade and the Imperium, Angron's reaction was to tell him to fuck off, and that he was not gonna abbandon his comrades,and he rather die fighting with them.
When their enemies attacked, BIG E teleported Angron on his Ship, leaving the rest of the Gladiators to themselfs...
Angron was P I S S E D, he tried to fight hand to hand Big E, BIG E managed to choke him unconcious, then threw him on the Warhounds capital ship (the Warhounds was the World Eaters first name) and told the Officers to figure something out themselfs...
For days Angron was held in the deepest cargo with the thickest doors of the Ship, banging on the walls, the sound echoing and vibrating throughout the whole ship, Officers tried to go in and plead with him to come to reason, as he was Their Genetic Father..., but it was no heartfelt and warm reunion...
Angron killed all of them, one by one, until one managed to get to him, Kharn, the Captain of the 8th Assault Company.
After that Angron accepted command of his legion, but never really cared for them, so in a desperate attempt to get closer to their Father and win his trust/love, they copied the Butcher's Nails design, made a lesser version of it, and implanted it themselfs willingly with it...
And this was the Death Warrant of the legion...
The World Eaters, as their name suggest, where Psychotic Killers, Driven by Anger and Hatred, they where the most feared fighting force of the Galaxy, many worlds would surrender knowing that it was the World Eaters that was coming for them, wich most of the times din't really help, since World Eaters din't care for such things, there was only the blood spilled and an eternity of rage.
Each and every one of their assaults would end in slaugther and carnage, and they became more and more aggresive and depraved as time went on.
Numerous times BIG E tried to rein in The World Eaters, but Angron din't give a fuck.
With all this it was no surprise when Horus betrayed the Emperor, that Angron joined immidiatly, since he always hated BIG E,a nd never forgave him for his "betrayal".
The Butchers Nails. Love these terms and phrases they come up with in game. Thanks for telling us more about Angron 😀
@@DefinitelyNotDefinitiveGames NP
Angron's tale is a Tragic one really
Unlike all his Primarch Borthers, he din't conquer his Homeworld through Strategy, Battles, economy or Faith.
He din't have the support of reliable father/brother figures that helped him define himself
He din't become the Lord of a whole world, where been given the command of a whole Space Marines Legion was only natural
He was treated as a Slave all his life, the ones he had respect for and held dear where killed, and when Big E could have helped him, instead he trampled all over his Honor and Will as a Warrior and treated him like damaged goods.
Poor bloke received the short end of the stick, was shitted on by the cards he was dealt, and treated as a liability.
No wonder he's Always Angry, even if you do not take into account the Butcher's Nails and later on his Ascension to Daemonhood( wich was the only way that Lorgar, the Primarch of the Word Bearers, found to save Angron, from his Brain turning into jell-o, since becoming a Daemon Primarch, would make him Immortal)
Been waiting for this can't wait for the next one. But here's some stuff or little tidbits he left out that I think you'll find interesting.
I like the Chaos Factions a lot, main reason I probably won't collect them due to the fact I would go broke collecting 4 huge armies. But I digress.
Khorne once had a general named Skarbrand, one of his most powerful Bloodthirster (the giant red Balrog looking demons) in his army. He could topple an entire city with one swing of his axes. Well one day Skarbrand got tricked into confronting Khorne.
He swung his axes as hard as possible & barely scratched Khorne, & to punish him Khorne choked the PERSONALITY out of him for days then hurled him across the stars until he landed in the mortal realm YEARS later.
Slaaanesh when she was born also killed all the Eldarian Gods except a few. One being the Goddess of Life. Slaaanesh captured her but before whatever horrors could befall her Nurgle led an all out assault on Slaanesh's realm & saved her.
Papa Nurgle then took her as his bride & she tries out his different "Soups" of pestilence & diseases since he's always trying to perfect them & she can heal from everything. It is believed she does this happily because she can come up with counters to these concoctions to give to her people.
Also Nurgle also represents rebirth, not just finality.
The Eldar have entire "Pleasure" planets. The Craftworld Eldar also safeguard their souls from Slaanesh's hunger by storing them in orb like devices on each individual's person. When they die the orb collects the soul instead & these are irreplaceable to the Eldar. Even using them to power their ships, mechs, & robotics soldiers. They will do whatever to recover them.
It’s kinda sweet that Papa Nurgle feel in love with his complete opposite 😊
I cannot wait for you guys' reaction to bricky's section on orks! You'll love it!
Amazing vid as always!
Da Orks! 🥳🥳
I feel you on the "clowns" front. I spent 4 years working at McDonald's. The horror... 😬
Loved the reaction again, guys. For me, the aeldari faction is perhaps the best 'filled out' in terms of lore, and it helps that in 40k, there is only one race that fits the role of being a true villain. And the drukhari are it.
Where literally every other race is driven by survival, or fighting for their gods, trying to rebuild lost empires or just trying to eat everything (looking at you, tyranids!), the drukhari do all the bad things they do simply because it's more fun than the alternative.
The craftworld eldar use strict regimens, self control and a device called a spirit stone to hold back the touch of Slaanesh. The drukhari could do that, too... but clearly that would be far too boring!
A piece of aeldari lore you might like, which has stuck with me down the years, is a piece of their 'in-game' creation myth:
"At the dawn of time, when the aeldari first crawled from the bosom of the earth, the Gods of the eldar approached them bearing gifts.
Asuryan, first and wisest amongst the Gods, gave unto the aeldari the gift of Wisdom, that they might use their gifts well.
Isha, the Mother from whom all life flows, gave the gift of Love, that they may know harmony as a people.
Kurnous, the Hunter, granted to the aeldari the gift of Desire, so that they may know Prosperity.
Lileath, the Maiden, gave them Joy, so that their long lives would not become shallow and fruitless.
The crippled God-smith, Vaul, bequeathed to the eldar the gift of Artifice, that they might shape the world around them, better to suit their desires.
And Morai-Heg, the all-seeing Crone, granted them the gift of Farsight, so that the aeldari might learn their place in the Great Weave of the universe.
Last to approach the eldar was Khaela Mensha Khaine, the bloody-handed god of War. His gift to the infant race was that of anger - but a small portion of his own boundless wrath - so that the aeldari would be able to protect the gifts the Gods had given them.
This last was to prove both a blessing, and a curse..."
Hope that wasn't too boring 😁
Wasn’t boring at all. Appreciate you sharing that quote about the aeldari 🤩
The alpha legion is a weird chaos faction which he why he said chaos I think is because of that stuff they did in the Horus heresy and after the HH some examples being that they have helped the imperium show the world vaarks was chaos which led to the siege of vaarks, during the HH they tailed the white scars while not really engaging them and being quiet when asked why which led to jagatai Khan (primarch of the white scars) Making his decision to be a loyalist o it's like are they with us or against us it's so weird Ps if I am wrong on some stuff feel free to correct me in the comments
Thanks for giving us a little more background on the alpha legion 😅
I've heard of the Drukhari, but I never knew they were that demented and depraved. Also the only clown I respect is Captain Spaulding. R.I.P. Sid Haig who I didn't know was from my town, Fresno, CA.
Yeah the Dark Eldar are on another level of sick and twisted 😱
@@DefinitelyNotDefinitiveGames the dark eldar DEFINE sick and twisted lol
Their actually demented and arrogant to the point of being self destructive. Like they decided it was a good idea to raid Fenris as a party local because no human can ever best a true hunter like a Drukhari. When the Space Wolves started killing them, those that died are obviously not true Eldar because none real Drukhari would every fall to some mon-keigh (that weights 5x their weight is trained in 70 years of war and can keep up with their speed)
(Part 2)
The only Dark Eldar troops or group I like are the Scourges. They are super rich (or super dumb in some opinions) Dark Eldar who feel detached from their brethren. So they enlist the services of the Haemonculus (super creepy surgeons) to put them through some of the most painful surgeries. Hollowing out their bones, improving musculature, adding Avian features, etc. But the most important feature is adding pseudo cybernetic Wings to these Scourges.
Which they immediately without healing or recovering whatsoever after the surgery fly up to the tallest structure in their homeworld.
This not only dangerous because the majority pass out from the pain mid flight but when they do they are usually impaled on the Structure's many spikes.
But if successful they become a true Scourge.
Just when we think it can’t get any more twisters and dark and here come the Scourges 😨
If you wish the most screwed up 40k lore and are truly prepared, then look up Luetin09's Daemonculaba video
The Emperor Protects
Oh god no😆
May the god emperor protect their souls....they will need it
Based Daemonculaba
😨 can’t even fathom what 40k lore is considered the most screwed up 😱
@@DefinitelyNotDefinitiveGames Let me put it this way; I play the the army doing the Daemonculaba and I couldn't even handle what was in that video.
The thing about Nurgle is, that he also represents life itself, he grows and nurtures life which goes along with death.
But does he grow it just so it can rot? 🤔
@@DefinitelyNotDefinitiveGames It's the whole cycle. He actually imprisoned an eldari goddess (of life, I believe) in his garden so he could test out his newest diseases. For like ten thousand years.
@@DefinitelyNotDefinitiveGames He grows life so it can flurish, develop and in the end it will die, but that is the circle of life.
Took me a few days to watch so may not see this but a couple things about the eldar missing that I find cool and have not seen mentioned yet.
First with the Harlequin, so they can be scary but the fun thing about them is they expertly play on the knife edge of emotion and intellect, and while they can make extreme shows and plays (they treat everything as if a theatre show), they are not even remotely ike dark eldar; and at their best they play games with the chaos gods for fun, popping out of the web way and making a show to make the most badass gods in the setting look like fools. And when they pull it off it’s really gratifying.
The second is about craftworld eldar. So they saw the writing on the wall and one of the things about them is they have crafted their society so that the excess of the pleasure cults never happens again. Living lives of discipline and meditation so that they control their heightened emotions rather then being controlled by them. They saw the darkness of their people and want to fix it. Why they can be rather sympathetic to humans even when seeing them as bumbling idiots most of the time. Now they DEFINITELY don't trust humans and they are not about to explain their convoluted plans, but the fall of man to chaos is a tragic and familiar tale to them. Eldrad-a powerful craftworld eldar farseer-was even more or less friends with the emperor of man and tried to warn him about the threat of chaos to him, but was ignored, the emperor thinking eldrad was just paranoid.
Also the Eldar sing things into existence with their thoughts. Everything from shelter to massive ships. And they know such vast technological options from the most ancient of times so they can make just about anything. One of the reasons they are so deadly is that really advanced tech that makes most in the universe seem rather basic in comparison, really they are only matched by the necron, the other primordial Xenos faction.
I guess this was touched on but for a dying race the Eldar are not doing so badly, the population of many craftworlds is growing as they weave through dangers and use the webway to stay safe. They even are scheming to finish off slanesh and bring their kind peace...though that is a distant dream. But then again the farseers plan on the scale of millennia. And this is not just through the rise of their prophesied death god but also in their Machenichians to make the Imperium stronger, resurrecting the primarch Guilliman for example.
Singing things into existence is a pretty cool Whoville Dr Seus type of thing ☺️ Thanks for giving us some more info on the Eldar 😀
Good stuff! Looking forward to the next one! It's always nice to see people finding the hobby interesting.
😊🥳 it’s a cool fascinating and complex world 😀
Love your guy’s reaction to the fall of the eldar/birth of slannesh.
Thanks! 😈😁
you are the best !! I was waiting for this reaction. keep bringing more warhammer content, please
😎🤟🥳
Ohohoho the continuation of the legendary bricky vid i was waiting for this!
☺️
Sound is kinda echoed at the start.
Sorry about that 😢
Not gonna lie, it was super relatable when y’all two reacted to the Dark Eldar the same way I did. I too was severely uncomfortable and unnerved
Right?! 😨😱
Need next update.
Me: Ork, ork, ork, ork!
😁🥳🥳🥳
Been waiting for this!!! Thank you :)))
Our pleasure 😀🥳
That's why you don't want to be invaded by the dark eldar!
💯😨😱
If you enjoy the factions for Warhammer 40k you really need to look into the Fantasy Warhammer. Particularly with warhammer total war series. It is currently going into the game 3 and has many fun trailers showcasing many of these factions that you would never thought possible. Would highly recommend.
We plan to get into that side of things eventually 😊
Great guys, can't wait for the next one.
Monday 🥳🥳
Also one thing Elder of the past were immortal when they died they just went into a warp and could return if they wanted to. To be born again into the world, real reincarnation. That change when Slaanesh did born, it also freed other Chaos Gods from the warp. So CHAOS was free now. Elders use spirit stones to safe they souls from Slanesh, but if stone is broken...
Where do they hide the spirit stones? And does the imperium know about them? Seems like capturing some spirit stones could be a good negotiation tactic (although negotiations probably aren’t a thing in 40k 😂)
Really enjoying the 40k reactions!, looking forward to the next part and I can't wait to see if you two check out some "Baldermort's guide to Warhammer" videos, he's fantastic, The short stories he writes for his videos are great, his narration of them is amazing, his voice is incredible for that kind of thing and he sometimes touches on things that others don't, moments of friendship, genuine emotion from an Astartes and if he's talking about a faction he always tries to show that factions good side which I like.
Baldermort vids are on our 40k rec list for sure. Hopefully you saw that we released the second half of this reaction today 🥳
@@DefinitelyNotDefinitiveGames I did not see that, I'll watch that right now.
Did you know Bricky has a warhammer 40k podcast? It's called Adeptus Ridiculous and it has its own TH-cam channel.
We heard! 😀🥳
Blood for the blood god, skulls for the skull throne. Its been so long since I have heard that
😎🤟
As I recall, Warcraft 1 and 2 were originally pretty much unofficial Warhammer Fantasy games and only really got their own identity in 3 so you’re not wrong by saying there was inspiration from Warhammer 👍
I believe Warhammer is the first fantasy where orcs have actually become green as a standard
😀🥳
Warcraft was supposed to be a warhammer series, but there were some issues with licencing, talks between Blizzard and Games Workshop didn't pan out, so Blizzard just decided to create a bootleg Warhammer Fantasy as Warcraft, and bootled WH 40k as Starcraft.
21:31 CADIA NOOOOO!!!! 😭 As an imperial citizen I feel the dark eldar are the prime example of why xenos must die.
That’s fair 🤗
Something that'll also blow your mind is that slaanesh embodies innocence as well. A child is the most cruel as they know no better.
😯 hadn’t thought about that 🤯
@@DefinitelyNotDefinitiveGames When you remove the surface "sexual" coating. Exploring what Excess actually means can get very deep.
Another important point to understand the context of warhammer 40k, is that the alteration of reality and the natural laws that the Warp radiates, can also affect the machines. We know there was the "dark age of technology" which was when human civilization collapsed, and we know that the Empire prohibits artificial intelligence and avoids autonomous technology from human supervision as much as possible, so it is not very difficult to deduce what happened, or why the use of complex machines is treated with religious rites.
So much to comprehend 🤯 bit overwhelming but we are trying 😅
The Eldar have basically three ways to deal with the whole "Slaanesh will eat your soul upon death"-problem:
-) Normal Craftworld/Corsair Eldar carry Soul Stones with them. If they die their souls are stuffed in there where it is boring but safe. Upside of the whole thing, the Eldar use those Soul Stones in their tech. For instance all their "robots", the Wraithlords and Wraithguard for example, have those stones embedded into them and allow their dead to literally bring these constructs to life to fight on, a little bit like the Dread's from the Space Marines. Also each Craftworld has an Infinity Circuit in the ship itself where pretty much all of the not fighting dead souls of said Craftworld reside, giving them a sort of artificial afterlife as well as an immeasurable wealth of psychic power for the Eldar psykers to draw upon and an immense wealth of knowledge the living can gain from the dead that way.
-) Dark Eldar basically appease Slaanesh with worship. Which happens using excessive emotion(al torture) and torture usually. They, in essence, do to others horrible shit as placeholders to keep Slaanesh content enough to NOT do horrible shit for eternity to their souls in turn. As long as they do that, they are as safe from their Chaos God as... well... as well as any follower of a Chaos God CAN BE.
-) The Harlequins have more or less sold their souls to a different god. The Eldar's Laughing God Cegorach.
So when they die Cegorach claims their souls instead of Slaanesh as far as I know. But I have to admit my knowledge of Harlequin lore is very limited.
I do not know the terms of that deal nor what really happens with those souls. Maybe they get reincarnated as new Harlequins or some shit. What do I know?
Someone said Baldermort has a good video on the Harlequins 🤔
@@DefinitelyNotDefinitiveGames Might be worth checking out, yes.
Cant wait to play papa Nurgles army in total warhammer 3 in 2022, nothing like an little pestilence to brighten up your day.
😎🤟 Didn’t realize chaos gods were in total Warhammer as well. Thought it was separate 😯
15:28 chaos in inevitable.....
20:48 y'all had the same reaction I did 😮
A couple additional bits of Eldar-related trivia that Bricky didn't get around to mentioning:
- Part of the reason the Eldar are damned to have their souls consumed by Slaanesh is that when She Who Thirsts awoke, it also wiped out the Eldar pantheon in the process. The only two who survived are Cegorach the Laughing God (the guy behind the Harlequins) and the life-goddess Isha, who's a prisoner in the Plague Gardens of Nurgle.
- The precognitive abilities of the Eldar Warlocks, along with their desperation and general contempt for all non-Eldar life, means that they're more than willing to subtly influence events behind the scenes and manipulate other galactic powers if they think they stand to benefit from it. There are numerous instances in the lore of the Eldar instigating wars between rival factions that wind up destroying entire star systems and consuming billions of human lives... all because they've psychohistorically predicted it might lead to a dozen more Eldar surviving in a decade's time.
- One of the big changes to recently occur in the lore is that a new Eldar god has been partially manifested: Ynnead, God of the Dead, whose existence promises a means of defeating Slaanesh without the entire Eldar species dying off. Its followers, the Ynnari, are a growing power in Eldar society, which freaks out many of the more traditional Craftworlds, especially since they have a habit of acting on impulse rather than carefully analyzing possible futures.
Interesting bits of information. Especially since those who like Nurgle say that isha and him like working together instead of her being a prisoner. It’s cool seeing the different viewpoints 😀🙂
@@DefinitelyNotDefinitiveGames That's just creepy Nurgle talk "oh that woman chained up in the basement sobbing? She loves me, she wants to be there" *shudder*
The Alpha Legion commanded by Alpharius Omegon is a weird legion. Because they were almost akin to like the CIA in our world but exponentially more so. They were a specialist force and that they could pretty much do anything with little numbers. Another interesting tidbit would be that Alpharius Omegon are two twins acting as one Primarch. When the Horus Heresy happened, they were pretty much presumed dead and heretical. No one knows their allegiance but the fact that they were part of the heretics but also helping the loyalist White Scar Legion show that they are way more secretive in the universe. There are remnants of the Alpha Legion that still act in the Imperium as chapters but since their Primarch is MIA (Or we have no whereabouts of either twins), we have no idea whether they are good or bad. It offers quite a bit of story telling once they flesh it out one day.
Hopefully they flesh it out. How often do they update the lore in this game/world? 🤔
@@DefinitelyNotDefinitiveGames well, there is new lore all the time through books and stuff, but not all lore is new, if that makes sense. lots of stories, but most flesh out details in known parts of the lore. lore that pushes the overall setting forward comes way less often
Another thing about Nurgle which wasn't spoken about is that he is also about growth and how new life springs from decay. The rotting bodies bring new life as fertilizer. From death comes life.
Im excited to see More!
Monday! 🥳
Some more detail: Tzeench is also the god of sorcery and intellectualism. The Black Legion are not Horus's; they are Abaddon's. During the heresy, many Sons of Horus began losing faith in Horus and rallying to Abaddon as the leader of the siege, and post-heresy, as the Sons began infighting, Abaddon gathered their remnants to forge his Black Legion. You can think of the BL as an almost orphanage for wayward space marines: it has astartes from various different gene-stock, and accept almost anyone into their ranks. Iron Warriors and Night Lords "serve" chaos only technically. NL hate demons; they refuse to use them and will kill them when they see them. They're mostly about terror-tactics that demoralise the enemy, and do mostly achieve an enemy surrender with minimal casualties, despite Curze being edgy. Curze himself was cursed with a potent foresight that allowed him to see his and his contemporaries' future, which drove him to nihilism and insanity. Iron Warriors hate Chaos, but will utilise them for only their practical advantages. Iron Warriors who develop Chaos mutations will willingly cut them off and replace it with mechanical augmentations. They choose to use demons by binding them to the hulking machines, known as "daemon engines", in which they are in perpetual agony. Perturabo had a dialogue with an ascended-Angron, in which he showcases his attitude towards Chaos and ascension: he calls him weak since his power is not really his own, before proceeding to body him with his hammer Forgebreaker... and he did this as a regular primarch. Iron Warriors being Siege experts has more to do with the niches Horus and Emps had them assigned to. Their true station is in the application of mathematical reasoning to problems of tactics and strategy, and an acuity for engineering i.e. they are the big-brained legion - Perturabo for all his faults, was undoubtedly the most intelligent of all his brothers, and they had the most wargear (sans the first) of any legion. The Alpha Legion are about deception and stealth. Their lore is confusing since it's unclear if they actually turned traitor at all, or which primarch (they had two) fell.
If you guys are interested, there are audiobooks, and some audiodramas, of books in 40k and the Horus Heresy you can purchase from Black Library (or if you're in a rough spot, they are available on audiobookbay also). HH is regarded as the cream of Warhammer storytelling, and the most regarded stories amoung them include "Legion" by Dan Abnett, and "Master of Prospero" by Graham McNeill. I like Iron Warriors, so I'd love if anyone listened to "Hammer of Olympia"/"Angel Exterminatus" too; they are highly underrated.
Daemon engines sounds absolutely horrifying 😨😱
I've said it on bricky's vid too but the chaos gods also represent a positive side over just their chaotic side, the warrior spirit in khorn, the scholar in tzeench, life ever changing in nurgle and fulfilment
in slaanesh, the flip side of an ordered chaos is good but chaos is just unchecked versions of what they could be.
Eldar drew me to the table top for their over specialisation, utterly terrible in everything but one thing, it WAS an army that required everyone working together or be tabled in 3-4 turns.
Yin and the Yang. Balance is needed for sure and gotta take the bad with the good 🙂
When your done with the 40k Universe you should check out the Warhammer Old World Universe.
With so much content out there for it we will never be truly done ☺️ but we do still plan to get to the fantasy side of things once we have our feet under us for the 40k side 😇
I first got into warhammer via the first dawn of War game wich is really good but doesn't give much backround lore so for ages I didn't know the Eldar were elves because in the game none of them ever took thier helmets off and I just assumed that they were cone headed aliens. Also Bricky mentioned Bioshock a few times in the vidand Im not sure if you guys have seen it but it's definitely worth a look.
Haha yeah first video we saw of them we called them coneheads as well 🤣
*looks at my immense Dark Eldar collection* Yep I love them.
😂😈😁
Malice is like Fight Club. Guess we don't talk about the renegade chaos god.
Another chaos god 😀
Have Blood Angels (Non-Chaos Space Marines) and the Thousand Sons (Tzeentch Chaos Marines) for my tabletop armies. Both are pretty badass in their designs and creed. You can always create your own Chapter or Warband for these factions...
😎🤟😁
I would love to see the Ork video from templin institute! I love these reactions! It's always kinda heartwarming to see people getting into stuff you self know well. Sometimes even a little jealous to experience it anew. :D
☺️ definitely want some more Orks 😀
One thing I think Bricky could have improved on was how he described the Warp to work. Some of the descriptions from the Fiction do a good job of describing it.
The Warp is potential. The warp is possibility. The Warp is an endless sea of chaotic energy. It is neither good nor evil inherently.
Every time a fleshy meatbag in the material world experiences an emotion it causes a very small ripple in the warp and with billions of billions of souls through the galaxy those small ripples become waves and storms and roiling thunderheads. Every emotion causes these ripples. Happiness, sadness, satisfaction, pain, joy all create them.
The reason the four chaos gods are Anger, death, change, and excess is because they are often felt in the most extreme ways and cause more ripples because almost all creatures feel them in some way at some point.
Anger and Rage lead people to kill each other. Khorne is happy if blood flows.
Everyone will decay and die and fears that inevitable death. Nurgle loves you and want you all to join him in death.
Poor souls are locked into their doomed path and cannot escape it or fear that their current situation will change for the worse. Tzeentch is happy as long and plans and schemes continue to happen.
Hedonism, like the Eldar's birth of Slaanesh, can become ever more extreme and debauched. Slaanesh want everyone to experience the heights of sensations.
Warp entities are the coalescing of these emotions and feelings. (See the birth of Slaanesh)
In places where extreme violence and carnage have taken place, you may find daemons of Khorne appearing.
You may find Nurgle daemons appearing when an entire hive world succumbs to a virulent Plague.
There is a flip side to this. Chaos also feeds on Hope.
The Emperor was against chaos and the gods of the Warp. He rejected being a God himself, but with the entire human race Fervently believing that He is a God and that He Will protect them causes the Warp to react and there are Imperial Daemons. The Living Saints are an embodiment of the Emperors will, the Legion of the Damned are flaming Space marines (Angels of death) that miraculously appear when entire worlds call out for the Emperor to save them. (The inquisition would like to have a word about that)
The Eldar were the same.
When all of the Eldar craftmen called out for inspiration and skill, Vaul, the God of Forges was born and bestowed his blessings.
When all the warriors went to war and called out for protection, Kaela Mensha Khaine, the God of war was born.
When the entire Eldar homeworlds called out "yes mistress, May I have another" ... suddenly Slaanesh
It is theoretically possible to defeat chaos, If the roiling emotions of the entire galaxy can be relaxed or removed it would calm the Warp. Daemons would dissipate and not be able to sustain their forms. The Warp would be as easy to travel as a calm sea.
The problems is the steps required to reach that point would require the removal(Death) of most of the Galaxy's inhabitants, Sentient and animal alike to reach that point.
Some groups have tried to do this, it hasn't worked out well so far.
So yea... In the 41st Millennium, there is only War.
Appreciate you diving in so much more to explain the warp and chaos gods better to us. 😀 Basically the takeaway from all this is people in 40k need to meditate. If every race just did a mass meditation session then it could calm everything and close the warp ☺️
@@DefinitelyNotDefinitiveGames yea pretty much. The warp was calm eons ago when the eldar were created. The old ones guided the eldar about how to safely manipulate the warp. This led to their pantheon literally being a safety net around the warp so it couldn't get stirred up and cause ya know, daemons. When they got all BDSM on each other they weren't focusing on providing 'belief' to the pantheon so they could keep the warp in check. With them weakened, chaos was able to stir and coalesce into what it is now.
Interesting fun fact is that the birth of slaanesh is what caused the original human spacefaring cultures to collapse. They were also using the warp for travel and with the sudden warpstorms it caused them to lose contact and become isolated. The emperors great crusade in the 30th millennium was the first time the storms had calmed down enough for Him to begin reconnecting the galaxy. This time with 100% less religion and 200% more atheism.
Thanks Lorgar for ruining everything...again.
Orks are probably my favorite race, I think you are really going to like them.
From what we’ve heard just in comments we enjoy them already 😁
blood for the blood god! skulls for the skull throne!
😈🤟
Ah! I see Bricky saved the better for last. Can't wait to see how he describes Tyranids ^^
🐜 😱
There's a lot of interesting lore about the Craftworld Eldars and what they've been through. One story that always sticks out to me is when some Eldars predicted an upcoming Ork WAAAGH! (massive army of stupid murder machines working together, basically), and steered events so the WAAAGH! wouldn't affect Eldar craftworlds and instead the humans, and I think in the process created one of the largest WAAAGHs ever.
We also heard Craftworld Eldar created some spirit stones to hopefully trap Eldar souls so they won’t go to Slaneesh. 🤔😀
love how you guys reacted to The Dark Eldars thats how you should feel
😂🤗
Also something tells me that your going to absolutely love the rockit gaming rap battles😁😁😁
😎🤟🥳
I can imagine Tzeentch watching you guys reaction to this video and be like "mehehehehe things are going well according to plan".
😂
Next part please, realy good thing!)
Tomorrow! 🥳🥳
Glory to Chaos
😈🤟
Regarding Warcraft: There is a story that World of Warcraft was once in its infancy a game developed for Games Workshop. But the story say that GW bailed, and Blizzard was left standing with half a game GW wanted nothing to do with. There are more (out there) on the story, if you want to know more.
Also, Warcraft 1 was heavily inspired by Warhammer. So is StarCraft, more so I would say. Really close to "lawsuit same" :3
For the Greater good!
Odd Blizzard would try to work with games workshop again on Starcraft after getting bailed on the first time with Warcraft. 🤗 Guess they didn’t learn their lesson 🙃
You guys should check out a video explaining the Horus heresy or Magnus the Red
We will have to get into the Horus Heresy given how big of an event it is in the lore 😊
One minute you are eating from uber eats, and before you know it, you make a cosmic horror burst into existence and spawn a giant portal into terror in a place of your homeworld
😨😱
While I agree with 99% of what Bricky said in his video concerning the chaos gods, there are a few things that he left out that give better evidence of the gods representing "chaotic neutral" rather than "chaotic evil." Even if that isn't how they're described in most of the literature.
Tzeentch does represent change, but he also represents ingenuity. Without him, nothing would ever get done, which is why Nurgle, the embodiment of stagnation, hates him so much.
On the flip side, Nurgle also represents renewal through perseverance. Not only in the face of death, but in the the face of any hardship. He's kind of a twisted embodiment of nature in that way.
Khorne not only represents 'survival of the fittest' and honor, but also strength and skill. Without him, no one would ever challenge themselves or aspire to be better.
Slaanesh, ironically enough, can also represent a balance of emotion (as long as that balance point is excessive). Without them, emotion as a concept would cease to exist, which is kind of what led the Eldar to create Slaanesh in the first place.
On the tabletop, these are actually represented fairly well. Tzeentch demons use lots of magic, which is by far the most creatively demanding aspect of the game.
Nurgle demons all gain at least one additional way to ignore/persevere through damage.
Khorne and Slaanesh demons excel in melee combat. The former would find melee the most honorable and skillful expression of strength possible. Whereas the latter would be constantly seeking the next adrenaline rush from putting their lives on a razors edge (no pun intended).
Tzeentch seems a little better when he is associated with innovation. Appreciate you going more into chaos gods for us 🙂
I do feel the need to further explain Slannesh, because Bricky falls for the modeling trap.
Slannesh is about excess and obsession. There is a musician that fell to them and they searched for the perfect song, then the perfect riff, then the perfect note. The reason why they have all the sex and drugs is because that's easy and simple to understand and significantly easier to make a model for compared to someone obsessing over finding the perfect note. S/He (and yes, Slannesh is fluid in their gender canonically) is so much more than sex, drugs, and rock and roll. They're about taking whatever you feel strongly about and making you chase it ever farther and farther.
It's 'chasing the dragon', where you're always chasing that initial rush that you got first feeling something by going to more and more extremes to get that same feeling, but never quite reaching it.
Edit: As to why everything involving Chaos is evil and spiky, 40k is a universe of suck. It was that way even before the Imperium of Man, even before humans were around. The universe blows, and the negative emotions are being fed into the Immaterium at a much faster and stronger rate than the good ones. Ironically, the Imperium, with how they treat their citizens and how they treat everything foreign, feed into these negative emotions strengthening Chaos. The downside is that the instability that would happen to change the Imperium would probably weaken it enough that all the exterior pressures from every other faction would collapse the Imperium, letting Chaos run free throughout the galaxy.
The Imperium, despite it being a fascist hellscape to live in, is really the only thing holding back galaxy ending threats like Chaos and the 'Nids.
Thanks for explaining Slaneesh better to us. Liked the chasing the dragon analogy 😀🤩
5:44 “The tongue has teeth.” But did you also notice that the daemon’s fingers are going under the guy’s skin and not through his hair?
Um….no….😱😱😱😱😱😱😱
So idk if anyone has said this but bricky found about it later but the primarks all had a reason to fall that was above I want to be evil lol. Example Angron as he was supposed to be the emperor's companion but he was thrown by the chaos gods onto a planet that made him a slave then put the butchers nails into his head making him feel pain if he didn't feel anger. Then to top it all of when the emperor found him he only rescued him and not his fellow gladiators/rebels and he watched as his friends were killed before his eyes.
We imagined there had to be some legitimate gripes going on with the primarchs that defected 🙂
Ah, my evening is saved.
🍻🥂🥳
*_"Blood for the Blood God!"_*
*_"Skulls for the Skull Throne!"_*
😈
Yay another video
🥳🥳
counting down the seconds until you get to the best race. the orks
Monday 🥳
tzeentch is literarily the "well yes but actually no" meme
😂
Also Cegorach isn't a Dark Eldar god like makes it seem.
About Slaanesh.
"Arrogance, lust, greed, sadism, desire, ambition, - all serve to feed the Dark Prince's power, yet so too does any excess of love, generosity, determination or pride, in short, as soon as a mortal's being's efforts pass into the realms of obsession they give worship to Slaanesh, however inadvertently." -Warhammer 40,000 Core Rule Book p.39
Doesn't even have to be a obsession. Even just someone being proud of something they made of did is enough to feed slannesh a tiny tiny tiny tiny tiny amount
@@jacthing1 I should point out that the paragraph is from the Rulebook the section on chaos.
Thanks for sharing that quote 😀
After this video you can understand why the imperium of man ist so brutal and merciless. With THIS enemis, you have to be so. ^^
Fair point
Hmmm I mean the guy you watched missed some key stuff on the Eldar, there is much more to the Harlequins that the guy obviously didn't know. Plus there are other Eldar groups (The Exodites and Ynnarri) who weren't mentioned
You might like Fudgemuppet's guide to gods.
Fudgemuppet is a hilariously good name 🤣
The flaming sword of the Emperor can perma kill demons.
😯😀
Angron who he said is angry is a little more complicated. Basically when he landed on his planet as a baby they made him a slave and forced him to fight as a gladiator. They then implanted these metal cables into his brain called “The Butchers Nails”. Basically what these do is that anytime that he isn’t angry or violent it will zap him repeatedly, but when he is at his angriest and killing everything it will instead give him zap of pleasure and make him feel good. Obviously this made him not a very stable person or commander for his legion but sadly he didn’t stop there, he decided to make all of his legion like him and made them all get the Butchers Nails too.
Sad backstory for Angron 😢
@@DefinitelyNotDefinitiveGames well there was also a thing that the Primarchs had which was like an aura that mostly made their “sons” loyal and do anything they commanded. When the Nails were put in it destroyed this aura so during the crusade his astartes didn’t respect him like other legions did their Primarchs.
This is an old video but I have gone back to it and Bricky puts it as dark and hopeless as possible but there are actually ways to avoid the daemons, for example the Craftworld Eldar's souls are not consumed by Slaanesh, because they have a thing called Infinity Circuit, a matrix where their souls go when they die, and there, they are safe, and create a short of hive-mind of ancestral wisdom and power. Sort of an afterlife for them, instead of their souls being consumed.
About Angron when he was a child he was enslaved as a gladiator and got "Butcher Nails" implanted in his head, this replaced part of his brain and keeps him in constant pain except when he is killing things, killing, murdering and fighting not only stops the pain but the Nails give him enhanced pleasure and enjoyment from it, also since he is a primarch his body tries to regenerate his brain, which is not possible since the Nails are in the way, so obviously this turned him into an insane angry killing machine... then Khorne made him into a demon and decided that it would be funny if he kept the Nails
Damn. Khorne is a dick 😕
Actually not true. Angron himself stated that he wants to keep the nails because of his homeworld. As a daemon primarch, the nails probably don't have that much of an effect on him.
Yeeess, finally the continuation.😅
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Awesome movie review! However, I'd like to disagree with Bricky's stance on one thing and clarify a few others. Eldar has already been talked about, but Nurgle actually is one who offers you gifts before u even do stuff for him if you choose to accept him as ur chaos god. He also actually does love his followers and a lot of his daemons despite their looks and appearances are very joyful and happy. In one novel for example you had tons of them just dancing all around a planet in celebration "just because" that is how happy they are. Overall yes in death he might be happy we all die, but he doesn't necessary get anything from it as not all deaths go straight to nurgle due to the other chaos gods, eldar spiritual works, etc. Overall though he is a very good chaos god towards his followers. Even if they fail him he gets annoyed, but he wont abandon you like Khorne, Tzeentch, and Slaanesh which all certainly would because for all of them its "you failed me!" "you were just part of the plot!" "You're beauty is no longer warranted."
As for one clarification, when he says "Khorne cares not for the blood" A lot of people don't understand that, that this means even ur allies. In some of novels especially his newer ones. A lot of Khorne's troops attack and kill each other if there isn't anyone really in sight and u will see suddenly hordes of Khorne murder each other even if they were suppose to be "allies."
When it comes to "big bad guys" tbh warhammer has always been great at creating the "grey" zone. Chaos is viewed of evil because of what its transforms people into being and so on, but in all honestly if you look at Chaos as a force of nature and same with the orks the more you begin to understand that they aren't bad, they are just there. Overall though excellent review and I enjoyed both of your reactions especially when it came to Tzeentch and nurgle "hes just a prick" got a good laugh out of me haha
Thanks so much for going more into Nurgle for us. He does seem to be the best of the chaos gods. And glad we could give you a good laugh while watching 🤗😀
@@DefinitelyNotDefinitiveGames Always, keep up the good work! :D
"all clowns are horror clowns." AMEN you preach it fam
Great reaction, keep it up!
Thanks! 😀🥳
The craftworld eldar found a way to save themselves from Slaanesh. Spirit stones, when one of them dies, the stone traps the soul and prevents it from going to the warp. After that it is placed in an infinite circle creating a kind of shared superconsciousness of all the dead eldar of that craftworld.
Spirit Stones are vulnerable to destruction, but it is still far better than being eaten directly by Slaanesh. In addition, since the eldar are so few, they put spiritual stones in some vehicles for the souls of the dead to pilot them. Yes, they are so few that even the dead have to work.
Harlequins escape Slaanesh because their god survived the birth of Slaanesh (most eldar gods died at that time) and when a Harlequin dies their god fight against Slaanesh to save the soul from being eaten. He doesn't always win but he wins a lot more than he loses from what I understand. He may be a strange elven demonic clown god but he cares about his people.
There is a very recent eldar faction that probably didn't exist when the video was made. They basically worship a new god of death and believe that their race has hope of not dying out and prospering. They are seen as radicals in many cases, but they also tend to be mostly craftworlders, albeit not exclusively, and are the most pragmatic, reasonable, and willing to work with the Imperium against their common enemies.
As their god is real they can also resurrect the dead and do various manipulations of the souls to bring them back if necessary. Which is a good power for a dying race.
Finally, since it is wh40K and everything is horrible, the drukhari are not slowly dying out, they are actually increasing in numbers, their technology is tremendously advanced and they can resurrect their own dead under certain circumstances (which include pain and suffering of course) and they can maintain a positive reproduction rate thanks to in vitro fertilization to eliminate the problems of how slow and complex the eldar reproduction is. So the psychopaths who need to sadistically torture other intelligent beings to live are the only eldar that are not slowly dying out and are instead increasing in number.
Tzeentch is theorized that he has already won, because he has neither plan nor goal. His only wish is change, so any plan serves his purposes, any change satisfies him, the triumph or defeat of his servants are irrelevant because whenever there are changes and alterations and etc ... The path is as important or more that the destination and the means as important or more than the objective. In this aspect Tzeentch is always happy because he has already won, he has won even before the fight started.
The "positive" side of khorne is the fight for survival, the strength to fight, to defend yourself and survive and stay alive. It's simple, it's direct, it's will to fight to stay alive, nothing more and nothing less. He is the simplest and more powerfull of the four gods because he is the most primordial, because we all strive to continue living. Is in the core of each being.
Slaanesh is also the god of perfectionism, obsession, vanity, etc ... In fact, six of the seven capital sins (or their equivalents in WH40K) are his, the anger is Khorne's.
In the end, Slaanesh is excess in all its forms, including the intellectual as much as physical. Ends up becoming a blind obsession, impossible goals, vanity at insane levels, pursuit of perfectionism and standards as sterile as impossible to achieve, etc ... In addition to all the torture, masochism, drugs, experiencing sensations and emotions as intense as possible, etc... Everything with Slaanesh always ends in self-destructive extremes.
Thanks for sharing this! It’s nice to know that the spirit stones are a way to battle Slanesh and we also appreciate you going more I tot he other chaos gods as well 😊
He forgot to mention that when slaanesh was born, most of the eldar gods died as a result.
😯
I am so excited for this and already feel bad for Bethany going into it xD
😂🤗
The thing he missed about Nurgle is that Nurgle is actually the only Chaos God who creates life; germs and microbes spill forth from his cauldron and he treats each plague as though they were his own grandchildren, hence his moniker "Grandfather Nurgle". He actually is usually depicted as kind and giving, but what he's giving you Do. Not. Want.
Also, in going with Tzeetch being a schemer, he actively schemes against himself and the other Chaos Gods, actively helping the Emperor/Imperium. Not because he cares about Humanity, oh no, but because he knows if he ever won there wouldn't be any change and there would be no more reason to scheme.
Source: Chaos Space Marine player
Man I really hate Tzeetch 😂
So Bricky does get some things wrong regarding the major lore in these videos (for example Angron didn't remove part of his brain to make him angrier, he was a slave before the emperor managed to find him after he and the other primarchs were stolen by chaos, and his masters hammered something into his brain called the butchers nails that basically torture him through headaches and pain when he is not fighting, and reward him with endorphin and pleasure boosts when he is fighting and killing, they are also impossible to remove even by the emperor.) This is a very simplified version, there is no need to go into other examples because one of the things I love about Bricky is that this video as well as part one isn't meant to give all the backstory, rather just enough to get you interested in whatever topic, because the way he talks about things is at least for me, extremely fun and engaging, and then find yourself going down rabbit holes on the wiki's for hours learning about stuff. Loving all yalls videos, keep up the good work :)
Emperor said he could remove the butcher nails... killing Angron in the proces. Ohh, the galaxy would be so thankful now if he did...
You are very right, my bad on not clarifying
This definitely has hooked us into the world and gives us a nice base to work with even if it isn’t 💯 accurate all the time 😊