Episode 2 - Metal Gear T Rex Texture Rig Pose Blender - 3DModelingMystics

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • / blackmoonwolfyt
    🚀 Dive into the world of 3D animation with our latest video, "Metal Gear T Rex - Texturing & Rigging Blender"!
    🎨🦖 Join us as we take you through the exciting process of bringing a Metal Gear T Rex to life using Blender. In this tutorial, we'll cover everything from texturing to rigging, ensuring your T Rex is ready for any animation adventure. Whether you're a beginner or a seasoned pro, this video has something for everyone. Enhance your 3D skills and unleash your creativity with our step-by-step guide! 🌟
    👉 What you'll learn:
    How to texture your Metal Gear T Rex for a realistic look 🎨
    Rigging techniques to make your T Rex move seamlessly 🎥
    Tips and tricks for using Blender effectively 🛠️
    🔔 Don't forget to like, comment, and subscribe for more awesome content! 🚀
    Blender, 3D Animation, Texturing, Rigging, Metal Gear, T Rex, 3D Modeling, Blender Tutorial, Animation Tutorial, Digital Art, Game Design, 3D Art, Blender Tips, Blender Tricks, Character Rigging, Blender Animation, CGI, Computer Graphics, VFX, Visual Effects, 3D Artist, Blender Community, Blender Tips and Tricks, Creative Workflow, 3D Texturing, Blender Rigging,

ความคิดเห็น • 6

  • @Alaxd684
    @Alaxd684 2 หลายเดือนก่อน +1

    niace bro

    • @3DModelingMystics
      @3DModelingMystics  2 หลายเดือนก่อน

      Yeah. Thank you for your feedback. I will keep it up. Nice

  • @GamingMaroc
    @GamingMaroc 2 หลายเดือนก่อน

    nice work, how you unwramp the Metal Gear? smart Ubwrap in Blender or you let Subtance Painter do it?

    • @3DModelingMystics
      @3DModelingMystics  2 หลายเดือนก่อน

      I just select the Sharp Edge in Edit Mode, the Un Warp the UV. I think it the fastest way I can do. haha. Substance Painter can't Un Warp.

  • @Leksei_Inc
    @Leksei_Inc 3 หลายเดือนก่อน +1

    I like your work, keep it up! 😊

    • @3DModelingMystics
      @3DModelingMystics  3 หลายเดือนก่อน

      Yeah. Thank your for your feedback . I will keep it up.