Wait, im the first person in this video, the water lightning shunko My ass could not dodge the Z and got cooked, pleasure being in one of your videos tho! gg
I am a day 1 theater glazer, the problem was the counter was so bugged and wasnt fixed for weeks so i had to roll it for assimilation and of course the next day they actually finally fixed theater
Rework Idea I had for theatre bankai: Final Play is replaced with Stageplay (G) takes 2 bars of rei to use, when popped, player kneels and stabs weapon into ground causing a large shadow circle to form underneath(Hyperarmor), then black tendrils appear from the circle and auto track onto anyone in the radius (slightly larger than shadow garden). Amount of tendrils depends on amount of players in aoe range. If caught by tendril (blockbreaks un-parriable, un-counterable, perfect dodgeable) stun player for 5 sec, before being tpd into a domain. (domain is large body of water, just use blue skybox n water screen effect) Upon being tpd, the bankai user will lose a bar of hp as well.(This would autogrip if you were too low, also putting the skill on full cd ) When tpd, the bankai users rei will be set back to full (no matter how low it was before), then slowly trickle down, once player runs out of rei the domain ends (even if bankai meter is depleted, domain will only end once ran out of rei, bankai weapon stays until out of domain as well). Everyone caught in the domain will be lined up and suspended in the air, (use vis volt water choke anim) In the middle of the line up will be your player in the front facing the other players in /e rest. All the players lined up will slowly lose rei, and a very small amount of hp overtime. As well as people in mode will lose it 2x faster. In the domain the G would then be back to Final Play. Using final play would make the player get up, walk two steps forward, then perform a massive 360 slash, that cuts the entire domain in half, with one half being turned black and the other white. Being a much larger version of the final play we have now. It would deal a bar to everyone lined up in the domain and end the domain early (keeping your rei), but end your bankai as well (would end bankai even if had mode bar left). CD is 30 minutes after use, making it way more similar to its source material, as a last resort bankai. When on CD you get the regular final play you have now except slightly nerfed. Raging rei does not change the 30 minute cd.
lil t idea too: After using T, it plays the same bass sound, then a shadow roblox character model would fly out of your body and home onto any1 affected in radius (the more people around you, the more shadows will fly out of you). The shadows do half of your posture(no matter what accessory or stats u have),and are unparriable, but they are counterable. Getting hit by the shadow does initial small dmg, but you dont take tick dmg anymore. Instead it slows your movement speed and increases flashstep cd (this does not stack). Attack still goes off 3 times, youll know you have the debuff, if after getting it by the shadow, you have a small black sphere attached to you. After the 3rd iteration of the attack, any1 hit by the shadow atleast once will have that small black sphere explode dealing dmg, (blockable, parriable, counterable) which removes the debuffs. After the explosion a medium sized black circle forms under them. Pressing T again with your cursor on someone with the black circle under them, tps you to them doing dmg (like kageoni but less dmg and no ragdoll) all black circles go away after 12 secs, but during that time you can tp to anyone with a black circle under them, even in quick succession. Tping to them does not cost rei. (hyperarmor while being tpd, blockbreaks still, parriable, counterable) 17 sec cd (once circle timer is over then cd starts. 12+17)
great idea but you doing too much i cant lie, i wish they just made it so when you popped bankai its the thing shunsui did when he puts his swords in the ground and the black stuff stars coming from the ground but thats it ngl
theater goated, but its carried by the counter, so if you're going to use it you gotta use something with true combos that can be executed with the counter ragdoll.
Wait, im the first person in this video, the water lightning shunko
My ass could not dodge the Z and got cooked, pleasure being in one of your videos tho! gg
I am a day 1 theater glazer, the problem was the counter was so bugged and wasnt fixed for weeks so i had to roll it for assimilation and of course the next day they actually finally fixed theater
I have always liked using theatre since its release and idk why everyone was saying it was so bad it is actually kinda good
Rework Idea I had for theatre bankai:
Final Play is replaced with Stageplay (G) takes 2 bars of rei to use, when popped, player kneels and stabs weapon into ground causing a large shadow circle to form underneath(Hyperarmor), then black tendrils appear from the circle and auto track onto anyone in the radius (slightly larger than shadow garden). Amount of tendrils depends on amount of players in aoe range. If caught by tendril (blockbreaks un-parriable, un-counterable, perfect dodgeable) stun player for 5 sec, before being tpd into a domain. (domain is large body of water, just use blue skybox n water screen effect) Upon being tpd, the bankai user will lose a bar of hp as well.(This would autogrip if you were too low, also putting the skill on full cd ) When tpd, the bankai users rei will be set back to full (no matter how low it was before), then slowly trickle down, once player runs out of rei the domain ends (even if bankai meter is depleted, domain will only end once ran out of rei, bankai weapon stays until out of domain as well). Everyone caught in the domain will be lined up and suspended in the air, (use vis volt water choke anim) In the middle of the line up will be your player in the front facing the other players in /e rest. All the players lined up will slowly lose rei, and a very small amount of hp overtime. As well as people in mode will lose it 2x faster. In the domain the G would then be back to Final Play. Using final play would make the player get up, walk two steps forward, then perform a massive 360 slash, that cuts the entire domain in half, with one half being turned black and the other white. Being a much larger version of the final play we have now. It would deal a bar to everyone lined up in the domain and end the domain early (keeping your rei), but end your bankai as well (would end bankai even if had mode bar left).
CD is 30 minutes after use, making it way more similar to its source material, as a last resort bankai. When on CD you get the regular final play you have now except slightly nerfed. Raging rei does not change the 30 minute cd.
lil t idea too: After using T, it plays the same bass sound, then a shadow roblox character model would fly out of your body and home onto any1 affected in radius (the more people around you, the more shadows will fly out of you). The shadows do half of your posture(no matter what accessory or stats u have),and are unparriable, but they are counterable. Getting hit by the shadow does initial small dmg, but you dont take tick dmg anymore. Instead it slows your movement speed and increases flashstep cd (this does not stack). Attack still goes off 3 times, youll know you have the debuff, if after getting it by the shadow, you have a small black sphere attached to you. After the 3rd iteration of the attack, any1 hit by the shadow atleast once will have that small black sphere explode dealing dmg, (blockable, parriable, counterable) which removes the debuffs. After the explosion a medium sized black circle forms under them. Pressing T again with your cursor on someone with the black circle under them, tps you to them doing dmg (like kageoni but less dmg and no ragdoll) all black circles go away after 12 secs, but during that time you can tp to anyone with a black circle under them, even in quick succession. Tping to them does not cost rei. (hyperarmor while being tpd, blockbreaks still, parriable, counterable) 17 sec cd (once circle timer is over then cd starts. 12+17)
great idea but you doing too much i cant lie, i wish they just made it so when you popped bankai its the thing shunsui did when he puts his swords in the ground and the black stuff stars coming from the ground but thats it ngl
theater goated, but its carried by the counter, so if you're going to use it you gotta use something with true combos that can be executed with the counter ragdoll.
I been on theatre for a while, it's actually hella underrated
bros wrong about every shikai
fr
bro violating my left ear....
why is bro talking in my left ear
Suzemebachi kendo is still mega good bro it’s like a true sonata flow
Bro I feel eargraped bru😭
I talked to devs and they confirmed shikai called "freakster😛" and its boosts your walk speed towarfs people under 18
Try out wind hammer now!
My left ear feels violated
get out of my left ear bro 😭
SO WHY EVERYBODY ON THEATRE NOW WOOOOOOOWWWWW THAT CRAZYYY
High aura video
Kagaoni into sonata is true
40 speed 25 kendo??
Who is your right?
Can type soul youtuber go back to calling my shikai ass so people stop learning how to fight it you guys are making it harder for me to gatekeep
bro just better give me my stream at 3k😭🙏🏽
yo
lets go a theatre video
yo
why is bro playing this dead ahh game 😭🙏🙏
its not ded but it’s not gud rn
2 views you fell off man
Game is dead hop on deep😂