VIRGINIA and the Deep State (of Mind)

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  • เผยแพร่เมื่อ 6 ก.พ. 2025
  • #indiegames #walkingsim #gaming
    Virginia released in 2016 and was developer Variable State's first game. Set in the city of Kingdom, we play as new FBI agent Anne Tarver, who's tasked with keeping an eye on her new partner Maria Halperin as they try and solve a missing persons' case. The story that ensues is filled with corruption, crime, and paranoia, and friendships are tested even as they're being built, sometimes the point of breaking. Virginia's real claim to fame is it's presentation, with BAFTA winning music by Lyndon Holland and the Prague Philharmonic Orchestra which scored David Lynch's Lost Highway and Muholland Drive. And Lynch inspires much of the dream sequences and freaky stuff that goes on, but it's very possible there's too much going on in here in this ambitious game with no dialogue, just music and sound effects. Check out how well it fares within!
    SPOILER WARNING:
    Fair warning, this review spoils the whole game in order to analyze what it does and whether it does it well.
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ความคิดเห็น • 25

  • @Deathmoths
    @Deathmoths ปีที่แล้ว +6

    I got second hand rage from you describing your coworkers.

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว +2

      Its bad, man. Plenty of them hang out in far corners outta sight doing nothing then leave early and it's like okey dokey with management. And theyre the ones who snitch on other people in hopes they can catch them on a technicality. Its demoralizing, even when Im not really around them much

    • @Deathmoths
      @Deathmoths ปีที่แล้ว +1

      Don't go Michael Douglas Falling Down, it'll work out

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว +2

      ​@Deathmoths yeah each week is me telling myself as long as theyre not in my way, i dont need to think about them at all

  • @bonsaiboi
    @bonsaiboi ปีที่แล้ว +3

    Great video, I love that I learn so much about more than just the games you talk about as you talk about them. Keep up the great work 👍

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว +2

      That couldnt be a nicer compliment. Thats an ultimate goal with any of this is that I find out how things connect and influence one another

  • @nobodyyouknow1065
    @nobodyyouknow1065 ปีที่แล้ว +2

    All I can think about is how I don’t know what the weather’s been like in LA or when its been a Friday for months now.

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว

      Why cant I remember what this is frommm

  • @Hyacsho
    @Hyacsho ปีที่แล้ว +2

    11:00 lol "old father fuck around" haha

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว +2

      I tried to have fun with this one ;)

  • @realityreaperr
    @realityreaperr ปีที่แล้ว +1

    Although the story seemingly falls vague I’m still really interested to see where the next game goes! Virginia has some really visually appealing scenes and the choice of telling a story without dialogue has peaked my interest LOL. Although the gameplay is not engaging I hope in the future we’re able to see more walkingsim games of this likeness with a refined story.

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว +1

      Yeah its the kind of game i kinda roflstomp critically but no lie, it feels exhilarating as the cuts and music work together. Its def a vibe. Im hearing their next game Last Stop has kinda garbage gameplay too but im interested to see what their emphasis is on their clear love for narrative

  • @Hyacsho
    @Hyacsho ปีที่แล้ว +2

    This was pretty awesome man

  • @LifesExtraLemons
    @LifesExtraLemons ปีที่แล้ว +2

    Wonderful vid!!

  • @arkham666
    @arkham666 ปีที่แล้ว +2

    That sure is a bunch of stuff that happened.

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว +1

      And hardly any wear was put on my controller. Quite considerate of them!

    • @arkham666
      @arkham666 ปีที่แล้ว +2

      @@MidnightMedium I've been wondering for a while if the term game needs subdividing into "interactive narratives" or "Interactive entertainment" to account for these kinds of experiences .

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว +1

      Prob arent enough out there to justify coining the name but they do seem to require a special descriptor, dont they

    • @Deadforge
      @Deadforge ปีที่แล้ว +1

      ​@@MidnightMediumThat's the same issue aepumd Fort Solis it seems. I personally feel that amny adventure games or "walking sims" fall into this very similar category. Gamss have many different genres and subgenres that are all seperate froms of both art and entertainment. Games are so expanaive in that way and I feel ypu can enjoy it all for what it is.

  • @sinmenon4347
    @sinmenon4347 ปีที่แล้ว +2

    I personally believe the whole "men taking the credit" and the feminist message along with the posters is meant to help set when the story took place, in terms of the year it happened.
    Still, amazing video!

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว

      Can you unpack that for me? Were there significant examples of this in the 90s? I guess my question is, regardless of specific examples, how does "namedropping" sexism really help me believe the motivations of the bad guys? It seems too reductive

  • @suffering9668
    @suffering9668 ปีที่แล้ว +2

    at this point they are not games but micro montages of cutscenes they should make them as actual short movies because at this point i jsut need to watch someone else playing on TH-cam with no commentary and voila same experience

    • @MidnightMedium
      @MidnightMedium  ปีที่แล้ว

      This particular game gains nothing by being interactive for brief spells other than simply asking for slightly more attention. Youre absolutely right, you could watch a Lets Play and have 90 percent of the same experience