Are Fallout 76's GIANT Foundations Getting OUT OF CONTROL?

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 75

  • @Gamer_Aviator
    @Gamer_Aviator  17 ชั่วโมงที่ผ่านมา +8

    Help support this channel by hitting the JOIN button or become a Patron: www.patreon.com/GamerAviator Your support makes this channel run. We thank you kindly.

  • @stealthcobra1525
    @stealthcobra1525 15 ชั่วโมงที่ผ่านมา +11

    I don't understand the dirty den... I'm like .... Just put a single foundation on the ground and make an ugly 1x1 box house with a flat roof .... Then put a couple of barricades around it... Poof you just saved 500 Atoms. It's small, ugly, not even a bunker, not even patriotic, comes with a saloon door for some reason... I just don't get it. Heck, I'm convinced the homemade 1x1 square box with random foundations will look better than the dirty den anyway... Even if you're a terrible builder... It's an ugly square box with bags and barrels around it...

    • @geofkearz4242
      @geofkearz4242 3 ชั่วโมงที่ผ่านมา

      Finally, THANK YOU vault dweller @stealthcobra1525

  • @joshualadewig7429
    @joshualadewig7429 17 ชั่วโมงที่ผ่านมา +9

    Thanks Noodle that actually made up my mind about the Dirty Den

    • @Gamer_Aviator
      @Gamer_Aviator  11 ชั่วโมงที่ผ่านมา +2

      Glad to be of service

  • @TJCeeJay
    @TJCeeJay 16 ชั่วโมงที่ผ่านมา +3

    Bethesda could make it a non issue by offering most of the items with, and without giant concrete pedestal bases; like they do with the round geodesic glass observation dome prefab thingy. Imagine; a train car that can actually sit on the rails! What a concept! 🙃 Yeah, I know; Moonlight Cowboy has a great floating door / prefab snap workaround that works, but it's still just a workaround.
    Cheers!

    • @Gamer_Aviator
      @Gamer_Aviator  16 ชั่วโมงที่ผ่านมา +1

      Oh, that man is a genius. HUGE fan of all of his videos.

  • @biostemm
    @biostemm 16 ชั่วโมงที่ผ่านมา +5

    They need to fundamentally change them to either use separate footings like the pink train car, or maybe have them with no base, and instead allow them to snap to regular foundations...

    • @Gamer_Aviator
      @Gamer_Aviator  16 ชั่วโมงที่ผ่านมา +2

      I LOVE that pink train car. It actually just works. :D

  • @ericworthing1853
    @ericworthing1853 6 ชั่วโมงที่ผ่านมา +1

    I've always wondered who makes the cover art for your videos? They're always very eye catching and I love them.

  • @MrGrombie
    @MrGrombie 11 ชั่วโมงที่ผ่านมา +2

    I feel like the best way to get these problems fixed is to buy it en mass, and then file a refund and all make the same claim.
    They will look at it as lost revenue, rather than "potential revenue". Giving them more urgency to fix it.
    Though it is risky is they get greedy with it. But we'd be out $5. But it could potentially fix all of them in the future?

    • @penvegan
      @penvegan 7 ชั่วโมงที่ผ่านมา

      Great idea but they just updated the terms of service before this that you can't and the lawsuit will not be used. They didn't use that word. Look it up since had a vid on it

  • @SwearMY
    @SwearMY 17 ชั่วโมงที่ผ่านมา +6

    I've had trouble placing items in my CAMP at all recently. Crops always described as floating so can't place them at all. It's driving me nuts.

    • @Gamer_Aviator
      @Gamer_Aviator  17 ชั่วโมงที่ผ่านมา +6

      Oh yeah, I hear ya. "Why Can't I Build Here" is our anthem now :D

    • @EmirDanialZ
      @EmirDanialZ 11 ชั่วโมงที่ผ่านมา

      I have that issue too with my cranberry bog camp. Had to use the dirt tile foundation to plant crops

    • @SwearMY
      @SwearMY 11 ชั่วโมงที่ผ่านมา

      @@EmirDanialZ I'll have to check those out. Thank you, I'd forgotten about them.

  • @AnimeShinigami13
    @AnimeShinigami13 14 ชั่วโมงที่ผ่านมา +1

    That's not just a toolshed, it's a tiny house! I once had an idea for a homeless shelter consisting of multiple tiny houses powered and heated by solar gathered around common cooking and bathing facilities. It would be really good emergency housing for natural disasters, and the tiny homes could later be turned into a village if things went well. Sadly I'm too much of a clutter bug to fit into one of those irl. I'm trying to slim things down, but there's some emotional trauma attached to getting rid of some of this stuff that I'm working on.
    The sad thing about slopes in this game is that being able to build on them is a matter of tactics. If you can build a fortification above the right spawn point you can fire down into mobs and farm them. Personally I think that Bathesda is careless about slopes and building to prevent players from building killzones to farm mobs. On many minecraft servers, large mob farms that are routinely congested with entities can be penalized because of the resources it can use and the wear and tear it can cause the actual server hardware. If that is their goal, they failed miserably, because my very first Meat Week I found out the Savage Divide location for Primal Cuts had been encircled by an arena in one particular camp site. The builder had found some quirk in the server that made it so that meat week mobs would only spawn in the arena. And I hung out for a bit at his place chatting. After all, initially I'd gotten stuck in the wall of his base. XD He even figured out how to get a pressure plate flush with the drum set you beat to draw the animals in.
    All of this is disappointing, because I love pointing turrets down into an event area and then plunging in in my power armor to shake the room in a big dramatic entrance. I use the blue cameou paint and love the cold shoulder, so if I put the rip daring turrets up I can both debuf the enemy, make a dramatic entrance, and get tons of loot. I always put up my shop when I do this, and I leave several food generating objects unlocked for players who are hungry to take, as well as a vintage water cooler and my coffee and tea machines. My camps are all about resource generation and commerace, but I always put a bit of southern hospitality in. After all, I may be from New England, but when in the south (and West Virginia is the edge of the south to me) do what the southerners do... well the good things southerners do... Floridaman, Karen, Kevin and various red hatted people will be immediately told what oriface to kiss. And if they can't be civilized my tolerance only goes so far. But if you're a nice person and don't hate, you're welcome at my camp door. There's usually an extra bed and a few buffs around to occupy yourself with.

  • @mmadd7
    @mmadd7 4 ชั่วโมงที่ผ่านมา

    I wonder if the door trick would make it sink lower? For anyone who doesn't know, place a foundation at around the height you'd want the door. Place a doorway, then snap in a desired door. (Note; may not work with all doors.) Change the doorway wall into a standard wall, and then remove it. The door should be standing on its own now. Remove the foundation, and you have a floating door. Now, snap the pre-fab to the door. I use this method on the train cars and the flying fortress to sink them a bit more in to the ground.

  • @Xsanders10
    @Xsanders10 16 ชั่วโมงที่ผ่านมา +2

    This "Dirty" looks like closed firing point. I see only one use for it - defensive fortifications along the perimeter of a military base... But taking into account the fact that the construction zone is not that big, a normal military base cannot be built.

    • @Gamer_Aviator
      @Gamer_Aviator  16 ชั่วโมงที่ผ่านมา +1

      Good point.

    • @aestevalis0
      @aestevalis0 9 ชั่วโมงที่ผ่านมา +1

      I only bought it to help flesh out my Vietnam movie set I was making in one of my movie set shelters with the Mud Hut.

  • @graythorn6583
    @graythorn6583 14 ชั่วโมงที่ผ่านมา +1

    They need to let us build foundation then drop prefabs on top of them. Along with alowing the prefabs to have other foundations snap to them.

  • @MichaelsExplorations
    @MichaelsExplorations 12 ชั่วโมงที่ผ่านมา +2

    That Thumbnail 😩😩😂It's all about that base bout the base 😭

    • @Gamer_Aviator
      @Gamer_Aviator  11 ชั่วโมงที่ผ่านมา +2

      Hehehe Glad someone appreciated it ;) 🥰😍😝

    • @MichaelsExplorations
      @MichaelsExplorations 9 ชั่วโมงที่ผ่านมา

      @ sure did 🤣👏🏻❤️😏

  • @Caleb-fu2kd
    @Caleb-fu2kd 13 ชั่วโมงที่ผ่านมา +1

    The ai integrations are actually interesting with this channel

    • @Gamer_Aviator
      @Gamer_Aviator  11 ชั่วโมงที่ผ่านมา

      Thanks. Ai is a tool, just like sound bites or color correction. Because it’s a new and evolving tool, most people use it poorly. We like to use tools when they are needed, when they save time, and add to the artistic element of the video. Not the other way around - finding reasons to use ai, as sooooo many creators are doing, and sadly giving ai a bad rep.

    • @Caleb-fu2kd
      @Caleb-fu2kd 11 ชั่วโมงที่ผ่านมา

      @ very innovative, do either one of you have college education? I understand if you wouldn’t want to answer but just curious myself

  • @Dissenchanted2124
    @Dissenchanted2124 ชั่วโมงที่ผ่านมา

    I really like to build with pre-fabs, the newest one I did is the woodland retreat (I think thats the name) It has a bunch of rooms and such, but was it hard to place! I am beginning to give up on prefabs because of their stupid bases, it is so hard to find a spot to set up camp that isn't sloped. I think I may go back to picking the spot that I like and then building a base without relying on pre-fabs as much. Bethesda REALLY needs to make it interior walls that dont need to snap to a foundation, not all rooms in a house are equal size.

  • @alexfrye3637
    @alexfrye3637 9 ชั่วโมงที่ผ่านมา

    Can’t wait to incorporate both of these into my next outdoor shelter!

  • @NightsMuse
    @NightsMuse 13 ชั่วโมงที่ผ่านมา

    It makes you wonder if they ever thought the rolling terrain would cause this many issues. Since you build a camp-trying to move it get s you the dreaded "no support" problem.

  • @deetigerhoover4129
    @deetigerhoover4129 15 ชั่วโมงที่ผ่านมา

    I actually just finished a camp using the Tool Shed yesterday.
    I liked the way it came out, I surprised myself.😊

  • @Pulliii
    @Pulliii 17 ชั่วโมงที่ผ่านมา +2

    I have a similar issue with the blue trailer prefab that was available some time ago. It also has this stupid foundation (or more, looong stairs blocking a good part in front of it though its actually underground..) and trying to put this precious looking thing into my camp anywhere neeeaar an existing building is a nightmare. 😭
    It ruined all my plans for my actual Murgle Cafe, the trailer wont fit where I want it because of...the staaairs crooked downwards into the ground 😑😑😑 fu Todd. Best regards from Murgle and angry building me.

    • @Gamer_Aviator
      @Gamer_Aviator  17 ชั่วโมงที่ผ่านมา +1

      Yes! I have that one. HUGE pain in the butt. When will they ever listen to our cries?

    • @Pulliii
      @Pulliii 16 ชั่วโมงที่ผ่านมา

      ​​@@Gamer_Aviator I hope that someday they will get it. 😂
      The drinking station is a good step forward because it fits without this weird stairs-foundation. I was surprised 😊
      Sometimes I have the feeling that they don't test their creations on actual different map terrains, it just gets released and good luck to us.. 😂

  • @KetoFitChef
    @KetoFitChef 3 ชั่วโมงที่ผ่านมา

    I’m wondering if there’s a way to glitch 1/2 walls to the outside of the concrete base like we can with Foundations to hide how ugly it is. I haven’t tried it, but it may be worth giving it a shot

  • @Del_UK
    @Del_UK 16 ชั่วโมงที่ผ่านมา

    An issue I have said for a few years now. Why do the pre-fab buildings not match the standard tile size in game? They are all odd sizes. To work around that, can i build a base and then place the pre-fab on top? No, with the exception of the Vault-Tec house of tomorrow. (Once placed, you cannot move, without stating over from scratch).
    Maybe, you could look into the dark hole of shelters and how the Fallout 76 team are working on fixing the issues? Such as, why does the floor tile stay red, when there is nothing else in the shelter? Or, why do items I place on the ground, sink below?
    It is nice to see, content creators, showing us the limitations of certain in game items for building a camp.

  • @biostemm
    @biostemm 16 ชั่วโมงที่ผ่านมา

    I wish they'd add half & quarter width foundations, like how we have for upper floors...

    • @Gamer_Aviator
      @Gamer_Aviator  16 ชั่วโมงที่ผ่านมา +1

      Yeah, that would be cool.

  • @johnlinton6118
    @johnlinton6118 17 ชั่วโมงที่ผ่านมา +2

    Great video thanks!

    • @Gamer_Aviator
      @Gamer_Aviator  11 ชั่วโมงที่ผ่านมา

      You’re most welcome

  • @BigBlue2205g
    @BigBlue2205g 15 ชั่วโมงที่ผ่านมา

    Glad i got the tool shed for my camsite shelter it looks really good with the aesthetic

  • @outpost42
    @outpost42 16 ชั่วโมงที่ผ่านมา

    I've come to the conclusion that Bethesda just takes the models that their designers make and tosses them into the shop without any testing or checking model origin, offsets, or hitbox.. the blue ridge sign that clipped into the wall, the wall-hanging carpet that disappeared behind wallpapers, and horrible foundations that don't clip into ground. but sometimes they do it right, that free train car's foundation was amazing, completely goes in the ground on a flat surface, so we know they CAN do it right..

    • @Gamer_Aviator
      @Gamer_Aviator  16 ชั่วโมงที่ผ่านมา

      Yes. That's weird part. They CAN do it right. I love that train car, and a few others are very builder friendly. And then ... there's Dirty Den. :D

  • @tishmusso3949
    @tishmusso3949 13 ชั่วโมงที่ผ่านมา +2

    Thanks!!!👍😁

  • @RRRobertLazer
    @RRRobertLazer 16 ชั่วโมงที่ผ่านมา

    I always feel like the big prefabs are for the shelters

    • @Gamer_Aviator
      @Gamer_Aviator  16 ชั่วโมงที่ผ่านมา

      They certainly work well there, most of the time. :D

  • @juanka_3342
    @juanka_3342 5 ชั่วโมงที่ผ่านมา

    The tool shed looks nice

  • @juliecox6509
    @juliecox6509 ชั่วโมงที่ผ่านมา

    Tbh I'm done buying prefabs, sick of wasting Atoms on stuff that just won't place nicely (if at all) on the terrain and I haven't got the patience to try and make it work or to disguise all of the ugly 😕

  • @TheSouthern1cross
    @TheSouthern1cross 10 ชั่วโมงที่ผ่านมา

    honestly they should just remove collision for building... it serves no purpose except to make everything float and be painful to place, just let us sink things into the ground, this is why they put big ass slabs on everything big because you cant sink anything enough to get it level without it colliding with terrain/objects, 'ooooh noooo somebody might wall glitch' WHO CARES like 3 or 4 pvp'rs maybe >:(

  • @VanceAnce
    @VanceAnce 3 ชั่วโมงที่ผ่านมา

    not related but i miss that the grass from arround 2 months ago is now changed and cant be placed on floors anymore :( :( :( it was so epic to decorate airbases finally with some green that looks nice - and all the prefabs, trees and what not are not usable in aribases (the bases i only build - cause its a bit a game challenge)

  • @FirebreathingGamesOG
    @FirebreathingGamesOG 15 ชั่วโมงที่ผ่านมา +1

    Do they test these in their own private worlds?? Eep, that is awful

  • @SwearMY
    @SwearMY 17 ชั่วโมงที่ผ่านมา +1

    Excellent comparison, thank you!

    • @Gamer_Aviator
      @Gamer_Aviator  17 ชั่วโมงที่ผ่านมา

      You are most welcome. My pleasure.

  • @notwokevikingrules401
    @notwokevikingrules401 7 ชั่วโมงที่ผ่านมา

    some of the survival tents is also having this problem

    • @Gamer_Aviator
      @Gamer_Aviator  3 ชั่วโมงที่ผ่านมา

      yeah, the vault-tec one in particular is a pain.

  • @DT-Mainnet
    @DT-Mainnet 8 ชั่วโมงที่ผ่านมา

    You can only build on slopes while wearing secred Service armor or raider wear🤷‍♂️

  • @Dan-H-617
    @Dan-H-617 16 ชั่วโมงที่ผ่านมา

    Nice, Noodle......even after your review....still couldn't see myself using either for anything!!!

    • @Gamer_Aviator
      @Gamer_Aviator  16 ชั่วโมงที่ผ่านมา

      It's ok. It's not like get commission on the sales hahahaha. Just glad to entertain.

  • @stitchfan08
    @stitchfan08 17 ชั่วโมงที่ผ่านมา +1

    I love the video and I think I'm skipping this bundle

    • @Gamer_Aviator
      @Gamer_Aviator  11 ชั่วโมงที่ผ่านมา

      Cool. Thanks!

  • @chriszornes6976
    @chriszornes6976 16 ชั่วโมงที่ผ่านมา +1

    i feel like this decision to use these prefab foundations was just lazy, the least they could have done is allow normal floors to snap to them for ease of use ... or heres a thought, how about they make all prefabs not janky and allow building freely as we like. i know, asking a bit much of bethesda lol.

  • @jimmydoyle2056
    @jimmydoyle2056 2 ชั่วโมงที่ผ่านมา

    Great review!

  • @lillithblume
    @lillithblume 13 ชั่วโมงที่ผ่านมา

    all 3 of these look like they should of been fo1 tents

    • @Gamer_Aviator
      @Gamer_Aviator  13 ชั่วโมงที่ผ่านมา

      Yes! Totally

  • @jhcali71
    @jhcali71 14 ชั่วโมงที่ผ่านมา

    Like rage build and especially the review. Good content!

  • @nickryan4126
    @nickryan4126 12 ชั่วโมงที่ผ่านมา

    They could have just put more than three flat spots on the whole map lol

    • @Gamer_Aviator
      @Gamer_Aviator  11 ชั่วโมงที่ผ่านมา

      There’s that too :D

  • @hughejass9461
    @hughejass9461 ชั่วโมงที่ผ่านมา

    Great video as usual. For me I think both bundles are somewhat overpriced so I'll wait for a sale on the Tool Shed. Speaking of sales, any guess as to what Bethesda will put on sale for Black Friday? Thanks and take care.

  • @almightytallest4009
    @almightytallest4009 16 ชั่วโมงที่ผ่านมา

    No MoarBasePLZ

  • @Joemamma664
    @Joemamma664 8 ชั่วโมงที่ผ่านมา

    Bethesda gonna Bethesd

  • @penvegan
    @penvegan 7 ชั่วโมงที่ผ่านมา

    These are just game engine issues