How To Use Law's Punishers & Frame Traps | Tekken 7 Law Guide

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  • เผยแพร่เมื่อ 11 พ.ย. 2024

ความคิดเห็น • 23

  • @BiggColbb
    @BiggColbb ปีที่แล้ว +7

    Subscribed! I’m a Law main so I would love to see more info on this character and how to properly apply all of his moves!

  • @Demon_Aura
    @Demon_Aura 2 ปีที่แล้ว +3

    Great guide but you forgot two important -13 punisher for pushback moves like Bryan's df2,3
    df4 rangy mid +3 follow ups: df1 mid, d3+4 low, 4/f4 ch
    f4,3 range - on hit unless you go to DSS follow ups same as the video, but you forgot th the lows dss 4 and rage drive, for turtles f4 and 1, 4, iirc f2 has also a mid extension
    After 1,1,2 another way to beat powercrushes is 4/f4, recovers quickly on whiff if ducked, it also has extensions, I don't remember if it can be sidestepped or not, but I guess you can.
    Another i10 punbisher is 2,b2 insane mixup with d4 and mids, to ch bt 2 mid, bt d3 low and bt 4(,3) high mid

  • @steeltiger8222
    @steeltiger8222 2 ปีที่แล้ว +1

    Good video on teaching new law players the do and dont of law

  • @supersaiyansean9679
    @supersaiyansean9679 ปีที่แล้ว +1

    Ive legit been learning law for the past week or 2 now so this will be helpful! Subbed as well!

  • @EternalSilverDragon
    @EternalSilverDragon 2 ปีที่แล้ว +5

    This looks like the beginning of a very interesting Law...
    I don't think WS+1,2 is truly hit confirmable, but it is twitch confirmable due to WS+1 having more advantage on CH than on hit.
    For your WS+4 DSS, your b,f is too slow. You need to press b,f before the kick lands. When you do that, the display will read +3 instead of +4 and the DFS animation will look a little different. Then you'll be able to press f to transition from DFS into DSS without the DFS animation being visible. It's not easy. Good luck.

    • @ThoughtsOfHimself
      @ThoughtsOfHimself  2 ปีที่แล้ว +2

      Thanks for the advice

    • @tsyrendambaev9675
      @tsyrendambaev9675 ปีที่แล้ว +1

      Ws 1,2 IS hit conformable

    • @EternalSilverDragon
      @EternalSilverDragon ปีที่แล้ว +1

      @@tsyrendambaev9675 You seem certain and you could be right, but I'm not convinced yet.
      Generally, for a string to be considered hit confirmable, it needs to still be a natural combo even when the 2nd button is delayed by around 14 frames. But Law's WS+1,2 is only a natural combo if the 2nd button is delayed by 9 frames at most. Even with really good reactions, overcoming that 5-frame difference would still be extremely difficult, if not impossible.
      But that 5-frame difference happens to be exactly the difference between WS+1 on hit (-1) and on CH (+4). So, it would be CH confirmable if the CH had a spark or resulted in a different animation (like King's ff,n+1+2), but Law's WS+1 does neither of those things.
      But this does mean we still have enough time to finish the WS+1,2 string if we twitch confirm the CH by seeing (or hearing) the opponent starting an attack before the WS+1 hit them.
      I think that a lot of the time when someone says a string is hit confirmable, it's not truly hit confirmable but it is twitch confirmable and they either don't fully understand the difference or there is some miscommunication (like maybe a language barrier).

    • @tiger-rgn
      @tiger-rgn ปีที่แล้ว +1

      yeah its only hit confirmable on counter hit, made me so mad when they nerfed this move

    • @tiger-rgn
      @tiger-rgn ปีที่แล้ว +1

      @@EternalSilverDragon you are a master of explaining stuff, you deserve a blessing!

  • @steeltiger8222
    @steeltiger8222 2 ปีที่แล้ว +2

    While standing back 4 and forward forward inside the 4 hit mark will get you plus 18, but it must be counter hit to get a dss follow up if 3+4 4

  • @steeltiger8222
    @steeltiger8222 2 ปีที่แล้ว +1

    Basic ws4 is plus 7, on block minus 4, so if it hits tr
    y for a db+3 or df+1 or magic 4 or f1)+1+2

  • @decemberdan
    @decemberdan ปีที่แล้ว +1

    The ws4 DSS transition seems a lot more punishing than the others. I've done it late and still never actually gotten out of DFS and I've gotten DFS where I can't press for what seems like a year. If you do nail it, the pressure is insane though.

    • @ThoughtsOfHimself
      @ThoughtsOfHimself  ปีที่แล้ว +1

      Probably one of Law's best tools, especially since F+1+2 is plus frames and can recover crouching

    • @decemberdan
      @decemberdan ปีที่แล้ว +1

      People who don't know the matchup super well like to press after ws4 assuming it's around -9 like the rest of the cast. I like to throw them raw to see how they react and then try to catch them with dss 2 if they press. If they don't, the response is more situational.

  • @abienavarro4738
    @abienavarro4738 ปีที่แล้ว

    IN PS5 HOW TOO USE CHARGE IN LAW IN THIS 1-5 SECOND VIDEO PLS HELP ME HOW TOO USE

  • @itsyooboyshazzax4352
    @itsyooboyshazzax4352 ปีที่แล้ว +1

    Ngl what does 4f+4 means always wondered I'm new to tekken

    • @ThoughtsOfHimself
      @ThoughtsOfHimself  ปีที่แล้ว +3

      This should help you out > tekken.fandom.com/wiki/Move_Terminology

  • @Jeed92
    @Jeed92 ปีที่แล้ว +2

    u should show the inputs for noobs like me

    • @ThoughtsOfHimself
      @ThoughtsOfHimself  ปีที่แล้ว +2

      I've labelled the commands in the video. And my inputs arent clean