Why S.T.A.L.K.E.R GAMMA Isn't Recommended

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 84

  • @jl1fa
    @jl1fa 19 วันที่ผ่านมา +24

    I am a hardcore G.A.M.M.A player and i absolutely love it. Although there is some ignorance to the gameplay loop, I really think people are missing the point here, I agree with you 100%, G.A.M.M.A isn't trying to be the original trilogy, and to not recommend this game to people looking for a S.T.A.L.K.E.R experience through GAMMA is the right choice.

    • @Valdetiosi
      @Valdetiosi  18 วันที่ผ่านมา +1

      You're probably the first person to understand what I said. Props to you.

  • @N_Wah_
    @N_Wah_ 15 วันที่ผ่านมา +11

    Id rather play gamma over stalker 2 any day. The abscence of A-Life really hindered my experience and after 30 hours i really have no drive to play it over gamma or any other stalker game for that matter and i probably will never play stalker 2 until A-Life is actually functioning in the game.

    • @Valdetiosi
      @Valdetiosi  15 วันที่ผ่านมา +2

      Pretty much be like:
      SoC > CoP > CS > Mods > Stalker 2.

  • @phelpsball871
    @phelpsball871 19 วันที่ผ่านมา +76

    Don’t really think you get what gamma is about

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา +6

      Humor me and elaborate here.
      AFAIK Gamma is a mod pack for Anomaly that enhances crafting, survival and shooting aspects of the game. And I stated that Gamma puts a realistic approach on the gameplay. Did I get something wrong here?

    • @meyoy9841
      @meyoy9841 19 วันที่ผ่านมา +1

      @@Valdetiosi you are right.
      I think what @phelpsball871 means is that you put up bad faith arguments, such as not being able to fully heal limbs but if you looked at the tool tip and read the medications, you would know that you use post heals after using the medication to heal your limbs temporarily resulting in fixing the limb permanently.
      or your complains about gun condition as this can also be fixed by reading tool tips or the guns parts, if the barrel of the gun is damaged you do less damage other than that you can use the gun normally be it with more jams. and this feature adds a fun mini quest like component to the guns you need to disassemble or buy parts fix them up and replace them making rewarding to finally get that gun you found 2 hours ago to peek condition.
      and lastly your take on not wanting to recommend the full conversion mod pack because it changes the way the game plays?
      that's what a full conversion does and I don't think they have once said the game is a replacement of the stalker games just that they change the parts of the game to have more enjoyment, you are entitled to your own opinion but blatantly disregarding this mod pack just over it changing the game is crazy, that's what it is supposed to do! you should be recommending things on there own merit not of the comparisons you believe they replace.
      I'm not trying to be rude just want to let you know this is something you should look at through a different lens as its not just a mod its a mod pack with over 400+ mods and counting! in my opinion making it almost a new game in itself.

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา +4

      I marked on about how some first aid items are said to be first & post heal, but despite using that order, temporary health never became permanent. Either this is not intended or it is a bug, in which case that should be looked upon.
      I have no issue with gun condition at all, it is in fact a nice change, if too complex, of repairing weapon with parts. The issue mostly comes with how finding said parts can be an issue due to huge variation of weapons people carry about.
      I'm not recommending this mod pack due to it changing the stalker experience, even if that is it's intention. It's nothing like original stalker at all, and to recommend stalker gamma, or anomaly for that matter, to new gamers can give a warped view what stalker is about. And more so if this is the true/intended way to play.

    • @meyoy9841
      @meyoy9841 19 วันที่ผ่านมา +10

      @@Valdetiosi if you don't like parts of the mod pack you can disable them the MoD manager as it has all the mods that change things labeled and itemized. or use the in game mod manager to change all the little things about each mod to make it to your liking and that's what make the mod pack good.
      and I respect your decision to say it warps peoples perception of the game but I come from the other side of the coin, I started only knowing stalker gamma and then after playing it and beating the mod pack I went back and played the original games and enjoyed them as well.
      I just think you should be more honest with the fact you should be recommending this mod pack as a mod pack and not as a replacement as it seems disingenuous.

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา +6

      @@meyoy9841 Which I stated at the beginning of this video, but I played the Gamma with the settings as I figured this was author's intended vision.
      While on one hand Gamma gave more popularity to stalker, it also spawned players who think Gamma is the only true way or essential way to play, which kinda ignores everything original stalker games had to offer, but also other mods.
      I think I was rather honest in this video, I stated what I liked about it, what I disliked about it, and gave a reason why I don't recommend the mod pack.

  • @Jeff-cn9up
    @Jeff-cn9up 19 วันที่ผ่านมา +9

    It's not at all obvious how to heal body parts, but a tip on a loading screen lays it out.
    First, you need to use a "first aid" healing item that heals the part to yellow, if you hover over an item it will show you how much it will heal.
    Then, you can use an "post combat" healing item to turn the yellow bar back to white for permanent healing. It may take more than one.
    But healing at a medic is usually way cheaper that the cost of the needed healing items, if you're close to one.

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา

      I marked on about how some first aid items are said to be first & post heal, but despite using that order, temporary health never became permanent. I can only assume this is a bug.

    • @Jeff-cn9up
      @Jeff-cn9up 19 วันที่ผ่านมา +1

      @@Valdetiosi The first aid yellow heal bar wears off, reducing over time, so you have to use a post combat heal before it does or you get less of an effect or nothing at all.

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา

      I know that it fades away, I'm saying that using post-heal items didn't turn temporary health permanent.

    • @nut33626
      @nut33626 19 วันที่ผ่านมา +1

      @@Valdetiosi You know some post heal doesn't fully heal right? I never encounter that bug but if your white bar slowly fade away then it is a bug.

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา

      ​@@nut33626Yes, the game lists out how much they heal. No, even using multiple items didn't help with it.

  • @shatteredstar9565
    @shatteredstar9565 19 วันที่ผ่านมา +23

    Gamma biggest change by far is making the Stalker games more in line with contemporary FPS games, be that animations, graphics, or general gameplay. Graphics are the easiest to notice, sure, but what about weapon sway, TTK, many other additions completely missed in this video? Gamma takes Stalker's health and item durability systems and cranks them to 11. Healing requires different medical equipment and medicines to heal different body parts and types of damage. Sleep, food, and drink are needs, not suggestions. Firearms and armor need repairable parts from salvaged gear in the zone, everything needs a tool to break down or be repaired, everything needs maintenance, batteries, etc. Artifacts need 'repairs' too, they can't be sold otherwise, which makes little sense inside the lore. Guns and armor can't be bought, which again make no sense. Just like in Stalker 2 a SMG does similar damage to a heavy high caliber machine gun. The point is balance.
    So here we get into Gamma's gameplay loop. Gamma slows down progression to a crawl by default, it can be changed to speed it up, or slow it down more. That's the biggest 'selling' point of Gamma. What does the player do when they become a stalker demigod, equipped with the best munitions and flushed with medical supplies? Gamma delays that inevitable gameplay wall, by as much or as little as you like. To say Gamma is not Stalker is a moot point, it's a mod pack designed to keep the player engaging with Stalker for longer periods of time, far after the novelty of the original games are long dead for most players. Gamma has less GUI than Stalker, but handles more information about the player's health. Stalker had inventory management, Stalker 2 has that also, Gamma has it too only much more. Fast paced run and gun is a product of Stalker's time, the arena shooter was new, Stalker adopted that style. Don't have the right equipment to finish a mission, acquire it, the RNG of Gamma's equipment upgrades is part of the balance. Stalker, when it was released, aimed for a realistic artstyle, the one that can never hold up, due the nature of computer hardware. Stalker 2 updates it, like Gamma does, but much better since it's a full production game. I will concede that the rpg leveling system is out of place and tacked on, it doesn't take long before it's maxed out and really only serves to slow progression early on.
    Here's the kicker though, I also wouldn't recommend Gamma, not because it's bad, or that it's not Stalker, but because Stalker 2 is out. The objective of Gamma, to my understanding, was/is to modernize the Stalker series and create fresh content for fans to play. Stalker 2 does this, only at a full studio production level, something that Gamma can never do. Gamma shouldn't be dismissed for anything less than personal preference or pointing players to the newly released Stalker 2. On that point, feel free to not like Gamma, or to not recommend it, but at least understand what it is that you don't like and why. 4 hours of play is simply not nearly enough time to deliver an authoritative declaration about Gamma, not even close.

    • @WILLPORKER
      @WILLPORKER 19 วันที่ผ่านมา +7

      stalker 2 is a complete mess.. gamma would be a more complete version of stalker most fans looking for a facelift should be looking for

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา +1

      I didn't go over details like weapon sway, as they were not a huge focus here. Just like I kept focus on keeping the shooting focus between Gamma and original stalker.
      I don't agree with the objective of Gamma, as it is in line with other mods like Misery, which wants to make a harder, more realistic shooter with complex mechanics.

    • @rostokk2706
      @rostokk2706 19 วันที่ผ่านมา +3

      >What does the player do when they become a stalker demigod, equipped with the best munitions and flushed with medical supplies?
      at this point the player beats the fucking game, because the gameplay system was never meant to support this endless freeplay shit.

    • @shatteredstar9565
      @shatteredstar9565 18 วันที่ผ่านมา +3

      @@rostokk2706 Gamma tries to delay that feeling of having nothing to do for as long as possible, so the player can enjoy the Zone in a more sandbox format for as long as possible, by design. Similar to something like Mount and Blade.

    • @shatteredstar9565
      @shatteredstar9565 18 วันที่ผ่านมา

      @@Valdetiosi I played Gamma for many, many hours, not Misery, so I'm talking about Gamma then and now. So Gamma has more realistic deeper shooting mechanics, more demanding difficulty, more mission types, mutant loot tables, more anomaly types, more enemy types, a more balanced power curve (no 5 minute run from start to a overpowered armor or weapon stash), more firearms and melee weapons. Am I crazy for thinking this is more content? A more modern shooter? Heck your gun doesn't get pushed upwards when hugging a wall in the original, when you jump your weapon bounces, recoil animations, accurate reload animations, stuff you and I take for granted as all been modded in to make Stalker closer to that modern shooter feel. It's not just harder or more milsim, nor is the art style different. That's why people somewhat expected Stalker 2 to have some of the same content. Keyword there 'content.' LIke the glaringly missing NVGs, skinning, binos, etc.
      It's okay if you don't like Gamma, okay that you like the originals more, not that you need my validation, but like I said you don't have an authoritative understanding of Gamma, not nearly enough to critique it. You can dislike or hate Gamma for whatever reason, but your getting push back. For instance, you didn't mention the many many crashes some of the builds suffer from. Or that artifacts, a central theme of Stalker, could be ignored for coolant sprayers, weight support frames, ballistic plates, etc. Hating on it because the lighting isn't just to your liking, or the gunplay isn't stiff like CoD4 is in poor taste to say the least. Gamma helped keep the Stalker candle burning while GSC Game World was making Stalker 2. You are posting a review video of sorts, you have to play the game more than four hours.

  • @StanislavShalamov
    @StanislavShalamov 11 วันที่ผ่านมา +2

    Парень, всё то, что ты обозначил как минусы Гаммы - это и есть её плюсы:) Это и есть "тот самый Сталкер", которым должен был быть оригинал и в который мы мечтали поиграть, читая повести и рассказы по этой вселенной.

    • @Valdetiosi
      @Valdetiosi  11 วันที่ผ่านมา

      Возможно, вы мечтали, а я нет. Кроме того, короткие рассказы и романы не освещали ничего, что делает «Страдание», так что это ложь.

  • @abumy4
    @abumy4 20 วันที่ผ่านมา +25

    you really stretched your points from 4 hours. The point about anomaly being closer to original stalker trilogy is on shaky ground, since it also does not come even close(compared to radiophobia for example).
    What CoC, Anomaly and gamma try to achieve here is not about being different to originals gameplay, but about bringing the gameplay more inline with originals lore(that is the way things would be described).
    Also anomaly /gamma has no atmosphere really proves you didn't spend much time or effort with this one

    • @Valdetiosi
      @Valdetiosi  20 วันที่ผ่านมา +4

      Closer is appropriate term, if you think of it as a line or list of other mods piled up on it.
      Lore? I've read a lot about lore, but as far as I know there were no mention of guns being incapable of being sold or bought. Neither about limb damage. Lore/story works best if it correlates with gameplay, which to be fair, not many games do.
      I didn't mean to say Gamma lacks atmosphere, since realism has its own atmosphere. What I meant there was that it lacks the atmosphere original stalker has.

    • @abumy4
      @abumy4 20 วันที่ผ่านมา +3

      @Valdetiosi Ok, the point about relative closeness is clear.
      I still stand by what I said about it being closer to lore. What I needed to clarify was what I meant by lore.
      What I meant was what it feels to be everydude stalker, not the marked one or merc with tanky brain or spec ops guy.
      What coc, Anomaly and gamma achieve the best is the way you can feel like someone barely making ends meet. And also become a legend yourself through hard work.
      Gives some actual meaning to the scoreboard and meeting other legends on there, be it enemies or friends.

    • @Valdetiosi
      @Valdetiosi  20 วันที่ผ่านมา +3

      I agree with that perspective, yes. But I do say that Shadow of Chernobyl was establishing itself very well that you're nobody, a rookie, on a mission to find and kill Strelok. Given the amnesia you work from the bottom to get to the top.
      I dare say Clear Sky and Call of Pripyat alleviated it and made that feeling less impactful given how you start with much better equipment, even if it means smoother start it doesn't give same sense of progression.
      I don't see any issue with COC, Anomaly or Gamma's progression. Just more on latter's gameplay and visuals in comparison to OG Stalker, but I dare to also say COC's visuals are pushing it towards realism, though not as hard like the latter two.

    • @abumy4
      @abumy4 20 วันที่ผ่านมา +1

      @Valdetiosi For me coc and anomaly are fully in the uncanny valley territory of realism, while original stalker games had their style and gamma/efp/other graphics overhaul mods achieve something believable.
      So visually I totally agree that newer modpacks don't come close(old world maybe?) to originals.
      Also coming back to gameplay. Gamma had pretty significant release today, which addresses alot of pain points people had, i. e. micromanagement of artifacts+containers, guns repairs.
      Artifacts are now closer to original games vision. Guns are no longer such a pain to repair.
      Regarding buying and selling, if you want it, there is option to enable that in mo2, black market is the name.
      It's not on by default simply because whole idea is more about survival scavanging in gamma.

    • @lollo987100
      @lollo987100 19 วันที่ผ่านมา

      ​@@Valdetiosiwhy you say so? To me the atmosphere is the same of the original i dont get how it lacks it.

  • @duelmaster33
    @duelmaster33 19 วันที่ผ่านมา +4

    I get some of the dislikes, such as the economy, but other points sorta doesn't really matter such as trying to tie it to the originals, which the modpack is much more extreme with it's gameplay differences and isn't trying to be the originals. It's a mod pack of a mod of a mod, It's far out from being the og, so this point really isn't worth bringing up. I would compare it to Anomaly first, as that's what the modpack is for, which in of itself is much more different to the ogs.
    I would agree with your point that the modpack itself is just trying to grab onto the aspects of realistic modpacks being very cookie cutter, such as EoP, but it should be a standard to those over which realistic modpack you would prefer instead of going into gamma.
    I would say 4 hours is not alot, especially for a review, but I can see why there's distain for gamma in your eyes

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา

      Economy is a mixed bag, not outright dislike. While gun selling or buying is weird, it does make hunting for gun of your liking/better one much rewarding, but given the system of low condition weapons dropping from enemies, it can be a slog to get right weapon with right parts to fix it to prime condition.
      And I do comparison to vanilla, as while I was thinking comparison to Anomaly, the changes are steering on the fine line being minor and major, I opted for former.

  • @SaviousGaming
    @SaviousGaming 19 วันที่ผ่านมา +15

    You clearly don’t understand GAMMA. Artifacts can be sold-to scientists specifically. To perma-heal limbs, you first need to use bandages or a first aid kit, then medications labeled for post-healing. Your inventory is full of weapon parts below 60% quality-they’re unusable. Sell what you can and discard the red-quality ones that are just weighing you down. You’re still essentially in the tutorial phase of the game, so saying you don’t recommend it isn’t a fair take.

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา +1

      Like I said in the video, "to general traders".
      I marked on about how some first aid items are said to be first & post heal, but despite using that order, temporary health never became permanent.
      I saved those weapon parts and used to carry them to a stash I made near technician so I had quick access to tools to fix them, plus eventually use them to repair broken weapons.

    • @SaviousGaming
      @SaviousGaming 19 วันที่ผ่านมา +10

      ​@@Valdetiosi You used low-condition weapons to repair guns? That’s not possible. If you’re not perma-healing, you’re doing it wrong. While this game doesn’t fully capture the original S.T.A.L.K.E.R. experience, it brought the series to a wider audience. Personally, I wouldn’t have played the originals-they looked terrible, and the gun ballistics were awful. I wouldn’t have considered S.T.A.L.K.E.R. 2 without GAMMA. Not liking GAMMA is fine, but criticizing mechanics without fully understanding them is another thing.

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา

      @@SaviousGaming No, I disassembled weapons I wanted for parts, dropped I didn't want to, and carried them to a stash near technician so I had quick access to repair tools and workbench to fix weapons.
      I don't know what I'm doing wrong, I use first aid heal item and then post heal item, yet temporary health didn't convert to permanent.
      I do believe grasping a gameplay loop of the mod pack is good enough rather than familiarizing every single feature of the game, and this can extend to other players as well.
      And yes, Gamma popularized Stalker, but by bringing attention from different type of gamers, which clashes with the original stalker players.

    • @mellowroot714
      @mellowroot714 19 วันที่ผ่านมา +5

      @@Valdetiosi Did you try looking at the item description tool tip? Pre and post heal items affect specific limbs, which is where I'm guessing you're going wrong here. Seems like a skill/reading comprehension issue.

    • @Valdetiosi
      @Valdetiosi  19 วันที่ผ่านมา

      ​Yes, that's what I posted in the video.

  • @darcinek
    @darcinek 19 วันที่ผ่านมา +11

    I don’t think gamma is a bad mod
    It’s actually pretty good except for the no guns part that’s just artificial difficulty
    But gamma and anomaly sadly destroyed the stalker community

    • @DJNewMoney
      @DJNewMoney 19 วันที่ผ่านมา

      Whats your opinion on HOC?

    • @memewingz9750
      @memewingz9750 19 วันที่ผ่านมา +7

      Not trying to be rude, but can you explain how it destroyed the stalker community? Ive only really participated in the gamma discord and not much anywhere else.

    • @darcinek
      @darcinek 19 วันที่ผ่านมา +1

      @@DJNewMoney not a great game
      Lots of bugs and performance issues on release just like in the originals
      The core of the game is good but it needs a lot of polishing just like the original trilogy
      Anf no a life is a huge blow
      But this is understandable due to the war and it's actually probably the best launch of a stalker game since CoP
      This game will be good but in 2-3 years

    • @darcinek
      @darcinek 19 วันที่ผ่านมา +1

      @@mellowroot714 and how would you call it yourself huh?
      Sorry but it is just artificial difficulty it makes no sense for guns not to be at the traders
      It doesn't actually make the game harder it just takes the players ability to acquire and sell guns trough traders to make it more grindy and tedious to get new guns

    • @darcinek
      @darcinek 19 วันที่ผ่านมา +3

      @@memewingz9750 by bringing in a ton of people who are fixated on one mod
      Nowadays all creators do videos on is gamma and anomaly
      Old stalker content creators don't upload anymore or do it once a year or two
      A lot of new fans only play gamma and anomaly
      New mods that aren't addons for anomaly don't get any spotlight because people don't care and don't even know about them because of people only making videos on gamma
      Back in 2015-2019 a new stalker video meant you probably learnt about a new mod
      Second thing is that gamma went in such a direction that it's hardly stalker anymore and people still make it out to be some ultimate stalker experience which only pushes people to not expirience other mods
      It ruined stalker modding and the old community flooring it with new players that aren't actual stalker fans but tarkov like fans that want some story in their game fixated on unrealistic realism

  • @avotsm
    @avotsm 4 วันที่ผ่านมา +2

    gamma/anomaly redditors are the worst

  • @zerophoenix8312
    @zerophoenix8312 19 วันที่ผ่านมา +1

    I have high respect for Grok and I like his approach to creating a balanced progressive experience. But stuffing hundreds of different mods into the game just isn't my thing, plus inventory management gets really tedious after a while.

  • @ninjaviking1999
    @ninjaviking1999 20 วันที่ผ่านมา +4

    I prefer custom Anomaly. I've never been a fan of modpacks.

  • @rostokk2706
    @rostokk2706 19 วันที่ผ่านมา +4

    Gamma and Anomaly are just tedious shit, i'd recommend checking out mods that actually try to do something intresting even if it's not all high quality.

  • @regularrick7873
    @regularrick7873 12 วันที่ผ่านมา +1

    this game must be played with the debug mode

  • @HvalaTiArkane
    @HvalaTiArkane 19 วันที่ผ่านมา +8

    Gamma is trash, isnt stalker, is more a eft

    • @darcinek
      @darcinek 19 วันที่ผ่านมา +2

      @@kalle8960 bro says skill issue when there exist a mod like culmitive pack
      Eft and gamma were never hard buddy

    • @darcinek
      @darcinek 19 วันที่ผ่านมา +1

      @@kalle8960 bro stop copeing

    • @Veluca-n1c
      @Veluca-n1c 19 วันที่ผ่านมา +3

      @@kalle8960
      I've played both Anomaly and GAMMA and, there's no skill issue here, they're both easy for anyone who's played the original STALKER games. The only thing that makes GAMMA somewhat hard is understanding the mechanics at the start. Mods like MISERY and Radiophobia 3 are harder by miles.

    • @darcinek
      @darcinek 19 วันที่ผ่านมา +1

      @@kalle8960 very mature of you to use a typo as an argument

    • @darcinek
      @darcinek 19 วันที่ผ่านมา +1

      @@Veluca-n1c that's what im saying
      And that's not even talking about the stalker soup mods