(NSMBW) 1-Tower Best attempt at True Jumpless... (OUTDATED) [TAS]

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • This video is a TAS of the 1-T TJC, however, this level wasn't actually doable at the time. Since then, it has been improved, and you can see the result here ! • (NSMBW) 1-Tower Ultra ...
    I still have an idea for the missing part, but I'll need more knowledge on how bubbles works, and how to manipulate them.
    Also, as you might have noticed, the time limit is very, very important here, as the two parts of this video take longer than the total time allowed by the stage, so that's going to be yet another problem to take care of...
    As it stands, I can enter the final door with 20 in game time (IGT) left and I can still take out the boss in time.
    Anyways, here's what happens in the video:
    First, I stack everyone to send yellow toad to the first platform.
    Here, I wait to get Luigi on the second section of the level, and kill yellow toad.
    I stack everyone again and send blue toad to the next level.
    But there's a problem here: a dry bones is coming towards blue toad and he can't get height to kill it. Thus, I get on the moving platform and perform a precise grounpound to kill the dry bones like that.
    Here, I get Luigi on the platform, and Mario and Yellow toad (Yoad ?) on the block in order to give them power ups. I need to give them power ups for a section coming up later, so I will have to escort Mario and Yoad using Luigi and Blue toad (Boad ?) all the way to the next big section.
    To do that, I have to get Mario and Yoad always on top of a ledge so that they can get even higher. So to do that, I use Yoad's ice flower power to stay on the dry bones while Luigi and Boad come back.
    At the same time, I need to scroll the screen further up in order to be able to kill Boad and Luigi, so I bounce Yoad off of Mario and groundpound to get just about the right height.
    After this, I escort Mario and Yoad up the swinging platforms and I start to set up for the highest stack so far:
    First, Yoad at the bottom because it makes Boad jump just a little higher (a tile heigher), and I need this height.
    Then, Boad, because I need a big player to be able to do higher bounces (by bouncing on a player that is itself bouncing on a player)
    Then Mario because he's big
    Then Luigi to be sent to the stars.
    By bouncing Luigi on top of Mario a little later than Mario bounces on top of Boad, the animation for Mario getting squished will end as Luigi jumps a second time, so Luigi will be launched from the top of Mario's head at normal height, and not from the top of Mario's head at squished height, which gains another tile of height, which is just enough to get here.
    Once Luigi is up there... well that's where I get stuck. I can get a little more height, but then I have to get up a massive structure, and there's nothing I can really do... Or is there ?
    I do have an idea, but it's too hard for me right now, so I want to keep going before coming back to this level.
    For the second part of the level, I am high enough to kill the players standing near the checkpoint, so I use that to my advantage to get Yoad on top of the swinging platform. From there, I get Luigi up on the ledge, and I wait for the right cycle to pop Mario's bubble to get on the highest swing of the platform, in order to get high enough to kill the toads.
    Here, I can just do a stack to send Boad up to the small swinging platform, kill Mario to get on top of the block, kill Luigi and do a mushroom strat to pop his bubble, kill Mario, Luigi again, then the toads, Mario and Luigi again.
    Here, I set up for the next trick: sending Yoad on the swinging platform. I do this by setting up a triple stack (or quad stack ? idk), but I need to avoid anyone else getting on this level, as they will be stuck without any death possibilities.
    Once Yoad is up, I kill Mario in order to send him two swinging platforms up. However, Yoad can't get high enough to pop Mario and make him reach the second swingin platform. Fortunately, I have one last trick up my sleeve: simultaneous groundpound.
    If two or more players groundpound at the same time, it will create a shock wave, detroying everything on screen, and making players that touch a the ground do a little jump... which is enough to pop Mario and make him reach the swinging platform !
    Once Mario is up, I kill Boad and make him reach the highest swinging platform. Then I kill Luigi and pop him very high so he can scroll the screen high enough to kill Mario and the toads. Once they all spawn back, all three bubbles are popped and a stack of three can be made to reach the highest level.
    Once the door is entered, the boss fight is a breeze compared to the rest of the level, so I destroy Larry without jumping and the level's done !
    Thank you all for reading and watching !
    I love you all !

ความคิดเห็น • 541

  • @adealtas
    @adealtas  ปีที่แล้ว +18

    This level has been beaten ! You can see the strat here on my other video: th-cam.com/video/LONyBkDjROc/w-d-xo.html

  • @antiradiationsnowy1536
    @antiradiationsnowy1536 2 ปีที่แล้ว +1575

    I fully support the rebranding of the toads as yoad and boad

    • @Caribbeanmax
      @Caribbeanmax 2 ปีที่แล้ว +35

      yes, very much yes

    • @Placeholder103
      @Placeholder103 2 ปีที่แล้ว +5

      absolutely

    • @hypanusamericanus9058
      @hypanusamericanus9058 2 ปีที่แล้ว +59

      Ala-Gold and Bucken-Berry

    • @zenith4919
      @zenith4919 2 ปีที่แล้ว +7

      I spat my water out when I read this

    • @Whkixsbukb
      @Whkixsbukb 2 ปีที่แล้ว +18

      Those are okay but i like their REAL official names and i promise its not actually Yellow And Blue Toad
      *SPOILERS I PROMISE YOU SHOULD JUST LOOK IT UP*
      Yellow is ALA GOLD and Blue Is fkn Buckin Berry

  • @dazcarrr
    @dazcarrr 2 ปีที่แล้ว +910

    for a level that is all in the direction you can't easily go in, this is really impressive

  • @skygard49
    @skygard49 2 ปีที่แล้ว +317

    5:40
    *Feeling that there was no other choice, Blue toad used the forbidden technique*

    • @Starz1317
      @Starz1317 2 ปีที่แล้ว +51

      Their name is Boad

    • @Meiyu1
      @Meiyu1 2 ปีที่แล้ว +36

      @@Starz1317 Then, the red one is "Road"?

    • @Starz1317
      @Starz1317 2 ปีที่แล้ว +34

      @@Meiyu1 y e s

    • @jashuarodriguez3855
      @jashuarodriguez3855 2 ปีที่แล้ว +6

      What a horror..

    • @landyn436
      @landyn436 2 ปีที่แล้ว +4

      and the red one's brother is goad, yes

  • @hypersniper1540
    @hypersniper1540 2 ปีที่แล้ว +533

    I'd love to see a full series of this with a jump counter in the corner, showing the minimum number of jumps to beat the game

    • @mid-boss6461
      @mid-boss6461 2 ปีที่แล้ว +19

      Just do it in comments

    • @boucer_boy
      @boucer_boy 2 ปีที่แล้ว +30

      Well right now the count would still be 0 if you just wanted to beat the game because of the warp to world 4. But of 100% levels it would be 1

    • @bobbymcbones9028
      @bobbymcbones9028 2 ปีที่แล้ว +1

      yes

    • @jackbeavis
      @jackbeavis 2 ปีที่แล้ว +34

      @@boucer_boy except he said at the end he couldn't beat the canon so I guess this is the only option

    • @boucer_boy
      @boucer_boy 2 ปีที่แล้ว +5

      @@jackbeavis oh! I was unaware for that, thanks for letting me know

  • @muitarpied2726
    @muitarpied2726 2 ปีที่แล้ว +109

    5:40 that must have felt amazing for blue toad, after hours of not jumping for seemingly no reason, he gets to jump for once.

    • @SonicMaster519
      @SonicMaster519 ปีที่แล้ว +2

      @FluxFlu Toaboad

    • @Rocket_Gunner7414
      @Rocket_Gunner7414 ปีที่แล้ว

      @@SonicMaster519 boad

    • @Vent_YT
      @Vent_YT ปีที่แล้ว

      HIS NAME IS BOAD
      look in description

  • @massmananable
    @massmananable 2 ปีที่แล้ว +205

    It completely slipped my mind that you'd have to do Boss Battles. This series is so interesting.

  • @phoenixedgeworth
    @phoenixedgeworth 2 ปีที่แล้ว +454

    Hope you're able to find a way to beat this in the future. I'd hate to have the challenge end here. ❤

    • @vtmagno23
      @vtmagno23 2 ปีที่แล้ว +70

      The run as a whole isn’t over yet since he can take the 1-3 shortcut

    • @jacksonsmith2955
      @jacksonsmith2955 2 ปีที่แล้ว +149

      @@vtmagno23 I see someone didn't finish the video. The cannon level is impossible.

    • @Squirtle_Squad_Supremacy
      @Squirtle_Squad_Supremacy 2 ปีที่แล้ว +19

      @@vtmagno23 The entire point is to do every level not a run of it?

    • @adealtas
      @adealtas  2 ปีที่แล้ว +249

      @@Squirtle_Squad_Supremacy Actually I'd like to do a run of it before tackling every level

    • @Squirtle_Squad_Supremacy
      @Squirtle_Squad_Supremacy 2 ปีที่แล้ว +18

      @@adealtas oh ok.

  • @HuangLongGaming
    @HuangLongGaming 2 ปีที่แล้ว +37

    7:37 the way yoad just cowers in the corner as luigi menacingly floats toward him with the sped up tower music is absolutely fucking hilarious

  • @FrankFrancis
    @FrankFrancis 2 ปีที่แล้ว +148

    I’m loving where this series is going, it’s super inventive with its strategies

  • @yumiaou
    @yumiaou 2 ปีที่แล้ว +84

    Interesting how the semisolids which are meant to help the player not fall down are actively hindering the challenge by preventing characters from triggering their own death.
    A fascinating element of these challenges is how some small decisions in level design can greatly help or hinder you in that given challenge.

  • @kogmawmain8872
    @kogmawmain8872 2 ปีที่แล้ว +54

    Apart from this series being very cool, can we just appreciate how much of a bop the sped up tower theme is?

    • @Iamverykarpy
      @Iamverykarpy 2 ปีที่แล้ว +1

      so true

    • @Icedonot
      @Icedonot 2 ปีที่แล้ว

      @@Iamverykarpy HOLY SHIT I FOUND THIS COMMENT BY COMPLETE ACCIDENT

    • @Jamie31166
      @Jamie31166 ปีที่แล้ว

      True

  • @Gabriel64468
    @Gabriel64468 2 ปีที่แล้ว +20

    I was getting kind of anxious about the timer at the end there.

    • @zenith4919
      @zenith4919 2 ปีที่แล้ว +1

      If needed, the level could probably be re-loaded at the checkpoint

    • @Pascal-eu2oe
      @Pascal-eu2oe 2 ปีที่แล้ว +4

      @@zenith4919 The checkpoint is on completely flat ground, with no way to kill off any characters, so I don't know if there's a way of progressing from that point.

  • @andermium
    @andermium 2 ปีที่แล้ว +55

    I love how you used the super ground pound when 2 players do it together. I didn't know that popped bubbles!

    • @adealtas
      @adealtas  2 ปีที่แล้ว +71

      It doesn't, but it gives upwards momentum to the other players that touch the ground, and so it's just enough to make Yellow toad pop the Mario bubble high enough

    • @andermium
      @andermium 2 ปีที่แล้ว +14

      @@adealtas that's even crazier you were able to use that. Amazing TAS

    • @Vent_YT
      @Vent_YT ปีที่แล้ว

      @@adealtas yoad

  • @SuperNintendoEntertainers
    @SuperNintendoEntertainers 2 ปีที่แล้ว +56

    This is such a cool series. It reminds me of the damageless Mario 64 run Siglemic did, and he only allowed water damage (you can’t avoid that.)

  • @aidenmyers6271
    @aidenmyers6271 2 ปีที่แล้ว +30

    Doing the boss fight in under 28 seconds is insane, I thought it wouldn’t be possible.

  • @No_Sleepee
    @No_Sleepee 2 ปีที่แล้ว +5

    And thus, Blue Toad relinquished his right of being part of the Jumpless Brigade to keep the integrity of the run in tact.

  • @TheAdvertisement
    @TheAdvertisement ปีที่แล้ว +13

    I love the transition form slow and meticulous platforming, to just absolutely destroying Larry.

  • @SincradTB
    @SincradTB 2 ปีที่แล้ว +2

    With the rebranding of Yellow Toad and Blue Toad as Youd and Boud…
    Youd and Boud as they drive their car across Road.

  • @silverbeach1557
    @silverbeach1557 ปีที่แล้ว +1

    The implications of being totally unable to use ANY of the cannons is mindboggling.

    • @HiddenBush64
      @HiddenBush64 ปีที่แล้ว

      I’m not sure if you’re implying that you know that cannons can’t be used or you’re confused and don’t know that cannons are impossible because you can’t gain any height and their are ledges. Either way idk

  • @LucasAPC06
    @LucasAPC06 ปีที่แล้ว +1

    When I first saw this challenge for the first 3 levels I thought "ok, these levels actually don't need so many jumps, in contrast with the tower :skull: how he's going to make a jumpless challenge with a level that is literally about jumping?"
    You surprised me, bro. I'm really stunned!

  • @ConnorW8
    @ConnorW8 2 ปีที่แล้ว +4

    that’s why they always give you so much time on levels

  • @JohnSmith-kc6ov
    @JohnSmith-kc6ov 2 ปีที่แล้ว +7

    Ideas:
    Use checkpoint to reset timer
    We _need_ some way to make bubbles take less time to manipulate
    Can someone pop out of a bubble, and then use the boost upwards to pop a second, then a third if you manage to get all 3 stacked? That would give you insane height, surely enough to pass that part

    • @CompilationGumba
      @CompilationGumba 2 ปีที่แล้ว +5

      You can't die after a checkpoint because it softlocks you

    • @julymorris6367
      @julymorris6367 2 ปีที่แล้ว +1

      @@CompilationGumba what do you mean by that

    • @CompilationGumba
      @CompilationGumba 2 ปีที่แล้ว +3

      @@julymorris6367 after respawning at the checkpoint you can't get any hight and nobody can die...
      You can just run to th e left and right but don't do anything else

  • @undeniablerealities
    @undeniablerealities 2 ปีที่แล้ว +3

    if all else fails you can always rebrand as a 'absolute minimum jumps' but please stay determined, we're with you either way

  • @AndySG7
    @AndySG7 2 ปีที่แล้ว +27

    Nice job man! Do you plan to stop once you reach a level that you definitely can't beat without jumping or turn this into a challenge to figure out the minimal usage of controller inputs which constitute a form of jumping needed to beat the game?

    • @adealtas
      @adealtas  2 ปีที่แล้ว +41

      I'll make it a minimal controller inputs challenge if I do reach an impossible stage (7-Airship with the spinning screws for example)

  • @danie8546
    @danie8546 2 ปีที่แล้ว +5

    Keep track of the total jumps! This feels just like the ABC.

  • @briggsstuver7727
    @briggsstuver7727 ปีที่แล้ว +1

    Is no one gonna talk about that boss battle? Man that was amazing! Good work dude!

  • @imforkliftcertified8785
    @imforkliftcertified8785 2 ปีที่แล้ว +2

    'he's just standing there, MENACINGLY!' - lemmy

  • @StepBaum
    @StepBaum 2 ปีที่แล้ว +4

    And here I thought the fight would be a problem but alas. Awesome content :) gl on trying to figure it out. Hope you can do it

  • @VaughanXV
    @VaughanXV 2 ปีที่แล้ว +7

    *Sees the life counters at 90*
    Yeah, I think I know what to expect.

  • @galacticstarshine
    @galacticstarshine 2 ปีที่แล้ว +5

    Honestly thought you wouldn't make it through 1-2. I have total faith in you finding a way to beat this one. Good luck!

  • @gluglo2984
    @gluglo2984 2 ปีที่แล้ว +4

    I just can't wait to see what you do for the water level

  • @cameronzeferino6938
    @cameronzeferino6938 2 ปีที่แล้ว +4

    That was the coolest move ever in a jumpless run

  • @DualThings
    @DualThings 2 ปีที่แล้ว +2

    when I said this was my new favorite anime, I really wasn't kidding

  • @slitherdasnakeyt
    @slitherdasnakeyt 2 ปีที่แล้ว +2

    Yoad & Boad - Double Toad Trouble

  • @ionic7777
    @ionic7777 2 ปีที่แล้ว +88

    the fact you cant use cannons sounds very problematic in the foreseeable future. I guess that means you are forced to take the long route

    • @v0lza
      @v0lza 2 ปีที่แล้ว +14

      Luckily Adeal has found strategies for other cannons in the game, just not 1-cannon.

    • @ionic7777
      @ionic7777 2 ปีที่แล้ว +5

      @@v0lza oh i thought the layout was the same for all of them, i guess i don't know as much about the game as i thought.

    • @doge9347
      @doge9347 2 ปีที่แล้ว +2

      @@ionic7777 I’m pretty sure the ds version cannon layouts are all the same, not sure about the wii version tho

    • @thatoneguy9582
      @thatoneguy9582 2 ปีที่แล้ว +5

      @@v0lza
      -your profile pic strikes fear into my heart-

  • @pikmin_79
    @pikmin_79 2 ปีที่แล้ว +205

    There are 89 exits in this game (4 have been found already) and Adeal makes one of these TAS videos each week
    This means that there are only 595 more days of this series, which means that we will be getting weekly videos from Adeal for almost *1.6 years*
    Have fun making all the videos Adeal! :D👍

    • @adealtas
      @adealtas  2 ปีที่แล้ว +146

      I doubt I'll keep this rhythm for this long, but it's fun to try

    • @pikmin_79
      @pikmin_79 2 ปีที่แล้ว +89

      @@adealtas Yeah, no pressure. Make these videos whenever its fits your time. Nobody wants you getting overworked from making youtube videos :]

  • @NateTheOhioan
    @NateTheOhioan 2 ปีที่แล้ว +8

    After the group of four recently discovered their jumpless infinite lives trick, they finally had enough confidence to take on what at that point was sure to be the most daunting task in their journey so far.

  • @lafusion6695
    @lafusion6695 2 ปีที่แล้ว +2

    It was obvious that not every level was going to be possible, the boss battle was funny tho.
    Boss: *Trying to oof Mario, Luigi, Boad and Yoad*
    They: Hehe stack go boing boing

  • @RealTal.
    @RealTal. 2 ปีที่แล้ว +3

    its too bad this one wasnt possible but i am still really interested in this series

  • @chickennugget6684
    @chickennugget6684 2 ปีที่แล้ว +2

    didn't even know there was a blind spot in the koopaling fights, cool.

  • @fis001r
    @fis001r 2 ปีที่แล้ว +15

    How is he beating Larry? He's just standing there, menacingly!

    • @alexanderglex4600
      @alexanderglex4600 ปีที่แล้ว

      He uses the forbidden arts of snapping his neck with his hands which are in fact not his legs

  • @andromedaphoenix
    @andromedaphoenix 2 ปีที่แล้ว +4

    I KNEW it was going to be that part that caused problems.

  • @essapedtom9202
    @essapedtom9202 2 ปีที่แล้ว +4

    5:31 that is so sad ! T.T
    But the rest of this level is incredible !!!!!!
    You are doing the impossible!

  • @RoyAwesomeR
    @RoyAwesomeR 2 ปีที่แล้ว +3

    i have so much faith in you

  • @thewindwakinghero7423
    @thewindwakinghero7423 2 ปีที่แล้ว +1

    Boad and Luigi accepted their death quickly, mario stared death in the face to let it know he wasn't afraid.

  • @jacobgoddard9688
    @jacobgoddard9688 ปีที่แล้ว +1

    That ending was so suspenseful

  • @100_a_bad_idea5
    @100_a_bad_idea5 2 ปีที่แล้ว +3

    We lost....
    But as soldiers of a unforgettable quest do we give up?! NO! We shall fight even though we have taken a mighty damage. Our legs may be shattered from such a sharp landing, but yet we march on!
    IF YOU MUST JUMP, THEN DO SO WITH HONOR! DWELL NOT IN YOUR PITTY!

  • @Dark_Peace
    @Dark_Peace 2 ปีที่แล้ว +2

    4 nations lived in harmony :
    The Watoad, the Toads, the Woads and the Foads. But all changed when the Foad nation attacked.

  • @odog7406
    @odog7406 2 ปีที่แล้ว +2

    The super ground pound makes yellow Toads go up?!?!?!

  • @La-od3ei
    @La-od3ei 2 ปีที่แล้ว +2

    Oh no! Good luck on Morton first castle!

  • @archivewarrior8535
    @archivewarrior8535 2 ปีที่แล้ว +1

    I don’t know why, but I find the 4x sped-up music incredibly funny

  • @DedicatedCaffeineUser
    @DedicatedCaffeineUser 2 ปีที่แล้ว +3

    Well guys, looks like we’re finally out of the territory where a level can be done with only 5 lives per player

  • @cheddartaco
    @cheddartaco 2 ปีที่แล้ว +2

    i love how the slow, menacing music briefly becomes clown music at times

  • @AstorEzequiel
    @AstorEzequiel ปีที่แล้ว +3

    5:39
    After Bload used the forbidden technique, Yoad died of sudden disappointment.

  • @Pyro03333
    @Pyro03333 ปีที่แล้ว +1

    That is the most interesting Larry boss I've ever seen

  • @theepiccarrot7
    @theepiccarrot7 ปีที่แล้ว +3

    you should put [outdated] in the title and put the link to the success vid in the desc!!!!
    absolutely legendary!!!

  • @Rsam005
    @Rsam005 ปีที่แล้ว +3

    I like to think of this as an anime for somewhat reason

  • @teedeegremlin
    @teedeegremlin ปีที่แล้ว +1

    makes sense that it'd be hard to do a vertical level in a true jumpless setting, yet holy shit

  • @Shine_MK8
    @Shine_MK8 2 ปีที่แล้ว +9

    Imagine the Final Boss without jumping

  • @linguine4500
    @linguine4500 2 ปีที่แล้ว +2

    5:40 I felt that, like that actually hurt to watch
    Your have to do what you have to do but still, ouch

  • @doggo7078
    @doggo7078 2 ปีที่แล้ว +1

    Ideas:
    - To save TIME:
    You would take less time waiting for the bubbles if more bubbles were on the screen, which would make it more likely that 1 of them comes near you.
    Have you considered that you can make a bubble explode and, while the character is being freed and jumping upwards, you can make the second bubble explode with the first freed character? For example, if you do just that, you could skip the first blue platform located right before the section that requires a jump. You would jump all the way to the second blue platform. But maybe, manipulating it all is a time loss. Do bubbles behave the same, even after resetting your save states, no matter what you press or do? Is the bubble RNG set in stone from the moment you enter the level?
    - To skip the A Press:
    I don't really know. If you could have 2 characters inside a bubble, that section would be doable with the method that I suggested to save time. But 2 bubbles can't get there
    If there was a Coin there, you could reach the checkpoint, kill 2 Toads until they have 0 lifes, then leave the level, come back to the same checkpoint, pick up 1 coin, give 1 life back to the Toads, and make them bounce of a bubble in the way I have described before. But there's no way to get a new life there, unless there was a hidden block or something

    • @adealtas
      @adealtas  2 ปีที่แล้ว

      The second idea doesn't work because if you have a character with 0 lives they get back to 5 as soon as you exit the level

    • @doggo7078
      @doggo7078 2 ปีที่แล้ว

      @@adealtas oh well, I'm glad at least 1 of them was useful!!

  • @alexanderglex4600
    @alexanderglex4600 ปีที่แล้ว

    This series is making me realize how good the sped up version of Mario music is lol

  • @giulioceresini1435
    @giulioceresini1435 2 ปีที่แล้ว +2

    I will name my children Yoad and Boad

  • @hjack6463
    @hjack6463 2 ปีที่แล้ว +2

    Yoad was too good for this world

  • @FormerlyChainChompBraden
    @FormerlyChainChompBraden 2 ปีที่แล้ว +1

    This was much more entertaining than the other episodes. Much more interesting tech here. I still think this series would be 100x more interesting if you could pick players up and throw them and shake the damn bubbles. But incredible work nonetheless.

    • @eugenekrabs141
      @eugenekrabs141 2 ปีที่แล้ว

      there are already videos about beating the game with no jumps allowing picking up players and moving bubbles i think

    • @FormerlyChainChompBraden
      @FormerlyChainChompBraden 2 ปีที่แล้ว

      @@eugenekrabs141 tas videos? do you have a link?

  • @ugandianos_
    @ugandianos_ 2 ปีที่แล้ว +3

    0:58 who else was screaming at boad to run

  • @eggsnham.
    @eggsnham. 2 ปีที่แล้ว +4

    I really thought infinite lives could make any level very doable but it seems I was wrong :P
    I hope you find a way past this one!

  • @Steam-D
    @Steam-D 2 ปีที่แล้ว +2

    Amazing series, with so much more to go. 1-4 will probably be half a mess. Right of the bat you start on a flat plane with 2 goombas on your way. Then the entire underwater stage itself. You may as well piss ice on the fish, it's the only way to gain decent height underwater without jumping.
    I am unsure if you can actually start being big (invisivility frames), if so, then the first part is done. The cannon to world 5 doesn't do much sense either because 5-tower exists.

  • @HaruhiSuzumiya
    @HaruhiSuzumiya 2 ปีที่แล้ว +4

    I love watching these

  • @Scalynko
    @Scalynko 2 ปีที่แล้ว +2

    5:27 the crouching lmao

  • @JediSteve-J3-
    @JediSteve-J3- 2 ปีที่แล้ว +5

    Boad was not permitted to use size enhancing items.

  • @4nt0s
    @4nt0s 2 ปีที่แล้ว +2

    Blue toad really sacrificed himself for that mushroom

  • @Unaakite21
    @Unaakite21 2 ปีที่แล้ว +8

    Wow I'm actually quite surpirised there was only one part that wasn't doable

  • @NateTheOhioan
    @NateTheOhioan 2 ปีที่แล้ว +3

    5:30
    Top 10 saddest anime deaths:
    *True jumpless NSMBW*

  • @supermariointokyo_yt
    @supermariointokyo_yt 2 หลายเดือนก่อน +1

    05:26 the way they crouch at the same time

  • @choboy46
    @choboy46 2 ปีที่แล้ว +1

    9:07 Huh, Mario managed to stomp on Larry without leaving the ground.

  • @phoenixsenju8984
    @phoenixsenju8984 2 ปีที่แล้ว +3

    This series is so cool can’t wait until the next level

  • @beforredawn
    @beforredawn 2 ปีที่แล้ว +4

    Its always worth waiting a week just for a new amazing video to come out

  • @Firefly256
    @Firefly256 2 ปีที่แล้ว +3

    I knew about the ground pound but I didn’t know the simul gp!

  • @Boboftime69696
    @Boboftime69696 2 ปีที่แล้ว +1

    YESSSSS my new favorite series is back!!

  • @Crissley10
    @Crissley10 2 ปีที่แล้ว +4

    00:26 audio jumpscare

  • @Player-df7ny
    @Player-df7ny 2 ปีที่แล้ว +3

    I think he can manage it, but even if he can't, he can keep going with the run, doing every other possible level.

  • @flow1194
    @flow1194 2 ปีที่แล้ว +2

    i love this. it's the best thing I'll see today

  • @dilpickle1820
    @dilpickle1820 2 ปีที่แล้ว +1

    This has gone from jumpless to minimalist

  • @xiutecuhtli15
    @xiutecuhtli15 2 ปีที่แล้ว +3

    Is it me, or does the timer pause while a player dies? That could be useful but i dont know, it might not be easy to die and revive and die again.

    • @CompilationGumba
      @CompilationGumba 2 ปีที่แล้ว +1

      Everything pauses when someone dies, which means it isn't really useful

  • @thedeathofspys7147
    @thedeathofspys7147 2 ปีที่แล้ว +3

    I Feel like Some levels may have issues coming later, If you want the secret exit at 8, The flaming hot bone coaster Will either be impossible or In a sense Very difficult. Then also at the end of the game The final level at the last part where bowser is chasing you down, It has very much fast paced platforming so I think if you really want to try this run further, These 2 levels will be hard points.

  • @SickVoid
    @SickVoid 2 ปีที่แล้ว +2

    Unofficial minimum Jump Counter: 1
    This is counting the occasions where jumping is necessary, not the actual jumps since it's hard to estimate how many jumps it would actually take to clear the obstacle.

  • @Supercar2009YT
    @Supercar2009YT 2 ปีที่แล้ว

    i like how there was 6 seconds left at the end.

  • @Fintogy
    @Fintogy 2 ปีที่แล้ว +2

    Loving it so far!

  • @jelly-butter
    @jelly-butter ปีที่แล้ว +1

    2:00 how mario got in between the dry bones was strange

  • @mundodacrianca2147
    @mundodacrianca2147 2 ปีที่แล้ว +2

    Idea: Make a triple stack by using a player on the platform below to get back up, bubble it and wait for it to float near you then bounce all of them at the same time, if you are really close to it do a ground pound. Make sure the player has a mushroom from previous parts of the level so you can get back up

  • @joremOP
    @joremOP 2 ปีที่แล้ว +1

    this series is godly and you're a legend

  • @martingarcia5026
    @martingarcia5026 2 ปีที่แล้ว +1

    I hope you find a way to pass that cursed part, thank you for your hard work 🙏

  • @ExKalowbar
    @ExKalowbar 2 ปีที่แล้ว +2

    I love this series and the effort is insane. I can't wait for what else is to come

  • @supermario6387
    @supermario6387 2 ปีที่แล้ว

    Don’t worry the run is still alive, we have 1-Cannon

    • @eugenekrabs141
      @eugenekrabs141 2 ปีที่แล้ว +1

      he cant use it because he needs to jump to get in it

    • @supermario6387
      @supermario6387 2 ปีที่แล้ว

      @@eugenekrabs141 Shiiiiiii-

  • @CTLEB2008
    @CTLEB2008 3 หลายเดือนก่อน +1

    7:48 Do you like that Mario gets out of the bubble, the moment where the hurry up noise played?

  • @unquestionableexistance8704
    @unquestionableexistance8704 2 ปีที่แล้ว +1

    Unfortunate
    Maybe there could be some alternative way or a glitch but right now seems hopeless
    Good luck on the other tower levels btw

  • @alexanderglex4600
    @alexanderglex4600 ปีที่แล้ว +3

    Feels good to say this video didn't age well

  • @justbeanss
    @justbeanss 2 ปีที่แล้ว +1

    This is great, but I would LOVE a voiceover!