The past, present, and future of Interactive fiction

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  • เผยแพร่เมื่อ 14 ม.ค. 2025

ความคิดเห็น • 74

  • @devilofether6185
    @devilofether6185 ปีที่แล้ว +20

    One thing I would like to see from these tools is the ability to make UI elements, it would be nice to have a character sheet that is easy to access and modify

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว +8

      Right now, your best bet for that is probably Inky into Unity, but I appreciate that isn't ideal. I have a long list of new tools to try, so maybe I will end up finding what you're also looking for.

    • @sen7826
      @sen7826 10 หลายเดือนก่อน

      ​@@ChrisChinchillaWatch what would you think of a simple Java Swing app (because I assume there shouldn't be any complex or advanced graphics)?
      I am making text game right now from scratch, with plain Java. It's going to be a CLI program that runs just on the terminal or command prompt. But if I had to use UI elements the simplest thing for me to implement would be Swing.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  10 หลายเดือนก่อน +1

      @@sen7826 You can build interactive fiction anyway you want really, and some of the early ones would hae been coded from scratch. You just might like to try one of the tools mentioned to plan the script and story etc.

  • @jenmoss6306
    @jenmoss6306 ปีที่แล้ว +10

    I teach Creative Writing for New Media and found this roundup of games and tools really useful.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว

      Great to hear, thank you! There should be some follow up videos soon.

  • @langolier9
    @langolier9 19 วันที่ผ่านมา

    Interactive fiction database I’ve never heard of such a thing but now that you told me, I’m gonna check it out and thank you for the ideas that I got by watching your video

  • @rlopez8630
    @rlopez8630 7 หลายเดือนก่อน +2

    i was in 7th grade when i played Zork the first time back in '82. It might seem frustrating no to play now, but we were all enthralled at what seemed like a game where you could do anything you wanted

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  7 หลายเดือนก่อน

      Certainly! I grew up more on early Sega games and even playing them again recently, what seemed amazing then now felt… a little old.

  • @johnpreston7744
    @johnpreston7744 8 หลายเดือนก่อน +1

    Love the video! Been researching this because I’ve been working on a fully analogue interactive fiction RPG and hadn’t found any until now. Pretty much everything modern seems to be digital to some extent. I’ll have to check out the Lone Wolf series because it looks a lot like what I’ve been making!

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  8 หลายเดือนก่อน

      Nice! They’ve all been republished and they’re even making new ones now. It was more popular in Europe but so much deeper and darker than fighting fantasy etc. hoping to make some of my own soon™️ too

  • @oleole4340
    @oleole4340 หลายเดือนก่อน

    Enjoyed the video a lot! Thnks for all the effort you did researching

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  หลายเดือนก่อน

      Thanks! I keep promising a follow up soon, and it will happen 😁

  • @andrebernhardt9716
    @andrebernhardt9716 2 ปีที่แล้ว +3

    Awesome introduction to IF, subscribed!

  • @philliphessel6788
    @philliphessel6788 9 หลายเดือนก่อน +3

    The paper format actually originated with the Tunnels & Trolls solos, starting with _Buffalo Castle_ in 1976.
    The limitations of that medium relative to digital programs were less significant when personal computers were more expensive, less powerful and less portable.
    “Not strictly interactive fiction but kind of” seems a bizarre way to speak of the medium to which the IF term was first applied, and in reference to which it finds most common usage.
    Colossal Cave Adventure debuted on minicomputer systems, and (broken up into three parts) as Zork for micros was the foundation for Infocom’s IF enterprise.
    The abbreviated title Adventure (used for the Scott Adams products with a less sophisticated parser) gave rise to the basically synonymous genre name for computer IF - “adventure games” - which outlived the commercial viability of the text-oriented form.
    That form is the focus of the annual Interactive Fiction Competition, which has featured among other significant works some to which peculiarities of the medium itself (and sometimes subverting conventions) are important artistic elements.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  9 หลายเดือนก่อน

      Yes, that is true. I actually even own a copy of a reprint of the Tunnels and Trolls book with one of the solo adventures.
      I guess I meant more than to outsiders (which I get the impression you're not); they think of interactive fiction in the digital form. Also, to be honest, filming and showing books on video is hard!
      But as someone who is currently rereading the Lone Wolf books and as this video has been popular, a roundup of originally physical examples could be interesting… So would how people actually made and made them, though I guess the tools would be less consistent.
      Personally, I am also more likely to make a more traditional print-based one as it requires less technical ability.

  • @siberiatrekking
    @siberiatrekking 2 หลายเดือนก่อน

    Thanks! Interesting story of development Interactive fiction. I'll take a look at some tools.

  • @djrmarketing598
    @djrmarketing598 6 หลายเดือนก่อน +1

    ChatGPT 4o (and possibly earlier ones) can actually create copy-pasteable Inform 7 code from just a description. I asked it to make a text adventure version of Myst, and it was able to give me a sample game that had the same concept (right from the dock with the misty sea and the boat)... It wasn't complete by any means but it was there. And it can debug its own code if you paste in the Inform compiler errors.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  6 หลายเดือนก่อน

      Oh wow, I’ll have to see how it can cope either way and original idea

  • @new-lviv
    @new-lviv 3 หลายเดือนก่อน +4

    Thinking of creating an interactive novella in Ukrainian, thank you for providing so much helpful information.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  3 หลายเดือนก่อน +2

      Excellent! I was in Lviv last week!

    • @new-lviv
      @new-lviv 3 หลายเดือนก่อน

      ​@@ChrisChinchillaWatch if you passed a "man on the horse" statue, it was not far away from a cafe where our amateur authors group meets.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  3 หลายเดือนก่อน +2

      @@new-lviv not this trip (it arena) but I’ve been there before. Good luck!

  • @FlutterVR
    @FlutterVR ปีที่แล้ว +1

    Awesome video! I'm working on a narrative VR game and researching IF because I'm not sure what approach to take. This overview was great and brought back a lot of memories too.

  • @MichaelCoorlim
    @MichaelCoorlim 4 หลายเดือนก่อน +1

    I've used Ink in a few projects in Godot and Unity, but it'll also output directly to HTML5 if you're not doing anything fancier with it. And yes, I did the planning in Atricy, but only for mapping out the branching story.
    With Twine, I prefer to use Tweego and text files instead of the visual IDE.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  4 หลายเดือนก่อน +2

      Ah cool, not heard of tweego, I’ll add to the list. Been trying to get to godot slowly

    • @steadicamwalker
      @steadicamwalker 3 หลายเดือนก่อน

      Pls tell me how to upload to html directly

  • @MichaelCoorlim
    @MichaelCoorlim 4 หลายเดือนก่อน +1

    I've used both Inform and TADS, and I generally preferred TADS - which sadly hasn't seen an update since the TADS light library was released a decade ago.

  • @PostcardsFromJapan
    @PostcardsFromJapan 11 หลายเดือนก่อน

    Very interesting information! Thanks for introducing those tools.

  • @OlliePer
    @OlliePer ปีที่แล้ว

    Brilliant overview and video Chris. I'll be in touch!

  • @vojdie
    @vojdie 10 หลายเดือนก่อน

    Thank you very much, this tour was highly informative ❤

  • @juliangrantproductio
    @juliangrantproductio ปีที่แล้ว +1

    Great overview. Very enjoyable.

  • @MichaelCoorlim
    @MichaelCoorlim 4 หลายเดือนก่อน +1

    Bandersnatch - made as part of Black Mirror for Netflix - was very successful, they just made the mistake of using "Choose Your Own Adventure" in their marketing, which as we know is trade dress. The legal issues are largely why they haven't repeated the process.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  4 หลายเดือนก่อน

      Ahh, ok, good to hear, I just assumed financial reasons

    • @hapticfabric5925
      @hapticfabric5925 3 หลายเดือนก่อน +1

      I thought it was a really cool example of using some non-narrative choices for colour (that don't create branches, but for example select an LP which becomes part of the soundtrack) and increasing the sensation of more complexity than the actual narrative exhibited.

  • @collinvisser7108
    @collinvisser7108 ปีที่แล้ว

    Neat video - Where is the Future part 17:18 start with publish 18:20 is why. If you can give me a time stamp please.
    I did like the idea of making a talking Interactive fiction - that does sound very cool.
    thx

  • @sarahm6130
    @sarahm6130 6 หลายเดือนก่อน +1

    Hi! you quickly mentionned interactive audio fictions and I would love to learn som emore, I have been searching but I can't find any, do you have other places/titles to look for? Otherwise thank you very much for the video, it's so good and well made!!

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  6 หลายเดือนก่อน +1

      Thanks! It seemed to be something more popular a few years ago when voice assistants came out, but even when I made the video a lot looked dead. The new wave of ai tools might mean there’s a resurgence. So I’ll take a look and try to make a new video!

    • @sarahm6130
      @sarahm6130 6 หลายเดือนก่อน

      @@ChrisChinchillaWatch thanks so much!! You gained a subscriber ✨

  • @uziao
    @uziao ปีที่แล้ว +1

    thank you from Brasil

  • @devonguinn1890
    @devonguinn1890 ปีที่แล้ว +1

    Fantastic video!

  • @carnivorous_vegan
    @carnivorous_vegan ปีที่แล้ว

    Very well made, valuably educational video

  • @javiercabrerabooks
    @javiercabrerabooks ปีที่แล้ว

    CYPHER: Cyberpunk Text Adventure Game needs some love here.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว

      I'm going to try and get back into game reviews in 2024, so noted!

  • @jan_Wilo
    @jan_Wilo ปีที่แล้ว +2

    id like to mention markiplier's "a heist with markiplier" and "in space with markiplier" here on youtube!

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว

      Are they games or videos, or?

    • @jan_Wilo
      @jan_Wilo ปีที่แล้ว +1

      @@ChrisChinchillaWatch videos kinda like the movies with options

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว

      @@jan_Wilo Ahh, OK, thanks, will take a look :)

  • @lesath7883
    @lesath7883 ปีที่แล้ว

    Nice. Very nice.
    Thank you.

  • @gilglim_1904
    @gilglim_1904 หลายเดือนก่อน

    I am curious. Why you didn't mention RenPy. The most obvious interactive fiction tool .

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  หลายเดือนก่อน

      I’ve never heard of it until this comment ;) not everything is always as obvious as people think, but it’s on the list now

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  หลายเดือนก่อน

      And after first look it looks like it’s for a certain style of games that aren’t my thing, but I’ll take a look

    • @gilglim_1904
      @gilglim_1904 หลายเดือนก่อน

      @@ChrisChinchillaWatch You choose your own artwork and backgrounds. RenPy can make any Interactive Fiction of any style. It's free and as capable or more than Twine. People build full immersive games in RenPy.

  • @FabioBittar
    @FabioBittar ปีที่แล้ว +2

    Why did you ignore Adventuron? It's imho the best one out there.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว +1

      Not ignored, never heard of until you mentioned it now. Will add it to the list.

  • @GabrielCsanalosi786
    @GabrielCsanalosi786 ปีที่แล้ว +1

    Have you looked into Dungeons AI's platform for creating generative AI text based games?

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว +1

      Do you mean AI dungeon as that's in the video, but maybe it's something else with a similar name. Yo might have noticed that i started a new video series, and AI-generated games will be on the list for that too.

    • @GabrielCsanalosi786
      @GabrielCsanalosi786 ปีที่แล้ว

      @@ChrisChinchillaWatch Yes, I misspoke. They have a beta platform called Voyage that looks interesting.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว

      @@GabrielCsanalosi786 Cool, will take a look

  • @Eva-km5ng
    @Eva-km5ng 7 หลายเดือนก่อน

    "Depression Quest is famous for other reasons which I won't go into here" 💀💀💀

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  7 หลายเดือนก่อน

      Well, yes…………… it was probably just best left alone in this video

  • @rwetmore
    @rwetmore ปีที่แล้ว

    Kinda curious why my comment was deleted. Not angry, just curious. Oh, well. 🙂

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว

      I don't normally delete comments, so I don't think it was me, and I'm not sure the Google mother ship will ever tell you... Sorry!

    • @rwetmore
      @rwetmore ปีที่แล้ว +2

      @@ChrisChinchillaWatch It was just a message chastising you a bit for not including Ren'Py in your tools list for creating interactive fiction. It's the fifth most prevalent format for games released on Steam, for example. It's a scripting environment simple enough to get started right away, but can get as detailed as you want since you can drop directly into Python when needed. Perhaps it was deleted because I included the URL for the Ren'Py site? Anyway, that's it.

    • @ChrisChinchillaWatch
      @ChrisChinchillaWatch  ปีที่แล้ว +1

      @@rwetmore Maybe your chastising was too harsh ;) I have never seen the comment or heard of the tool, but have some follow up videos on the list, so I'll add it!

  • @vinceboston7451
    @vinceboston7451 ปีที่แล้ว

    Did you say "ec-cetra ec-cetra"??? It's ET-cetera. From the Latin et meaning "and". (Ex: Et tu Brute?) The Queen is rolling in Her grave. Such bad English.