people asking Nintendo to take down Pocket pair are just stupid. like they are just annoyed at Game Freak for not putting out a good Pokémon game. the comment he put out is basically a pre statement because everyone will say "oh but that's just copying" its like no, you don't have to remake the wheel. I am glad for Pocket pair really, shown us that lots of genres just sit and don't bother doing anything. like Ark and Pokémon for example, who really need to do something different. for Ark, the released into EA the same game ASA, Again, and its doing terribly because they are just adding skin and feature packs instead of fixing bugs from 7 years ago. and Pokémon made Arceus, that was way worse state than Pal world at launch, for a company the size of Nintendo that's embarrassing. but honestly its funny that anyone who doesn't like a game calls it a copy of another game. Inspiration isn't bad but people turning it on the Developers if they don't like them. I mean hollow knight took loads of inspiration from Metroid Vania, paper Mario, souls games. Hollow knight is not original in its Ideas, its just unique and how the ideas are woven together, I mean look at Pal world the experience is completely different to both Pokémon and Ark. and Nintendo "Can" innovate, because they are a huge studio and can spend money on new ideas that a lot of the time wont even be used. smaller studios like Pocket pair can Innovate sure, but if it fails that's the whole team gone basically. but a quote from a TH-camr "fireb0rn" on the "copycats" of HK, "Don't Disparage Developers from borrowing Ideas, Art styles or mechanics, as this is how your favourite games were made. And hollow Knight is no Exception to that." he did a really good video called "Stop calling Metroid Vania games "Hollow Knight rip offs"" and a lot of the points are well laid out that a new game that borrow inspiration from your favourite games, might be a good game for you to play... if not then don't buy it, and stop being rabid and attacking the Devs over it.
That's so asinine to call other Metroidvania games an HK rip off. Where do they think the name Metroidvania came from? The Metroid and Castlevania franchises. Like people just can't do simple research before spewing nonsense online.
Hollow Knight in visuals, Dead Cells in general gameplay. I guess HK is so big that people are ignoring the other game, despite it having 10 million-plus copies sold 💀
Honestly, looking at the whole situation without too much interest, it just looks like these guys saw a game they liked and then built a new game branched off from it. It's quite clear that they've taken a lot of inspiration from their sources, but at the same time it's also very clear that these games are very different in a ton of aspects.
I wonder if they got inspiration from Sundered. It's a metroidvania that plays like a rogue-like, even has procedurally generated maps everytime you die. That level up tree I saw made me immediately think of Sundered
that was pretty much my opinion after watching the trailer once. yeah, the background scriptures are clearly ripped off, as well as the feel of Queen's Gardens and more generally the green bushes, but they have shown way enough original content for people to understand it's not a clone. also i learnt about this game with your video lol.
Certain aspects are clearly inspired by Hollow Knight but saying it's copying seems pretty farfetched. Looks like more of a typical fantasy setting and no more of a copy than Constance or Crowsong for example
I think the biggest problem is the company record and their CEO. He has already gone on record saying that he finds ok to use others ideas if that will make him work. And for the record part, just look at palworld
How is that a problem? He is saying that he sees nothing wrong with being inspired by games and also wanting to follow trends if it wasn't poorly translated. Its not a case of saying its okay to copy paste ideas of others and present it as your own it smoreso like if you like this thing you shouldn't be ashamed of making a game similar to said thing even if its just in artstyle. Thats how i interpret it and again thats not a bad thing at all. There is no originality in most games nowadays anyways. @@henriquemedranosilva7142
The dev basically imitating popular games (probably because they also play it) but adding their own unique perspective. It's like fan games, which veer dangerously close to plagiarism
I always give similar games a chance to explain themselves, but it looks almost identical, the parry/attack, the foreground and background art, the thin fog, even the symbols are similar. Not to mention it's the same people that made Palworld Ok that was interesting, I think I'm on both sides now, we shall wait for more info about the situation.
Yeah I think it’s clear that the palworld devs specifically aim for duplicating specific game identities, not just taking inspiration from them. Regardless of whether or not they are aiming for “parody” or whatever, they definitely are a copycat game company. That + the devs being pro NFT and AI makes me turn away from anything they do
@@JuneTreeDraws You overlooked that the gameplay of Never Grave is NOTHING like hollow knight. Not even similar, its a rouguelite, very different from hollow knight. From the demo it is obvious that the game took inspiration from dead cells and not HK ( Idk why Cadaea did not mention that ), even the combat, enemies, magic and movement feel very different. The only similarity between this game and HK is the artstyle. But it is quite comon for two games to have similar art. And still, the differences between NG art and HK art are obvious. Having played the demo I can say that the game is clearly NOT a copy of hollow knight and did NOT steal from HK. Similar artstyle doesnt make game a ripoff or copy.
@pavelmatusu4457 It does not matter, the devs clearly made the game resemble Hollow Knight on purpose for publicity sake. There is no other reason they would make the games look and sound so identical
@@noobking2335 It has sold millions of copies an has a huge fanbase... Everyone in that fanbase is more likely to know about a new clone of hk than a new original game
Why does it always have to be the assumption that these developers see the success of one game and “want part of that success for themselves”? Why can’t it ever be the possibility that maybe the devs really enjoyed playing the game or just that style of game and wanted to make something like it with a different twist because it was enjoyable for them? Hell maybe they really just liked the art style and setting itself and wanted to use that as well. I don’t have a crystal ball that discerns everyone’s intentions and it concerns me when so many people act like they do. I’ve never played Hollow Knight and have only watched a few videos of it before so I don’t have any skin in this debate specifically but from all the Palworld drama it’s interesting to see how quickly people are to damn an entire company. Not every developer that makes a game, that on the surface appears to be heavily inspired by another, with the intention of ripping the fame and hard work put into an original game by its developers. I’d be ignorant to say it doesn’t happen, and quite frequently as well, but we’re quick to nail everyone to that cross of dishonesty.
It’s more of a popular game soup. They add enough aspects of other games and put their own spin on it to the point where it kinda becomes its own thing.
I mean with stuff like crowsworn and Deviator which deviator looks too much like HK i don't mind this really. We need new cool ideas for the indie scene like Nevergrave imo. Also it has a demo already? This looked really good when i saw the trailer which was last week. I think clones of games are whats saving gaming slowly. Adam Millard has a video on gameclones thats wonderful. Games always evolve with the start of clones based off history alone like the "SF clones", "Doom Clones", and currently "smash clones" as well as "pokemon clones" not to mention the lies of p drama where it was labeled as a "bloodborne clone". Also its kinda smart the early access thing pocketpair is pulling which palworld has been worked on for years now not to mention they aren't putting all their eggs in one basket banking one game to make them bank so if one fails another one might not. Not to mention all their EA games have been getting updates that adress concerns and issues of the games the playerbase experiences from what i have seen so its not some low effort and apathetic cash grab strategy either. For such an insanely small budget Pocketpair is making better games than a majority of the games industry nowadays that get too focused on how to scam consumers more.
In regards to Palworld i don't think the designs are stealing. Definitely inspired, but not the same. From what I've seen of Never Grave it seems to be a similar case. The vibe i get from a lot of their games is that the devs played or saw a game they liked and wanted to make something similar and combined a lot of different concepts.
I was watching you on TikTok as background while I work because your videos were interesting and you have a great way of presenting it that I can both listen to the video and focus on my work. Always bugged me that the tiktoks were short and I had to constantly scroll to the next. ...what I'm saying is I just found you have a TH-cam channel with longer videos.....
@@Cadaea Pocket pair has a trackrecord of being FAR above better than the original in the Fun department while giving the barbones story to get to the game son the YT Parasite Channels cant really keep reusing their games as a content factory like Hollow knight fans did.
I believe a pocketpair dev (likely the CEO) has gone on record saying they like to take inspiration from all their favorite games. Which I take to mean is that's just their MO, that they look at other games when developing something and see what they can lift and use in their own. It makes their games feel very derivative of lots of other things, but it's not necessarily a bad thing. What I have heard of Pal World is that it's a well built game, and so in the case they have not stolen pokemon's actual art, the worst I'd condemn the game for is unoriginal creatures designs (not outright stolen but still just bland mimicry) and how the "satire" lands and affects the game's overall tone. As for Nevergrave, I actually wishlisted it prior to knowing it was made by Pocketpair, and like you said it has a lot of mechanical destinctions. Edit: The quote I was thinking of was actually from the craftopia steam description, which I learned of via this video: th-cam.com/video/mYBN5Er8qOs/w-d-xo.htmlsi=bfOHsL21DmoHaWru
Just like Palworld isn't the only game that "copies" Pokémon, this isn't the only game that egregiously "copies" Hollow Knight. People really got it out for Pocketpair
But recently showed a trailer for another game similar to Hollow Knight, and this is "Deviator". No, seriously, look at this! If Never Give somehow stands out for its original tricks, then this game is a complete carbon copy. Cadeau, will there be a video on it?
I think mechanic wise Never Grave is more of dead cells than hollow knight. The HK resemblance is there but both games are there equally. And other aspects.
Having a company that takes ideas from a lot of different games and put them in a single well built game, it's freaking awesome, it's the dream of every single gamer to have some mechanics form a game put in another one and they do this, obviously not every single company should do this.
I agree! None of us are calling it original but having good parts from a bunch of popular games IS appealing. Besides, it's nowhere near as clone-like as Deviator...
It's like fangames, but kinda dangerously close to direct copy/ plagiarism. I do hope the dev can make their own distinct/ original style. Like Undertale for example. Which while basically homage to Earthbound, Touhou games, and other classic retro games, it has its own unique theme
👏👏 I normally have something negative to say about all your videos… HOWEVER you highlighted something I was curious about and I actually agree with everything you said.. I tip my hat to you mam 🎩
I swear this company is starting to feel like The Asylum but for games instead of movies. Their games only exist because they look like something else more notable.
Remember when Hollow Knight was copied Ori and the Blind Forest? Theres always calls of games, or any other media being __ clone/rip off. On the other hand, that quote from the ceo is suspicious as hell, especially when they're being accused of copying other games. Keep in mind that the article may have been poorly translated so it might not have the best wording/context.
Ngl its quite painful watching you fail that 16:25 jump again and again. There is something really anoying about seeing someone fail repeatedly without success in the end
@@Cadaea Hmmm, I tried downloading the game and it runs just fine on my pc (capped at 60 fps with 65% gpu consumtion). But only in 1080p, If I increase the resolution to 4K it runs like crap with +/- 20 FPS. And my pc is not very strong, my gpu is 7yo. ( I do not expect your pc to be worse than mine) For a 2d game this kind of performance is quite bad, I would expect around 350 fps in 1080p and around 80 in 4K. But if it being early access is taken into consideration it is acceptable. (Funnily enough a much more graphicly advanced game like sea of thieves on max settings runs better than this on my pc)
All i am seeing is every game they make has some features or design choices that are directly ripped out("heavily inspired") other games, and then that all their games will be abandoned and left in Alpha or early access states.
I think the simple but obvious answer is, here is a company that takes inspiration beyond simple inspiration and into more direct copying. There’s “being inspired by” like how Mario inspires most platformers, Zelda inspires most open world adventures and Resident Evil inspires most survival horror… then there’s “okay we made our own version of X game in the most literal sense”. One could claim Silent Hill was an RE Clone, but it’s really not, even if it’s inspired by, it takes it in its own direction. Palworld and Never Grave, aren’t just close to their inspirations, they’re almost like fan fiction with a few of the names changed and some additional things. I think Never Grave is perhaps even more obvious but with a much smaller property.
I want to see Pokémon haters/palworld fans and content creators alike trying to defend theft from a 3 people indie studio. But it was good with palworld because tpc makes billions right? Right? 😂
Pokeballs were original called capsules. The games working title was Capsule Monsters, later Pocket Monsters and then Pokemon after Digimon was released. It was called this because Game Freak blatantly stole this concept from Ultraseven. No game is ripping off Pokemon by using capture devices of any kind. That's because it was never their concept to steal in the first place. The Dragon Quest ripoff designs are found in the original Japanese games, not the American ports that were based on the anime. Pocketpair and Game Freak designs are both similar because they both take from anime, mostly Tezuka Productions. Lets stop spreading this misinformation.
This video is about Pocketpair's games, specifically Never Grave, and not where Pokémon got their inspiration. I even mentioned Pokémon wasn't the first to create games with monster catching, etc. There are enough videos on TH-cam that focus on Pokémon. As far as I know, I haven't spread any misinformation in this video and your comment doesn't indicate that I have. Please do not lie about my content in future comments 🙏
Someone who hasn't played the demo of never grave, or dead cells, linked me to this video as "cast iron evidence" that the game is a copy of hollow knight. 16 minutes I will never get back. What you are doing isn't disinfo per se, but it is in the same ballpark.
I'm not convinced you watched the video. It explains the similiarities and differences with Hollow Knight, concluding that the game did take some inspiration but the overall results is its own thing. Deviator is far more suspect in that category (covered that in the next video after this one). If you watched the whole thing and genuinely go to the end thinking I believe it's a carbon copy of Hollow Knight then media literacy truly is dead.
I don’t think it’s a Hollow Knight clone, but it definitely doesn’t have an identity. I mean, the possessing enemies with a hat idea isn’t new - it’s ripped straight out of Mario odyssey.
And mario odyssey ripped it form an N64 game called Space Station Silicon Valley. Last i checked posession is not a copyrighted mechanic or are you so stupid you think any mechanic thats been used before and was used in a big popular game came from said popular game even though its usually been used before that instance? TOTK ultrahand is literally just GMOD but no one calls TOTK a gmod clone.
@@Cadaea no the reach is you trying to interpret it as way worse than what he actually said using terms like "he basically said" no he said what he said and spoke in plain English, you're interpreting it to fit your narrative and making dumb people fall for it, if his words are as bad as they say they are why are you interpreting it, just posting what he said should be enough but you have to explain what he meant in a negative when what he meant is already clear
people asking Nintendo to take down Pocket pair are just stupid. like they are just annoyed at Game Freak for not putting out a good Pokémon game.
the comment he put out is basically a pre statement because everyone will say "oh but that's just copying" its like no, you don't have to remake the wheel.
I am glad for Pocket pair really, shown us that lots of genres just sit and don't bother doing anything. like Ark and Pokémon for example, who really need to do something different. for Ark, the released into EA the same game ASA, Again, and its doing terribly because they are just adding skin and feature packs instead of fixing bugs from 7 years ago. and Pokémon made Arceus, that was way worse state than Pal world at launch, for a company the size of Nintendo that's embarrassing.
but honestly its funny that anyone who doesn't like a game calls it a copy of another game. Inspiration isn't bad but people turning it on the Developers if they don't like them.
I mean hollow knight took loads of inspiration from Metroid Vania, paper Mario, souls games. Hollow knight is not original in its Ideas, its just unique and how the ideas are woven together, I mean look at Pal world the experience is completely different to both Pokémon and Ark.
and Nintendo "Can" innovate, because they are a huge studio and can spend money on new ideas that a lot of the time wont even be used. smaller studios like Pocket pair can Innovate sure, but if it fails that's the whole team gone basically.
but a quote from a TH-camr "fireb0rn" on the "copycats" of HK, "Don't Disparage Developers from borrowing Ideas, Art styles or mechanics, as this is how your favourite games were made. And hollow Knight is no Exception to that." he did a really good video called "Stop calling Metroid Vania games "Hollow Knight rip offs"" and a lot of the points are well laid out that a new game that borrow inspiration from your favourite games, might be a good game for you to play... if not then don't buy it, and stop being rabid and attacking the Devs over it.
That's so asinine to call other Metroidvania games an HK rip off. Where do they think the name Metroidvania came from? The Metroid and Castlevania franchises. Like people just can't do simple research before spewing nonsense online.
Playing the demo it's really clear that the game they most copied is Dead cells, but no one is saying this.
Yes! I see Dead Cells & Cult of the Lamb
I tought the same when playing the demo. The game is not even metroidvania, its just a rouglite, very different from HK.
Hollow Knight in visuals, Dead Cells in general gameplay. I guess HK is so big that people are ignoring the other game, despite it having 10 million-plus copies sold 💀
I few people are, and I agree
Honestly, looking at the whole situation without too much interest, it just looks like these guys saw a game they liked and then built a new game branched off from it.
It's quite clear that they've taken a lot of inspiration from their sources, but at the same time it's also very clear that these games are very different in a ton of aspects.
I wonder if they got inspiration from Sundered. It's a metroidvania that plays like a rogue-like, even has procedurally generated maps everytime you die. That level up tree I saw made me immediately think of Sundered
that was pretty much my opinion after watching the trailer once. yeah, the background scriptures are clearly ripped off, as well as the feel of Queen's Gardens and more generally the green bushes, but they have shown way enough original content for people to understand it's not a clone.
also i learnt about this game with your video lol.
Certain aspects are clearly inspired by Hollow Knight but saying it's copying seems pretty farfetched. Looks like more of a typical fantasy setting and no more of a copy than Constance or Crowsong for example
I think the biggest problem is the company record and their CEO.
He has already gone on record saying that he finds ok to use others ideas if that will make him work.
And for the record part, just look at palworld
How is that a problem? He is saying that he sees nothing wrong with being inspired by games and also wanting to follow trends if it wasn't poorly translated. Its not a case of saying its okay to copy paste ideas of others and present it as your own it smoreso like if you like this thing you shouldn't be ashamed of making a game similar to said thing even if its just in artstyle. Thats how i interpret it and again thats not a bad thing at all. There is no originality in most games nowadays anyways. @@henriquemedranosilva7142
Tbh, from it trailers it seems to draw from hollow knight but then instore very unique stuff, we'll see
The dev basically imitating popular games (probably because they also play it) but adding their own unique perspective. It's like fan games, which veer dangerously close to plagiarism
this game looks so sick, hopefully it comes out
It will come out, this is not silksong lol
Its already had tentative release date of q1 of this year so march - april
I always give similar games a chance to explain themselves, but it looks almost identical, the parry/attack, the foreground and background art, the thin fog, even the symbols are similar. Not to mention it's the same people that made Palworld
Ok that was interesting, I think I'm on both sides now, we shall wait for more info about the situation.
Yeah I think it’s clear that the palworld devs specifically aim for duplicating specific game identities, not just taking inspiration from them. Regardless of whether or not they are aiming for “parody” or whatever, they definitely are a copycat game company. That + the devs being pro NFT and AI makes me turn away from anything they do
@@JuneTreeDraws You overlooked that the gameplay of Never Grave is NOTHING like hollow knight. Not even similar, its a rouguelite, very different from hollow knight. From the demo it is obvious that the game took inspiration from dead cells and not HK ( Idk why Cadaea did not mention that ), even the combat, enemies, magic and movement feel very different.
The only similarity between this game and HK is the artstyle. But it is quite comon for two games to have similar art. And still, the differences between NG art and HK art are obvious.
Having played the demo I can say that the game is clearly NOT a copy of hollow knight and did NOT steal from HK.
Similar artstyle doesnt make game a ripoff or copy.
@pavelmatusu4457 It does not matter, the devs clearly made the game resemble Hollow Knight on purpose for publicity sake. There is no other reason they would make the games look and sound so identical
@@chunkymonkey7983publicity? i dont think hk is as popular as you think..
@@noobking2335 It has sold millions of copies an has a huge fanbase... Everyone in that fanbase is more likely to know about a new clone of hk than a new original game
Why does it always have to be the assumption that these developers see the success of one game and “want part of that success for themselves”? Why can’t it ever be the possibility that maybe the devs really enjoyed playing the game or just that style of game and wanted to make something like it with a different twist because it was enjoyable for them? Hell maybe they really just liked the art style and setting itself and wanted to use that as well.
I don’t have a crystal ball that discerns everyone’s intentions and it concerns me when so many people act like they do. I’ve never played Hollow Knight and have only watched a few videos of it before so I don’t have any skin in this debate specifically but from all the Palworld drama it’s interesting to see how quickly people are to damn an entire company. Not every developer that makes a game, that on the surface appears to be heavily inspired by another, with the intention of ripping the fame and hard work put into an original game by its developers. I’d be ignorant to say it doesn’t happen, and quite frequently as well, but we’re quick to nail everyone to that cross of dishonesty.
Pocket Pair’s design philosophy: let’s make a game that’s like a popular game but add base building
It’s more of a popular game soup. They add enough aspects of other games and put their own spin on it to the point where it kinda becomes its own thing.
honestly a lot dead cells then hollow knight if it is meant to be copying something it is copying dead cells
I mean with stuff like crowsworn and Deviator which deviator looks too much like HK i don't mind this really. We need new cool ideas for the indie scene like Nevergrave imo. Also it has a demo already? This looked really good when i saw the trailer which was last week. I think clones of games are whats saving gaming slowly. Adam Millard has a video on gameclones thats wonderful. Games always evolve with the start of clones based off history alone like the "SF clones", "Doom Clones", and currently "smash clones" as well as "pokemon clones" not to mention the lies of p drama where it was labeled as a "bloodborne clone". Also its kinda smart the early access thing pocketpair is pulling which palworld has been worked on for years now not to mention they aren't putting all their eggs in one basket banking one game to make them bank so if one fails another one might not. Not to mention all their EA games have been getting updates that adress concerns and issues of the games the playerbase experiences from what i have seen so its not some low effort and apathetic cash grab strategy either. For such an insanely small budget Pocketpair is making better games than a majority of the games industry nowadays that get too focused on how to scam consumers more.
In regards to Palworld i don't think the designs are stealing. Definitely inspired, but not the same. From what I've seen of Never Grave it seems to be a similar case. The vibe i get from a lot of their games is that the devs played or saw a game they liked and wanted to make something similar and combined a lot of different concepts.
Hi Cadaea, do you ever plan on uploading part 2 of the Crowsworn Demo? would be a fun watch!
I was watching you on TikTok as background while I work because your videos were interesting and you have a great way of presenting it that I can both listen to the video and focus on my work. Always bugged me that the tiktoks were short and I had to constantly scroll to the next.
...what I'm saying is I just found you have a TH-cam channel with longer videos.....
Aw, thank you 🥺 and welcome!!
The game is not even metroidvania I dont know what the argument is about. Its really similar to Dead Cells not Hollow Knight.
As I was playing it, I was confused about that 😅 they've led with metroidvania but there's not much of that in there
My argument why complain we’re getting more hk like game whist we wait for silksong
I just think it's an interesting topic!
@@Cadaea no no sorry I don’t mean to criticise just something to think about
The pokemon skin for Palworld mod was taken down because it was sold for profit
Great video. You deserve a lot more of views.
I’m not complaining we need more games like hollow knight
The only problem is that they'll never be as good 😭
I’m thinking of maybe playing the old Metroid games while waiting for silksong
@@Cadaea Pocket pair has a trackrecord of being FAR above better than the original in the Fun department while giving the barbones story to get to the game son the YT Parasite Channels cant really keep reusing their games as a content factory like Hollow knight fans did.
@@snintendog I mean.. the game has been fun, i dont know what you're on but if you just give the demo a try i think you'd enjoy it atleast
@@damiendakami7708 games fine the fan content isnt
You have never played breath of the wild? It’s 1 million % worth a play so is tears of the kingdom
I believe a pocketpair dev (likely the CEO) has gone on record saying they like to take inspiration from all their favorite games. Which I take to mean is that's just their MO, that they look at other games when developing something and see what they can lift and use in their own. It makes their games feel very derivative of lots of other things, but it's not necessarily a bad thing. What I have heard of Pal World is that it's a well built game, and so in the case they have not stolen pokemon's actual art, the worst I'd condemn the game for is unoriginal creatures designs (not outright stolen but still just bland mimicry) and how the "satire" lands and affects the game's overall tone.
As for Nevergrave, I actually wishlisted it prior to knowing it was made by Pocketpair, and like you said it has a lot of mechanical destinctions.
Edit: The quote I was thinking of was actually from the craftopia steam description, which I learned of via this video: th-cam.com/video/mYBN5Er8qOs/w-d-xo.htmlsi=bfOHsL21DmoHaWru
Why is the most shocking thing in this video that you’ve never played breath of the wild
Just like Palworld isn't the only game that "copies" Pokémon, this isn't the only game that egregiously "copies" Hollow Knight. People really got it out for Pocketpair
Lies of P straight up copied a number of Souls games and nobody was mad about that. If anything, people like that they copied the Souls games.
just looking at the artstyle in the game, you can just smell their "inspiration" from HK.
Seeing queens gardens had me rolling 😂
The mount system in the beginning is actually really cool
you have to remember that copyright works very differently in Japan. Moon Channel has some good videos about it
But recently showed a trailer for another game similar to Hollow Knight, and this is "Deviator".
No, seriously, look at this! If Never Give somehow stands out for its original tricks, then this game is a complete carbon copy. Cadeau, will there be a video on it?
Deviator? The one I mentioned in the video 😅 ? I could make a vid about it if people are interested but I think I've seen a few out there already!
WAIT I KNOW HOW TO COVER DEVIATOR IN ITS OWN VIDEO 👀 watch this space..
Honestly I kinda get more rogue legacy 2 vibes than hollow knight although I definitely can see the hollow knight inspirations
Let's be honest, people are only defending this because of palworld. It's like spite is more important than creativity for these people
I think mechanic wise Never Grave is more of dead cells than hollow knight. The HK resemblance is there but both games are there equally. And other aspects.
I played the demo of Never Grave today and despite disliking Hollow Knight, I'm really looking forward to playing Never Grave when it's out.
Having a company that takes ideas from a lot of different games and put them in a single well built game, it's freaking awesome, it's the dream of every single gamer to have some mechanics form a game put in another one and they do this, obviously not every single company should do this.
I agree! None of us are calling it original but having good parts from a bunch of popular games IS appealing. Besides, it's nowhere near as clone-like as Deviator...
It's like fangames, but kinda dangerously close to direct copy/ plagiarism. I do hope the dev can make their own distinct/ original style. Like Undertale for example. Which while basically homage to Earthbound, Touhou games, and other classic retro games, it has its own unique theme
@@r3dr4te963 it seems to have it's own unique theme
Well, the copying is at least not as ridiculous as it is in Deviator
I've got another video planned for deviator 👀
Deviator vs Lotus Knight
Did anyone else find that the creator of this video they sound very similar to Ellie from whoculture
👏👏 I normally have something negative to say about all your videos… HOWEVER you highlighted something I was curious about and I actually agree with everything you said.. I tip my hat to you mam 🎩
I'll take all the Hollow-likes
we can get. at least until
Silksong finally releases
Go play other metroid-vania games like Sundered from Thunder Lotus Games.
Sorry to disapoint you but the game is not a metroidvania. From the demo its kinda like Dead Cells but worse
Palworld also stole from pokemon fan artists and to me that's the bigger problem.
I'm a fan of Cadaea
pocket pair sells 😎
How have you never played botw
Doesn't interest me!
It’s almost February
I hope this doesnt end up like enchanted portals
you mean THAT Cuphead ripoff?? god damn I fucking hope not too
@@minty_macaron tbh it might just
end up like that
I swear this company is starting to feel like The Asylum but for games instead of movies. Their games only exist because they look like something else more notable.
1:47 She says "figures". Not the n-word. phew
DEVIATOR is the most egregious rip-off of hollow knight I've seen so far. It looks like an actual sprite rip of all the backgrounds.
Remember when Hollow Knight was copied Ori and the Blind Forest? Theres always calls of games, or any other media being __ clone/rip off.
On the other hand, that quote from the ceo is suspicious as hell, especially when they're being accused of copying other games. Keep in mind that the article may have been poorly translated so it might not have the best wording/context.
Hk didnt copy ori tho
It didn't, it was accused of being copied by not only fans but also the creator of Ori
Ngl its quite painful watching you fail that 16:25 jump again and again. There is something really anoying about seeing someone fail repeatedly without success in the end
I'm not gonna apologise for sucking at a game that lags 🤷 not sure if it's the game or my PC but I'd be surprised if it were the latter
@@Cadaea Hmmm, I tried downloading the game and it runs just fine on my pc (capped at 60 fps with 65% gpu consumtion). But only in 1080p, If I increase the resolution to 4K it runs like crap with +/- 20 FPS. And my pc is not very strong, my gpu is 7yo. ( I do not expect your pc to be worse than mine)
For a 2d game this kind of performance is quite bad, I would expect around 350 fps in 1080p and around 80 in 4K. But if it being early access is taken into consideration it is acceptable.
(Funnily enough a much more graphicly advanced game like sea of thieves on max settings runs better than this on my pc)
All i am seeing is every game they make has some features or design choices that are directly ripped out("heavily inspired") other games, and then that all their games will be abandoned and left in Alpha or early access states.
"Abandoned" when the last patch was very recently in all the games, people are just square heads.
I think the simple but obvious answer is, here is a company that takes inspiration beyond simple inspiration and into more direct copying. There’s “being inspired by” like how Mario inspires most platformers, Zelda inspires most open world adventures and Resident Evil inspires most survival horror… then there’s “okay we made our own version of X game in the most literal sense”.
One could claim Silent Hill was an RE Clone, but it’s really not, even if it’s inspired by, it takes it in its own direction. Palworld and Never Grave, aren’t just close to their inspirations, they’re almost like fan fiction with a few of the names changed and some additional things. I think Never Grave is perhaps even more obvious but with a much smaller property.
But Never Grave isn't actually that similar to Hollow Knight! Wait until you see tomorrow's video 🙈
I want to see Pokémon haters/palworld fans and content creators alike trying to defend theft from a 3 people indie studio.
But it was good with palworld because tpc makes billions right? Right? 😂
Hollow Knight is a rogue lite and has base building and multiplayer? What's being aped here?
Y’all don’t want more games right ???????,
I'm more surprised people aren't calling this game a dead cells clone, the gameplay looks almost identical in a good portion of these clips
"slave like labor" you know beasts of burden are a thing in the real world right? Are farm animals slaves?
pal worlds imposter game is litteraly one for one the board game chameleon
Pocket Pair has no original ideas 😭
And.... That is bad? Man where have you been for the last 3 decades Electronic arts needs another hater.
@@snintendog Did I say that I like EA?
I mean...the CEO said as much.
At this point, what matters is if the game is well executed and distinct enough to win a lawsuit.
Pokeballs were original called capsules. The games working title was Capsule Monsters, later Pocket Monsters and then Pokemon after Digimon was released. It was called this because Game Freak blatantly stole this concept from Ultraseven. No game is ripping off Pokemon by using capture devices of any kind. That's because it was never their concept to steal in the first place. The Dragon Quest ripoff designs are found in the original Japanese games, not the American ports that were based on the anime. Pocketpair and Game Freak designs are both similar because they both take from anime, mostly Tezuka Productions. Lets stop spreading this misinformation.
This video is about Pocketpair's games, specifically Never Grave, and not where Pokémon got their inspiration. I even mentioned Pokémon wasn't the first to create games with monster catching, etc. There are enough videos on TH-cam that focus on Pokémon. As far as I know, I haven't spread any misinformation in this video and your comment doesn't indicate that I have. Please do not lie about my content in future comments 🙏
Someone who hasn't played the demo of never grave, or dead cells, linked me to this video as "cast iron evidence" that the game is a copy of hollow knight. 16 minutes I will never get back. What you are doing isn't disinfo per se, but it is in the same ballpark.
I'm not convinced you watched the video. It explains the similiarities and differences with Hollow Knight, concluding that the game did take some inspiration but the overall results is its own thing. Deviator is far more suspect in that category (covered that in the next video after this one). If you watched the whole thing and genuinely go to the end thinking I believe it's a carbon copy of Hollow Knight then media literacy truly is dead.
I don’t think it’s a Hollow Knight clone, but it definitely doesn’t have an identity. I mean, the possessing enemies with a hat idea isn’t new - it’s ripped straight out of Mario odyssey.
And mario odyssey ripped it form an N64 game called Space Station Silicon Valley. Last i checked posession is not a copyrighted mechanic or are you so stupid you think any mechanic thats been used before and was used in a big popular game came from said popular game even though its usually been used before that instance? TOTK ultrahand is literally just GMOD but no one calls TOTK a gmod clone.
This video is a reach and a half
Ah yes, a conclusion largely based on something the CEO said themselves is "a reach"...
@@Cadaea no the reach is you trying to interpret it as way worse than what he actually said using terms like "he basically said" no he said what he said and spoke in plain English, you're interpreting it to fit your narrative and making dumb people fall for it, if his words are as bad as they say they are why are you interpreting it, just posting what he said should be enough but you have to explain what he meant in a negative when what he meant is already clear
yeah but the games looks like shit tbh idk why anyone would be interested in it