Tekken 8 - Yoshimitsu's Basic & Advanced Combos

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  • เผยแพร่เมื่อ 29 ม.ค. 2024
  • Tekken 8 - Yoshimitsu's Basic & Advanced Combos
    🎶: Tekken 2 - The Head Shaker
    Combo Creator: ‪@Qeiji‬
    Instagram Page: / outcasts_fgc
    00:06 - Normal Launchers
    04:43 - Counter hit launchers
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ความคิดเห็น • 16

  • @AboveElevated
    @AboveElevated 5 หลายเดือนก่อน +1

    Insane, very creative stuff. I'm a a Yoshi main, and though I never bother with these types of combos, I can def. appreciate the time and work it takes.

  • @DPetrified
    @DPetrified 5 หลายเดือนก่อน +11

    finally a combo showcase with commands shown

  • @XxDLPDxX
    @XxDLPDxX 5 หลายเดือนก่อน +7

    Would be nice to have the Combo on the screen too
    I struggle with following the commands shown

  • @Samurai_Squid
    @Samurai_Squid 5 หลายเดือนก่อน +3

    That is some crazy comboes 🤩🔥💯

  • @supersalty_9459
    @supersalty_9459 4 หลายเดือนก่อน +1

    Yoshimitsu mains rejoice and train well!

  • @brandontucker7460
    @brandontucker7460 5 หลายเดือนก่อน +2

    These combos are amazing!!! Gotta try some of them 🤣💪🏿

  • @dr.hoffman420
    @dr.hoffman420 4 หลายเดือนก่อน

    Very nice

  • @588Board
    @588Board 4 หลายเดือนก่อน

    Gotta love Kincho f+1

  • @FAM0US-M0NSTERS-
    @FAM0US-M0NSTERS- 4 หลายเดือนก่อน

    Yoshi is so f***ing cool in this game

  • @Swinhoegaming
    @Swinhoegaming 5 หลายเดือนก่อน +1

    What would you recommend as a bread and butter combo for most launchers? I tend to go launchers > 3,1 into dragonfly, 2,2,4 (hold back for NSS) then run up and do 3,2, 1+2

    • @THE_OUTCASTS
      @THE_OUTCASTS  5 หลายเดือนก่อน +3

      It depends on what your goal is, damage? wall carry? etc. I mostly recommend d2,2 (hold back for NSS) then df1,2,1 for tornado which has better damage and wall carry than the others and for ender you can run and do 3,2,1+2 but you can also experiment using flash and a shorter ender that doesn't throw your opponent miles away from you so you can keep the pressure.

    • @SyckestBlah
      @SyckestBlah 4 หลายเดือนก่อน +3

      For raw damage, two options - that combo, but instead of dash 3,2,1+2, do: dash 1+4 dash d+2,2, delayed 1. This ender gives two more damage, 69 damage from a basic d/f+2.
      Or, if you want to abuse Yoshi at the moment, do the same combo route, but as an ender after the tornado, do: f,f+2:2 f+1+2. You can just hold backwards after your ff2:2, but your timing has to be precise, and the hit will be guaranteed for at least 23 damage, more and additionally heat engage/heat dash if the opponent chooses to get up wrong. I think from a d/f+2, that was around 83+ damage. But well, this switches sides, so all your wall carry will be lost.
      Also, if you choose to follow OP's recommendation, try to squeeze in a 1+4 before d+2,2,b for additional damage and (minimal) carry.

    • @Evilj82
      @Evilj82 4 หลายเดือนก่อน

      Besides the d+2,2 route,
      You can try doing qcf +1, b+2,1, 1+2, b+2,1 T ! SSR, 3~4~U (one hit) into dragon fly helicopter f+1+2.
      You can substitute in df+1 instead of QCF 1 for launchers or crumples where you can’t land QCF 1 such as bad stomach breath, uf+3, u+3+4.

  • @qalamahmadkhazain6220
    @qalamahmadkhazain6220 5 หลายเดือนก่อน +1

    Please give combo notation easy to read

  • @Silky_Smooth91
    @Silky_Smooth91 3 หลายเดือนก่อน

    Way too fast and with no command strings, combos are good, it's just impossible to learn them from this video for a Yoshi beginner.

  • @celzolsen8988
    @celzolsen8988 5 หลายเดือนก่อน +2

    This was fucking sick. Well played