Tekken 8 - Yoshimitsu's Basic & Advanced Combos
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- เผยแพร่เมื่อ 29 ม.ค. 2024
- Tekken 8 - Yoshimitsu's Basic & Advanced Combos
🎶: Tekken 2 - The Head Shaker
Combo Creator: @Qeiji
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00:06 - Normal Launchers
04:43 - Counter hit launchers
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Insane, very creative stuff. I'm a a Yoshi main, and though I never bother with these types of combos, I can def. appreciate the time and work it takes.
finally a combo showcase with commands shown
Would be nice to have the Combo on the screen too
I struggle with following the commands shown
That is some crazy comboes 🤩🔥💯
Yoshimitsu mains rejoice and train well!
These combos are amazing!!! Gotta try some of them 🤣💪🏿
Very nice
Gotta love Kincho f+1
Yoshi is so f***ing cool in this game
What would you recommend as a bread and butter combo for most launchers? I tend to go launchers > 3,1 into dragonfly, 2,2,4 (hold back for NSS) then run up and do 3,2, 1+2
It depends on what your goal is, damage? wall carry? etc. I mostly recommend d2,2 (hold back for NSS) then df1,2,1 for tornado which has better damage and wall carry than the others and for ender you can run and do 3,2,1+2 but you can also experiment using flash and a shorter ender that doesn't throw your opponent miles away from you so you can keep the pressure.
For raw damage, two options - that combo, but instead of dash 3,2,1+2, do: dash 1+4 dash d+2,2, delayed 1. This ender gives two more damage, 69 damage from a basic d/f+2.
Or, if you want to abuse Yoshi at the moment, do the same combo route, but as an ender after the tornado, do: f,f+2:2 f+1+2. You can just hold backwards after your ff2:2, but your timing has to be precise, and the hit will be guaranteed for at least 23 damage, more and additionally heat engage/heat dash if the opponent chooses to get up wrong. I think from a d/f+2, that was around 83+ damage. But well, this switches sides, so all your wall carry will be lost.
Also, if you choose to follow OP's recommendation, try to squeeze in a 1+4 before d+2,2,b for additional damage and (minimal) carry.
Besides the d+2,2 route,
You can try doing qcf +1, b+2,1, 1+2, b+2,1 T ! SSR, 3~4~U (one hit) into dragon fly helicopter f+1+2.
You can substitute in df+1 instead of QCF 1 for launchers or crumples where you can’t land QCF 1 such as bad stomach breath, uf+3, u+3+4.
Please give combo notation easy to read
Way too fast and with no command strings, combos are good, it's just impossible to learn them from this video for a Yoshi beginner.
This was fucking sick. Well played