WC3 - [UD] Happy vs Fortitude [HU] - Bo1 Match - W3Champions Ladder Games
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- เผยแพร่เมื่อ 28 พ.ย. 2024
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[UD] Happy vs Fortitude [HU]
Cast by: Neo
Date: June 7th, 2024
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This was so cool to watch near the end. Reminded me of "March of the Scourge" campaign mission.
Stuff has changed, UD's most viable strat was nerfed (nova and ghouls), so they have to go to something sub-optimal. The change to banish prevents Fortitude from spamming tanks, so it has an impact -sort of- as well.
It looks like so much fun with all the colors, fire, spells and explosions. In longer games, this strat can give both sides some high level heroes.
I think, it just worked, because Happy was far ahead, got his expo very early and there was no time to get a real counter out, but I would like to see this strat more often in more even games on larger maps, like twisted meadows 🙂
and forti simply had no spell breaker or simple dispells on top, so yeah that mega skeleton wave was easy to avoid tbh
Priests die to nearly maniacal focus, breakers cant handle proper mass necros. Panda or higher level well packed MK will handle it better.
@@ДаулетСерік-и3п priests die to bad micro - didnt turn off healing, so they come closer (250 range) to heal instead of staying at 600 range (and keep mana for dispel, not heal). Dispel is 700 cast range +200 aoe = up to 900 range so they can (if they want) be absolutely far from being killed.
As i said multiple times - top human players are bad at this game, yet race carry them. Not this time
I hope to see more necromancer wagon games
Happy is mixing in frenzy aboms today in his necro/wagon strat even winning against knight/priest(with dispel)/mortar with it (obviously it's ladder)
Fortitude is a beast, Happy is a demon.
Kaho: I go demon hunter first))
Moon : then i go beast master first
Nothing was changed
- Faster wagons
- Frost Nova has less slow
- Slower ghouls (so less worth going for it)
Even if stuff that is played was not changed, they are being used because the alternatives changed, usually for worse.
So there was always wining strategy not just ghouls? Cool to know
So ud has the option besides ghoul? Is that bad?
Necro curse can be cast on mechs, so tanks countered
AS RARALAND is an LAN WC3 gaming same like old WGL, some Chinese audiences have had a discussion about IF Happy had given back money to donators before he refused to participate WGL2017&2018. Would you mind give a simple explaination about the result of donation? Much thx:->
I unfortunately have no information on that
25 years of warcraft - pros may come to realize the same thing a first time player realizes when discovering the sinergy of Necros & wagons. Show them the Scourge Happy.
go necrowagon go
They ruined undead. Ghols are dead and now we gonna have mass necro wagons 🤦♂️🤦♂️🤦♂️
Meat wagons are noticeably faster. Looks like they have an additional 50 horse power.
Can't the skeletons army just be dispelled if forti had the upgrade?
Priests didn't massed enough and forti missed the window to do that
@@4bafiafzil999 yea that what I was aiming for, normally necro build is very easy to counter
16:20 Meat wagon were buffed in speed no?
With Pitlord this would scale too good.
i don't understand how mortars would be a better counter than priests vs skeletors. or why you would mass rifle against that strat.
And next on the only two races that can compete… WHO. WILL.WIN.? Dun dun dun
New meta?
Can somebody explain why undead can’t just creep and go second base on t2 or t3? Cuz time wise he anyways get there the same way
Timing of mass gyros, without leveled dl game is momental gg to ud. Without destris knights with inner fire just break any ghouls/aboms/fiends.
Pauses are annoying...
♥ X'D In end game,... TOTAL MASAKR ..... ♥ X'D ... HAPPYY!!!!!!!!!!!!! NECROOOOO!!! INSANE!! :D (Y) (Y) (Y)
can someone explain to me Neo's hatred towards Pally rifle?
i lose against it on ladder
bro, stop pausing the game
only happy can use this hard strategy and win.🎉
please stop pausing the game -_-
I’m getting kinda tired of happy forti matchups within their main races…. I like the way they know eachother but damn we’ve seen so much of human undead lately
Really miss those happy's offrace showmatches.
Fortitude as usual a looser. He only can win when Happy is sick or tired.
Damn happy should go see a doctor if he’s sick that often
Hmm. Perfectly controlled marine kills zealot. Imagine what perfectly controlled skeleton army can do 🦴 🪖
marine can kill a zealot only by stim-drugging himself, which grants him +100% attack sped and +50% movement speed. If skeletons had this, this'll be madness. It's more about stats than micro (if we are talking about 1-1 interaction), but army-wise its both
@@nightyonetwothreemarine can just kills zelot you can staderstep … or you mean charge lot vs un upgraded marine?
@@Biobin123 upgraded marine? You mean marine need +100% attack speed and +50% movespeed (stimpack) to kite zealot who has same speed (or more with charge)
@@nightyonetwothree
Marine > zelot
Colossus > marine
Marauder > colossus
Zelot > marauder
Starcraft balance forces players to adapt on go and change army composition frequently. Similar to how orc or hu or ne plays. Only ud doesn’t need that, yet . :)
@@Biobin123 psi storm > marine, so terran go tanks+vultures+goliaths vs toss