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Not bad
Looks decent
dang i thought that it would be the entirety of deadlocked
Due to the object limit of 4K in 3-Dash I couldn't finish it entirely
@@villagerwill4031 couldn’t you make parts of it
That's not deadlocked that's alivelocked
aliveopened
Livingkey
not bad i guess, i recommend following a layout of deadlocked and tracing the layout down
The ship blatantly goes trough saw blades at some point
Hitboxes broken
The saws are 1 layer behind the main layer, and saw hitboxes are rotating cubes instead of one circle like the spike ball, so it wouldn't be unnatural for the ship to fly through the top third of one.
in 3dash editor you can put objects in the foreground or background so in this case the saws are behind the ship
Mid
Not bad
Looks decent
dang i thought that it would be the entirety of deadlocked
Due to the object limit of 4K in 3-Dash I couldn't finish it entirely
@@villagerwill4031 couldn’t you make parts of it
That's not deadlocked that's alivelocked
aliveopened
Livingkey
not bad i guess, i recommend following a layout of deadlocked and tracing the layout down
The ship blatantly goes trough saw blades at some point
Hitboxes broken
The saws are 1 layer behind the main layer, and saw hitboxes are rotating cubes instead of one circle like the spike ball, so it wouldn't be unnatural for the ship to fly through the top third of one.
in 3dash editor you can put objects in the foreground or background so in this case the saws are behind the ship
Mid