Vulcan, how long do you think its gonna take to get through this entire campaign? 4 turns in and this is the 10th episode. Still have 17 turns to go. Over 40 episodes potentially? lol
@@VulcanHDGaming For sure. Do you think you'll jump straight into the next campaign or perhaps focus on something else like another game or a new game, and then come back to it?
Love the hour episode and the epic tank dual! Question: I know its super easy as an observer and you are both playing and commentating at the same time, but why don't you set your artillery to counter battery more? Do you not find it that effective, or just forget with everything else going on? Felt like at the start of that last battle, plus in other videos they could be doing more.
@TheCptNutter The main reason is because by using the smart order, they themselves become vulnerable to counter battery while I'm not paying attention.
As long as you have line of sight, it’s not that big a problem. Lots of tank-launched atgms at this time were wire-guided, specifically the tow, where if there was low tree density it wouldn’t be impossible to guide the missile through
@@VulcanHDGaming TH-cam choked a little bit on the upload, probably a busy encoding schedule today. The HD audio and video took a few extra minutes to propagate.
Ah yes, more warno. Keep em coming! I love this series!
I love how when you gave all those M110s their engagement orders the German Voice said "there is no overkill" 😂
Love the variety in this campain, defenitely my favorite so far.
Vulcan, how long do you think its gonna take to get through this entire campaign? 4 turns in and this is the 10th episode. Still have 17 turns to go. Over 40 episodes potentially? lol
@@removed7331 The campaign will accelerate a lot after I destroy the main tank units.
@@VulcanHDGaming For sure. Do you think you'll jump straight into the next campaign or perhaps focus on something else like another game or a new game, and then come back to it?
@@removed7331 There will be a vote for the next one and then I'll continue immediately.
@@VulcanHDGaming No, please stay on it!
There is a real theme to these videos. "I really shouldn't do this because X". Proceeds to do it anyway and lose key or expensive unit :P
Just the informative side of me explaining why not to do what I'm about to do, which usually I do in exchange for time.
a game where sfx r actually close to real..MLRS sounds fantasic
Love the hour episode and the epic tank dual!
Question: I know its super easy as an observer and you are both playing and commentating at the same time, but why don't you set your artillery to counter battery more? Do you not find it that effective, or just forget with everything else going on?
Felt like at the start of that last battle, plus in other videos they could be doing more.
@TheCptNutter The main reason is because by using the smart order, they themselves become vulnerable to counter battery while I'm not paying attention.
@@VulcanHDGaming Makes sense. Thanks for the response
Seeing the ATGMs going through forests is kinda 🤷♂
As long as you have line of sight, it’s not that big a problem. Lots of tank-launched atgms at this time were wire-guided, specifically the tow, where if there was low tree density it wouldn’t be impossible to guide the missile through
Well then
Is it just me, or does the video have no sound?
Should be fine? Hmm
@@VulcanHDGaming TH-cam choked a little bit on the upload, probably a busy encoding schedule today. The HD audio and video took a few extra minutes to propagate.
@@VulcanHDGaming Audio is fine for me. I think you fixed it. Probably nothing at fault on your end. Likely TH-cams as the other commenter said.
Ok, fixed now@@VulcanHDGaming
I just bought this and like the game but the use of ai for the art (maybe other aspects of the game) kinda grinds my gears. Artists need to eat.
Then just make your art better than some electrical sheep hallucinations;)
Literal Luddite argument