Something to note for future videos, when you say "These casters have a must kick cast" at for example 30:40, please also name the spell that has to be kicked.
On beta these minibosses have changed locations a lot, this looks like old footage, assume they are in the same place from heroic to mythic. A nice tip I've found for m+ is to pull them in an order where the two that do aoe group damage are spaced out by the one that has the tankbuster - this is so that the healer has time to get cds back between the two that are heavy on group damage.
@@StephenLance-wm8qm what are you on about, he just stated how complicated pathing in those dungeons can get? And who are "we"? I'm getting serious vibes that your wow chat is just trashtalking other people and leaving groups after even the slightest mistakes.
very helpful, I can see that you took a lot of time coming up with this video. One thing I like to mention though as a returning player is that the video assumes that you know some mechanics, like the maze in mist. I never played shadowlands but I did hear about the maze, but don't actually know what it's about. But in this video you skimmed through saying the weakaura is back. What does this weakaura do and why it's back, i don't know. All in all very good vid to kinda get the feeling of each dungeons, but I still feel like I need to look at more in depth video for each dungeons explaining each bosses mechanics. And this video is an hour long, so I expected it to be a full cover for each dungeon :/ Not beginner friendly, but maybe Mythic+ should not be beginner friendly in the first place? idk. tl;dr thanks for the video!
Always look for these videos for a new season so thank you for always providing them. Would love to have the names of some of the casts you mention. I know I can look them up but I'm lazy!
Bigwigs has implemented a nameplate crd unction now. Unfortunately it doesn't have a global disable yet so people will have two if they install the wa too
Eye of the queen is actually detrimental to use. The mobs are not elite before they are tagged and are elite after. However much percent they get chucked prior is the percentage health the elite comes in with. In heroic, I can chunk off 20% in that first hit and the elite comes in with 80% health. Nice little time save
@joaovitorr3251 it takes longer and if you tag the non elite mob, the elite mob comes in with proportionally less health. Say, you can pyroblast it and do 20% of its health. The elite mob comes in WITH 20% less health. It is way more heslth lost than the damage Pyro last did because it goes from non elite to elite.
Would love a prio target nameplate color for plater profile, I feel that is the one thing it lacks, if not wanting to many colors I feel frontal could be removed in place. Great vid!
For Dawnbreaker you talk about the church having the mini boss that shoots out balls and that is what your footage is showing. This is not correct as the ball lady is now down at the Town area (what you have marked as far). The church mini boss is the tank aoe circle one, the House mini boss is the AOE pulse and the Far mini boss is the ball you need to aim away. This was also how it was for the last few weeks on beta.
Another thing for the Dawnbreaker that's very interesting is that you can skip most of the chase section for the final boss, by grabbing an orb and going straight to the destination. Looks a bit sketch at times, but works pretty well.
If you make a guide about all current dungeons, pls don't refere to mobs and bosses like "they do the same stuff as X". 2nd boss of mists isn't even shown.
@@ericstuart8789for someone that hasn’t done it, you have to side step arrows, cc or kite the frozen add etc. what’s the point of a guide that assumes you know what you’re doing 😂
Is the glowing pixel borders on unit frames (e.g. 3:18 green for poisons) a weakaura or an elvui feature? If the latter, can someone tell me where to find it?
what's your opinion of aug voker in m0 and low m+ atm? I don't want to play any other spec, do you think scalecommander would be better until higher keys?
@@Tettles well I think the amount of healing required is gonna look the same as your video for most m+ players until very late in the season, given how myth gear will be working. Would you say that’s true?
When I imported the Spell CD WA and tried it out. All the Spell CD's is hidden behind the nameplate and the icons are also very small.. How do I make it so Nameplate isn't overwriting the icons and how do I make the Icons larger?
“If you didn’t in heroic” I’m gonna stop you right there… people have just been running to the end and completely ignoring all mechanics nothing was learned
Yo Tettles do you know if the priest mind control tech still works on the fleshcrafters in necrotic wake? I assume they removed it cause it was insanely broken but I can’t find any clips of anyone actually testing it
Soo..where's your pro Aug evoker guide?? :( Not even maining balance and you have your balance guide out! Do you plan on doing one for Aug as well? Thanks, my dude!
Ok thanks but what the hell is "current season"? i get that it includes SOME of the current expac dungeons and some older ones, but what does that mean for other war within ones? we CANT do those mythic 0? or we can do the other non season current expac dungeons as mythic 0 but not mythic +? we cant do any of them? or we can do them but they dont count toward the vault? Like what is the difference? Why do people not bother with the mythic 0 of the other expac dungeons like the rookery? If we are doing it for loot, wouldnt people want to do those when weve already got a lockout on the current season 8?
Gotta love how many times it has to be mentioned in the video about specific things to consider and worry about to make life as a melee dps slightly less cancerous in s1 keys...Blizzard literally cannot help themselves from trying to make melees life hell in keys, meanwhile they let ranged sit back and payphone 75% of the time. If youre a melee dps enjoyer and you didnt play any beta keys, youre in for a rough period of adjustment(and plenty of lost uptime) this season. It sure would be great if they didnt also remove all extra range talents from melees this season clueless.jpg
This is nice and all but there is no visual learning trying to listen and understand with the screen displaying something different is confusing and hard to follow.
This is the guy who said PvP crafting gear at 610 to fill your slots was a good idea, when u don’t get the achievement for outgrowing carved crests and won’t be able to change 90 carved for 15 runed. I got to 613.4 ilvl from not listening to you tettles. And understand survival hunter is the best mythic + spec in the game .
The fact that I was completely lost for a couple of second when he was mentioning the 3 spider you need to kill to make the 1st boss spawn in Ara kara, as "mini boss" just showcase how poorly the HC dungeon are tuned .. Legit thought those where regular choosed add that you just need to kill to make him spawn. But I never felt like it was anything more resistant as a mini boss ..
@@valvol1ne Because that's what Blizzard announced and wanted to. HC was supposed to be as challenging as M0 since M0 got tuned to feeling like an old M+10. Even without that, making them harder so people can at least learn/ train their rotation and the bosses/trash ability. People were complaining about tank rushing but let's face it those HC were too weak. Most DPS couldn't even have a single proper rotation out of dungeon
@@DF-fv1ld M0s will do that tho. The purpose of what youre saying is m0s this season since they are daily. The system changed. There you will do all that. Pretty simple. I suggest a readjustment of your expectations in regards to reality. P.S M0 was never challenging.
@@valvol1ne I doubt you really did any M0 from start of xpac to have this kind of argument. Or you might be an other auto proclaimed " hight mythic + pusher" from TH-cam. M0 at start of xpac was challenging and fun for the first week , you couldn't blast them like those HC. Also you might not have played S4 but , I repeat myself, HC was supposed to be old M0 and M0 old M10. They wanted to make NM & HC feel different, it's simply a fail since we all did the exact same pull and we still couldn't even do a rotation. For the 3 first week of that xpac the only place you could train rotation was the city dummies.
Well I’d argue without a timer there is less of a “need” to perfectly know all the mechanics of a dungeon. Can learn by exploration without the pressures of a timer.
How old is this video recording? For NW you say dont pull gatekeepers but if you look at like Dorki and Yoda doing beta keys right now after the count changes in NW they are literally pulling 1 gatekeeper in each of the first 2 pulls.
Other than getting to +10 on s1 shadowlands i had a +17 in all dungeons in bfa. W...t ..f... Is this shit. Im going to be mainly doing raiding now ajd filling in some time with m+ 😂
Am I the only one that really hates this amount of stuff that we are demanded to be aware of? 50 abilities per dungeons to either kick, avoid, dispel or stun. The weird not fun time wasting RP/mechanics. If they want to avoid pull everything strats, they could invent something better than just penalize us with stuff that pugs won't manage to do. I think I'll just do delves and leave M+ for those that are unemployed and/or are streamers. I don't want to have 40 minutes of my day going to waste because pugs won't be able to deal with all of that at once.
@@vaels5682 is playing with friends even a thing in WoW nowadays? Nobody I know plays MMOs, worse even WoW. It's either pugs or create a m+ group with a schedule, which is a pain for anyone with a regular life.
Honestly all dungeons are alright, but Dawnbreaker is a bad experience because of the second boss lieutenant chasing that isn't really fun to have so much visual noise + your teammates are really hard to see and the last boss flying is way too scripted.
@@싸넬동지-7성담배 Dawnbreaker is atrocious, not just is the design of the entire dungeon complete shite, it's also bugged as all hell to the point it's hard to finish a run without a bug happening, like for example the boat not spawning for someone. It also makes people motion sick, me included and only after several runs has it gotten better for me, felt like crap for like an hour after my first run, it's like it was designed to make people feel motion sick and Blizz haven't even acknowledged it when it's been pointed out to them, which has happened a lot.
Something to note for future videos, when you say "These casters have a must kick cast" at for example 30:40, please also name the spell that has to be kicked.
Thanks for all the hard work you’re putting in for all of us. Greatly appreciated.
Love your videos mate, keep em coming!
Appreciate you.
In dawnbreaker heroic dungeon, fear mechanic was on the church miniboss and the ball mechanic was on the far miniboss
Yep! Same. Not sure if that’s a new update that’s permanent or just a heroic only thing.
On beta these minibosses have changed locations a lot, this looks like old footage, assume they are in the same place from heroic to mythic. A nice tip I've found for m+ is to pull them in an order where the two that do aoe group damage are spaced out by the one that has the tankbuster - this is so that the healer has time to get cds back between the two that are heavy on group damage.
I got shafted twice!
Maybe next season blizzard will let me make the video under 1hr. Had to spend 15m talking about City of Threads and Dawnbreaker Pathing
I don’t care if it’s 4 hours. Your videos on these dungeons have been the most concise and clear so far. Great job man.
Maybe learn doubletime rap?
Just quit playing the game already, we’re tired of your dooming 😅
@@StephenLance-wm8qm I wasn't even dooming?
@@StephenLance-wm8qm what are you on about, he just stated how complicated pathing in those dungeons can get? And who are "we"? I'm getting serious vibes that your wow chat is just trashtalking other people and leaving groups after even the slightest mistakes.
Thanks Tettles, and another thanks for linking the WA's! I knew i was missing something.
Have been looking forward to this video since you mentioned your upcoming content on a Bench episode!
been waiting or this one, these videos always help me get started in a season.
Great work mate...Really helpfull for people like me that Im new in mythic dungeons!! Appreciate all your effort!!
I love the bench podcast advertisement in the background whiteboard!
This video must have taken so much work to make. Much appreciated!
very helpful, I can see that you took a lot of time coming up with this video.
One thing I like to mention though as a returning player is that the video assumes that you know some mechanics, like the maze in mist. I never played shadowlands but I did hear about the maze, but don't actually know what it's about. But in this video you skimmed through saying the weakaura is back. What does this weakaura do and why it's back, i don't know.
All in all very good vid to kinda get the feeling of each dungeons, but I still feel like I need to look at more in depth video for each dungeons explaining each bosses mechanics. And this video is an hour long, so I expected it to be a full cover for each dungeon :/
Not beginner friendly, but maybe Mythic+ should not be beginner friendly in the first place? idk. tl;dr thanks for the video!
My TH-cam is spammed with TWW content/guide videos but this video is more helpful than the last 20 combined.
6am drop let's go!
Nice coverage of key knowledge, thanks!!
Always look for these videos for a new season so thank you for always providing them. Would love to have the names of some of the casts you mention. I know I can look them up but I'm lazy!
Bigwigs has implemented a nameplate crd unction now. Unfortunately it doesn't have a global disable yet so people will have two if they install the wa too
Great guide as an overview
Eye of the queen is actually detrimental to use. The mobs are not elite before they are tagged and are elite after. However much percent they get chucked prior is the percentage health the elite comes in with. In heroic, I can chunk off 20% in that first hit and the elite comes in with 80% health. Nice little time save
wait what, so I need to use the extra button because it takes longer than just tagging the mob to turn it into elite?
@joaovitorr3251 it takes longer and if you tag the non elite mob, the elite mob comes in with proportionally less health. Say, you can pyroblast it and do 20% of its health. The elite mob comes in WITH 20% less health. It is way more heslth lost than the damage Pyro last did because it goes from non elite to elite.
@@edwinjuengel4168 that’s sick, im gonna try it next time
Thanks
Thank you, Tettles!
Great guide, thank you!
good vid tettles!
barely into the second dungeon and im already crying hearing "stops and kicks and poison dispel" as a spriest :'D
Same for me Holy Priest thou
you dont need to do anything in heroic you can basicly sleep threw it if group got gear
Would love a prio target nameplate color for plater profile, I feel that is the one thing it lacks, if not wanting to many colors I feel frontal could be removed in place. Great vid!
It’s really hard to gauge how this seasons gonna be because it’s impossible to tell on heroic
As a healer, i can tell which mechanics will be cancer in M+
@@싸넬동지-7성담배 That consecration in Priory is gonna claim the lives of many a melee dps!
@@adamadamadam83 nah you can easely side step it and it have a sound queue when it drops ingame.
@@Clariselol Not everyone plays with GTFO addon even when they should...
@@싸넬동지-7성담배 there's an in game sound. Sounds like a loud bell and then it drops a sec later.
Thanks a lot ! very helpful video
In the dawn breaker the orb mini boss is no longer in the church, they are in position 3 on your map.
Great video, can u make a video about your details set up, your the only content creator i seen were details shows Aug damage in real time :)
you're the man thank you bro!
thanks for the guide
@tettles I've noticed that Bigwigs now has the nameplate icd tracker for trash mobs now. Has been VERY nice for learning kick timings early in heroics
goat
Great info! Thanks man!
For Dawnbreaker you talk about the church having the mini boss that shoots out balls and that is what your footage is showing. This is not correct as the ball lady is now down at the Town area (what you have marked as far). The church mini boss is the tank aoe circle one, the House mini boss is the AOE pulse and the Far mini boss is the ball you need to aim away. This was also how it was for the last few weeks on beta.
Another thing for the Dawnbreaker that's very interesting is that you can skip most of the chase section for the final boss, by grabbing an orb and going straight to the destination. Looks a bit sketch at times, but works pretty well.
Just in time for my lunch hour
First and foremost. this is a great video.
the goat
What weakaura is it that warns you of upcoming AOE dmg?
Gonna have to watch this about 5 times to fully grasp everything that was said 😂
Thank you tettles, dawnbreaker gonna be a pugging bummer
The funny part is if you didn't set your mount on Dragonriding and you end up being slow af
If you make a guide about all current dungeons, pls don't refere to mobs and bosses like "they do the same stuff as X". 2nd boss of mists isn't even shown.
Yea, this video does not seem good for first timers in these dungeons.
Yeah, even as someone who knows most of the references he’s making, it’s incredibly jarring and distracting
He said there was nothing to say about second boss, just do the guessing game same as the doors in the clone phase and kill the boss.
@@ericstuart8789for someone that hasn’t done it, you have to side step arrows, cc or kite the frozen add etc. what’s the point of a guide that assumes you know what you’re doing 😂
Is the glowing pixel borders on unit frames (e.g. 3:18 green for poisons) a weakaura or an elvui feature? If the latter, can someone tell me where to find it?
You should embrace the beast titan life!
1:02:25 lol
Hi Tettles do you have a link for the MDT routes?
What about the big hydra mini boss in the middle of the maze of tyrna scythe?
Hey Tettles. Is the dungeon WA pack to be used as well as, or instead of Deadly Boss Mod?
9:48 wish there was a WA for this one
what's your opinion of aug voker in m0 and low m+ atm? I don't want to play any other spec, do you think scalecommander would be better until higher keys?
They swapped mini-boss abilities on dawnbreaker again, now 1 does tank buster, and 3 does orb
What was the average Ilvl of you guys in these dungeons? This seems like alot of damage at a 10 if you guys were close to cap….
In the 10s we were 613. In the 12s we were 626
@@Tettles well I think the amount of healing required is gonna look the same as your video for most m+ players until very late in the season, given how myth gear will be working.
Would you say that’s true?
When I imported the Spell CD WA and tried it out. All the Spell CD's is hidden behind the nameplate and the icons are also very small.. How do I make it so Nameplate isn't overwriting the icons and how do I make the Icons larger?
“If you didn’t in heroic” I’m gonna stop you right there… people have just been running to the end and completely ignoring all mechanics nothing was learned
hey , does anyone know how to mute all the sounds from that WA pack for S1 ? Can't seem to be able to find it..
Bis guide summary
Started in SL so I only heard stories how bad it was, took me single run in siege of boralus to put it as winner of worst dungeon since SL launch
Any M+ Routes available to import into Dunny Tools yet?
And then they switched up the position of mini bosses and the boss in Dawnbreaker, at least in both my runs so far in m0.
every boss is a heal check it seems. most fights I can't waste 1 global or I get behind
ty bro
Yo Tettles do you know if the priest mind control tech still works on the fleshcrafters in necrotic wake? I assume they removed it cause it was insanely broken but I can’t find any clips of anyone actually testing it
No, MC tech has been fixed. There are some mobs that DKs can control undead though, that are pretty useful.
Soo..where's your pro Aug evoker guide?? :( Not even maining balance and you have your balance guide out! Do you plan on doing one for Aug as well? Thanks, my dude!
"Those attendants have 'a tendency' ...". I see what u did there.
THE BENCH IS BETTER
Do I need 100/100 on herbism for mists of tirna shortcut? My teammate had 60/100, but it didnt work.
I noticed today that it didn’t work either. I’m not exactly sure why, since we had a blue post stating that it should.
Ok thanks but what the hell is "current season"? i get that it includes SOME of the current expac dungeons and some older ones, but what does that mean for other war within ones? we CANT do those mythic 0? or we can do the other non season current expac dungeons as mythic 0 but not mythic +? we cant do any of them? or we can do them but they dont count toward the vault? Like what is the difference? Why do people not bother with the mythic 0 of the other expac dungeons like the rookery? If we are doing it for loot, wouldnt people want to do those when weve already got a lockout on the current season 8?
Rookery / Priory / Etc aren’t available in M0 rn. It’s just the season 1 dungeons.
new to wow. how do i que for a mythic dungeon?
fuck i never thought anti magic shell could be such a crutch. All the magic damage everywhere this expansion.
Gotta love how many times it has to be mentioned in the video about specific things to consider and worry about to make life as a melee dps slightly less cancerous in s1 keys...Blizzard literally cannot help themselves from trying to make melees life hell in keys, meanwhile they let ranged sit back and payphone 75% of the time. If youre a melee dps enjoyer and you didnt play any beta keys, youre in for a rough period of adjustment(and plenty of lost uptime) this season. It sure would be great if they didnt also remove all extra range talents from melees this season clueless.jpg
Sadge that noone talks about how warlock pet can interrupt THe speaker Broxx no matter where the group is because of the pet
"In the beta, ____ used to ____ but that's no longer the case." Thanks I guess?
i mean its good to note it so people who played beta know its no longer there
Queen Village
M+ just gets more undesirable
your beard looks so good.......
This is nice and all but there is no visual learning trying to listen and understand with the screen displaying something different is confusing and hard to follow.
This is the guy who said PvP crafting gear at 610 to fill your slots was a good idea, when u don’t get the achievement for outgrowing carved crests and won’t be able to change 90 carved for 15 runed. I got to 613.4 ilvl from not listening to you tettles. And understand survival hunter is the best mythic + spec in the game .
This all sounds like I'm not playing my priest.
The fact that I was completely lost for a couple of second when he was mentioning the 3 spider you need to kill to make the 1st boss spawn in Ara kara, as "mini boss" just showcase how poorly the HC dungeon are tuned ..
Legit thought those where regular choosed add that you just need to kill to make him spawn. But I never felt like it was anything more resistant as a mini boss ..
why would HC dungeons need to be tuned higher than that tho?
@@valvol1ne Because that's what Blizzard announced and wanted to. HC was supposed to be as challenging as M0 since M0 got tuned to feeling like an old M+10.
Even without that, making them harder so people can at least learn/ train their rotation and the bosses/trash ability.
People were complaining about tank rushing but let's face it those HC were too weak. Most DPS couldn't even have a single proper rotation out of dungeon
@@DF-fv1ld M0s will do that tho. The purpose of what youre saying is m0s this season since they are daily. The system changed. There you will do all that. Pretty simple. I suggest a readjustment of your expectations in regards to reality.
P.S M0 was never challenging.
@@valvol1ne your just smoking crack i think. You could not pop a defensive on a melee DPS and pull an entire M0 like you can on these heroics lmfao
@@valvol1ne I doubt you really did any M0 from start of xpac to have this kind of argument.
Or you might be an other auto proclaimed " hight mythic + pusher" from TH-cam.
M0 at start of xpac was challenging and fun for the first week , you couldn't blast them like those HC. Also you might not have played S4 but , I repeat myself, HC was supposed to be old M0 and M0 old M10.
They wanted to make NM & HC feel different, it's simply a fail since we all did the exact same pull and we still couldn't even do a rotation.
For the 3 first week of that xpac the only place you could train rotation was the city dummies.
I need boomkin info please. more boomkin things. All of the boomkin things
He is gonna play evoker this season, he is abandoning the chicken ways😢
29:47 💩🤣
Hasn't much of the trash position change on live. In necrotic wake.
It randomly changed between last week and this week. Kinda interested in what pathing people choose now
There’s mechanics on heroic? 😂
Dawnbreaker is no longer correct. Second boss no longer moves.
"Its not out till next week."
Well I’d argue without a timer there is less of a “need” to perfectly know all the mechanics of a dungeon. Can learn by exploration without the pressures of a timer.
@@Tettles oh i was just kidding.. i def took all your stuff from the description.
tettles guide just play balance bro
man i cant hear a word you are saying when you are holding that cat....
first time ive noticed youre ginger
Hair is blonde, beard is red. A dynamic duo
How old is this video recording? For NW you say dont pull gatekeepers but if you look at like Dorki and Yoda doing beta keys right now after the count changes in NW they are literally pulling 1 gatekeeper in each of the first 2 pulls.
traitor
dawnyb poddyc haha
Not showing healer hps....come on man.
Other than getting to +10 on s1 shadowlands i had a +17 in all dungeons in bfa. W...t ..f... Is this shit. Im going to be mainly doing raiding now ajd filling in some time with m+ 😂
"far af"
Am I the only one that really hates this amount of stuff that we are demanded to be aware of?
50 abilities per dungeons to either kick, avoid, dispel or stun. The weird not fun time wasting RP/mechanics.
If they want to avoid pull everything strats, they could invent something better than just penalize us with stuff that pugs won't manage to do. I think I'll just do delves and leave M+ for those that are unemployed and/or are streamers. I don't want to have 40 minutes of my day going to waste because pugs won't be able to deal with all of that at once.
Play with a group of friends that won't mind learning it together
that's why I just get to 2k rating for the mount then call it good for the season
Lmao stay mad stay bad
@@scaryeris6798 very intelligent response. You must feel like you are amazing with such thoughtful responses eh?
What a fucking clown.
@@vaels5682 is playing with friends even a thing in WoW nowadays? Nobody I know plays MMOs, worse even WoW. It's either pugs or create a m+ group with a schedule, which is a pain for anyone with a regular life.
Not gonna lie, almost every dungeon looks kind of fucking awful
they should do a season where they ban these ridiculous addons
You don’t have to play with them
Don't mention abilities or mobs if you aren't going to show them on screen. Half the time you're talking about something you aren't even showing.
Or you won't even say the name of the ability, just "interrupt the cast" as if we're supposed to know what you're talking about.
The wise lesbian turned into the wise crypto whiz that can make you a million dollars a second if you buy this super cheap guide. ❤
season looks like dogshit
yeah these dungeons look fucking terrible across the board
I agree, bad casuals will cry until these are nerfed into oblivion
Honestly all dungeons are alright, but Dawnbreaker is a bad experience because of the second boss lieutenant chasing that isn't really fun to have so much visual noise + your teammates are really hard to see and the last boss flying is way too scripted.
@@싸넬동지-7성담배 Dawnbreaker is atrocious, not just is the design of the entire dungeon complete shite, it's also bugged as all hell to the point it's hard to finish a run without a bug happening, like for example the boat not spawning for someone.
It also makes people motion sick, me included and only after several runs has it gotten better for me, felt like crap for like an hour after my first run, it's like it was designed to make people feel motion sick and Blizz haven't even acknowledged it when it's been pointed out to them, which has happened a lot.
the mists WA is shit