Talk abt a blast from the past. Really impressed in how well you covered this game and it's various aspects, I learned a whole lot from watching it, twas fun, and I think your critiques were (mostly) really good of various aspects. Looking forward to other "Does X holds up" projects from ya
I was not expecting to spend almost 3 hours today, watching a review on a franchise I never really thought about much at all. But I am CERTAINLY not complaining. Genuinely love the background information on how the game came to be in the first place. Gives a lot more personality to all those people in the credits one usually doesn't think twice about. Great video as always!
Great review! I really appreciated learning about the history of the game, as it helped clear up many of the games design choices. I also gained a greater appreciation for Farah, who I didn't think much of before. I blame missing some of the banter due to the poor audiowork and the elevator fight being frustrating. I really enjoy Sands of Time, though the poor combat keeps me from calling it a favorite. Having to stab every enemy is a cool gimmick at first, but it quickly outstays its welcome, and every fight lasts way too long. It doesn't help that you only fight 4 enemies at a time, and usually the same set of enemies in an area. There's a reason why good action games shake up both enemy quantity and quality throughout the experience. The platforming is still my favorite aspect of the game, and a reason I still replay it from time to time. Parkour platformers are surprisingly rare. Sure, open world games use it as a fun way to get around, but I wouldn't find anything like Sands of Times Library or Tower climb or Bathhouse in Assassins Creed. And most Indie platformers focus more on putting their own spin on Mario or Sonic's movesets than the Princes (which isn't necessarily a bad thing. I recently played Pseudoregalia, and I'm amazed at the crazy movement the game allows you pull off if you got the finesse for it). I understand the Prince doesn't have the same level of freedom that Mario allows, or the insane speed that Sonic at his best provides. Yet the fluidity of the Princes moves when chaining together wall runs and jumps and flips, and how it can be used for obstacle courses, avoiding traps, and solving puzzles is a ton of fun and something I've yet to see in another game. It helps Sands of Time stick out, but I don't think it has to be unique in this regard.
PLEASE review the rest of the Sands of Time trilogy. As a newcomer to the series in the year 2024, it’s refreshing to see a new perspective on this classic series for those who played it so long ago like me and many others. I’d love to see your take on Warrior Within, which has been very divisive to many players ever since its release.
The funny thing is I only recently as in like 4 weeks ago bought this on GOG and replayed it again and I'll probably replay it in another 6 or so mouths coz I FUCKIN LOVE THIS GAME
two thrones better in any aspects u cant change my mind because it is just facts💦💦💦 warrior within is just depressing and to dark… and i dont like dark things i hate dark !!!!!
I recall the walljumping requiring some precision. Can't say if this was a skill issue or a pc port issue for you, but I didn't have problems with it when I replayed it last year on my ps2. Good video, liked your points. For me it's a very well preserved game. Sure combat gets a bit grindy. Bats are annoying. Little bits like that. I'd say learning to counter is pretty important for some late game encounters at least. Eases things a lot. It's a beautiful game and 3d platforming is surprisingly good. Would be cool to see your take on Warrior Within and Two Thrones. "The ubisoft trilogy". I think Warrior Within was a good mechanical upgrade. Same fun acrobatics, somewhat improved combat. Sure the edge was so comical even back in the day, almost none of the charm that Sands of Time has. Warrior Within gets everything else right at least. Two Thrones I wasn't a big fan of. Some bad sequel stuff in that one. Worked fine enough I suppose.
Loved the video mate, I’d say it’s your best since the insanely long Jurassic park video. Any chance of you covering warrior within and the two thrones?
As a kid,I always thought that after finishing the game I would unlock some kind of co-op two players mode to play with a friend and I was too hopeful with it until I'm met with a disappointment
I genuinely look forward to everything you post, mate. Long play vids like this I savour for the weekend. Love it! Thanks for the massive amount of effort you put into these dissections of games. ❤
While I didn't like the darker tone of the two sequels, I will say that the way the trilogy ended was quite clever. They managed to connect it back to the beginning of the first game even more.
Thanks for this. It's a rare treat to see so much love shown to one of my all-time favourite games. But I feel like I have to come to the defence of the mouse and keyboard here. 😂 I've played through the game (and the sequels) several times with no issues. The descending wall jumps are just a matter of timing (no directional keys). It's different that when you're going up, which might throw some people off. Not being able to rewind time immediately after the last attempt is also a game mechanic. The combat is definitively the weakest part of the game. Some of the fights are hairy, but it's mostly a case of figuring out which attack certain enemies can't evade. Like If you can't vault over them, do the wall attack. Aside from the repetitiveness, I feel like it's pretty well balanced in that it's not too hard once you figure it out, but a room full of the big blue guys still makes me nervous. The library is my favourite part of the game, and at least for me the platforming puzzles have held up with every replay. It's the way those silent sections allow you to feel how eerie and desolate the palace is, and how wonderful it is to have someone there keeping you company. Every game with puzzle sections should come with a companion like Farah. I think the romance is handled beautifully. Yes, it's quick, but they're two naive teenagers with romantic ideals going through a very traumatic experience where they're the only survivors. They not only have to rely on each other, but are terrified of being left alone. Farah reveals her feelings after she's been separated from the Prince and attacked by more sand monsters than she could handle. It's not intended to be a mature love. Likewise, the prince is immature and insecure enough to interpret the visions as Farah betraying him.
Eh idk, why does farah say “you are known for your kindness” maybe she was just manipulating him but it seems weird if completely untrue, which we see it is lol
This was the definitive game of my childhood. It usually flies under a lot of peoples radar so I always enjoy watching well produced videos on it. The second game in this trilogy has MUCH better combat. But it's also a complete edgelord fest. But in a fun and zany kind of way.
i will say this is my favorite game it actually was the first game i played the combat sucks but you can skip most of it if you know the direction you need to go i can beat the game in 3 hours if i skip all the combat thats skipable
Man, I do enjoy this video and you've done a great job reviewing it, but your issues with the wall kick jump have to be a skill issue. I do remember they were tough, but 2+ hours of attempts which ultimately failed? You also critique combat, but it's pretty clear you're not that great at it, there were so many times you could've dodged the floor level swing by jumping up, yet you didn't and died.
29:06 In RU dub that guy is voiced by the guy that voiced a bunch of other characters from so many other games that it was almost a meme that he voiced every single piece of media in existence He did good job, that guard was certainly one of the most memorable parts of the game.
brother you are way off with Azad Kashmir . not blaming you but just letting you know that azad kashmir is the part of "kashmir" territory of India that Pakistan Occupied 60-70 years ago . The Azad refers to "Free"
Bro, you just have a Skill Issue with Wide Wall Jumps. Get Good, Scrub! I Completed PoP Sands of Time, and if I can get past those Wide Wall Jumps, so could you. I also Beat PoP Warrior Within and the Two Thrones, plus the "Remake" Prince of Persia on the Xbox 360, got 1 more to beat though, the Lost Sands I think. I in no way have played the First Prince of Persia, the 2D Side Scroller, and I am not Skilled like the Pros, but if Zelda taught me anything, it's Puzzels and some Parkour.
damn dude, so much upfront info is so subjective, calling it "notoriously glitchy port" and "only playable with a controller" is so disrespectful, like u never played it on pc as i understand, i played it since my childhood, on win xp, 7 and 10 and it always worked fine(even if there were any troubleshooting involved it was short and simple) 1. I never played it with controller because keyboard and mouse layout is intuitive and switching to controller would be just needles brain rerouting(but yeah that's for people who already played it with m&k) just a personal preference thing, not a requirement. 2. Combat didn't give me trouble when i was a kid(i beat that shit when I was 8) and right now it is easy to see that to be good u just abuse spacebar and yes you can "dodgeroll" out of everything(backwards cartwheel move saves you from most attacks.) 3. Your problem with downward wall jumps is strictly about your inability to time it right, i shit you not your inability to do it made me so spiteful that i downloaded the game from steam, downloaded the save, played through to that moment and made it first try, also recorded that sequence(so I can show you proofs). But i do remember that sometimes it didn't work but it wasn't so bad, and I think you can fail it on the last few jumps and just suffer medium fall damage. 4. Criticizing historical inaccuracies is a low hanging fruit in a tale, like it's not based on real life events whatsoever, and picking apart plot points to deform them to your liking signifies lack of common decency, game wasn't tailored to your specific liking, people surely checked the script and made their best, no one is perfect and things you mentioned wouldn't make it better(I felt the same when you picked apart polar express, just stop making up "better plot points" in your mind and it will shorten videos length) 5. Missinfo with digital rereleases not having og prince of persia game, it was scrapped from pc version right from the start 6. I think you've haven't used move that allows you to spring into enemies from the wall(not like it's needed but it helps)
Yeah, I've been playing and replaying the game with keyboard&mouse since 2003, and most of the "glitches" he pointed out were not glitches. 😅 Although I understand the game must be really frustrating if you don't happen to find the right attacks to deal with enemies. I wouldn't know how to clear the game without the wall attack.
They are definitely more competent now, than they were back then. However, Ubisoft is remaking this "2000's garbage" and I can tell you it is way more wanted than ANYTHING Ubisoft has made in a long time. I know for a fact I'll buy the remake on release, I know many other people will be too. In terms of story, character and charm there is nothing they have made like this, even the sequels to this game are not as well thought of. Though the combat was terrible in this game back then and it's even worse now, it boils down to just "jump about until you get a lucky hit, rewind when you die."
Oh and one of best things about the two games after this is u can just bring them down to "well well well if it isn't the consequences of my actions"
with the second games combat being infinitely better too.
I appreciate that you actually talked about games treatment of women and orientalism
Thissss
Nobody cares
Talk abt a blast from the past. Really impressed in how well you covered this game and it's various aspects, I learned a whole lot from watching it, twas fun, and I think your critiques were (mostly) really good of various aspects. Looking forward to other "Does X holds up" projects from ya
I was not expecting to spend almost 3 hours today, watching a review on a franchise I never really thought about much at all.
But I am CERTAINLY not complaining. Genuinely love the background information on how the game came to be in the first place. Gives a lot more personality to all those people in the credits one usually doesn't think twice about.
Great video as always!
Watching the gameplay I just realised how much I miss games like this.
I still replay it every few years. The story and platforming are timeless.
Great review! I really appreciated learning about the history of the game, as it helped clear up many of the games design choices. I also gained a greater appreciation for Farah, who I didn't think much of before. I blame missing some of the banter due to the poor audiowork and the elevator fight being frustrating.
I really enjoy Sands of Time, though the poor combat keeps me from calling it a favorite. Having to stab every enemy is a cool gimmick at first, but it quickly outstays its welcome, and every fight lasts way too long. It doesn't help that you only fight 4 enemies at a time, and usually the same set of enemies in an area. There's a reason why good action games shake up both enemy quantity and quality throughout the experience.
The platforming is still my favorite aspect of the game, and a reason I still replay it from time to time. Parkour platformers are surprisingly rare. Sure, open world games use it as a fun way to get around, but I wouldn't find anything like Sands of Times Library or Tower climb or Bathhouse in Assassins Creed. And most Indie platformers focus more on putting their own spin on Mario or Sonic's movesets than the Princes (which isn't necessarily a bad thing. I recently played Pseudoregalia, and I'm amazed at the crazy movement the game allows you pull off if you got the finesse for it).
I understand the Prince doesn't have the same level of freedom that Mario allows, or the insane speed that Sonic at his best provides. Yet the fluidity of the Princes moves when chaining together wall runs and jumps and flips, and how it can be used for obstacle courses, avoiding traps, and solving puzzles is a ton of fun and something I've yet to see in another game. It helps Sands of Time stick out, but I don't think it has to be unique in this regard.
Man you were not kidding, the music absolutely SLAPS.
That cinematic would have been too much for me as a kid too. Such a spooky tone.
I should have seen the "wrong lever!" joke coming, and yet I still found it hilarious.
PLEASE review the rest of the Sands of Time trilogy. As a newcomer to the series in the year 2024, it’s refreshing to see a new perspective on this classic series for those who played it so long ago like me and many others. I’d love to see your take on Warrior Within, which has been very divisive to many players ever since its release.
The funny thing is I only recently as in like 4 weeks ago bought this on GOG and replayed it again and I'll probably replay it in another 6 or so mouths coz I FUCKIN LOVE THIS GAME
And is actually the sole reason I love Yuri lowenthal as a voice actor and am using only his voice in Helldivers 2
That was a great video
two thrones better in any aspects u cant change my mind because it is just facts💦💦💦 warrior within is just depressing and to dark… and i dont like dark things i hate dark !!!!!
This is the best review of this game on TH-cam. Great work!
Thanks!
I recall the walljumping requiring some precision. Can't say if this was a skill issue or a pc port issue for you, but I didn't have problems with it when I replayed it last year on my ps2.
Good video, liked your points.
For me it's a very well preserved game. Sure combat gets a bit grindy. Bats are annoying. Little bits like that.
I'd say learning to counter is pretty important for some late game encounters at least. Eases things a lot. It's a beautiful game and 3d platforming is surprisingly good.
Would be cool to see your take on Warrior Within and Two Thrones. "The ubisoft trilogy". I think Warrior Within was a good mechanical upgrade. Same fun acrobatics, somewhat improved combat.
Sure the edge was so comical even back in the day, almost none of the charm that Sands of Time has. Warrior Within gets everything else right at least.
Two Thrones I wasn't a big fan of. Some bad sequel stuff in that one. Worked fine enough I suppose.
Loved the video mate, I’d say it’s your best since the insanely long Jurassic park video. Any chance of you covering warrior within and the two thrones?
I would love a Warrior Within critique.
One day, maybe.
@@monotonallizard would be dope but it’s a lot of work so don’t force yourself, you have earned my sub. Keep it up!
As a kid,I always thought that after finishing the game I would unlock some kind of co-op two players mode to play with a friend and I was too hopeful with it until I'm met with a disappointment
I genuinely look forward to everything you post, mate.
Long play vids like this I savour for the weekend.
Love it!
Thanks for the massive amount of effort you put into these dissections of games. ❤
Um. This needs more views.
This is great, and I like your narration style. Subb'd
Oh. Already subb'd well then. U_U
never played this game myself! it was great to see what it was like fr fr
I played this again also recently and you were far more positive on it than I was.
I thought I was fairly critical, what didn't you like about it?
While I didn't like the darker tone of the two sequels, I will say that the way the trilogy ended was quite clever. They managed to connect it back to the beginning of the first game even more.
There's a lot of spellings for the name, but the one I see the most often is Khosrau.
Khosrau Bahndetcut
Thanks!
Thanks for this. It's a rare treat to see so much love shown to one of my all-time favourite games. But I feel like I have to come to the defence of the mouse and keyboard here. 😂 I've played through the game (and the sequels) several times with no issues. The descending wall jumps are just a matter of timing (no directional keys). It's different that when you're going up, which might throw some people off. Not being able to rewind time immediately after the last attempt is also a game mechanic.
The combat is definitively the weakest part of the game. Some of the fights are hairy, but it's mostly a case of figuring out which attack certain enemies can't evade. Like If you can't vault over them, do the wall attack. Aside from the repetitiveness, I feel like it's pretty well balanced in that it's not too hard once you figure it out, but a room full of the big blue guys still makes me nervous.
The library is my favourite part of the game, and at least for me the platforming puzzles have held up with every replay. It's the way those silent sections allow you to feel how eerie and desolate the palace is, and how wonderful it is to have someone there keeping you company. Every game with puzzle sections should come with a companion like Farah.
I think the romance is handled beautifully. Yes, it's quick, but they're two naive teenagers with romantic ideals going through a very traumatic experience where they're the only survivors. They not only have to rely on each other, but are terrified of being left alone. Farah reveals her feelings after she's been separated from the Prince and attacked by more sand monsters than she could handle. It's not intended to be a mature love. Likewise, the prince is immature and insecure enough to interpret the visions as Farah betraying him.
Man I wil LOOOOOOOOOVVVVEEEEEEE your review of Warrior within and The Two Thrones . the whole POP trilogy
Eh idk, why does farah say “you are known for your kindness” maybe she was just manipulating him but it seems weird if completely untrue, which we see it is lol
KING DAD
SAND DAD
"The easiest way to play this is to go through all sorts of PC problems."
OR you could just get a PS2/Xbox and be done.
This was the definitive game of my childhood. It usually flies under a lot of peoples radar so I always enjoy watching well produced videos on it. The second game in this trilogy has MUCH better combat. But it's also a complete edgelord fest. But in a fun and zany kind of way.
I miss loud NPC
Gone too soon.
F
coulda sworn hitman 2 works with a simple run in windows xp compatability mode option
i will say this is my favorite game it actually was the first game i played the combat sucks but you can skip most of it if you know the direction you need to go i can beat the game in 3 hours if i skip all the combat thats skipable
Justice for loud NPC
I didn't know downward jumps were so bad? Out of all my problems in the game i didn't figure out that you needed to walk on spike traps
Man, I do enjoy this video and you've done a great job reviewing it, but your issues with the wall kick jump have to be a skill issue. I do remember they were tough, but 2+ hours of attempts which ultimately failed? You also critique combat, but it's pretty clear you're not that great at it, there were so many times you could've dodged the floor level swing by jumping up, yet you didn't and died.
29:06 In RU dub that guy is voiced by the guy that voiced a bunch of other characters from so many other games that it was almost a meme that he voiced every single piece of media in existence
He did good job, that guard was certainly one of the most memorable parts of the game.
What's up with the audio desync? I thought you were better than this.
The pc version does that by itself I just re bought the game like 4 weeks ago and was like oh damn this shits so old it desyncs like crazy
Don't make me tap the description.
Princel of Persia
brother you are way off with Azad Kashmir . not blaming you but just letting you know that azad kashmir is the part of "kashmir" territory of India that Pakistan Occupied 60-70 years ago . The Azad refers to "Free"
This video is so wrong it hurts too much to continue watching. Made it up to 41:07
Bro, you just have a Skill Issue with Wide Wall Jumps. Get Good, Scrub! I Completed PoP Sands of Time, and if I can get past those Wide Wall Jumps, so could you.
I also Beat PoP Warrior Within and the Two Thrones, plus the "Remake" Prince of Persia on the Xbox 360, got 1 more to beat though, the Lost Sands I think.
I in no way have played the First Prince of Persia, the 2D Side Scroller, and I am not Skilled like the Pros, but if Zelda taught me anything, it's Puzzels and some Parkour.
damn dude, so much upfront info is so subjective, calling it "notoriously glitchy port" and "only playable with a controller" is so disrespectful, like u never played it on pc as i understand, i played it since my childhood, on win xp, 7 and 10 and it always worked fine(even if there were any troubleshooting involved it was short and simple)
1. I never played it with controller because keyboard and mouse layout is intuitive and switching to controller would be just needles brain rerouting(but yeah that's for people who already played it with m&k) just a personal preference thing, not a requirement.
2. Combat didn't give me trouble when i was a kid(i beat that shit when I was 8) and right now it is easy to see that to be good u just abuse spacebar and yes you can "dodgeroll" out of everything(backwards cartwheel move saves you from most attacks.)
3. Your problem with downward wall jumps is strictly about your inability to time it right, i shit you not your inability to do it made me so spiteful that i downloaded the game from steam, downloaded the save, played through to that moment and made it first try, also recorded that sequence(so I can show you proofs). But i do remember that sometimes it didn't work but it wasn't so bad, and I think you can fail it on the last few jumps and just suffer medium fall damage.
4. Criticizing historical inaccuracies is a low hanging fruit in a tale, like it's not based on real life events whatsoever, and picking apart plot points to deform them to your liking signifies lack of common decency, game wasn't tailored to your specific liking, people surely checked the script and made their best, no one is perfect and things you mentioned wouldn't make it better(I felt the same when you picked apart polar express, just stop making up "better plot points" in your mind and it will shorten videos length)
5. Missinfo with digital rereleases not having og prince of persia game, it was scrapped from pc version right from the start
6. I think you've haven't used move that allows you to spring into enemies from the wall(not like it's needed but it helps)
Yeah, I've been playing and replaying the game with keyboard&mouse since 2003, and most of the "glitches" he pointed out were not glitches. 😅 Although I understand the game must be really frustrating if you don't happen to find the right attacks to deal with enemies. I wouldn't know how to clear the game without the wall attack.
Ubisoft is way better today than this 2000s garbage
I'll take charming jank over compitemt mediocrity any day, ubi hasn't innovated on anything for well over a decade now
Pretty much since black flag and we've seen wat they've done with that tech
They are definitely more competent now, than they were back then. However, Ubisoft is remaking this "2000's garbage" and I can tell you it is way more wanted than ANYTHING Ubisoft has made in a long time. I know for a fact I'll buy the remake on release, I know many other people will be too. In terms of story, character and charm there is nothing they have made like this, even the sequels to this game are not as well thought of. Though the combat was terrible in this game back then and it's even worse now, it boils down to just "jump about until you get a lucky hit, rewind when you die."
Better at touching their employees inappropriately, for sure
Ubisoft has become the most incompetent team in the modern gaming scene...this has to be next level trolling I swear...