ความคิดเห็น •

  • @wyqydsyq
    @wyqydsyq ปีที่แล้ว +5

    As someone playing an oghmir with beer belly and potion utilization that can chug 30PU at once (and this is what I want) this change sounds really annoying, I hope there will be a modifier key or something to chug the entire pot in one go because pressing the button 30 times sounds absolutely ridiculous and like a reduction in quality of life to me.

    • @Its_Lukario
      @Its_Lukario ปีที่แล้ว

      I definitely feel like there's better ways to optimize it. Like a tap or click is one unit, but a click/hold would drink all, or have the circle fill up while pressing down on the keybind, and halfway would be half of it, etc.

  • @tehmudjinkhan2207
    @tehmudjinkhan2207 ปีที่แล้ว +2

    We need to be able to select the amount to put into a potion AND the amount to drink. Perhaps a way to edit the hotbar button for what amount to drink. My oghmir cant press it 30 times when i need instant health. And please let us pour specific amounts into vials, atm we can only fill them.

  • @dangoodring3653
    @dangoodring3653 ปีที่แล้ว +1

    Can u make video on combine function? Iv been told that u can make arrows and even more that way. Or is there a guide on combine function?

    • @WolfszeitYT
      @WolfszeitYT ปีที่แล้ว +1

      You can make blunt arrows but blunt arrow tips currently not ingame. You can also make fire arrows but these are also not ingame. And arrow making will come with fletchery update but that will come in the future.

  • @chillitskyle
    @chillitskyle ปีที่แล้ว +1

    spamable magic reflect Potion incoming cant wait. thats if the magic reflect Potions are still going to be a thing?

  • @Ripper0518
    @Ripper0518 ปีที่แล้ว +1

    Any update on the molva video lol 😆

  • @mipmip3855
    @mipmip3855 ปีที่แล้ว +2

    Next language: Finnish! Juhli kovasti! :)

  • @dj-jojosan
    @dj-jojosan ปีที่แล้ว +1

    i will make a macro key then, that presses 30x drink potion at once. just a little QoL update :)

    • @WolfszeitYT
      @WolfszeitYT ปีที่แล้ว

      I guess most people will do that.

    • @dj-jojosan
      @dj-jojosan ปีที่แล้ว +1

      @@WolfszeitYT lets hope we get not banned for this.

  • @gustavomolinari7522
    @gustavomolinari7522 ปีที่แล้ว +1

    Well, I'm still waiting for 3 things, mainly:
    - Lag reduction.
    - Game optimization.
    - PVE and PVP instances and content.

    • @WolfszeitYT
      @WolfszeitYT ปีที่แล้ว

      PVE and PVP Instances will never ever come henrik saying this since 2009 there will never be a pve server or instances ever for this game as long as he is alive. But the other two things will come lag reduction and FPS improvements.

    • @gustavomolinari7522
      @gustavomolinari7522 ปีที่แล้ว +1

      @@WolfszeitYT there will never be things like solo dungeons/hellgates/corrupted dungeons? They do not need to be PVE, they can be PVP.

    • @WolfszeitYT
      @WolfszeitYT ปีที่แล้ว +1

      @@gustavomolinari7522 they will never make instances in fomr of content that is not on one server or location. if you ment dungeons and content for solo or small groups that will come. But they will never implement something like instanced dungeons.

    • @gustavomolinari7522
      @gustavomolinari7522 ปีที่แล้ว +1

      @@WolfszeitYT I see. In EVE, AO, it was also like that, however, when the player base grew, they had to implement it so players would stay. Because before someone would walk into a dungeon and would get ganked by 1, 5 sometimes more players.
      So they made the following.
      PVE dungeons close after 1 1/2 minutes after last player enters.
      PVP dungeons are instanced and with fixed number of players: 2, 10 or 20. There are few options to leave alive once someone enters.
      No instance Dungeons could be done in MO, but maybe they should do randomized location spawns everyday, as well with resources. They could also increase map size.
      Do you feel the game is crowded?
      I feel it's too small to handle the current player base. If we had the 100 000 players they've announced on launch, we would be bumping into each other.

  • @dj-jojosan
    @dj-jojosan ปีที่แล้ว +1

    really 30x clicking as oghmir? ! thats the change? ^^

  • @BasedBellagio
    @BasedBellagio ปีที่แล้ว +2

    Oh look. Another "change" the community never asked for and Henrik thought up high on pre-workout and Swedish meatballs.

  • @MrFangsea
    @MrFangsea ปีที่แล้ว +1

    Its sad this is a release game and still getting basic quality of life updates.

    • @Enyaltiyos
      @Enyaltiyos ปีที่แล้ว +3

      actually not released yet even sub not active yet i hope they not active too one time pay system better for now

    • @stefankalisch424
      @stefankalisch424 ปีที่แล้ว +3

      the game is maybe not perfect, but already solid and good enough to play even now. But it is also work in progress and many things will be added in time. What I see are regular improvements by the developers (rather smaller team) that stay in close contact with the community. I like that a lot.

    • @MrFangsea
      @MrFangsea ปีที่แล้ว

      @@Enyaltiyos steam page has it as a released game. If it's early access it's not marked as such when sold.