I don't think you would even need a multi-rezzer. When I was breaking down my little parcel, I picked up entire rooms all at once. They'd show up in my Objects folder as a bundled pack with the name of the last object I'd clicked on. So, all you'd need to do is add a box to the room, name it "Room 1" or whatever and just click on that last when picking everything up. When you want to rez it back out, just click on that bundled "Room 1" and select the option that says something like "return to last position." I can see downside would be picking it all back up, but since all my rooms were isolated as their own skyboxes, it was super easy to drag over that whole section in edit mode. I also used little teleporters on my parcel to get from room to room. However they were these little platforms that I could turn invisible and stretch over the shape of the door I wanted you to click on, and then sink the receiving platform into the floor.
Ayla Pants I wrote you into the week 10 vlog that is coming up about this very thing. I remembered you did that amazing cyberpunk Sim and wondered how you did it!! I thought for sure you did it using rezzers!!
Ayla Pants I have the next few on the editing board already. I SHOULD be on vlog 10 but I am behind on my editing as usual. I am almost about to catch up though. Vlog 10 should come out at the end of next week hopefully!!
Useful and infotmative..Thank you. Only time i have played with multi scene rezzing is with a TARDIS. system. Fun, but also took pstience and learnibg to set up correctly. 😎
@@Mangrovejane There are some different systemd out there.. The one i have ( Novatech i think) uses a control nenu plus the rezzable TARDIS main box..to which you add rooms ( scenes) but the rooms are premade..and rez as you leave appropriate " corridors" from the main room So..similar but different. I think Novatech have a seperate scene rezzer package too..but again for pre made scenes ( Horizon i think..but its been a long time since i looked at it) A lot has probabky been added since..but both were a lot of fun.😎
Subspace houses, like in my Backwater nexus stories. XD I use teleportals in one MMO I play to run from one house/land parcel to another. I like that flower BED. This was really fascinating, though it makes me think even more that I should stay away from SL. lol But I love technical and construction things like this. And also, like I mentioned, it reminds me of the dorky things I write in my weird stories. Thanks for sharing.
for my second rezzday I'd made this ridiculously prim heavy raised gazebo/dancefloor/pergola thing, it was just over 700 prim. Each of the floor boards was an individual prim and individually textured annnnd individually placed with little tweaks here and there to make it look more " realist and weathered". ALso, just cause I wanted to and I'm not good at building. ( This was was over 10 years ago ) I'd tried a rezzer and was so prim heavy it was beyond the scope of the scripts. So I tried with just rooms in my house, to change the furniture to a different style. This was the beginning of my realization that I should have anything to do with somethin in SL that involves scripts and MY editing of them in even basic ways. LOL Never could get it to work and back then it was a lot more expensive. Loved the Video, the style of it, and the info. I don't mean to dishearten anyone, I know many many people that are able to quite easily use a multiscene rezzer, I'm just not one of those souls. LOL
LOL! thank you for your comments. It took me quite a few goes to understand how the multiscene rezzers worked and how to best use them to their advantage so...NO JUDGEMENT HERE! :P
Wow! I never heard of these scene rezzers before what amazing creative people we have on SL! Does this mean we can use more prims then our land allows?I hope that wasn’t a dumb question 🤪
Cherri Berri Not at all a dumb question. It’s not so much that you go over the prim limit at any point, more that you manage the limit you have. I often build sets for my videos, so I try to pack all my sets into these rezzers and I only rezz them out when I need them. I have a house down on the ground with furniture in it that uses about half my prim allowance, the other half is managed with the rezzers. Some of the scenes I have are more land impact than others. So I just make sure I have that amount of LI free before I rezz them, which I do, because I build them on my land anyway. It just means when I am not in those scenes, they don’t impact everything else that might be on the land because they clean themselves when I am not in range or I just clean them as I leave or if I need a different scene 😊I hope that answered your question!!
Mangrovejane Thankies for the reply, as a blogger I do take hours building a scene on my mainland property (only to sadly dismantle after I take photos) it would be nice to have scenes I can use again especially the seasonal ones & add to them for blogs. thank you for the valuable info! 💖
Cherri Berri Bloggers have such a full on time with scene building!! I would love to check out your blog so please feel free to leave me a link to it!!
It's fun to see how other people work within Second Life.
Thank you. This is so helpful in my Second Life, I just hope I can learn how to do this.
I don't think you would even need a multi-rezzer. When I was breaking down my little parcel, I picked up entire rooms all at once. They'd show up in my Objects folder as a bundled pack with the name of the last object I'd clicked on. So, all you'd need to do is add a box to the room, name it "Room 1" or whatever and just click on that last when picking everything up. When you want to rez it back out, just click on that bundled "Room 1" and select the option that says something like "return to last position." I can see downside would be picking it all back up, but since all my rooms were isolated as their own skyboxes, it was super easy to drag over that whole section in edit mode. I also used little teleporters on my parcel to get from room to room. However they were these little platforms that I could turn invisible and stretch over the shape of the door I wanted you to click on, and then sink the receiving platform into the floor.
Ayla Pants I wrote you into the week 10 vlog that is coming up about this very thing. I remembered you did that amazing cyberpunk Sim and wondered how you did it!! I thought for sure you did it using rezzers!!
@@Mangrovejane YOU DID?? Oh! A future vlog! I thought I'd missed it! haha! I can't wait to see. :)
Ayla Pants I have the next few on the editing board already. I SHOULD be on vlog 10 but I am behind on my editing as usual. I am almost about to catch up though. Vlog 10 should come out at the end of next week hopefully!!
Useful and infotmative..Thank you.
Only time i have played with multi scene rezzing is with a TARDIS. system. Fun, but also took pstience and learnibg to set up correctly. 😎
Solospirit I wanted to try the TARDIS system! I always wondered how it worked and what it was like! Is it a similar system?
@@Mangrovejane There are some different systemd out there.. The one i have ( Novatech i think) uses a control nenu plus the rezzable TARDIS main box..to which you add rooms ( scenes) but the rooms are premade..and rez as you leave appropriate " corridors" from the main room So..similar but different.
I think Novatech have a seperate scene rezzer package too..but again for pre made scenes ( Horizon i think..but its been a long time since i looked at it) A lot has probabky been added since..but both were a lot of fun.😎
Subspace houses, like in my Backwater nexus stories. XD
I use teleportals in one MMO I play to run from one house/land parcel to another.
I like that flower BED.
This was really fascinating, though it makes me think even more that I should stay away from SL. lol But I love technical and construction things like this. And also, like I mentioned, it reminds me of the dorky things I write in my weird stories. Thanks for sharing.
for my second rezzday I'd made this ridiculously prim heavy raised gazebo/dancefloor/pergola thing, it was just over 700 prim. Each of the floor boards was an individual prim and individually textured annnnd individually placed with little tweaks here and there to make it look more " realist and weathered". ALso, just cause I wanted to and I'm not good at building. ( This was was over 10 years ago ) I'd tried a rezzer and was so prim heavy it was beyond the scope of the scripts. So I tried with just rooms in my house, to change the furniture to a different style. This was the beginning of my realization that I should have anything to do with somethin in SL that involves scripts and MY editing of them in even basic ways. LOL Never could get it to work and back then it was a lot more expensive. Loved the Video, the style of it, and the info. I don't mean to dishearten anyone, I know many many people that are able to quite easily use a multiscene rezzer, I'm just not one of those souls. LOL
LOL! thank you for your comments. It took me quite a few goes to understand how the multiscene rezzers worked and how to best use them to their advantage so...NO JUDGEMENT HERE! :P
Wow! I never heard of these scene rezzers before what amazing creative people we have on SL! Does this mean we can use more prims then our land allows?I hope that wasn’t a dumb question 🤪
Cherri Berri Not at all a dumb question. It’s not so much that you go over the prim limit at any point, more that you manage the limit you have. I often build sets for my videos, so I try to pack all my sets into these rezzers and I only rezz them out when I need them. I have a house down on the ground with furniture in it that uses about half my prim allowance, the other half is managed with the rezzers. Some of the scenes I have are more land impact than others. So I just make sure I have that amount of LI free before I rezz them, which I do, because I build them on my land anyway.
It just means when I am not in those scenes, they don’t impact everything else that might be on the land because they clean themselves when I am not in range or I just clean them as I leave or if I need a different scene 😊I hope that answered your question!!
Mangrovejane Thankies for the reply, as a blogger I do take hours building a scene on my mainland property (only to sadly dismantle after I take photos) it would be nice to have scenes I can use again especially the seasonal ones & add to them for blogs. thank you for the valuable info! 💖
Cherri Berri Bloggers have such a full on time with scene building!! I would love to check out your blog so please feel free to leave me a link to it!!
Mangrovejane believe me it’s nothing special but I enjoy blogging immensely (cherrislfashion.wordpress.com/)
Haven't heard of this, very interesting and informative. - CarinaNavis