i feel like a lot of valuable knowledge of japanese senior animators is lost in translation until now. I'm so grateful to have stumbled upon your channel to learn from someone who knows this industry and is very articulate in english. Can't wait to see more from you ✨️
In a professional job the work load is often divided among people. But in the world of hobbyist artists people tend to do all the work themselves, yes. Nothing here actually requires 5 people. Keep practicing and doing it all yourself will become easier.
Bruh, I'm doing graphic design at college and we have a big animation project coming next and just from looking your videos I'm already feeling so powerful with the knowledge gained, I could obliterate my entire class. Seriously, thank you for inspiring me.
I came for the animation layout 101 but oh my! This juicy technique of drawing simplified plants! And that process from gesture to character! I'm inspired now, for real!
Having a book of vegetation (and other) references is such a smart idea! I never thought about that before, but I think i'll do it. Awesome video, thanks!
This tutorial is so insightful, gotta try your tips! Having each step well explained made it much less overwhelming and seemingly achievable! Thanks for the video!
Hey Dong, I really like the way you rough out characters in a scene like this (around 6:06) i'd love to see a video talking in a bit more detail about your process with that - they look really free and un-stiff Also (maybe a good topic for 201) when do you know when to use which type of perspective? is it usually pretty obvious or do you have to take a min to figure it out? As always - love your stuff!
Getting characters to look unstiff is generally just something that comes with time, while you hone your observational skills and gesture drawing, and draw a lot from imagination, just trying things out and looking at other people's work. I agree a video would be nice, though
for perspective, a good rule of thumb is - of one of your vanishing points is inside the frame, you probably use one-point. Otherwise, two-point or three-point, depending on if your camera is looking straight ahead or up/down.
Oh! This was very informative, especially the explanation about what a layout artist does in Japanese animation. I should learn more about this workflow. Thank you!
Hey Dong! Thank you so much for these tutorials. I'm a pixel artist and game animator, and I've been getting into (non-pixel art) digital 2d animation recently, as a hobby. About 3 weeks ago this video (your latest as of now) was recommended to me. I have since watched all of your videos!
Thank you for another lovely video!! I love the amount information you share and also all the standard practices that you explain clearly which is sometimes just not really shared! I'm attempting a short animation based on your head turn video and you broke through the process so well, thank you!
I just recently found this channel by YT recommendations. I never knew that you're one of the staff behind my fav anime Deca Dense. Btw the first episode are so damnn good.
Amazing work, thank you for posting your videos, you have no idea how long I've been searching for your content. (I was looking for the work process of the production of Japanese anime)
I remember trying to paint a whole forest a couple of years ago when I had never even drawn a proper tree before and the absolute impossible hassle it was.
Hi! I loved this video; the way you talk makes the information really digestible. Would you ever do a video covering your thought process behind composition? I've always been pretty confused when it comes to composition and thinking about the story, mood, environment, and aesthetic.
Dude thank you for This I have looked and looked for vids just like this to practice perspective, you my friend have earned a subscriber form a novice mangaka✌🏻✌🏻
This is so helpful, ive been looking for something like this! If you’re willing to, id look to see a tutorial about anime backrounds in general because im very limited when it comes to finding tutorials of those
Somethimes I would like to see a non drawn in anime. That would be so unique and so cool to see what went through the animation studio's mind making the animation.
Layout is meant to elaborate the storyboard and lay the ground work for other departments to do their thing comfortably. Disclaimer: not an animator, this just what I've read from things like sakugablog
Hey, can you talk more about deadlines? If I understood correctly, you said that it's part of animator's job in Japan to also do the layouts and yours are so detailed! I know that having reference makes things easier, but still! How japanese animators manage to do all these complex layouts and still finish the animations on time? And how the layout affect your payment? As far as I know, animators get paid according the amount of secounds they can animate in a given period of time. At least this is how it's done in Brazil where I come from. Thanks!
Thanks for this video! Can you please explain the exact purpose of these sketches in the anime tech process? Do they used just as layout sketches for early presentation? Or maybe they are pasted in e-konte? Or maybe they are used in animatic? Please more explanations in tech details!!! I cannot understand the idea: if this sketch is used just for background, what is the purpose of the character? Why the character is colored and shaded by special colors? If you say that light yellow color is used to mark characters, maybe you can explain other special colors which are used by animators in Japan? (and again: more tech details please!!!)
Isn't it's much easier if you just a use a 3d software for repetitive objects and do some paintover? That would be somewhat nightmare-ish to draw and pain manually.
CAN YOU PLEASE TELL ME THAT HOW CAN I MAKE MY PNG FILE ON RASTER AS CLEAR AS YOU LIKE HOW DO U GET THE CLEAR LINE AFTER EXPORT AND IN OPENTOONZ YOU HAVE A VERY PIXEL Y IMAGE 🙏🙏🙏
Thank you for showing us your work and teaching it to so many people, you bring enormous value to many of us.
i feel like a lot of valuable knowledge of japanese senior animators is lost in translation until now. I'm so grateful to have stumbled upon your channel to learn from someone who knows this industry and is very articulate in english. Can't wait to see more from you ✨️
So its not that im not good at it its that im doing the jobs of 5 people.
Yeah 😂
In a professional job the work load is often divided among people. But in the world of hobbyist artists people tend to do all the work themselves, yes. Nothing here actually requires 5 people. Keep practicing and doing it all yourself will become easier.
@@MegaPieru3000 among????? AMONG US!!!!!!!!
No, its a 1 person job description, did you not understand the video
@@cemarmol SUS
Bruh, I'm doing graphic design at college and we have a big animation project coming next and just from looking your videos I'm already feeling so powerful with the knowledge gained, I could obliterate my entire class. Seriously, thank you for inspiring me.
I came for the animation layout 101 but oh my! This juicy technique of drawing simplified plants! And that process from gesture to character! I'm inspired now, for real!
Having a book of vegetation (and other) references is such a smart idea! I never thought about that before, but I think i'll do it. Awesome video, thanks!
This tutorial is so insightful, gotta try your tips!
Having each step well explained made it much less overwhelming and seemingly achievable!
Thanks for the video!
Hey Dong, I really like the way you rough out characters in a scene like this (around 6:06) i'd love to see a video talking in a bit more detail about your process with that - they look really free and un-stiff
Also (maybe a good topic for 201) when do you know when to use which type of perspective? is it usually pretty obvious or do you have to take a min to figure it out?
As always - love your stuff!
Getting characters to look unstiff is generally just something that comes with time, while you hone your observational skills and gesture drawing, and draw a lot from imagination, just trying things out and looking at other people's work.
I agree a video would be nice, though
for perspective, a good rule of thumb is - of one of your vanishing points is inside the frame, you probably use one-point. Otherwise, two-point or three-point, depending on if your camera is looking straight ahead or up/down.
Oh! This was very informative, especially the explanation about what a layout artist does in Japanese animation.
I should learn more about this workflow.
Thank you!
Hey Dong! Thank you so much for these tutorials.
I'm a pixel artist and game animator, and I've been getting into (non-pixel art) digital 2d animation recently, as a hobby.
About 3 weeks ago this video (your latest as of now) was recommended to me. I have since watched all of your videos!
Your videos are like breaths of fresh air.
Thank you for another lovely video!! I love the amount information you share and also all the standard practices that you explain clearly which is sometimes just not really shared!
I'm attempting a short animation based on your head turn video and you broke through the process so well, thank you!
Your videos motivate me the way you can't believe it yourself ❤️❤️
I just recently found this channel by YT recommendations. I never knew that you're one of the staff behind my fav anime Deca Dense. Btw the first episode are so damnn good.
Wow this is quickly becoming my favorite channel I can’t wait to watch all your vids
Thanks Dong! You are doing a huge favour for so many
I have had CSP for over 2 years and I didn't know about the perspective ruler. Gonna abuse the heck out of it now!
Amazing work, thank you for posting your videos, you have no idea how long I've been searching for your content. (I was looking for the work process of the production of Japanese anime)
Good job, YT algorithm! You helped me find this marvelous creator this time. Subscribed!
As a BG Painter I appreciate the solid nature of your LO work. I wish every LO i work on is as polished as yours.
Thank you so much for this video, next year I'm going to start a career focused on animation, so this helps me a lot!! ❤️
I remember trying to paint a whole forest a couple of years ago when I had never even drawn a proper tree before and the absolute impossible hassle it was.
this is the most uesful perspective tips ive seen
Thank you! I learned so much about perspective drawing, and your art style too!
Watching you draw was entrancing, and your art was really nice.
Would love it if you continue this series...the best thing i ever saw on TH-cam❤️
This channel and these videos are so useful! Thank you for sharing your process
Oh my God this is so cool! Deca-dence was amazing. Thanks for all the great insights!
Hi! I loved this video; the way you talk makes the information really digestible.
Would you ever do a video covering your thought process behind composition? I've always been pretty confused when it comes to composition and thinking about the story, mood, environment, and aesthetic.
this is the best video i have seen for background
This is exactly what I needed. Thanks!
This video is really great. I'd like to know how long it takes to finish one scene (on average) and how many frames you can do per day.
TNice tutorials comnt from you is legendary. Uncomplicated like your video!!!
Thank you so much man!!!!!! I finally understood a bunch of stuff that i was stuck on regarding perspectiva
Dude thank you for This I have looked and looked for vids just like this to practice perspective, you my friend have earned a subscriber form a novice mangaka✌🏻✌🏻
Buenísimo! 👍
Omg yesssss. I neeed this content. I have been trying to learn how to get into 2D animation! Thankyouuuuuuu😮
WAKE UP BABE NEW DONG CHANG VIDEO
Thank you so much. This video is very important.
Hey Dong Chang, it be nice it you gave us an in-depth tutorial of the rough full body shot and some rough close up shots
Very detail wow!
This is really awesome and I love it brother 💗💗
1:32 thanks for saying this😊
It makes me feel good.
Currently needing to do this so, thank you! :D
Thank you for the video it's very helpful to get the overview of perspective and animation process 😊🥰❤️
Thank you for making this. it's quite helpful.
This is so helpful, ive been looking for something like this!
If you’re willing to, id look to see a tutorial about anime backrounds in general because im very limited when it comes to finding tutorials of those
Thank you, this is amazing.
Amazin e inspirational work! Thanks for Sharing! 👏👏👏
Looks good 🎨
TH-cam recommendation on point with this one
Thank you so much for showing us your work and could you do a video of you explaining what all the blue,yellow and or green colors mean
green¿ blues represent shadows, yellow represents base color i think
he explains what the color means in the video,,
he explains what yellow and blue is in the middle ish part of the video
I really like learning from you!
Very helpful! thank you for the tips and tricks ans this calm moment👍
Would love to see a video on how to line and paint basic backgrounds. :)
Thank you for this, this was very informative!!!!
thank you so much for the tutorial, help so much for a newbie like me
thanks for this video - super interesting
I have a storyboard animatic so I love this stuff and want to do it for a living
This is very helpful indeed!
By the way, did you use Beco music?
Amazing process
Wow so awesome 🙌🥳🥳
thanks! this was pretty informative, expecting 102 with some more juicy insights lol, cheers
That was really helpful, Thank you
Thank you!😊
Time to binge another TH-cam channel
Can't wait for the 201 course
So beautiful art ❤❤❤❤❤❤❤
csp brushes are so good wish tv paint this kind
Out of curiosity, what’s the difference between a Japanese layout artist and a Western storyboard artist?
Somethimes I would like to see a non drawn in anime. That would be so unique and so cool to see what went through the animation studio's mind making the animation.
Im looking forward for the tricks that u promised for
Wow...amazing
can you please upload more tutorial videos? they are very nice and practical
In your workflow does layout replace storyboards, or does layout elaborate on existing storyboards?
Layout is meant to elaborate the storyboard and lay the ground work for other departments to do their thing comfortably.
Disclaimer: not an animator, this just what I've read from things like sakugablog
いつもありがとうございます
助かります
Hey, can you talk more about deadlines? If I understood correctly, you said that it's part of animator's job in Japan to also do the layouts and yours are so detailed! I know that having reference makes things easier, but still! How japanese animators manage to do all these complex layouts and still finish the animations on time? And how the layout affect your payment? As far as I know, animators get paid according the amount of secounds they can animate in a given period of time. At least this is how it's done in Brazil where I come from.
Thanks!
Hello Mr. Chang !! I really like the appearance of the brush in this video... what is it?
wharts the music you used for this video?
THANKYOU so much
Thank you really helpful
Which type of graphic tablet do u recommend for beginners?
AWesome!!! :) SUBSCRIBED
thank you
Please do next, how to do perspectives and BG when doing camera tracking in broad scene. I wanna know how🤔
11:15 HOLLY SHIT WHATS THAT SONG?
Go Go Wonderland
Is the blue shading on the character on a separate layer and the yellow color, or both color are on the same layer?
both color are on separate layer
Will you teach us on compositing or post production please ?
You're amazing
Thank you very much sir
Thank you, I'll sub
Can you do another video about this these type of video help
do you know the name of the music you used at 5:32 please
Please also make video on character drawing
Amazing
4:13 How long does this sketch take to draw?
Thanks for this video!
Can you please explain the exact purpose of these sketches in the anime tech process?
Do they used just as layout sketches for early presentation?
Or maybe they are pasted in e-konte?
Or maybe they are used in animatic?
Please more explanations in tech details!!!
I cannot understand the idea: if this sketch is used just for background, what is the purpose of the character?
Why the character is colored and shaded by special colors?
If you say that light yellow color is used to mark characters, maybe you can explain other special colors which are used by animators in Japan?
(and again: more tech details please!!!)
Isn't it's much easier if you just a use a 3d software for repetitive objects and do some paintover? That would be somewhat nightmare-ish to draw and pain manually.
But you have to learn naking model
*making
@@kuro2155 does learning that takes a lot of time
yes, thats why a lot of them have been using it to draw generic backgrounds for cost saving measures
will I have to draw lot of details on background as a layout artist?
CAN YOU PLEASE TELL ME THAT HOW CAN I MAKE MY PNG FILE ON RASTER AS CLEAR AS YOU LIKE HOW DO U GET THE CLEAR LINE AFTER EXPORT AND IN OPENTOONZ YOU HAVE A VERY PIXEL Y IMAGE 🙏🙏🙏