Hey! Just a question. Do you think it's actually a good idea to make a game with X11? Considering we've got Wayland, you know. Some distros are beginning to use Wayland as their default graphics layer.
Great question. There's a lot there. Simple answer, probably not if you're serious about making real games. I'd go with Vulkan. I certainly like Wayland better for security and performance reasons. That being said, Xlib is really easy to use and still a lightweight library. For learning to program C++, I think it's a good option (and more fun than std::cout, std::cin...).
Hey! Just a question. Do you think it's actually a good idea to make a game with X11? Considering we've got Wayland, you know. Some distros are beginning to use Wayland as their default graphics layer.
Great question. There's a lot there. Simple answer, probably not if you're serious about making real games. I'd go with Vulkan. I certainly like Wayland better for security and performance reasons. That being said, Xlib is really easy to use and still a lightweight library. For learning to program C++, I think it's a good option (and more fun than std::cout, std::cin...).
Meant to mention that Xlib still works with Wayland.
was it really right to use vim over a proper ide? I don't think so.
Also, you should probably fix the discord server link.
Thank you! I didn't realize it was broken. It should be fixed now.
Me being the only one on Windows 10.
can you upload your code to google drive or something
Thank you for asking. I added a link in the description to the source code.
@@PunchedTape do u have the code for the whole game please?
I posted a link in the description to the entire source code. Enjoy!