Sleeping Gods: Distant Skies playthrough | Review copy Provided

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  • เผยแพร่เมื่อ 12 ธ.ค. 2024

ความคิดเห็น • 39

  • @BillySpenc
    @BillySpenc ปีที่แล้ว +12

    this looks soooooo much better to play than the original for solo! gonna have to keep an eye for it!

    • @OneStopCoopShop
      @OneStopCoopShop  ปีที่แล้ว +2

      There are still a few rough spots I’ll get into with my review, but generally I agree!

  • @gp4141
    @gp4141 27 วันที่ผ่านมา +1

    Holy crap! What amazing voice over! Bravo!👏 Bravooo! 👏

    • @OneStopCoopShop
      @OneStopCoopShop  27 วันที่ผ่านมา

      Haha, thanks. I had fun with this one

  • @bookaddict777
    @bookaddict777 ปีที่แล้ว +2

    Thanks for the play through, Mike. I just got my copy last week and cannot wait to get it to the table.

  • @juddjensen7578
    @juddjensen7578 ปีที่แล้ว +3

    This is such a great story system. Excited to start my own adventure.

  • @Elionai413
    @Elionai413 ปีที่แล้ว +3

    You did a great job reading the intro! I appreciate the voices you did. 😊

    • @OneStopCoopShop
      @OneStopCoopShop  ปีที่แล้ว

      Aw, thanks! You should watch the Senjutsu playthrough. That has the goofiest narration of all

  • @yogibbear
    @yogibbear ปีที่แล้ว +2

    You nailed the Oslo accent. My immersion was unbroken!

    • @OneStopCoopShop
      @OneStopCoopShop  ปีที่แล้ว

      lol, thanks!!! I spent hours preparing

  • @seearesee
    @seearesee ปีที่แล้ว +1

    Just landed on my doorstep yesterday. Excited to see how this version has been updated

  • @JansCarton
    @JansCarton ปีที่แล้ว +1

    Great demo (as always), Mike!

  • @EvoPapaLazarou
    @EvoPapaLazarou ปีที่แล้ว +2

    Can't believe Forteller didn't approach you for narration 😂 top notch

    • @OneStopCoopShop
      @OneStopCoopShop  ปีที่แล้ว +2

      My mastery of accents is probably too intimidating for them!

  • @christosfotopoulos8082
    @christosfotopoulos8082 ปีที่แล้ว +1

    Thanks for the playthrough Mike!
    I believe you forgot to take the 3 damage from the event card, but also the torch as a reward! 😉

  • @jeffkouba6521
    @jeffkouba6521 ปีที่แล้ว +2

    dangit, I was hoping this game would be terrible so I could ignore it, as I don't need another long game to get wrapped up in.... but unfortunately, this one looks too good to pass up, and something that would be right up my alley :)

    • @OneStopCoopShop
      @OneStopCoopShop  ปีที่แล้ว +2

      Oh no, it's a super bad game and very rude. I heard it punched some dude yesterday. You should definitely stay away! ;)

  • @Memmnarch1981
    @Memmnarch1981 ปีที่แล้ว +1

    that happened fast, thx again.

  • @goncalogodinho5272
    @goncalogodinho5272 ปีที่แล้ว +2

    Hi Mike, thanks a lot for your video. At 33.47' don't you have to put the adjacent damage in contact with the ones from the card that was attacked in first place ? I was expecting for this video :)

    • @OneStopCoopShop
      @OneStopCoopShop  ปีที่แล้ว

      They have to be adjacent to the other damage you placed with that specific attack. They do not have to be adjacent to existing damage from previous attacks. Sorry if I messed that up!

    • @goncalogodinho5272
      @goncalogodinho5272 ปีที่แล้ว +1

      @@OneStopCoopShop thanks Mike

  • @vincevella4178
    @vincevella4178 11 หลายเดือนก่อน +1

    Great game play, the torch you just gain after defeating all the enemies, wouldn't that single attack symbol on the torch mean a counter attack with a single hit,without the enemies blocking?.

    • @OneStopCoopShop
      @OneStopCoopShop  11 หลายเดือนก่อน

      You can discard it to deal 1 damage. It doesn't count as one of the 4 attacks for the turn, and doesn't cause a counter attack.

  • @francescosaulli3740
    @francescosaulli3740 11 หลายเดือนก่อน +1

    Hi everyone,
    Quick question.
    I’m playing my first campaign of Distant Skies and I can’t understand something about the combat. Can I use the small ability from the Skill card Memory to boost an attack made with the Adventure Card 130 Meecra’s Shard? Thanks Fran

    • @OneStopCoopShop
      @OneStopCoopShop  11 หลายเดือนก่อน

      I don't see any reason why not! The rules don't differentiate between combat skills and non-combat skills. So eat your honey and do more damage :)

    • @francescosaulli3740
      @francescosaulli3740 11 หลายเดือนก่อน +1

      We decided not to use it yesterday evening but we both thought it would have been better to do so.
      We will definitely use it next time.
      Thanks for your help,
      Fran

  • @orangetoucan148
    @orangetoucan148 ปีที่แล้ว +1

    Hope it gets translated like Sleeping Gods.

  • @dayoltay
    @dayoltay ปีที่แล้ว +2

    We need a five n five.

    • @OneStopCoopShop
      @OneStopCoopShop  ปีที่แล้ว +3

      Check the schedule I just posted yesterday. It’s coming on Monday, with a full comparison to the original game

    • @dayoltay
      @dayoltay ปีที่แล้ว

      just what I needed

  • @Quincy_Morris
    @Quincy_Morris 7 หลายเดือนก่อน

    The more magic in a story the less thematic it is

    • @OneStopCoopShop
      @OneStopCoopShop  7 หลายเดือนก่อน

      Not sure what you mean, sorry! Harry Potter/Dresden Files/Lord of the Rings/etc. aren’t thematic stories?

  • @Biodelic
    @Biodelic ปีที่แล้ว +4

    Thanks for the presentation. Looking forward to hear your review on this one.
    I truely hated the original Sleeping Gods. Managing the 9 characters was everything else than enjoyable, the extreme difficulty spikes and obnoxiously punishing events were dreadful. The whole gameplay felt wrong and tedious. It was one of the rare games I truely hated. Giving its succesor a shot is entirely out of question.
    Of course, that is my personal experience and I understand the game was beloved by many. I hope everyone will have a great time with the new one.

    • @OneStopCoopShop
      @OneStopCoopShop  ปีที่แล้ว +4

      I enjoyed it more than you, but I also agree with a lot of your takes on the original. This new one fixes almost all of that stuff, though some will say it goes too far in the other direction, making things too easy by the end of the campaign. But honestly for my tastes I prefer that over the alternative :)

    • @Biodelic
      @Biodelic ปีที่แล้ว +1

      @@OneStopCoopShop It usually is much easier to up the difficulty effectively via house rules than tuning it down. But again, that is also a personal thing.

    • @OneStopCoopShop
      @OneStopCoopShop  ปีที่แล้ว +3

      @@Biodelic and this new one already has ways to up the difficulty quite a bit, so yeah I think they are doing it right :)