@@PokemonWoop This actually makes me think; why aren't Miracle Eye and Foresight *buffs to the user* as opposed to debuffs to the enemy? Be cooler if it was.
Reminds me of a Pimpnite video where he used an Umbreon with Synchronoise along with support from 4 Kecleon with color change/skillswap, and trick w/ ring target, and a Silgilyph with miracle eye.
Fun fact, Eevee is able to learn Synchronoise through breeding. This means you can evolve Eevee into an Umbreon and get a Synchronoise that only hits dark types. Except it DOESN'T hit dark types, because it's a psychic type move - meaning it's effectively useless outside of the inverse battles of gen 6 (which I believe is before Eevee could learn Synchronoise to begin with, but even if it could, there was only one NPC that would do inverse battles).
@@SuperWiggler And the obvious way to avoid trapping yourself in Dewford in Ruby and Sapphire is to not use Teleport when Dewford was the last spot you healed at. But if you know about the trap, you can intentionally avoid it by either healing in Petalburg (or any other center that isn't Dewford) before fighting Norman, or just not using Teleport until after you have a surfing 'mon. You can also choose to willingly trap yourself - the point is that you can even do it to begin with. The same goes for getting a Synchronoise Umbreon; you can either evolve Eevee into something other than Umbreon, or just replace the move so it doesn't even matter. Or you can intentionally keep Synchronoise on your Umbreon as a novelty. The point is it's even possible to begin with.
I used to use Storm Throw in VGC in 2014, and nearly won a Premier Challenge with it. But here is the thing, I used it on Smeargle. Not to attack the opponent, but to essentially make the opponent think they needed to double protect. I would switch in Tauros and have Smeargle hit my own Tauros to activate Anger Point. The reason for Storm Throw is because it had 100% accuracy, and Frost Breath had 90% accuracy. I did not want to fail activating my Anger Point Tauros. It was clearly a better choice for slightly more damage. It served me well. People were saying I was crazy to use Storm Throw over Frost Breath but the accuracy being 100% made the difference for me. Edit: One other thing to note, this also prevents the opponent from Taunting Smeargle. Storm Throw is an attack, so Taunting Smeargle does nothing. However, it did also run Wide Guard, Follow Me, and tried King's Shield.
that is a really cool strategy. i love seeing unorthodox creative sets like this. in gen 6 and 7 PU i used to ladder with a Plus Ampharos, because it ran Magnetic Flux. once phazers were removed from the field, this thing wreaked havoc. its goal was not to be a sweeper, but rather to severely wear the opponent down beyond recovery. the EVs were max HP, split defenses and some in special attack. modest or bold nature. it ran magnetic flux, rest, charge beam and toxic. unfortunately, every generation since gen 7 has made it impossible to run this set no one ever expects to see Plus used in singles, but the Plus ability allows Ampharos, a bulky pokemon with only one weakness, to run a clone of Cosmic Power. once phazers are removed it's fucking indestructible; it even lives most critical hits because it's naturally bulky.
so essentially, once i got rid of phazers, or if my opponent did not have a phazer, i would just set up in their face and rest off damage. charge beam has snowballing potential and toxic is for things immune to charge beam. this ampharos would wall the opponent so hard they would come out of it eviscerated, with 2 pokemon down and the rest hurting for move PP. then sweepers in the back would clean up
6:13 this is wrong, Spinarak and Ariados got Toxic Thread in gen 7, and Mewtwo got Psystrike in gen 5 Edit to add that Thundurus, Tornadus and Landorus all got signature moves in gen 8 in Legends Arceus
Mew got Genesis Supernova in gen 7. Pikachu has two signature Z moves and then all the Let’s Go moves, as did Eevee. Slowking got Chilly Reception in gen 9. Ursaluna got Blood Moon in gen 9. Some of the regional variants got signature moves like Stoked Sparksurfer and Raging Bull. Lots of Kanto Pokémon as well as Garbodor and Melmetal got signature Max Moves. So many legendaries get new signature moves all the time like Origin Pulse and Precipice Blades in ORAS and tons of new signature moves for Sinnoh Pokemon in PLA like Take Heart for Manaphy and Mystical Power for the Lake Guardians. Pokemon just get new signature moves all the time lol.
Well I think they meant to say "given a signature move despite not being in the game" and when it WAS made available, Fire lash was given to Salazzle.... which is a double slap in the face cause Salazzle is a special attacker and wants nothing to do with physical moves on her kit, so she stole the one niche Heatmor had going for it. XD As if Durant whooping it's tail in 9 battles out of 10 isn't embarassing enough for this "only appears just before the elite 4" fire type no one used.
Despite Acid Armour being “Iron Defence clone”, I like how the lore implies that a Pokemon that uses that move literally liquifies itself, which would make it very useful in a real world setting (have your pet vaporeon melt down the side of a seat to grab something that you can’t reach) Turning Magnet Bomb into a special attacking move would fix it Syncronoise could go one of three ways, it could always deal super effective damage when it does activate, it could become a support move that debuffs opponent’s stats when the move activates, or the move could copy the opponent’s type if the user and opponent doesn’t already share a type (so that the move can deal damage next turn)
@@PokemonWoop my guess was someone decided “steel type moves are physical, so let’s keep this move physical when transitioning to physical/special split”
Yup my linoone had that move in regular use…switcheroo + lagging tail/iron ball..your opponent with have a bad time.😄😂😂😂I used it on Cynthia garachomp for the first time. Bestow can definitely work lol just use it in conjunction with macho brace or sticky barb that’s what it is for.
...Synchronoise could be *incredible* in gen9. If it interacts with Terastalization, you get a situational 120 surprise bomb. Tera-Stellar would, presumably, count as being the same type as *all* Pokemon, at which point, you just have a nuke in your pocket.
Fire Lash became learned by more Pokemon in gen 8, in particular Centiskorch was a decent user of it. Acid Armor is also not a particularly forgettable move as some of the Pokemon that do have it have sometimes made good use of it competitively, such as Vaporeon or Goodra.
I love how a Pokémon you may have forgotten about (Aromatisse) had a signature move that you've probably forgotten (Aromatic Mist) and a signature ability you've probably forgotten (Aroma Veil.) 😂
Acid Armor was basically a requirement for my old Specially Defensive Alcremie set. Acid Armor + Recover is a fun combo when it works. Unfortunately it's not as good as Calm Mind + Stored Power
Razor Wind should have been changing to a flying type move, 2 charge attack, 1st turn charges and increases critical hit ratio. 2nd turn unleashes attack and has a chance to flinch. If tailwind is up no charging is needed. Power 95, PP 10
Just like Slam needs to not be worse than Body slam in EVERY possible way imaginable. XD Most early game moves have a purpose (high PP and they often do something) but WOW is Slam utter moldy sausage! and it's still in Gen 9.
I wonder how long it took to figure out that fire fang hits through wonder guard. It already works against Shedinja so it would have to be a situation where the ability was swapped to another pokemon that isn't weak to fire, plus fire fang isn't a common move outside of casual playthroughs so actually seeing it used at all is very unlikely.
I suppose they just looked through the code or something. I also recall there being a battle frontier trainer who would use fire fang on anything with wonder guard in Gen 4
This was known back in 2009 at least. I remember lots of hacked "Wondertombs" (Spiritomb with wonder guard) in online battles. It was known to keep a Pokemon with fire fang to win against these. Haven't played Pokemon since 2009 so it definitely wasn't any later than that.
Synchronoise had one advantage use case. In Pokemon X, there's a horde fight with 4 Zangoose and 1 Seviper. The Zangoose will focus down the Seviper before attacking you. The only way to save a Shiny Seviper is Synchronoise from Noctowl, as it counts as a spread move. There is an inverse situation in Y, and the best way to handle that is Ominous Wind, a dexited move that is the only ghost type spread move
Bestow actually has a niche use for shiny hunting Legendaries. You can skill swap the ability Harvest onto a Pokemon and then Bestow a Leppa berry on it. Since legendaries have low catch rate this will make it have more PP and a higher chance of eventually catching it. Trick fails because the wild Pokemon isn't holding an item, making Bestow the only option.
At that point it's just easier to reset and just retry if they end up struggling themselves to death. Though you're not wrong about that. I had that happen once.
I love the vibe of these videos. The voice, the music, the images and editing. In a world full of loud hyper exited poketubers this guy dares be different.
@@PokemonWoop Shame on the physical thing cause I'm sure a lot of steel types would LOVE a good steel move that never misses, given Iron tail exists....
I actually used to use bestow while SoS hunting in Sun/Moon. Specifically on things like Dhelmise (after giving it harvest) to force it to never run out of PP and call til I got a shiny! Sadly it didn’t work, I spent an entire week on a cruise hunting for Dhelmise but they just do not like sos calling.
You know, I _really_ love the concept behind Acid Armor, especially when contrasted with Iron Defense; the latter defends by putting up full resistance; the former defends by putting up _no_ resistance. ❤ I do wish the move had been given to more Pokémon. I could see it fitting on something like Frillish or Tentacool (albeit I guess the latter already has Barrier).
8:31 Bestow does in fact have a niche use, and that is in SOS Hunting. Long story short, the most accessible Pokemon that can cause an infinite SOS chain for shiny hunting in USUM is Kantonian Exeggutor with Harvest, and it cannot learn Trick. Let your False Swiper do its thing. Make sure the wild Pokemon isn't holding an item; if it can, deal with it. Switch to Harvest Exeggutor. Optionally, use Sleep Powder. Use Skill Swap to give the wild mon Harvest. Use Bestow to give Leppa Berry. Use Adrenaline Orb if you haven't already. Now you can rest easy and not have to deal with the wild mon using Struggle or needing to check up on the wild mon's PP at all times in a multi-hour continuous hunt with no saving. While Trevenant is the best Pokemon to do this with, and is 1 SPE higher than Exeggutor and can learn Trick in place of Bestow, it's a trade evolution, and the in-game trade to get it doesn't have Harvest; whereas you can use a Leaf Stone on Exeggcute in an Ultra Wormhole area to evolve it to the Kantonian Exeggutor instead of Alolan.
Man, I'm just thinking about how cool bestow could be if it worked like you suggested (give the opponent your item, overwriting their item). Imagine something like that on a pokémon with unburden. Imagine finding an opponent beginning to set up with swords dance or nasty plot and you come in and bestow a choice scarf. They're now locked into their setup move and you've just activated unburden.
One of my favourite obscure moves is powder. The move covers the target in powder, which explodes if the foe attempts to use a fire type move, dealing a quarter of their health in damage. Only two evolution lines get it and it heavily relies on prediction. The pay-off is also not very good. It's not a good move and is rather useless, but damn, do I find it interesting.
Here's how I'd fix Synchronoise, because its a cool idea for a move in my opinion, its just poorly executed. Type: ??? BP: 80 Accuracy: 100 Effect: Deals damage to all pokemon on field. If the user shares a type, the move is super effective. If the user doesn’t share a type, the move is not very effective. Making it typeless makes it much easier to expand the possible users of it (such as the infamous Umbreon), while also not taking away that potential STAB (not that that usually mattered anyways). It could potentially be a sort of wild-card 40/160 earthquake. Its a shame that gamefreak seems more inclined to make new moves rather than revamp old moves imo.
I've used Jolteon with Synchronoise to great effect. It has basically no other answers for Electric-types because its attack is too weak to use Dig effectively, so my opponents would confidently keep in their own Electric-types against my Jolteon...only to get outsped and hit by a 120 base power move no one's ever heard of driven by Jolteon's 110 special attack stat.
Funny enough, the first time I saw the move Fire Lash I didn't think it was new, but rather I thought Heatmor had it from the very beginning but since I never paid attention to that Pokémon (like everyone else) I had simply overlooked it until that moment.😅
Which funnily enough is valid. Acrobatics is a very strong move, especially after using a pinch berry, but lock them with choice specs and there's a play.
How do you talk about critical hit moves without mentioning Crabhammer, Razor Leaf & Slash, and forget then about Focus Energy when talking about the worst moves in the game's history when it literally harms the user (lowering your critical hit chance before being changed in later games) without anything positive?
This is a series about forgotten moves, not bad moves. And Focus Energy isn't interesting to talk about, everybody knows about the bug in Gen 1. It was never supposed to nerf your crit chance, it was never changed to not do that. They screwed up in Gen 1.
Synchronoise, much like Frost Breath and Storm Throw, sound like those moves that have to be overtuned to make up for how otherwise useless they are, but not overtuned nearly enough to actually make them viable. One thing to note is Crits did double damage UP to Gen 5. From Gen 6 on, Crits do 1.5 damage. the ONLY thing Frost breath and Storm throw do over other effective base 60 moves is ignore stat changes like defense boost and screens, but literally NO ONE +6s thier defense to make your ice beams do chip damage.... YOU the player do that for raid battles, but opponents won't. Also, you remove the chance of getting a critical hit on top of the higher base power ice beam has (or like Close combat or cross chop) to do even more damage, making them even more niche than they already are. But yeah, making Synchronoise effectively a base 60 psychic move that relies on your opponent using the same type is painfully niche. You're right about Splash, Z-Splash gives Gyarados a +3 attack boost, and frankly, if you're using Splash, you're PP stalling for like toxic or struggle or something. In other words, there's a strategic reason you're using Splash. There is no strategic reason you're coming into a battle with Synchronoise KNOWING FULL WELL what it does. Sides, Psychic could get that nice special defense drop.
So last week, I was playing Pokemon Emerald Rogue. I had my water Paldea Tauros vs a Golduck. I didn’t think much of it until it broke out Synchonoise and one shot me. I was so takes aback and shocked, only time I’ve ever seen that move work.
I could imagine uses for Bestow. Like giving a Lagging Tail to the opponent. Could be helpful against some trainers in-game. Or you could give a Shedinja a Life Orb, if you don't have any super effective moves to KO it with. Fringe cases, but not impossible. Not very likely to be useful in competitive though, as you said.
It isn't its signature move at all. It's an egg move for Eevee. Could have worked for Umbreon if they made it able to learn Reflect Type as well or something.
You're thinking of it's ABILITY Synchronize, which makes it so if Umbreon (or Espeon, who also has it) gets a status effect, it's reflected to the opponent. XD Forgiven for mixing those up. The rest of y'all can chill.
Fun fact: Hisuian Sliggoo can learn Acid Armor via move reminder despite Shelter having the same effect. And Hisuian Goodra can't even learn it, only Sliggoo
I only know Magnet Bomb because of Pokemon Rumble cause it was the funniest move I found, the fact it's a crazy homing projectile attack with crazy range, just having 4 players ALL with Magnet Bomb and just spamming was hilarious
Whether or not you forget a niche move archetype depends on who you are. If you play or make romhacks you probably remember guaranteed crit moves because when you can actually widen the distribution pool you get crimes against humanity like storm throw marshadow (it’s technician boosted)
Magnet Bomb is a super fun move in the OG Pokemon Rumble. It let loose three exploding orbs that homed in to the nearest target, damaging it and anything else in the blast radius. One time, I was playing with three of my friends, and we all had a Pokemon with Magnet Bomb, and decided to spam the everloving crap out of it. It lagged the game so hard, it was hilarious and we were having a riot.
Clearly these moves are useful against counter mirror coat and spiky/king shield set ups. By doing almost nothing you take no damage or negative affects
@@nelisezpasceI go to some meme genshin impact. Hololive vtuber clippers. Zentreya henya hime Hajime from vshojo. Been on some Naruto DBZ people lately too for power discussions. Totally not mark dygoknight etc.
tbf Fire Fang hitting thru Wonder Gaurd makes sense if Shedinja is supposed to be the only Pokemon with that ability, but yeah it's weird it's coded that way.
In generation 6, one of the best full baton pass teams used an acid armor vaporeon to loosely check primal groudon. So uncommon but absolutely essential for this particular team
FireFang being able to hit through wonder guard is weird on its own... but what's even weirder is that the trainer A.I. is seemingly aware of this glitch existing and will use FireFang to hit through wonder guard (even if its not super effective, like it normally is against shedinja). Why or how this could this happened I have no idea.
My idea for fixing Synchronoise is giving it to wider pool of mons (especially fighting or poison mons like Valiant and Gengar ) also to return it to 70 Attack but change the same type requirement to an extra effect that doubles the attack instead, that way it will have a niche to compete with the other psychic attacks without being a liability most of the time
Bro im begging you to keep editing these like theyre creepypastas from 2015
nooo! pls keep the editing style lol it's perfect 😆
Oh, but you see, Synchronoise gets even worse.
Umbreon can learn it.
OMFG
Sigilyph hitting psychic types for neutral makes up for that.
Synchronoise Umbreon: the new meta
@@PokemonWoop This actually makes me think; why aren't Miracle Eye and Foresight *buffs to the user* as opposed to debuffs to the enemy?
Be cooler if it was.
Reminds me of a Pimpnite video where he used an Umbreon with Synchronoise along with support from 4 Kecleon with color change/skillswap, and trick w/ ring target, and a Silgilyph with miracle eye.
TH-camrs talking about the murder of a family of 5: 😊✨️🌄
TH-camrs talking about pokemon moves that are a little worse than others: 😨👹😱
Acid armor will forever be remembered for vaporizing vaporeon
Hey guys, did you know that in terms of...
Vaporeon, the embodiment of "cats are a liquid" since 1995
Hello it is I the Acid Armor user
@@ExaltedTilemakerthe games came out in 1996
Copyright says 1995 and February 1996 ain’t that far from it.
Fun fact, Eevee is able to learn Synchronoise through breeding. This means you can evolve Eevee into an Umbreon and get a Synchronoise that only hits dark types. Except it DOESN'T hit dark types, because it's a psychic type move - meaning it's effectively useless outside of the inverse battles of gen 6 (which I believe is before Eevee could learn Synchronoise to begin with, but even if it could, there was only one NPC that would do inverse battles).
The obvious solution would be to evolve it in to something else in the first place.
Thanks we can all read bulbapedia 🥱🥱🥱
They knew that synchrnoise umbreon would've been too broken...
I have a shiny Umbreon that knew Synchronoise.
@@SuperWiggler And the obvious way to avoid trapping yourself in Dewford in Ruby and Sapphire is to not use Teleport when Dewford was the last spot you healed at. But if you know about the trap, you can intentionally avoid it by either healing in Petalburg (or any other center that isn't Dewford) before fighting Norman, or just not using Teleport until after you have a surfing 'mon. You can also choose to willingly trap yourself - the point is that you can even do it to begin with. The same goes for getting a Synchronoise Umbreon; you can either evolve Eevee into something other than Umbreon, or just replace the move so it doesn't even matter. Or you can intentionally keep Synchronoise on your Umbreon as a novelty. The point is it's even possible to begin with.
It saddens me that will always remember acid armour because the vaporeon copypasta 😭
I like it.
And be it just people keep whining about it xD
@@Acacius1992 you should keep your libido in check
In terms of-
I used to use Storm Throw in VGC in 2014, and nearly won a Premier Challenge with it. But here is the thing, I used it on Smeargle. Not to attack the opponent, but to essentially make the opponent think they needed to double protect. I would switch in Tauros and have Smeargle hit my own Tauros to activate Anger Point. The reason for Storm Throw is because it had 100% accuracy, and Frost Breath had 90% accuracy. I did not want to fail activating my Anger Point Tauros. It was clearly a better choice for slightly more damage. It served me well. People were saying I was crazy to use Storm Throw over Frost Breath but the accuracy being 100% made the difference for me.
Edit: One other thing to note, this also prevents the opponent from Taunting Smeargle. Storm Throw is an attack, so Taunting Smeargle does nothing.
However, it did also run Wide Guard, Follow Me, and tried King's Shield.
90% accuracy in my experience means it misses 90% of the time, so you made the right call in my opinion!
that is a really cool strategy.
i love seeing unorthodox creative sets like this. in gen 6 and 7 PU i used to ladder with a Plus Ampharos, because it ran Magnetic Flux. once phazers were removed from the field, this thing wreaked havoc. its goal was not to be a sweeper, but rather to severely wear the opponent down beyond recovery.
the EVs were max HP, split defenses and some in special attack. modest or bold nature. it ran magnetic flux, rest, charge beam and toxic.
unfortunately, every generation since gen 7 has made it impossible to run this set
no one ever expects to see Plus used in singles, but the Plus ability allows Ampharos, a bulky pokemon with only one weakness, to run a clone of Cosmic Power. once phazers are removed it's fucking indestructible; it even lives most critical hits because it's naturally bulky.
so essentially, once i got rid of phazers, or if my opponent did not have a phazer, i would just set up in their face and rest off damage. charge beam has snowballing potential and toxic is for things immune to charge beam.
this ampharos would wall the opponent so hard they would come out of it eviscerated, with 2 pokemon down and the rest hurting for move PP. then sweepers in the back would clean up
@@AmberLB93 fantastic :o
6:13 this is wrong, Spinarak and Ariados got Toxic Thread in gen 7, and Mewtwo got Psystrike in gen 5
Edit to add that Thundurus, Tornadus and Landorus all got signature moves in gen 8 in Legends Arceus
And Cresselia in PLA❤️
At least with spinarak/ariados i know they're available without need for Bank in gen 7
Mew got Genesis Supernova in gen 7. Pikachu has two signature Z moves and then all the Let’s Go moves, as did Eevee. Slowking got Chilly Reception in gen 9. Ursaluna got Blood Moon in gen 9. Some of the regional variants got signature moves like Stoked Sparksurfer and Raging Bull. Lots of Kanto Pokémon as well as Garbodor and Melmetal got signature Max Moves. So many legendaries get new signature moves all the time like Origin Pulse and Precipice Blades in ORAS and tons of new signature moves for Sinnoh Pokemon in PLA like Take Heart for Manaphy and Mystical Power for the Lake Guardians. Pokemon just get new signature moves all the time lol.
Well I think they meant to say "given a signature move despite not being in the game" and when it WAS made available, Fire lash was given to Salazzle.... which is a double slap in the face cause Salazzle is a special attacker and wants nothing to do with physical moves on her kit, so she stole the one niche Heatmor had going for it. XD As if Durant whooping it's tail in 9 battles out of 10 isn't embarassing enough for this "only appears just before the elite 4" fire type no one used.
is Cross Poison not a signature move for Crobat?
Umbreon, a Dark type, can learn Syncronoise and waste a move slot
Or do the most convoluted Ring Target shenanigans imaginable to make it work.
Me when Terastalization and Soak/Trick-or-Treat/Forest's Curse
Despite Acid Armour being “Iron Defence clone”, I like how the lore implies that a Pokemon that uses that move literally liquifies itself, which would make it very useful in a real world setting (have your pet vaporeon melt down the side of a seat to grab something that you can’t reach)
Turning Magnet Bomb into a special attacking move would fix it
Syncronoise could go one of three ways, it could always deal super effective damage when it does activate, it could become a support move that debuffs opponent’s stats when the move activates, or the move could copy the opponent’s type if the user and opponent doesn’t already share a type (so that the move can deal damage next turn)
I always thought it was strange that Magnet Bomb, intended originally for Magnemite, was made physical
@@PokemonWoop my guess was someone decided “steel type moves are physical, so let’s keep this move physical when transitioning to physical/special split”
@@typemasters2871 but magnet bomb was added in gen 4
@@robertlupa8273 thanks for the correction, they should have made Magnet Bomb Sp. Attack when being added
Just make Synchronoise a normal type move, but keep the psychic distribution. That'd solve it.
No love for switcheroo? Trick isn't the only move that swaps your held item and the opponent's!
Yup my linoone had that move in regular use…switcheroo + lagging tail/iron ball..your opponent with have a bad time.😄😂😂😂I used it on Cynthia garachomp for the first time.
Bestow can definitely work lol just use it in conjunction with macho brace or sticky barb that’s what it is for.
...Synchronoise could be *incredible* in gen9.
If it interacts with Terastalization, you get a situational 120 surprise bomb.
Tera-Stellar would, presumably, count as being the same type as *all* Pokemon, at which point, you just have a nuke in your pocket.
Fire Lash became learned by more Pokemon in gen 8, in particular Centiskorch was a decent user of it. Acid Armor is also not a particularly forgettable move as some of the Pokemon that do have it have sometimes made good use of it competitively, such as Vaporeon or Goodra.
It was not a TR, or else better Pokemon than Centiskorch would be notable for using it
@@grunkleg.2934uhh, no, it was 🫠
That doesn’t even affect its usability 😅
@@grunkleg.2934 whether it's a TR/TM or not is irrelevant since yknow not everyone learns every TR
The funny thing about the Wonder Guard oversight is that it wouldnt even matter because Shedinja is weak to Fire anyways 😂
I love how a Pokémon you may have forgotten about (Aromatisse) had a signature move that you've probably forgotten (Aromatic Mist) and a signature ability you've probably forgotten (Aroma Veil.)
😂
That plague doctor design is just too cool though...
Part of why I forget Pinsir gets Storm Throw is because it can learn Close Combat lol.
and it's not even a fighting type. Heck even Mega Pinser wasn't, it's Bug flying. Doesn't even get STAB on it so it NEEDS CC's power.
Acid Armor was basically a requirement for my old Specially Defensive Alcremie set. Acid Armor + Recover is a fun combo when it works. Unfortunately it's not as good as Calm Mind + Stored Power
These moves might be useless, but you know what's not useless? Eject button Shedinja.
I'm reminded Shedinja gets Final Gambit as a move. Though in fairness, that's a true meme if you win with that.
@@MarioMastar I've won quite a few tournaments with my eject button final gambit shedinja. Nobody sees it coming.
You just reminded me of that strat of Tricking an Edject Button onto a Dynamaxed opponent to force-switch them out. Big brain.
Razor Wind should have been changing to a flying type move, 2 charge attack, 1st turn charges and increases critical hit ratio. 2nd turn unleashes attack and has a chance to flinch. If tailwind is up no charging is needed. Power 95, PP 10
Just like Slam needs to not be worse than Body slam in EVERY possible way imaginable. XD Most early game moves have a purpose (high PP and they often do something) but WOW is Slam utter moldy sausage! and it's still in Gen 9.
@@MarioMastarRazor Wind is shit too at this point just use Slash if you really want the critical hit or literally any other normal type move lmao
These were such great videos talking about moves.So much that comes from them!
Synchronoise had a really fun albeit super rare niche in draft that gave vaporeon a way to smack toxapex
Fire lash is no longer a signature move since both Centaskortch and Salazle lines learn it by level up
I wonder how long it took to figure out that fire fang hits through wonder guard. It already works against Shedinja so it would have to be a situation where the ability was swapped to another pokemon that isn't weak to fire, plus fire fang isn't a common move outside of casual playthroughs so actually seeing it used at all is very unlikely.
I suppose they just looked through the code or something. I also recall there being a battle frontier trainer who would use fire fang on anything with wonder guard in Gen 4
This was known back in 2009 at least. I remember lots of hacked "Wondertombs" (Spiritomb with wonder guard) in online battles. It was known to keep a Pokemon with fire fang to win against these.
Haven't played Pokemon since 2009 so it definitely wasn't any later than that.
I mean how often is a different pokemon getting Wonder Guard?
Synchronoise on Jolteon was superb tech coverage.
Thinking about it, I think it could be a decent coverage option for Jolteon and Vaporeon
Bro im begging you to NOT stop editing these like theyre creepypastas from 2015
0:49 me to my elderly lover during their final moments
BYEE
💀
@@PokemonWoopI only remembered poison armor from the forbidden copy pasta 💀
Synchronoise had one advantage use case. In Pokemon X, there's a horde fight with 4 Zangoose and 1 Seviper. The Zangoose will focus down the Seviper before attacking you. The only way to save a Shiny Seviper is Synchronoise from Noctowl, as it counts as a spread move. There is an inverse situation in Y, and the best way to handle that is Ominous Wind, a dexited move that is the only ghost type spread move
Bestow actually has a niche use for shiny hunting Legendaries. You can skill swap the ability Harvest onto a Pokemon and then Bestow a Leppa berry on it. Since legendaries have low catch rate this will make it have more PP and a higher chance of eventually catching it. Trick fails because the wild Pokemon isn't holding an item, making Bestow the only option.
At that point it's just easier to reset and just retry if they end up struggling themselves to death. Though you're not wrong about that. I had that happen once.
@@MarioMastar reset the shiny?!
Bro im begging you to continue editing these like theyre creepypastas from 2015
I love the vibe of these videos. The voice, the music, the images and editing. In a world full of loud hyper exited poketubers this guy dares be different.
Synchronoise should be given to pokemon that have sound moves. Imagine Synchronoise on Primarina or Toxtricity, with sound properties
Chatot made p good use of it back in gen 6 lower tiers
Surprised Rototiller isn’t in this.
Even if its a rare move Magnet bomb will always sound pretty cool
I remember seeing it for the first time then being disappointed with it being physical
@@PokemonWoop Shame on the physical thing cause I'm sure a lot of steel types would LOVE a good steel move that never misses, given Iron tail exists....
Woop: “How many times have you used Acid Armor?”
Me, having been a dirty CHEAT who used the gift Manaphy in BDSP: “All the DAMN time.”
I actually used to use bestow while SoS hunting in Sun/Moon. Specifically on things like Dhelmise (after giving it harvest) to force it to never run out of PP and call til I got a shiny! Sadly it didn’t work, I spent an entire week on a cruise hunting for Dhelmise but they just do not like sos calling.
Thank you for explaining what pokemon is for all those people who didn’t know beforehand clicking into a video about useless moves in pokemon
Just had to make sure people didn't think it was a palworld video
Amazing finale video in the forgotten moves series 👏 Completely forgot about Storm Throw
Glad you enjoyed :)
Yeah gen 5 introduced a lot of moves with low distribution for some reason
The best Pokémon moves essay on TH-cam, you should do a compilation of all your videos to create a big video with all the forgotten-useless moves
Definitely plan on doing that sometime in the future :)
You know, I _really_ love the concept behind Acid Armor, especially when contrasted with Iron Defense; the latter defends by putting up full resistance; the former defends by putting up _no_ resistance. ❤
I do wish the move had been given to more Pokémon. I could see it fitting on something like Frillish or Tentacool (albeit I guess the latter already has Barrier).
1:38 Ain’t no one forgetting those Pokémon no matter hard people desperately try to claim it so.
8:31 Bestow does in fact have a niche use, and that is in SOS Hunting. Long story short, the most accessible Pokemon that can cause an infinite SOS chain for shiny hunting in USUM is Kantonian Exeggutor with Harvest, and it cannot learn Trick.
Let your False Swiper do its thing. Make sure the wild Pokemon isn't holding an item; if it can, deal with it. Switch to Harvest Exeggutor. Optionally, use Sleep Powder. Use Skill Swap to give the wild mon Harvest. Use Bestow to give Leppa Berry. Use Adrenaline Orb if you haven't already. Now you can rest easy and not have to deal with the wild mon using Struggle or needing to check up on the wild mon's PP at all times in a multi-hour continuous hunt with no saving.
While Trevenant is the best Pokemon to do this with, and is 1 SPE higher than Exeggutor and can learn Trick in place of Bestow, it's a trade evolution, and the in-game trade to get it doesn't have Harvest; whereas you can use a Leaf Stone on Exeggcute in an Ultra Wormhole area to evolve it to the Kantonian Exeggutor instead of Alolan.
Sketching Splash was a masterclass move. Well played.
only the best pokemon players know how OP sketched splash is
Silly goose, Mewtwo also is a recipient of a signature move after it's introduction in Psystrike.
Also pikachu with volt tackle
@@lief1 Oh yeah true
Man, I'm just thinking about how cool bestow could be if it worked like you suggested (give the opponent your item, overwriting their item). Imagine something like that on a pokémon with unburden. Imagine finding an opponent beginning to set up with swords dance or nasty plot and you come in and bestow a choice scarf. They're now locked into their setup move and you've just activated unburden.
Yeah, that gave Trick a very niche role in some competitive movesets
I don't get why the section with 3 letter moves is in this video, those moves aren't forgotten.
Getting desperate
Oh hush
Even if it's not exactly in-line with the theme of the video, it's still some niche trivia that I'm happy to have learned
2 of them can't be forgotten
8:22 i used this move all the time when i sos shiny hunted in the alola games
Acid Armor is not forgotten. It’s been cursed to be associated with the Vaporeon copypasta
One of my favourite obscure moves is powder. The move covers the target in powder, which explodes if the foe attempts to use a fire type move, dealing a quarter of their health in damage.
Only two evolution lines get it and it heavily relies on prediction. The pay-off is also not very good. It's not a good move and is rather useless, but damn, do I find it interesting.
This was one of the most relaxing videos I’ve ever watched
Here's how I'd fix Synchronoise, because its a cool idea for a move in my opinion, its just poorly executed.
Type: ???
BP: 80
Accuracy: 100
Effect: Deals damage to all pokemon on field. If the user shares a type, the move is super effective. If the user doesn’t share a type, the move is not very effective.
Making it typeless makes it much easier to expand the possible users of it (such as the infamous Umbreon), while also not taking away that potential STAB (not that that usually mattered anyways).
It could potentially be a sort of wild-card 40/160 earthquake. Its a shame that gamefreak seems more inclined to make new moves rather than revamp old moves imo.
I like the idea of fixing Synchronoise but the typeless type was removed in gen 5
@@Kali_Krause and a shame that it was. I always liked the ??? Lol
I've used Jolteon with Synchronoise to great effect. It has basically no other answers for Electric-types because its attack is too weak to use Dig effectively, so my opponents would confidently keep in their own Electric-types against my Jolteon...only to get outsped and hit by a 120 base power move no one's ever heard of driven by Jolteon's 110 special attack stat.
Hm, I guess Synchronoise could be a solid coverage option for most of the eeveelutions
@@PokemonWoop Except Umbreon, lol.
Funny enough, the first time I saw the move Fire Lash I didn't think it was new, but rather I thought Heatmor had it from the very beginning but since I never paid attention to that Pokémon (like everyone else) I had simply overlooked it until that moment.😅
I can see one extremely specific use for Bestow, but it's barely even worth mentioning. It would stop someone getting a boosted Acrobatics.
Which funnily enough is valid. Acrobatics is a very strong move, especially after using a pinch berry, but lock them with choice specs and there's a play.
Damn bro what an ending
I've always thought Acid Armor should have raised evasion rather than defense; it fits much better with the animation and anime appearance
I suppose it would've clashed with Minimize and Double Team then
How do you talk about critical hit moves without mentioning Crabhammer, Razor Leaf & Slash, and forget then about Focus Energy when talking about the worst moves in the game's history when it literally harms the user (lowering your critical hit chance before being changed in later games) without anything positive?
This is a series about forgotten moves, not bad moves. And Focus Energy isn't interesting to talk about, everybody knows about the bug in Gen 1. It was never supposed to nerf your crit chance, it was never changed to not do that. They screwed up in Gen 1.
I love the vibe of these videos, please keep doing them with this vibe ( assuming you want to as well)
Hey woop love the vids, keep up the grind
I'm not ready for this series to end 😭
I actually used Acid armor in fire red on my vaporeon. Plus I remember it from the show basically being Vaporeons signature move for some reason
I’m still waiting on Pokémon lost media
Synchronoise, much like Frost Breath and Storm Throw, sound like those moves that have to be overtuned to make up for how otherwise useless they are, but not overtuned nearly enough to actually make them viable. One thing to note is Crits did double damage UP to Gen 5. From Gen 6 on, Crits do 1.5 damage. the ONLY thing Frost breath and Storm throw do over other effective base 60 moves is ignore stat changes like defense boost and screens, but literally NO ONE +6s thier defense to make your ice beams do chip damage.... YOU the player do that for raid battles, but opponents won't. Also, you remove the chance of getting a critical hit on top of the higher base power ice beam has (or like Close combat or cross chop) to do even more damage, making them even more niche than they already are.
But yeah, making Synchronoise effectively a base 60 psychic move that relies on your opponent using the same type is painfully niche. You're right about Splash, Z-Splash gives Gyarados a +3 attack boost, and frankly, if you're using Splash, you're PP stalling for like toxic or struggle or something. In other words, there's a strategic reason you're using Splash. There is no strategic reason you're coming into a battle with Synchronoise KNOWING FULL WELL what it does. Sides, Psychic could get that nice special defense drop.
So last week, I was playing Pokemon Emerald Rogue. I had my water Paldea Tauros vs a Golduck. I didn’t think much of it until it broke out Synchonoise and one shot me. I was so takes aback and shocked, only time I’ve ever seen that move work.
Funniest part about these vids is when Woop gets to the final placement and the avatar frowns disappointedly
I could imagine uses for Bestow. Like giving a Lagging Tail to the opponent. Could be helpful against some trainers in-game. Or you could give a Shedinja a Life Orb, if you don't have any super effective moves to KO it with. Fringe cases, but not impossible. Not very likely to be useful in competitive though, as you said.
yeah but you’d always use trick or switcheroo instead because they work 100% of the time
as an SOS hunter, bestow leppa berries have saved my chain so many times
Heatmor wasn’t the only Pokémon to get a signature move later on. Mewtwo got Psystrike in Gen 5.
I mean with terastilization, synchronoise could have some potential, but thats if you have the teratype of your opponent's type.
I literally learned of a move called 'sky drop' this summer. I've never heard of it prior.
That move actually had an infamous bug that caused it to get banned in Gen 5
Real ones know acid armor and why it’s important
🤫
No mention of Synchronoise being Umbreons signature move and literally not working due to its dark typing? Wat
It isn't its signature move at all. It's an egg move for Eevee.
Could have worked for Umbreon if they made it able to learn Reflect Type as well or something.
Other Pokémon learn synchronoise. It works decent on Sigilyph and is super effective on Hawlucha, Crobat, etc.
It’s not its signature move???
probably has something to do with that not being true. also that pfp is goated by the way
You're thinking of it's ABILITY Synchronize, which makes it so if Umbreon (or Espeon, who also has it) gets a status effect, it's reflected to the opponent. XD Forgiven for mixing those up. The rest of y'all can chill.
this editing is hilarious xD
Agreed
Wow, never even heard of the move Doom Desire
Jirachi's signature move. Steel type Future Sight.
Funnily, it didn't even do steel type damage in gen 3
I hope your other videos are like this. I hope you make a compilation video on the future with these in one full video to go pro sleep to
I definitely plan on making an ultimate compilation in the future!
R.I.P. to some of these moves
7:05 bro really used harden with shedinja LMAO
🤫🤫 200 IQ move
So, we're in copper
Fun fact: Hisuian Sliggoo can learn Acid Armor via move reminder despite Shelter having the same effect. And Hisuian Goodra can't even learn it, only Sliggoo
I don't want it to end!!! :(
IIRC, wasn't there a scene in OG anime where a Vaporeon used acid armor?
Acid armor??? Forgettable??? It’s one of the best bulky moves you’re joking right ?-?
I only know Magnet Bomb because of Pokemon Rumble cause it was the funniest move I found, the fact it's a crazy homing projectile attack with crazy range, just having 4 players ALL with Magnet Bomb and just spamming was hilarious
May Pokémon create more moves for us to forget for your videos 🙏
6:20 Mewtwo got its signature move Psystrike in gen 5
Nobody that plays old generation singles would forget that Acid Armor exist. Not when Baton Pass teams with Acid Armor Vaporeons were a thing.
I can only guess OTHER pokemon (the Muk line) knowing Acid armor was the part most people didn't know about. XD I certainly didn't before this video.
exactly i laughed when i saw it
Whether or not you forget a niche move archetype depends on who you are. If you play or make romhacks you probably remember guaranteed crit moves because when you can actually widen the distribution pool you get crimes against humanity like storm throw marshadow (it’s technician boosted)
Storm Throw + Technician sounds wild lol
what's funny is, Fire Fang is already super-effective against Shedinja, so you'd never see the oversight in normal play anyway lol
Magnet Bomb is a super fun move in the OG Pokemon Rumble. It let loose three exploding orbs that homed in to the nearest target, damaging it and anything else in the blast radius. One time, I was playing with three of my friends, and we all had a Pokemon with Magnet Bomb, and decided to spam the everloving crap out of it. It lagged the game so hard, it was hilarious and we were having a riot.
Clearly these moves are useful against counter mirror coat and spiky/king shield set ups. By doing almost nothing you take no damage or negative affects
I like seeing your comments on FGO, Fire Emblem, and Pokemon videos.
What are other interests you like? Any recommendations you want to share?
@@nelisezpasceI go to some meme genshin impact. Hololive vtuber clippers. Zentreya henya hime Hajime from vshojo.
Been on some Naruto DBZ people lately too for power discussions. Totally not mark dygoknight etc.
What an incredible way to end off the series... ❤
A tearful farewell...
tbf Fire Fang hitting thru Wonder Gaurd makes sense if Shedinja is supposed to be the only Pokemon with that ability, but yeah it's weird it's coded that way.
I've literally used Acid Armor competitively, so that segment is kinda funny to me
I used Throh in a Nuzlocke, so, Storm Throw is a move I could never forget.
Acid Armor actually saved my life in a pincb in a Gen 1 playthrough during the Blue fight.
In generation 6, one of the best full baton pass teams used an acid armor vaporeon to loosely check primal groudon. So uncommon but absolutely essential for this particular team
Fun Fact in Gen 6 Tyrantrum can learn Aerial Ace.
FireFang being able to hit through wonder guard is weird on its own... but what's even weirder is that the trainer A.I. is seemingly aware of this glitch existing and will use FireFang to hit through wonder guard (even if its not super effective, like it normally is against shedinja). Why or how this could this happened I have no idea.
My idea for fixing Synchronoise is giving it to wider pool of mons (especially fighting or poison mons like Valiant and Gengar ) also to return it to 70 Attack but change the same type requirement to an extra effect that doubles the attack instead, that way it will have a niche to compete with the other psychic attacks without being a liability most of the time
I actually used acid armor a lot lol when using Vaporeon in fire red making them really bulky
Storm throw being a move that Pinsir can learn makes sense, the bug it's based on is know to grab and throw things.
That inspirational ending speech was perfect.