Strinova aiming is unique (Miss less)

แชร์
ฝัง
  • เผยแพร่เมื่อ 14 ม.ค. 2025

ความคิดเห็น • 80

  • @biggzimch.7593
    @biggzimch.7593 หลายเดือนก่อน +156

    aiming what is you not think

    • @TheRat0811
      @TheRat0811 หลายเดือนก่อน +1

      Was hoping to find this😂

    • @_kryspy_9876
      @_kryspy_9876 หลายเดือนก่อน

      Thats how i first read it 😂

    • @eldarbirulin9128
      @eldarbirulin9128 22 วันที่ผ่านมา

      dont dead open inside

  • @Shlrine
    @Shlrine หลายเดือนก่อน +44

    Beautiful analogy. I notice the red circle but didn't know the mechanism behind it. Your video is so helpful!

  • @caramel7823
    @caramel7823 หลายเดือนก่อน +45

    it would be funny to mess with people if they had different characters that are left handed vs right handed

    • @ValkeersYT
      @ValkeersYT หลายเดือนก่อน +3

      Or a button that lets you switch

  • @hisuijin8038
    @hisuijin8038 หลายเดือนก่อน +19

    Yea, figured it out when i raged at my Flavia for missing close range , then I noticed the red dot and reminded myself this is not the Grapple corsair since I dont have grapple , its not Apex...
    Never thought I'll play a waifu shooter but this game is freaking addictive

  • @An1mat0rz
    @An1mat0rz หลายเดือนก่อน +8

    Take away notes: The game prioritizes crosshair placement, otherwise determining target from a secondary gun angle indicator.
    In other words, aim slightly to the right of your opponent, either you're on point and you hit or you just miss them and the game makes up for it.

  • @chaimedia2025
    @chaimedia2025 หลายเดือนก่อน +9

    OMFG THIS HAS HELPED ME SO MUCH. I had no idea this was a thing!

  • @NIceeUU
    @NIceeUU หลายเดือนก่อน +3

    So basically if ur close to the enemy hitbox gets +30% in size

  • @Glyphzy
    @Glyphzy หลายเดือนก่อน +7

    Yes, since it is a third person shooter there is a camera advantage.

  • @ethanolol3895
    @ethanolol3895 หลายเดือนก่อน +17

    so should we ask more to the right in those closer range fights?

    • @Nezzen-
      @Nezzen- หลายเดือนก่อน +1

      yep

  • @11tores
    @11tores หลายเดือนก่อน +2

    damn this is acttually quite useful, thank you so much!!

  • @Battzock
    @Battzock หลายเดือนก่อน +2

    I think i talk for the most people: "Wait this circle give a advantage?"

  • @triggerfinger7831
    @triggerfinger7831 หลายเดือนก่อน

    I feel that this discovery could be big personally. Can't wait to try it out

  • @sleet9289
    @sleet9289 หลายเดือนก่อน

    that's interesting, i did notice that red dot while in the firing range but didn't know what exactly it meant.

  • @Laza__YT
    @Laza__YT หลายเดือนก่อน +4

    i stopped using shoulder aim, felt it was weird and removed the key binds. The hipfire accuracy is good in this game so did not feel like i missed out on it till now.. learned something new thanks❤

  • @akiratachibana7709
    @akiratachibana7709 หลายเดือนก่อน +5

    I am not an expert in Programming, but I think this game is using projectile for the bullet.
    -You can kill each other at the same time.
    -You can make the Straight line with the bullet instead of just bullet hole.
    For game like CS, the bullet coming from your pov teleported to target.
    This game is like PUBG, the bullet shooting out of your weapon's barrel

    • @namirysu
      @namirysu หลายเดือนก่อน +2

      i believe the bullets in this game are all hitscan, i think this is just an effect of being a third person shooter

    • @yououttapocket
      @yououttapocket หลายเดือนก่อน

      The game is not projectile. The reason you can kill each other at the same time is because hits are registered client side, not server side. This means if you shoot the enemy on your screen the server doesn't check if the hit is valid or not, and just accepts it. While this makes cheating significantly easier, it also allows to people to play the game with over 50 ping and not have it feel like crap.

  • @JxstPhosphor
    @JxstPhosphor หลายเดือนก่อน

    Great video, explanation and tips!! Thank you so much!

  • @jaegarny5051
    @jaegarny5051 หลายเดือนก่อน +13

    let's make this game mainstream somehow
    There are so little players rn

    • @YunaLiv
      @YunaLiv หลายเดือนก่อน +9

      Atleast 25-30k players at any given time is not little tbh

    • @fbisbrother5863
      @fbisbrother5863 หลายเดือนก่อน

      @@YunaLiv yes

    • @nickfrozen8509
      @nickfrozen8509 หลายเดือนก่อน +1

      @@YunaLiv Plus if you take into account that this is only online in the steam version, some players use the official launcher without steam. So online can be even more than 40K

    • @sandwich-plays
      @sandwich-plays หลายเดือนก่อน +2

      @@YunaLiv Yeah but the game just launched tho, kinda hard to maintain this amount of players later

    • @ganimol9691
      @ganimol9691 หลายเดือนก่อน +2

      @@sandwich-plays yeah its just going through the new game hype phase. plus all these streamers are boosting it up too. We will see its real player count a month later when content creators and players only here for the hype will leave and move on to the next thing.

  • @ameame32
    @ameame32 หลายเดือนก่อน

    Thank you mate now I understand why I can't hit people lmao

  • @gaby232323
    @gaby232323 หลายเดือนก่อน +6

    Best fix ever:
    Right click - rebound to shoulder aim
    Middle mouse button - rebound to ADS
    Shift could be something else

    • @jeownek
      @jeownek หลายเดือนก่อน +21

      There is better option, hold for shoulder aim and tap for ADS, and shift for string

    • @GabrielMccredi
      @GabrielMccredi หลายเดือนก่อน

      @@jeownekbro is a genius 🎉

    • @ungamer6241
      @ungamer6241 หลายเดือนก่อน +4

      @@jeownek glad to see I'm not the only one who uses this. But some people may prefer them on both tap or both hold so yeah

    • @andoryus
      @andoryus หลายเดือนก่อน +1

      shift for stringify is best.

    • @sugiyonotahu
      @sugiyonotahu หลายเดือนก่อน

      then whats ctrl for?

  • @solvdev
    @solvdev หลายเดือนก่อน +1

    So when is it advantage to use ADS?

  • @jgeurts8343
    @jgeurts8343 หลายเดือนก่อน

    the idea of the extra crosshair at close distance is pretty neat but it's of no use. the normal crosshair also work for close range shooting. I'm testing it rn but for some reason the game recognises both crosshairs. Don't know if it's a glitch or not/

    • @GFysikGaming
      @GFysikGaming  หลายเดือนก่อน +2

      It’s not a glitch, the full distance from the two crosshair counts as a valid hit
      (⭕️ - - - ⭕️)

    • @jgeurts8343
      @jgeurts8343 หลายเดือนก่อน

      @GFysikGaming oh shit. Dang. Mb

  • @Darakael
    @Darakael 20 วันที่ผ่านมา

    Thanks!

  • @MyAngelMahiru
    @MyAngelMahiru หลายเดือนก่อน

    Funny thing is if u scope then unscope the crosshair goes back to the target

  • @SauyingCompany12
    @SauyingCompany12 หลายเดือนก่อน

    interesting thanks for the advise

  • @kalistaxd1041
    @kalistaxd1041 หลายเดือนก่อน +1

    So basically, spray and pray on the right side of the enemy's body? Is that more reliable that trying to hit heads?
    Strinova is the first shooter game I play so this is all very new to me

    • @hanyuee1160
      @hanyuee1160 หลายเดือนก่อน

      You should still try to aim for the head, but just try to keep in mind that you should try to aim at the right

    • @kalistaxd1041
      @kalistaxd1041 หลายเดือนก่อน

      @hanyuee1160 Isn't it the opposite, don't aim from the left? Did I understand the video incorrectly?

    • @hanyuee1160
      @hanyuee1160 หลายเดือนก่อน

      @@kalistaxd1041 well, I'm talking from our perspective so, you should try to aim at the right of the target (aka the target's left side).

  • @Bravo6
    @Bravo6 หลายเดือนก่อน

    Aiming you not is what think

  • @Metalalloy45
    @Metalalloy45 หลายเดือนก่อน +1

    Im stupid
    I read "aim is not you what think"

  • @Doflaminguard
    @Doflaminguard หลายเดือนก่อน

    I only ADS when the enemy is far.

  • @kirachandesuu
    @kirachandesuu หลายเดือนก่อน

    i did not know this! i was wondering how i killed someone from close range even though my crosshair was nowhere near their body hahahah thanks for the tip! now if only we can move the minimap to the left side of the screen :")

  • @bobjohnson6946
    @bobjohnson6946 หลายเดือนก่อน

    No wonder I keep losing close up 1v1s. Always confused as to why the enemy has like able to get 3 head shots off and I hit their body like 10 times.

  • @johncychosz8799
    @johncychosz8799 หลายเดือนก่อน

    I wish I could just get rid of my crosshair and keep the circle ⭕️

  • @caydenor9086
    @caydenor9086 หลายเดือนก่อน +1

    That's crazy...

  • @Deferxs74
    @Deferxs74 หลายเดือนก่อน +5

    Aiming what is you not think

  • @LeandroMorgado29
    @LeandroMorgado29 หลายเดือนก่อน

    OMG THAT MAKES SENSE, MY GAMEPLAY GOT BETTER TY

  • @AntoineXVI
    @AntoineXVI หลายเดือนก่อน

    my english is not my first language, so : the red circle is here when the bullet don't hit the crosshair because ennemi/environnement block it ? if the cursor was blocked, the ennemy still takes the bullet cuz just him can block the crosshair, no ?

    • @GFysikGaming
      @GFysikGaming  หลายเดือนก่อน +2

      The circle is relevant when the enemy is close enough to you & the distance from the red circle all the way to your crosshair will count as a valid hit on the enemy.

    • @AntoineXVI
      @AntoineXVI หลายเดือนก่อน

      @@GFysikGaming oh okay thanks !

  • @drgremory5275
    @drgremory5275 หลายเดือนก่อน

    I wish it was first person.. xD

  • @trahsh_1005
    @trahsh_1005 หลายเดือนก่อน

    So does that means that if I have good aim in this game my aim will bad, but if my aim is bad then it will be good? I didn't understand you lol

    • @GFysikGaming
      @GFysikGaming  หลายเดือนก่อน

      watch the other video i made about this ”Aiming is not what you think”

  • @Minedeployder
    @Minedeployder หลายเดือนก่อน +1

    I did not watch video completely but how does it help? I tried it myself in polygon and it seems that game sends 2 bullets, at crosshair and at parallax line and i dont see any point of aiming not at your crosshair.

    • @ganimol9691
      @ganimol9691 หลายเดือนก่อน +2

      basically at close distance you will have more leeway if you adjust your aim to try to hit the right side of your opponent. (right from your pov) That way even if you are a bit off your shots can still hit. This of course does not apply to the left side. It also means when hitting someone behind cover you don't have to aim perfectly at the pixel poking out, instead its better to aim your crosshair slightly more to the right and your shots will land anyway even if your opponent suddenly pops out.

    • @Minedeployder
      @Minedeployder หลายเดือนก่อน

      @@ganimol9691 thats all is cool but this is not a tank game. I cant aim for right side when players change direction constantly.

    • @ganimol9691
      @ganimol9691 หลายเดือนก่อน +1

      @@Minedeployder its just something to keep in mind that basically when following ppl with the crosshair you wanna overcorrect a little moving the mouse right while remain more accurate towards the left

  • @suizided
    @suizided หลายเดือนก่อน

    Yeup another reason why this game is weird asf.

    • @Dr4kq
      @Dr4kq หลายเดือนก่อน

      More like unique

  • @Mael28_
    @Mael28_ 28 วันที่ผ่านมา

    aiming what is you not think