For ignoring the collisions you can just give each of the body parts a 'PlayerPart' layer or smth like that and then in the Physics 2D settings you can disable collisions between objects of that layer.
I’ve spent the last week fucking around with spring joints trying to work to create natural movements and I’ve been absolutely BTFO by a single unity function and a sixteen minute tutorial I absolutely prostrate.
i need help i made the balancing script it works good but my caracthers right leg keeps floating and everything is on the settings you recomended the left leg is staying perfectrly
One thing I'm wondering is how would you implement this into a state machine? I tried giving this to an ai but it really doesnt move that well and it just walks into a wall
Every time I have imported or copied balance scripts they never give me the force and target rotation options it just says script balance can anyone help?
I had a similar problem. You can change the target rotation of each element, I set the target rotation of the legs to 180 (same as their starting rotation, so you can script this aswell) which made him stand up straight
Thank you so much 😊 Hopefully I get a new video out by next week. Honestly, I would recommend that you watch the beginners coding tutorial from Brackeys to start out though. Thank you for subscribing ✨
This was absolutely great! Get this man more views!
Thank you! 🎩🧀
Al right.
For ignoring the collisions you can just give each of the body parts a 'PlayerPart' layer or smth like that and then in the Physics 2D settings you can disable collisions between objects of that layer.
Not only did this help, it will probably help me in the future too, thanks!!
THERE'S NO WAY YOU HAVE 250 SUBS! you deserve muuch more!!! i thought you had like 10k or smth :O
I’ve spent the last week fucking around with spring joints trying to work to create natural movements and I’ve been absolutely BTFO by a single unity function and a sixteen minute tutorial I absolutely prostrate.
WHY IS THIS UNDERRATED?
btw this works on the newer versions of unity
so yea
il(i love), this video!
3:26 bro really wrote "Baka" 💀
How convenient I wanted this exact tutorial and this is in 2022 too. Thanks bro!
This video helped me so much!!! Thank you!
You have so good video quality. It can be seen you put a lot of work into it. Thank you!
this is what i wanted to... thanks for awesome info and video.
The best ! I wish if there was a jumping animation too that the ragdoll gets down like spring then jumps up .
This channel is awesome! Keep it up bro (:
Very help full thanks alot 👍
U are a legend it works perfect!!!!!
you deserve more than 140 subs
You are a genius.
Curiously similar to diving squids video
I love this video so much!!! Its awesome that you support the fellow developers (: , subbed + liked + shared (::
is there away to be able to fix the infinate jumping?
Thanks Pal.
Thank you so much. Great channel
Thank you for watching!
has to be photoshopfile?
can i do the same in gimp?
Hey, I need help. So when I press a and d everything works except the animations. Can somebody help?
Nevermind. If you have the same problem just change the 40 to a higher number inside the Animation tab
Ok thanks (:
The jump mechanic doesnt work for me. When i press spacebar it just do nothing, any solution ?
I have gotten a glitch where my stickman sits and its legs are up. to fix this i turned target rotation to 180.
the balance in the legs makes them fly up. i tried 10 force it didn't work, the legs just point up :,(
when the game is not playing, check the legs roation. they should be on zero.
i need help i made the balancing script it works good but my caracthers right leg keeps floating and everything is on the settings you recomended the left leg is staying perfectrly
good.
One thing I'm wondering is how would you implement this into a state machine? I tried giving this to an ai but it really doesnt move that well and it just walks into a wall
Works awesome!
it says mathf isnt a thing, how do i fix it?
How to draw stickman in krita??. Pls tell
How do I get the animation tab?? I just started using unity
@Austiboy thank you
help i am stuck in the balance it says can't add script component 'Balance' because the script class cannot be found ok i think i fix it
Make sure you didn’t rename the script after you created it, because it can cause that problem.
@@CraftyClawBoom ohhhh ok thanks
Every time I have imported or copied balance scripts they never give me the force and target rotation options it just says script balance can anyone help?
can you do a grapping part
Hey.. What are you working on ?
@@beginnergamedeveloper7895 just learning
my player can balance when not maximized unity game view but when it is maximized it falls no matter how high my force is
can you make like a more detailed video on the photoshop part i am kind of new in that so i dont understand some bits
watch his video for stickman body part he created stickman without photoshop
th-cam.com/video/Yaed9rYKjaY/w-d-xo.html
When I try to walk, the lower legs are just „falling“ to the ground.They are connected to the upper legs but laying flat on the ground /:
that's because there are no angle limits on the hinge joint, maybe experiment with that?
i cant drag the head, it just goes off the body, it does not drag the whole thing
I had the same problem.deactivating this „Auto configure connected air“ for every part helped me.
why my leg go up? can you help me.
Make sure that you’re rotating the objects correctly before you apply the scripts.
@@CraftyClawBoom i have everything ok and still dont work
@@CraftyClawBoom what version unity you make this tutorial?
I need help in the Ignore Collision Script it says it doesn't have a definition for "Length" what do I do?
.Length is being called on an array in the script.
You might have used GetComponentInChildren instead of using GetComponentsInChildren
Good video
script does not contain a class derived from UnityEngine MonoBehaviour
i'm running into a strange problem where the legs stand the wrong way, instead of standing he just sits with his legs straight up
I had a similar problem. You can change the target rotation of each element, I set the target rotation of the legs to 180 (same as their starting rotation, so you can script this aswell) which made him stand up straight
This is AWESOME you just got a new subscriber also can you make a vid on coding in unity for beginners thanks😁
Thank you so much 😊 Hopefully I get a new video out by next week. Honestly, I would recommend that you watch the beginners coding tutorial from Brackeys to start out though. Thank you for subscribing ✨
@@CraftyClawBoom you deserve way more subscribers than what you have man keep it up you're awesome!
You're tutorial doesn't work when it comes to the balance part. My stickman just falls over and his legs are facing up. The torso won't stay up.
For the legs make shure, that their rotation is 0.Otherwise the will just try to fly up…Than everything should work
hits
Where is the floor, I keep on falling lol
my stickman is balancing upside down
j iguvot nothing works ubg jth
help i am stuck ok nvm
What does that mean.. ?
@@devsunited5079 no the code was not working but now is working
@@xui4 Okay
any stepbro?
how do you have only 48 subscriber
I don’t know 😁 Thank you for watching my videos though!