Wow, so simmetry and logical physics aren't extremely necessary, but polish those poses to get good looking animations. And those can be adapted with lights and effects for covering open spaces and make "impact" or "landing" animations for the gameplay. How interesting, thank you again for sharing your wisdom with us master Sakurai 👏👏👏. Greetings from Mexico! 🇲🇽
For me Animation is one of the most important things in the video games after the story, gameplay, combats and music defienitily story and music and I LOVE how Nintendo games have always good Animation in games like Super Mario Odyssey, The Legend of Zelda Breath of the Wild, Super Smash Bros Ultimate, Pokémon Let's Go Pikachu & Eevee, Xenoblade Chronicles 1,2&3, The Legend of Zelda Link's Awakening Remake, Kirby and the Forgotten Land, Pokémon Legends Arceus, Sonic Frontiers, Master Detective Airchaves Raincode, Metroid Prime Remastered, The Legend of Zelda Tears of the Kingdom and Shin Megami Tensei V Vengeance! 😊❤
All these current day major western studios seriously needs to pay attention to Sakurai and Nintendo. Maybe we'd stop getting all this soulless, bland, broken slop nowadays :-)
If I was a paid "Monitor" for "Any Translation Check" for "Nuance" I'd be binging both "English" & "Japanese" versions for any Failed Messaging. Fortunately or Unfortunately, check 2 things of the same material costs x2 the Amount of Time, oppposed to making a choice by listening to one of them. If someone spoke 4 Languages being a Quadrolingual, I'd bet it'll take x4 the "Time to be Spend" causing the person to be slow as a turtle if they wanted to keep up with all the languages that person was able to wield.
G: Animation 1: COMPLETED!
thanks for the compilation of great wisdom, sakurai!
Wow, so simmetry and logical physics aren't extremely necessary, but polish those poses to get good looking animations. And those can be adapted with lights and effects for covering open spaces and make "impact" or "landing" animations for the gameplay.
How interesting, thank you again for sharing your wisdom with us master Sakurai 👏👏👏.
Greetings from Mexico! 🇲🇽
those action figure poses are amazing key poses!!
This came up. I’m always happy to learn more about gaming as I can. Thank you.
It is cool seeing some of these slowed down, given how fast Smash tends to be. The exaggerated bits are especially fun.
For me Animation is one of the most important things in the video games after the story, gameplay, combats and music defienitily story and music and I LOVE how Nintendo games have always good Animation in games like Super Mario Odyssey, The Legend of Zelda Breath of the Wild, Super Smash Bros Ultimate, Pokémon Let's Go Pikachu & Eevee, Xenoblade Chronicles 1,2&3, The Legend of Zelda Link's Awakening Remake, Kirby and the Forgotten Land, Pokémon Legends Arceus, Sonic Frontiers, Master Detective Airchaves Raincode, Metroid Prime Remastered, The Legend of Zelda Tears of the Kingdom and Shin Megami Tensei V Vengeance! 😊❤
All these current day major western studios seriously needs to pay attention to Sakurai and Nintendo. Maybe we'd stop getting all this soulless, bland, broken slop nowadays :-)
what is this AI generated comment...? You think sonic frontiers and smt V are nintendo games??
1:44
...What were you looking at, mister? lol
YEAH!
I see Pyra and its an instant like. Adore Xeno series so much :-)
These are handy to have.
If I was a paid "Monitor" for "Any Translation Check" for "Nuance" I'd be binging both "English" & "Japanese" versions for any Failed Messaging.
Fortunately or Unfortunately, check 2 things of the same material costs x2 the Amount of Time, oppposed to making a choice by listening to one of them.
If someone spoke 4 Languages being a Quadrolingual, I'd bet it'll take x4 the "Time to be Spend" causing the person to be slow as a turtle if they wanted to keep up with all the languages that person was able to wield.
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Which figure is that in the first segment?
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3rd