There's just no way Raid is getting a high number of new players anymore. The amount of effort and/or money to get to end game gear now is going to be absolutely insane.
I feel like the old man with "Get off my lawn" attitude on this one but man I hate how much more RNG this is adding to the game that has too much already. Love the system but hate the RNG. And for sure we didnt need another Clash system in the game that they wont be able to balance.
I remember when I started around end of 2022…it took me quite a while to understand all of the game mechanics…champion skills, bosses, gear…all the various factors. I imagine starting to play the game Now, after all the new stuff goes live and it would be even more time consuming to really get my bearings. At least then, the older players will still have a greater advantage over the new incoming players, who have to learn all of this at once! At the same time…I agree. Feeling a bit of “don’t move my cheese!!” with all this!!
Can you imagine players jumping ship on the game and their defenses degrading to punish new players? Idk if they’re thinking on that, especially considering the 3v3 ramantu mission….
%80 of the Gemstones for Speed teams. and %19 of them are just for ACC Teams. They basically says if you slow youre going to lose to fight, Go second teams now specially high resist are DEAD.
Relics are going to make any form of arena even more frustrating for the average player, all they will do is widen the gap between the F2P/low spenders and whales.
They added one that reduces the effectiveness of ignore res effects. But, that aside, slow teams were already dead. And the gap between whales and F2P was always a gulf an ocean wide. Trying to compete in that race is a fools task.
Apect of Sirotz soundls like. You receive fatal damage at 30% Tm. The fatal damge is reduce by 15%. While if you were at 100% your fatal damage gets reduced by 50%. So yes you still could killed.
Rethinking what progress is in Raid. Feeling less like I'm missing out when I don't do fusions. The free champs Lydia, Arbiter, Yakarl, Marius, Mikage, and others still have great value. A casual player can persist and accumulate, making incremental improvements in dungeon levels, Iron Twins levels, Phantom Shogun levels, etc. Play to collect champs and incrementally improve them. It's a different way to play than when money is spent for silver, gems, energy. It takes months, but during that time the Great Hall badges can be upgraded to max. Then Lydia, then Doom Tower Hard, then Cursed City Hard, by and by. Persist, collect, grow incrementally. Not all by end of the month.
Plarium really didn't learn all these years. Would it hurt them by adding "additive/multiplicative" on these % increase/decrease on relics and gemstones? WTF Plarium?!
@ that’s what I am saying. If the opponent picks monkey and any other damage dealer. You ban the other damage dealer. How can he kill Rotos? Wonder how this will work with bombs.
Well i guess i know what i will be doing while running dungeon runs in the background…re-reading gem stone effects descriptions…my goodness…there are so many!
Chimera clash and Trials dont mix, surely clans that want to win clash will not want any trials to be completed during the run as that will reduce the damage done and therefore lose you clash?
So chimera clash doesn't work like normal hydra clash. You actually want to push trials ans this increase you multiplier you'll get at the very end. Very smart decision from plarium not to make it pure damage
I've only made it through the relics so far, and I feel that it's just like when blessings came out. There's a couple that are head and shoulders above the rest, a couple very niche ones, and the rest are useless. I feel the RNG based ones are going to get skipped over. I'd rather have a guaranteed small boost rather than a small chance at a big boost. It also looks like overall, the standard relics have more varied options. The Chronocube's 50% is meh. It only happens once per battle, so that's strictly PVP. If you're building your team to rely on 50/50 coin flip from the start, you're already behind. Stormcaller seems to be the obvious choice for any aoe damage dealer in multi target content, with Irethi Coronet being the best for debuffers. Of course that depends on how they interact with multiple hits. I'm interested in seeing how Hallowed Hilt works on someone like Cardiel. His a1 has an aoe active heal and he has a chance to ally attack with it. Would he apply Fervor to the entire team with every a1? He should be able to keep it up most of the time.
Unbowed Might will be great for Gurptuk teams, especially for a rare gemstone. You're gettimg poisons anyway, might as well add a few extra crit damage, at least until you get better gems.
It definitely sounds like you could still die when using Aspect of Siroth, especially in PvP where (at least in my experience) it's either a 1 shot or you are 1 shotted, and it's often significant overkill where I'm hit for like 100k or so but my champs have somewhere around 50-60k health, and its ignoring some defence - reducing the fatal damage by even 50% if hit when turn meter is full isn't saving that champ. I could see it having some value on a champ that is soloing something, say Burangiri on Bommal and the next bomb would kill but this relic prevents it, allowing the passive to kick in and let him keep going - but this is full of ifs, buts and maybes, and a niche situation. I wonder how Chronocube would interact with Relentless.
"effects applied to allies are boosted by 15%" Is that a flat add or is that 15% of the amount healed or boosted? Like if a champ gives you 10% turn meter boost, does this ADD another 15% to it OR does it add an additional 15% of that 10% boost the, champ gives?
It's going to be multiplicative, not additive. So a 10% turn meter boost will become a 11.5% with the effect. Will work similar to the curing set and current blessings.
@ i understand. In Isolation it is not that big but the more factors we get the crazier they become together. Combine a few of the gemstones and Supersonic and Maulie could give a 50% TM boost to some champions
I think you misunderstood the Scroll of the Unseen. It says any other champion, so that could be your whole team. For instance, if you use it with Toshiro on Hydra and he's under perfect veil, if the entire team attacks before him, that would be a 5% increase for him.
I wonder if the Gorecrescent relic works well with Thor's A2, if the first hit hills the target, does the second hit get the 20% extra damage and so on?
Cronocube seems perfect for War Mother - place bombs and explode them with A3. I´m a bit worried for the complexity of the game though. I think some players might just say: "That´s too much, I´m out."
i feel like magma shield it some way may make sense where when u atk that champ under magma shield the atker gets hp burned maybe? whether it adds and activates it or just places an hp burn.
aspect of siroth: what i think is going on if you have 100hp and the enemy is going to hit you for 101 it will reduce the attk to 51. the only part i do not understand is the dec speed. because if the target does their turn they have no turn meter so theres nothing to reduce unless they are talking about counter attacking champions? and does this work with alley attk and you can reduce the entire teams speed??? Greater restoration: just made artak so much stronger thats going to be fun.
It reduces/uses the TM of the wearer for the damage reduction. If your champion would die with 100% TM, the damage would be reduced by 50% and he loses his TM.if he would die Frau it’s just 10% TM the damage reduction is only 5% but like before the TM will be reset to zero.
Is there going to be icons for pvp? Some of these sound so randomly frustrating, like imagine your sheep gets reflected and you’re trying to figure out wtf just happened or who is wearing that relic so you can avoid them.
Skill Adept. This is not for champs you grant an Instant Turn effect. This is more like for Rotos again. He gets an extra turn from A3 and on his extra turn you then have a chance that your A2 doesn’t go on cooldown or even more crazy with merciless, you kill with A3 get an extra turn merciless gets your cooldown back and on your extra turn you again have a chance to keep your A3 of cooldown. Rotos slayin enemy teams just with A3 become more and more possible^^
I believe Chronocube would great on dps With 2 AOE like Ithos. if he doesnt kill everybody on the first turn, the second should Skill Adept seems good news for the Whisper Church
30:12 that has to be a faulty description. At 500 ACC you would get 5 damage. I assume that is meant to be a % multiplier so 5% more damage? The wording there is terrible
Poor Saph must be driving himself completely mad doing the math on these... Frankly, the amount of stats you can get from these is insane. I wonder if they'll try to nerf them before they go live.
Plarium, please give us a guaranteed void champion that gives increase resistance buff on allies with perfect veil and block debuffs on a single skill, with a Hegemon-ish passive. Basically Firrol-like void champion for Arena. It's not that much to ask, Siphi has spd, block debuffs, increase def and turn meter on a single skill. GIVE GO SECOND TEAMS A CHANCE!!!
Does anyone else feel like these look like assets lifted from another game? Do we know if the stats and gem slot shapes are set per artifact? seems more like theyd be randomized
These are all awesome, and i would say game changing. But i fear new players will need some new catch up mechanics, because game powersurge is quite out of control.
Too much. Games getting way too complicated. Arena is already impossible to keep track of all the things happening and now it's even worse. Would have been happier if it just dropped Primal shards instead.
Arena, which they want people to play more, has now become even more p2w then it already was, cool. Relics seem relitively balanced with exception of 1 or 2, but the gemstones have some broken ones.
So I get pissed off that I do the relic tutorial and equip a beginning whatever relic on Arbais. Now I can't take it off to try on another champion which is a lot of resources to just take it off!
It's simply ridiculous! So much effort of "dealing" with polymorph and on the same adding value to debuffers while adding debuffers in the game and in the same time polymorph is so stupidly overpowered... The most mind-blowing though is that there are people who actually think it is a good thing. Relics, pinpoint, ferral all to barely scratch the impact of a full team of 6* polymorph
Old way: Hey look they have X champion So I need to counter it with Y. Current way Hey he has X but look their blessing is Y so I need to use Z. New way - Hey is using X with Y blessing so I need to use Z but wait what about his Relic.... I have no idea. Fuck this shit for a game of soldiers.
ah ok how exciting even more layers of rng arena will be a shitshow the amount of effects is way too much and unbalanced because some champions benefit way too much
This is a kneejerk reaction as I also recently watched your video on Chimera - the magma shield on the Volcardiac heart would be great for the attack the boss has that repeats if it hits you for more than 20%. I imagine it was hitting the target for more than 25% of it's hp.
It is not good. You wont see those artifacts - you cant remember them, so arena will be more random, less strategy. Resistance still doesn't worth's to be built but on 3 champs. Adds insane amount of complexity what can not be followed, and puts insane gap between spenders and low/nonspenders
There's just no way Raid is getting a high number of new players anymore. The amount of effort and/or money to get to end game gear now is going to be absolutely insane.
I feel like the old man with "Get off my lawn" attitude on this one but man I hate how much more RNG this is adding to the game that has too much already. Love the system but hate the RNG. And for sure we didnt need another Clash system in the game that they wont be able to balance.
I agree! The Chronocube and the Hand of uncreation seem relly toxic. I see players giving excuses like "i hate this game, i always loose to Luck"...
It's toooooooooooooooooooooo much at this point. King R thuR hur I come😂
Now it’s a pure RNG game now. More and more RNG coming.
rebuilding hundreds of champions, another power creep, another layer of rng on the arena. Back in the days it was so easy and simple.
I remember when I started around end of 2022…it took me quite a while to understand all of the game mechanics…champion skills, bosses, gear…all the various factors.
I imagine starting to play the game Now, after all the new stuff goes live and it would be even more time consuming to really get my bearings.
At least then, the older players will still have a greater advantage over the new incoming players, who have to learn all of this at once!
At the same time…I agree. Feeling a bit of “don’t move my cheese!!” with all this!!
Can you imagine players jumping ship on the game and their defenses degrading to punish new players? Idk if they’re thinking on that, especially considering the 3v3 ramantu mission….
%80 of the Gemstones for Speed teams. and %19 of them are just for ACC Teams. They basically says if you slow youre going to lose to fight, Go second teams now specially high resist are DEAD.
Relics are going to make any form of arena even more frustrating for the average player, all they will do is widen the gap between the F2P/low spenders and whales.
Great catch. adding more and more benefits for ACC, killing of RES
They added one that reduces the effectiveness of ignore res effects. But, that aside, slow teams were already dead. And the gap between whales and F2P was always a gulf an ocean wide. Trying to compete in that race is a fools task.
머리? 잘못썼다. 기어이 접게 만드는 군 !
Apect of Sirotz soundls like. You receive fatal damage at 30% Tm. The fatal damge is reduce by 15%. While if you were at 100% your fatal damage gets reduced by 50%. So yes you still could killed.
aspect of siroth sounds like a way to make UDK even more annoying!
@@randomname2308no
Rethinking what progress is in Raid. Feeling less like I'm missing out when I don't do fusions. The free champs Lydia, Arbiter, Yakarl, Marius, Mikage, and others still have great value. A casual player can persist and accumulate, making incremental improvements in dungeon levels, Iron Twins levels, Phantom Shogun levels, etc. Play to collect champs and incrementally improve them. It's a different way to play than when money is spent for silver, gems, energy. It takes months, but during that time the Great Hall badges can be upgraded to max. Then Lydia, then Doom Tower Hard, then Cursed City Hard, by and by. Persist, collect, grow incrementally. Not all by end of the month.
Was a long one for sure but lots of good info nubs we appreciate ya!
Chronocube: the result of hiring a Yugioh fanatic to conceive high level effects in Raid. He went home pleased that weekend, for sure!
1:04 Missed opportunity to go on the side as a 'kravlenisse' fitting with the christmas theme :)
Plarium really didn't learn all these years. Would it hurt them by adding "additive/multiplicative" on these % increase/decrease on relics and gemstones?
WTF Plarium?!
Great breakdown, we can remember them all, but its a great review.
He was right, i am struggling to stay engaged.
4:59 my first thought is how do you kill Rotos now? 😮 Rotos last pick in LA when the opponent brings single hit damage dealers.
Cruetraxa value surge with the quad hit a1
@ that’s what I am saying. If the opponent picks monkey and any other damage dealer. You ban the other damage dealer. How can he kill Rotos? Wonder how this will work with bombs.
Well i guess i know what i will be doing while running dungeon runs in the background…re-reading gem stone effects descriptions…my goodness…there are so many!
I spent $500 on Shards to open and didn't get a single mythic or legendary champion.
That’s insane!!!
Chimera clash and Trials dont mix, surely clans that want to win clash will not want any trials to be completed during the run as that will reduce the damage done and therefore lose you clash?
yeah i dont understand these decisions.
probably yes, if the additional multiplier for the trials is not enough, maybe they will adjust them.
So chimera clash doesn't work like normal hydra clash. You actually want to push trials ans this increase you multiplier you'll get at the very end. Very smart decision from plarium not to make it pure damage
I've only made it through the relics so far, and I feel that it's just like when blessings came out. There's a couple that are head and shoulders above the rest, a couple very niche ones, and the rest are useless. I feel the RNG based ones are going to get skipped over. I'd rather have a guaranteed small boost rather than a small chance at a big boost. It also looks like overall, the standard relics have more varied options.
The Chronocube's 50% is meh. It only happens once per battle, so that's strictly PVP. If you're building your team to rely on 50/50 coin flip from the start, you're already behind.
Stormcaller seems to be the obvious choice for any aoe damage dealer in multi target content, with Irethi Coronet being the best for debuffers. Of course that depends on how they interact with multiple hits.
I'm interested in seeing how Hallowed Hilt works on someone like Cardiel. His a1 has an aoe active heal and he has a chance to ally attack with it. Would he apply Fervor to the entire team with every a1? He should be able to keep it up most of the time.
Busy day today for Nubs, it seems.
Harima with the 74% ignore defense reduction
lol Karnage says sit down 🤣🤣🤣
Unbowed Might will be great for Gurptuk teams, especially for a rare gemstone.
You're gettimg poisons anyway, might as well add a few extra crit damage, at least until you get better gems.
It definitely sounds like you could still die when using Aspect of Siroth, especially in PvP where (at least in my experience) it's either a 1 shot or you are 1 shotted, and it's often significant overkill where I'm hit for like 100k or so but my champs have somewhere around 50-60k health, and its ignoring some defence - reducing the fatal damage by even 50% if hit when turn meter is full isn't saving that champ.
I could see it having some value on a champ that is soloing something, say Burangiri on Bommal and the next bomb would kill but this relic prevents it, allowing the passive to kick in and let him keep going - but this is full of ifs, buts and maybes, and a niche situation.
I wonder how Chronocube would interact with Relentless.
The triangle gemstone makes me think of Gwyndolin. Her passive gives more crit damage per 10 accuracy (IIRC) so extra flat damage too will be nice.
Aspect of Siroth is for UDK. Any damage dealer that can ignore stone skin is going to hit that, not kill him but make the stone skin last even longer.
"effects applied to allies are boosted by 15%"
Is that a flat add or is that 15% of the amount healed or boosted?
Like if a champ gives you 10% turn meter boost, does this ADD another 15% to it OR does it add an additional 15% of that 10% boost the, champ gives?
It's going to be multiplicative, not additive. So a 10% turn meter boost will become a 11.5% with the effect. Will work similar to the curing set and current blessings.
hopefully you already knew. Even books for healing and shields are multiplicative.
I knew the other modifiers, in game, were multiplicative...
But, he kept saying how great these were. So, I thought maybe I was missing something.
@ i understand. In Isolation it is not that big but the more factors we get the crazier they become together. Combine a few of the gemstones and Supersonic and Maulie could give a 50% TM boost to some champions
24 speed huge turn off😭 that will be the only one people will choose its so saddening where this game is going😞
Then come the end of this year they'll say the speed meta became too much so they'll want to develop something to introduce go second teams again
@@MrProbeNWatch sadd but true
@ they probably ad a set that says if attacked opened dies heck opened dies even in real life🤦🏾♂️
@kellyqv1838 huh?
Thanks for the vid...it will take awhile to figure what the best matches are for different champs
I think you misunderstood the Scroll of the Unseen. It says any other champion, so that could be your whole team. For instance, if you use it with Toshiro on Hydra and he's under perfect veil, if the entire team attacks before him, that would be a 5% increase for him.
Long video. Thank you for doing it. Lots of info to digest.
I wonder if the Gorecrescent relic works well with Thor's A2, if the first hit hills the target, does the second hit get the 20% extra damage and so on?
O boy. We got long videos today
Cronocube seems perfect for War Mother - place bombs and explode them with A3.
I´m a bit worried for the complexity of the game though. I think some players might just say: "That´s too much, I´m out."
scroll of the unseen pair great with falmonds a3 since that also scales with turns taken by others before him
i feel like magma shield it some way may make sense where when u atk that champ under magma shield the atker gets hp burned maybe? whether it adds and activates it or just places an hp burn.
aspect of siroth: what i think is going on if you have 100hp and the enemy is going to hit you for 101 it will reduce the attk to 51. the only part i do not understand is the dec speed.
because if the target does their turn they have no turn meter so theres nothing to reduce unless they are talking about counter attacking champions? and does this work with alley attk and you can reduce the entire teams speed???
Greater restoration: just made artak so much stronger thats going to be fun.
It reduces/uses the TM of the wearer for the damage reduction. If your champion would die with 100% TM, the damage would be reduced by 50% and he loses his TM.if he would die Frau it’s just 10% TM the damage reduction is only 5% but like before the TM will be reset to zero.
@ ah okay thank you that makes sense thankyou
100% they will put a champion for an upcoming fusion with hunters gaze or one of the new buff / debuffs in their kit. My bet is the January fusion.
What about changing these relics if u get something better. And will u get a charm to undo or how will that work? Will u be stuck with what u choose?
Is there going to be icons for pvp? Some of these sound so randomly frustrating, like imagine your sheep gets reflected and you’re trying to figure out wtf just happened or who is wearing that relic so you can avoid them.
Skill Adept. This is not for champs you grant an Instant Turn effect. This is more like for Rotos again. He gets an extra turn from A3 and on his extra turn you then have a chance that your A2 doesn’t go on cooldown or even more crazy with merciless, you kill with A3 get an extra turn merciless gets your cooldown back and on your extra turn you again have a chance to keep your A3 of cooldown. Rotos slayin enemy teams just with A3 become more and more possible^^
"Say bonkers one more time MF" Samuel l jackson
I believe Chronocube would great on dps With 2 AOE like Ithos. if he doesnt kill everybody on the first turn, the second should
Skill Adept seems good news for the Whisper Church
Now a lot of things will he happening and you'll be wonderful wtf. 😂
Mythicals are already a pain to keep to to. Weldone raid.
35:06 wonder if that has the possbility to prevent cycle of revenge
Basically Harima got a lot stronger after this and the fun part is I will never pull her forever.
Harima, Galathir, Komidus. Galathir is so hilariously broken already almost any of these will give whales an unbeatable edge
a lot of these are for Chimera if you look at the kits of the different heads these gems are targeted to those heads
30:12 that has to be a faulty description. At 500 ACC you would get 5 damage. I assume that is meant to be a % multiplier so 5% more damage? The wording there is terrible
Poor Saph must be driving himself completely mad doing the math on these...
Frankly, the amount of stats you can get from these is insane. I wonder if they'll try to nerf them before they go live.
which ones would be good for astranyx?
Plarium, please give us a guaranteed void champion that gives increase resistance buff on allies with perfect veil and block debuffs on a single skill, with a Hegemon-ish passive. Basically Firrol-like void champion for Arena. It's not that much to ask, Siphi has spd, block debuffs, increase def and turn meter on a single skill. GIVE GO SECOND TEAMS A CHANCE!!!
Some of these will be fun with my favorite champ, fatalis blademaster
Does chronocube stack with relentless or is it a 2x to proc?
Do the 1hour free gear removals apply to the new relics? I checked it out and they do NOT :(
Does anyone else feel like these look like assets lifted from another game?
Do we know if the stats and gem slot shapes are set per artifact? seems more like theyd be randomized
Did they specify whether the turn meter increase was additive or multiplicative because if it’s multiplicative, then it’s very negligible
Golden Elixir had me instantly think of vergis for mid game players looking to solo scarab.
Im really loving this Rotos update
These are all awesome, and i would say game changing. But i fear new players will need some new catch up mechanics, because game powersurge is quite out of control.
1:18 nope turns out Nub has been mirrored this whole time 😂
Too much. Games getting way too complicated. Arena is already impossible to keep track of all the things happening and now it's even worse. Would have been happier if it just dropped Primal shards instead.
Arena, which they want people to play more, has now become even more p2w then it already was, cool. Relics seem relitively balanced with exception of 1 or 2, but the gemstones have some broken ones.
So I get pissed off that I do the relic tutorial and equip a beginning whatever relic on Arbais. Now I can't take it off to try on another champion which is a lot of resources to just take it off!
I got the relic but nice to see a master here 🎉
Looks tough...but like hydra you have to start from normal and work your way up ultra nightmare
It's simply ridiculous! So much effort of "dealing" with polymorph and on the same adding value to debuffers while adding debuffers in the game and in the same time polymorph is so stupidly overpowered...
The most mind-blowing though is that there are people who actually think it is a good thing.
Relics, pinpoint, ferral all to barely scratch the impact of a full team of 6* polymorph
Guys, what date is the patch being released?
BABY NUB, Y U SO CUTE? 🥰😘😘😘😘😘😘😘😘😘😘😘😘🍌🍌🍌🍌🍌🍌🍌🍌😘💚😘😘😘😘😘😘😘😘😘
Can we swap these out or use once and done?
Old way: Hey look they have X champion So I need to counter it with Y. Current way Hey he has X but look their blessing is Y so I need to use Z. New way - Hey is using X with Y blessing so I need to use Z but wait what about his Relic.... I have no idea. Fuck this shit for a game of soldiers.
that good help spider to that resistant right chapions
Speed is one of the most important things to win no where they should give speed!! Not even faction gaurdian
Ouch, I already have a ton of trouble in Tag Team Arena. This seems like it will make it impossible to get any traction.
Im curious if you can stack dupes of gemstones in one relic gain 20% damage everytime you kill someone😂
No news on how to equip the relic and switch gems stones? 1000 gems a piece? :)
Question can I put multiple of the same jem into an relic
is there any info on being able to remove stones or overwriting them with new ones
yes. You need Starstone you can demount them, or just take them out for free and destroy them with it.
scroll of the unseen is screaming aphidus
So im guessing relics are why all the hydra changes needed to be done.
aspect of siroth sounds like a way to make UDK even more annoying!
auto max glyph's... how hard would that be?
Scroll of the unseen would be alright on toshiro maybe
ah ok how exciting even more layers of rng arena will be a shitshow the amount of effects is way too much and unbalanced because some champions benefit way too much
TLDR: RNG fiesta
27:46 for hard lava
Is it 15% points or 15% of the 30% tm boost of arbi
15% of the 30%, so like an extra 4.5%. no way its 15 flat
they could replace the boring square gemslot with a crescent moon
They should make you able to replace your relics in draft of live arena
Alot of these damagereduction gems look rediculously broken with Rotos.
25:24 common that's not nitch that too common komidus, rat, suffirion and ect
Can you show the new champs?
They copied Clash of Lords Guild Castle. Period. Clash of Lords G.C. has had this system for years. Not enthused about this getting added to RAID.
This is a kneejerk reaction as I also recently watched your video on Chimera - the magma shield on the Volcardiac heart would be great for the attack the boss has that repeats if it hits you for more than 20%. I imagine it was hitting the target for more than 25% of it's hp.
The real question is the A1 considered an active skill because If it is my Cardiel is about to go CRAZY😂
It's not that's a default skill
wow, this rng fest is gettin real rng-y
Buff Strip to Stun...oh wait Bolint already does that :)
Also probably the most accurate buff strip and stun in the game when he is with 3 other skinwalkers
rotos a2 and maybe froni, inc hp
It is not good. You wont see those artifacts - you cant remember them, so arena will be more random, less strategy. Resistance still doesn't worth's to be built but on 3 champs.
Adds insane amount of complexity what can not be followed, and puts insane gap between spenders and low/nonspenders
need something to stop banishing or to come back from it
Even more rng introduced. And even more time spent in the game because you need the new relics to keep already built champions relevant...
LOL!! I tried to click on your red dots.
In 6 years fighting clan boss maybe I will have half of my champions with mediocre relics woohoo!!
the go 2nd strat will be dead soon. hope i'm wrong as i have 2 teams in go 2nd.