1 Year Progress - What I've Learned!

แชร์
ฝัง
  • เผยแพร่เมื่อ 12 พ.ย. 2021
  • Optimization Video: www.youtube.com/watch?v=uYPH-...
    Bird Video: www.youtube.com/watch?v=9ieLW...
    Subscribe for more Retro Mods!
    Patreon: www.patreon.com/Kazestuff
    🎥 www.twitch.tv/kazesm64
    🐦 KazeEmanuar
  • เกม

ความคิดเห็น • 386

  • Kaze Emanuar
    Kaze Emanuar  2 หลายเดือนก่อน +272

    I'm more a developer than a youtuber, but I hope I did an okay job at explaining what I've done.

    If you want to support this content, please consider my Patreon: www.patreon.com/Kazestuff

    • Tyler Schmitz
      Tyler Schmitz 26 วันที่ผ่านมา

      I fudging love u
      God's work

    • ZYRIL TIPAGAT
      ZYRIL TIPAGAT หลายเดือนก่อน

      This means it's a new improvement for the Rom Hack, like a 25th anniversary hack, Kaze Emanuar

    • Vextrove
      Vextrove 2 หลายเดือนก่อน

      I really enjoyed this video!
      I also enjoyed the rendering code optimization video, and I haven't watched the bird video yet, but I think I'm going to like that one as well!

    • Wohao_Gaster
      Wohao_Gaster 2 หลายเดือนก่อน

      How do I download the hack Patch?

    • Harrison ミ彡 Gee
      Harrison ミ彡 Gee 2 หลายเดือนก่อน

      This is amazing Kaze! Great work on this and good explaining.
      Also Peanutbuttergamer replayed Chaos Edition on his peebs channel, check it out!

  • Ruivo ™
    Ruivo ™ 2 หลายเดือนก่อน +167

    Amazing Progress, Kaze. Success for the project!

    • Ruivo ™
      Ruivo ™ 2 หลายเดือนก่อน +3

      @RetroGames Opa, valeu!

    • RetroGames
      RetroGames 2 หลายเดือนก่อน +4

      Você por aqui ruivo? Eu sempre passo no teu canal para ver as traduções de games de ps1

  • Novantric
    Novantric 2 หลายเดือนก่อน +187

    You could full on remake the original at this rate. Imagine the original game with all those improvents and new levels, like a mash between SM64 and SM64DS!

    • Masta2Playa
      Masta2Playa หลายเดือนก่อน +2

      Why? Isnt it Wayne more interesting to create new worlds, instead of the one we know for 25 years?

    • hi
      hi 2 หลายเดือนก่อน +1

      Would love to see even more music on that version too, if he's finding so many optimizations there has to be some for the amount of music that can be stored.

    • TonyG _FGC
      TonyG _FGC 2 หลายเดือนก่อน

      @Catma Copter Truee

    • Catma Copter
      Catma Copter 2 หลายเดือนก่อน +20

      @HealthyCandy can you run it on original N64?

    • Kevin Sutton
      Kevin Sutton 2 หลายเดือนก่อน +17

      @HealthyCandy SM64plus is not as impressive as where this man is taking us. Kaze is going to give us the sonic mania experience the world has been craving since 1996.

  • Смерть Фашизму!
    Смерть Фашизму! 2 หลายเดือนก่อน +138

    Imagine the original Super Mario 64 with all the improvements: camera optimisations, better wall kicks, better 3d models with less unused bones, textures with higher resolution, etc...

    • PurpleColonel
      PurpleColonel หลายเดือนก่อน +2

      Try the PC port

    • Shmirko
      Shmirko หลายเดือนก่อน +2

      I would recommend you look into Super Mario 64 Plus. Doesn't fix all those things but it's still really dope to play with an analog camera, larger renderdistance, improved wall kicks...

    • AlyphRat
      AlyphRat 2 หลายเดือนก่อน +5

      That would've been possible if the 64DD wasn't a disaster

    • T. J. Brumfield
      T. J. Brumfield 2 หลายเดือนก่อน +13

      I'd both love to see Kaze release a vanilla SM64 with all his improvements, as well as share his code with the reverse engineered port community.

    • ArchivoDeCosas
      ArchivoDeCosas 2 หลายเดือนก่อน +19

      @Nicholas David they did all the way back in 2004

  • Keanine
    Keanine 2 หลายเดือนก่อน +208

    Do you have any plans to release your adjustments to the engine after the project is finished? It sounds like it could very beneficial to the romhacking community as a whole, almost like a modding framework of sorts to allow people to make more complex levels and mechanics without impacting performance!

    • wargex
      wargex 15 วันที่ผ่านมา

      @Guilherme Purri you sound crazy.

    • Guilherme Purri
      Guilherme Purri 15 วันที่ผ่านมา +1

      @wargex I was wondering, with so many new animations, so much original code, brand new levels, characters, etc... Why not simply make an original character and officially release this as his own?
      Personally I kinda like it that a community of adult-children that have a cherished game may continue to play new levels... But Nintendo still makes super mario games, and Kaze is, in fact, a paid hacker.
      He's also an artist living his life and doing techy stuff that makes him happy.
      Will he put out his code to the world and take control over the Nintendo 64 IP like a modern Robin Hood, or will he turn his back to his community in order to comply with whatever's left to follow of society's mainstream legislation?
      Stay tuned and find out...

    • wargex
      wargex 19 วันที่ผ่านมา

      @DarkCoreX what ever you say chum. If you can't stay on topic idgaf what your issue is.

    • DarkCoreX
      DarkCoreX 19 วันที่ผ่านมา +2

      @wargex You clearly cared enough to reply

    • wargex
      wargex 19 วันที่ผ่านมา

      @DarkCoreX I don't care, pal.

  • Team Blue Toad
    Team Blue Toad 2 หลายเดือนก่อน +146

    At this point this doesn't even look like a SM64 rom hack anymore due to how beautiful it looks! Seriously, if you can make wonderful stuff like this, i wonder why Nintendo couldn't do the same.

    • Warion Musk
      Warion Musk 12 วันที่ผ่านมา

      Nintendo should hire this dude and release this mod for switch

    • ProjectAlpha Animations
      ProjectAlpha Animations 15 วันที่ผ่านมา

      The tools we have now are so much more powerful and user-friendly.
      While Kaze is insanely talented, he has a base to work off of as well, a base created by Nintendo itself who had no prior base to work off of.
      Nintendo flew blind with computers that took hours to render a 360p quality image, we’re much more well off nowadays in that regard!

    • agodelianshock
      agodelianshock 15 วันที่ผ่านมา

      We've learned a lot of lessons since then. What took them a year to prototype and homebrew, we have documented and crowd sourced.

    • Deliveredmean42
      Deliveredmean42 24 วันที่ผ่านมา +1

      @Sordas Volantyr Not to mention computers nowadays can run and compile code way faster too. So play testing is a lot better.

    • JI-TAN Clan Inc.
      JI-TAN Clan Inc.  26 วันที่ผ่านมา

      @Sordas Volantyr Should not be overlook that 3d was its infancy at the time too, surely did not help :)

  • The Legend Of Zeina
    The Legend Of Zeina 2 หลายเดือนก่อน +87

    It's incredibly remarkable to see how much progress you make as time goes by. Course 1 alone has such a drastic improvement compared to what it was last year alone! This is an entirely new game altogether now 😎👌

  • Max Richards
    Max Richards 2 หลายเดือนก่อน +33

    What you’ve been able to do with sm64’s engine is incredible. I feel like the sm64 community doesn’t deserve something as amazing as this.

  • Pasta Power
    Pasta Power 2 หลายเดือนก่อน +28

    You never cease to amaze me, Kaze. You're an inspiration to me, and I'm sure tons of game developers all over the world. Never stop being awesome!

  • CYBER FunkER
    CYBER FunkER 2 หลายเดือนก่อน +13

    This honestly makes me excited to see you make your own game one day. Your passion in these romhacks are one of the reasons I bought an EverDrive and I cant wait to experience these on the N64 I've had since I was a kid.

  • Oliveira2077
    Oliveira2077 2 หลายเดือนก่อน +17

    i really need to see you using all that programming knowledge and power on a Zelda mod regardless of scale

    • Kira Slith
      Kira Slith 2 หลายเดือนก่อน +5

      @Kaze Emanuar So many projects, try not to get yourself too bogged down! Or burn out.

    • DannynetorXD 1701
      DannynetorXD 1701 2 หลายเดือนก่อน +3

      @Kaze Emanuar I am crazy to see that

    • Kaze Emanuar
      Kaze Emanuar  2 หลายเดือนก่อน +32

      a zelda mod is planned some time in the future! After missing link, I think I want to make a full mod. After the 3 Mario projects are finished, though.

  • Ian Nilles
    Ian Nilles 2 หลายเดือนก่อน +16

    Just so you know Kaze, I absolutely love when you go into specifics with code optimization! As a beginner learner, I love seeing all that you can do to optimize the source code of SM64. So don't shy away from it! I've watched your recent code optimization vid 3 times already

  • Thirteen 1355
    Thirteen 1355 2 หลายเดือนก่อน +7

    It's great to see you in a mindset of not just "I wanna make a game," but an actual drive to improve and eventually master tampering with the structure of these games and their applications.

  • ¿ Hrcine ?
    ¿ Hrcine ? 2 หลายเดือนก่อน +12

    You are the Goku of the SM64 rom hack community, you never stop improving!

  • Apolo Trevent IV.5
    Apolo Trevent IV.5 2 หลายเดือนก่อน +20

    it's so incredible that, at this point if you swapped the mario ip characters it would just be an absolutely solid platformer

  • Flannel Shirt
    Flannel Shirt 2 หลายเดือนก่อน +4

    This is so incredibly impressive Kaze, absolutely mind blowing how far you've come - I'd say you'll make a great game dev someday, but you're already there lad!

  • Hugal
    Hugal 2 หลายเดือนก่อน +8

    Love the work you do, i hope to see a full game from you one day.

  • jacek
    jacek 2 หลายเดือนก่อน +2

    Really love seeing all of these improvements you’ve been able to make, and even more than that, just to see your passion for this.

  • 64ify
    64ify 2 หลายเดือนก่อน +3

    I love the level design and music that's put into this hack, it feels like a sequel to Mario 64! Amazing work on this hack, can't wait for it to come out.

  • WRFM PaRaDoX
    WRFM PaRaDoX 2 หลายเดือนก่อน +6

    You are absolutely incredible Kaze, your work really does blow my mind.

  • VegetaReviews69
    VegetaReviews69 2 หลายเดือนก่อน +1

    0:52 i do prefer the demo sky box here, the newer one feels kinda empty. it's probably just personal preference because i like the forest theme and being surrounded by trees. other than that tho that's a huge improvement 👌👌

  • Jo Seph GD
    Jo Seph GD 2 หลายเดือนก่อน +2

    I hope these optimizations can be applied to the original SM64 in the future. 60 FPS on console would be a dream.

  • Vox Andrews
    Vox Andrews 2 หลายเดือนก่อน +2

    God, imagine what Nintendo could put out if they had people like this on the team for the SM64 re-release

    Like, imagine a Workshop Page like on Steam, where people could make mods for ROMs, and then there's an avenue for people where they wouldn't get Take down notices

    If only Nintendo were nicer to modders

  • JcFerggy
    JcFerggy 2 หลายเดือนก่อน +3

    I love these videos. I hope that one day you can apply all these changes and fixes to the Vanilla SM64. Would love to see what FPS could be gotten on real N64 hardware.

  • Michael Kenny
    Michael Kenny 2 หลายเดือนก่อน +1

    This is beautiful and so clean. This just inspired me to get back to making my OoT maps, but sadly i still have so much to learn before theyre somewhat playable lol. Keep it up these romhacks are amazing!

  • John Smith
    John Smith 2 หลายเดือนก่อน +2

    Holy smokes that looks amazing! All the micro optimizations are really paying off!

  • Simple Man
    Simple Man 2 หลายเดือนก่อน +2

    It would be cool to have the original game with this and other improvements you made.

  • Archedus
    Archedus 2 หลายเดือนก่อน +7

    No but seriously, I loved the demo skybox, this one looks bland in my opinion but keep up the awesome work.

    • Albaer
      Albaer หลายเดือนก่อน +1

      Definitely agree about the old one. Gave the level a cosy feel, similar to Click Clock Woods in Banjo Kazooie. Made it feel like you were in a real place as opposed to a floating island in a featureless sky.

    • Lilaa3
      Lilaa3 2 หลายเดือนก่อน +5

      @Kaze Emanuar I actually think that the new one is a lot better, its not as distracting as the old one.

    • Kaze Emanuar
      Kaze Emanuar  2 หลายเดือนก่อน +6

      that's fair. It is a pretty nice skybox. i do prefer the new colors and obviously the performance gain though.

  • Jonloo
    Jonloo 2 หลายเดือนก่อน +2

    Watching these gives me a bit of hope that maybe soon I'll be able to make amazing stuff on my own too.

  • Dawn's Cave
    Dawn's Cave 2 หลายเดือนก่อน +6

    Being a developer myself (web development mostly) I love those videos. Really expands on the knowledge you already have about certain things. Keep the videos coming! :)

  • ThicBôî BigSmoke
    ThicBôî BigSmoke 2 วันที่ผ่านมา

    The fact you optimise first for the ACTUAL n64 is phenomenal. I never knew the console could run things as gorgeous as rhis

  • Chabooey
    Chabooey หลายเดือนก่อน

    Amazing pogress, honestly this is looking to turn out an amazing game, i cant wait to see the levels you created once your project is finished!!!

  • DevilArtemis
    DevilArtemis หลายเดือนก่อน

    Impressive.

  • xozzy830x
    xozzy830x 16 วันที่ผ่านมา

    This is so cool! Amazing work! I see your passion in this project and I believe you have much more potential in the programming scene. Optimizing the N64’s specs opens up the opportunities for more homebrew games and advancements with current games on the platform. It’s awesome that you are pushing the console over its limits by optimization!

    Here’s an idea: I think you should look into consoles with hidden potential ready to be unlocked like the PS3 and Sega Saturn. They are complex systems which game companies struggle to optimize games for. However I believe they have hidden potential to bring out the best when utilizing its specs. Multi platform games like Tomb raider on the Saturn and Bayonetta on PS3 could be optimized to work better then their counterparts: Bayonetta on Xbox 360 and Tomb Raider on PlayStation. It’s exciting to think about!

    I’ve read that a fully optimized PS3 (using all of its cores properly) has the potential to outperform the PS4! It’s so cool to think of this being a reality. If this is true, I can only imagine what is possible in terms of unique and innovative games brought to life on these systems!

  • Let the Feast Begin
    Let the Feast Begin 2 หลายเดือนก่อน +2

    kaze blowing my mind by making a 3d skybox less resource intensive than a 2d one. Incredible

  • _Castle
    _Castle 2 หลายเดือนก่อน

    Absolutely amazing! Sometimes I wonder how the original SM64 developers would react to stuff like this lol

  • GodsTurf
    GodsTurf หลายเดือนก่อน

    Aw man, I was in love with the original Bunny Brushwoods theme, I even thought it was custom at the time. Even though I do prefer custom music, I really hope the new theme manages to catch that excitement and energy of the original! I feel like it was perfect for an energetic and visually stunning first level.

  • Fresh_Knight
    Fresh_Knight 2 หลายเดือนก่อน +1

    It'd be really cool to see an entirely original game from you one day you have insane skills

  • Vextrove
    Vextrove 2 หลายเดือนก่อน +2

    I would say; don't worry about speedrunners not being able to use bugs you've fixed.
    Speedrunners will find a way!

  • Aidiin
    Aidiin หลายเดือนก่อน

    It's amazing to see what you're able to do with the N64 hardware with modern knowledge! I might have to get an everdrive to try this on my own N64...

  • Jordan Scherr
    Jordan Scherr หลายเดือนก่อน

    Oh hell yes, Yoshie's Island! I'm actually getting into N64 Modding myself, and would love to learn what tools and learning material you use. That way I can join in and create content as well.

  • Nova Void
    Nova Void หลายเดือนก่อน

    It's always much more impressive to me to see retro tech being pushed to its absolute upper limits than any of those "mario in the unreal engine" videos you see plastered all over youtube all the time.

  • CryptedSky
    CryptedSky 2 หลายเดือนก่อน

    Oh my god, the transition between last year and now was absolutely awesome

  • Typho
    Typho หลายเดือนก่อน

    You've added so many (impressive) gameplay features, like swinging ropes, the sliding against the wall when wall jumping. Didn't know the engine could do all this in the right hands.

  • Hyruleguy
    Hyruleguy หลายเดือนก่อน

    Kaze. You're amazing. You're the best romhack dev out there, for any platform. The Missing Link was incredible. So please, I'm begging you, at some point in your life, make a full length Zelda game for N64. I KNOW it would be nothing short of spectacular.

  • Felipe Vega
    Felipe Vega 2 หลายเดือนก่อน

    That's amazing!! I admire your persistence against N bullshittery. Thank you for your creative work

  • 5038
    5038 2 หลายเดือนก่อน

    A year ago, I thought your new romhack looked awesome. And now I think it looks so much better than before, I love how much you've improved, and you sound so much happier too :)

    I wish you the best Kaze

  • Johnny Awooga
    Johnny Awooga 2 หลายเดือนก่อน

    Love all the effort you put into your work Kaze. That Mario X Dragonball crossover is like a fever dream that I don't want to wake up from. Thank you for being awesome

  • Nuno Marques
    Nuno Marques 2 หลายเดือนก่อน

    As always, Amazing work. Any plans to optimize another N64 game like you did here? I would love to see you tackle Zelda with what you’ve learned.

  • Calico Pictures
    Calico Pictures 2 หลายเดือนก่อน +1

    I am not joking when I say that if it weren't for the classic Mario model I would have no clue this was an N64 game. Congratulations!

  • The Tinkerer
    The Tinkerer 2 หลายเดือนก่อน +1

    I'm really looking forward to when you inevitably remove the last of the code from the rom, replace all the models with custom models, and end up with your own game engine.

  • It's Ya Boi
    It's Ya Boi 2 หลายเดือนก่อน

    this is amazing! i was in awe to see a rom hack of an n64 game could looks so damn good whilst also running so smoothly!
    Would it be possible for you to optimize Conkers bad fur day? it runs really bad on real hardware. A Conkers bad fur day 60fps would be a dream!

  • Mato Labu
    Mato Labu 28 วันที่ผ่านมา

    I am overwhelmed by your work! Thank you for existing! I can't wait to play your SM64 hack!!!

  • GlamourSwinexXx
    GlamourSwinexXx 2 หลายเดือนก่อน +4

    Can't wait to play this on my Everdrive!!

  • Benicio Dominguez
    Benicio Dominguez 2 หลายเดือนก่อน

    You are fantastic! I could only dream of having such programming knowledge!

  • Leon Babić
    Leon Babić 2 หลายเดือนก่อน +2

    I would still recommend an option for a locked 30fps framerate to be added for real N64 hardware. While it's great to see what you have done to improve the overall feel of the unlocked framerate on N64, I think many people would still prefer to have the option for a perfectly steady 30.

    • Leon Babić
      Leon Babić 2 หลายเดือนก่อน

      @Kaze Emanuar That's nice!

    • Kaze Emanuar
      Kaze Emanuar  2 หลายเดือนก่อน +1

      that'll be the default setting actually!

  • ForbiddenWordMe
    ForbiddenWordMe 2 หลายเดือนก่อน

    This is crazy impressive! And so interesting! Awesome!

  • B Targ
    B Targ 2 หลายเดือนก่อน

    Watching the streams makes you forget just how different the game is now compared to how it was just a year ago. This game is constantly evolving! And yes, I said "game", it's not really a ROM hack anymore, this is beyond a simple mod for SM64

  • alltimellow
    alltimellow 26 วันที่ผ่านมา

    I love to see your passion in these videos/rom hacks!

  • fautmedireenclair
    fautmedireenclair 2 หลายเดือนก่อน +1

    Awesome ! Have you planned to make Last Impact compatible with real N64 using all these optimizations one day or the other?

  • Anthony
    Anthony 2 หลายเดือนก่อน

    Thank you so much Kaze for the great work your doing. Please keep doing more Kaze.

  • Heavenira
    Heavenira 2 หลายเดือนก่อน

    0:18 that visual jump is impressive. Great job

  • Spike Jooj
    Spike Jooj หลายเดือนก่อน

    Dude, this looks like a 100% remake of the SM64 code, that's amazing.

  • Dwhatever
    Dwhatever 19 วันที่ผ่านมา

    you don't know how much i wanna watch your clips and videos about this hack, but i also don't wanna get spoiled lmfao

    keep up the great work kaze, i'm really excited for the finished product

  • Phanton
    Phanton 2 หลายเดือนก่อน

    Man not sure if I'm ready to get a new favorite sm64 romhack, this is looking phenomenal

  • TonyG _FGC
    TonyG _FGC 2 หลายเดือนก่อน

    Kaze you are legend. So good when it comes to game dev!

  • Herumbra
    Herumbra หลายเดือนก่อน

    you're so inspirational buddy, the way you are constantly improving yourself is delightful

  • fakesmile
    fakesmile 2 หลายเดือนก่อน

    Seeing all these custom levels makes me wish there was a sequel to Mario 64 back in the day, so much potential, just like there's a lot of potential for BOTW2 and a possible Mario Odyssey 2

  • MyScorpion42
    MyScorpion42 2 หลายเดือนก่อน

    Imagine one day having an open source engine that could run on n64

  • VeganCartel
    VeganCartel หลายเดือนก่อน

    Amazing what you're doing. Would be interesting your documentation some day

  • Repugnant Bounty
    Repugnant Bounty 2 หลายเดือนก่อน +5

    not gonna lie, if you replaced mario with a new character this could pass as a brand new n64 game :0

  • Losty
    Losty 2 หลายเดือนก่อน

    Unreal talent. Keep it up man, nobody can do it like you do.

  • soflass1293
    soflass1293 2 หลายเดือนก่อน

    Great job, you are amazing!
    Can you replace the Mario model with a more modern look one that's better and more efficient?

  • metal stream
    metal stream 17 วันที่ผ่านมา

    This guy just apologize for unintended fixed bugs and it just warmed my heart. We need more people like you in this world my friend.

  • X Y
    X Y 2 หลายเดือนก่อน

    This is gorgeous. It's mindblowing to think N64 games could have looked like this. What a technical marvel.

  • Chad Schmaltz
    Chad Schmaltz 2 หลายเดือนก่อน

    I believe that Kaze has made Super Mario 64 do things that 1990s Nintendo never dreamed was possible. Well done, Kaze.

  • Syalp
    Syalp 2 หลายเดือนก่อน

    Kaze 3 Years later:
    I just made my own N64 platformer running on the Mario 64 engine, and it looks like a PS5 game!

  • Royal Swayne: Leader of the Quag Army
    Royal Swayne: Leader of the Quag Army 2 หลายเดือนก่อน +1

    This is so awesome and comprehensive!

  • KeithCapeesh
    KeithCapeesh หลายเดือนก่อน

    Dude, you're constantly out doing yourself. Congrats!!!

  • Enthusiastic Gamer
    Enthusiastic Gamer หลายเดือนก่อน

    Wow simply incredile. I cannot wait to play this on N64!

  • Khanromi
    Khanromi 2 หลายเดือนก่อน +1

    Can't wait to play this, dude!! I'm sure you've been asked this a lot, but what are your thoughts on mod development with the PC port? Obviously your current projects are way too far along to restart from scratch, but would future projects in the PC port be possible?

    • Khanromi
      Khanromi 2 หลายเดือนก่อน

      @Kaze Emanuar That's understandable. Thanks for answering!

    • Kaze Emanuar
      Kaze Emanuar  2 หลายเดือนก่อน +3

      Of course it's possible, but i don't see a reason to use the PC port. If i did go for a "PC exclusive" game, I'd simply port the SM64 code to unity or unreal and have a much much better engine than the PC port could ever hope to be.

  • Kira Slith
    Kira Slith 2 หลายเดือนก่อน

    Small suggestion for someday towards the future: backport some of these optimizations to OG SM64 and see how it performs on real hardware. There was some discussion back when the SM64 decomp project started about possibly hitting 60FPS on the real hardware, and I think you could pull it off.

  • Laʍaȵṫino ξlεττroηιcφ
    Laʍaȵṫino ξlεττroηιcφ 2 หลายเดือนก่อน

    Working tirelessly to optimize programming techniques for a 20 year old computer, because why not. Honestly it's quite the feat of engineering

  • Yvendous
    Yvendous 2 หลายเดือนก่อน

    Thank you very much for sharing the journey with us

  • Jerrico King
    Jerrico King หลายเดือนก่อน

    I really appreciate you making custom songs making custom levels are pretty easy and it's simple but when somebody goes out of their way to make their own songs it really gives it its own experience as if it was its own Mario game. I really highly appreciate the effort

  • Waluigi Hacker
    Waluigi Hacker 2 หลายเดือนก่อน

    Imagine if Kaze went back in time to 1996 and worked for Nintendo with this knowledge

  • Justin Weston
    Justin Weston 11 วันที่ผ่านมา

    Nice work! Your level design reminds me of Banjo Kazooie for some reason.

  • Ian Moore
    Ian Moore 2 หลายเดือนก่อน

    You are a literal programming superhuman. I am beyond blown away.

  • Nate Furnald
    Nate Furnald หลายเดือนก่อน

    Super awesome this looks amazing like an official super mario game. Will luigi be playable I hope so can't wait for the full game 💯😁😆

  • JoeLikesPotatoes
    JoeLikesPotatoes หลายเดือนก่อน

    Man I'm surprised no one has just hired you yet to a studio. You're so talented.

  • Matt Kimura
    Matt Kimura 2 หลายเดือนก่อน +1

    Are there hacks that improve the original game with all the nice features you added to these projects? I'm aware of the PC port, but I'm curious to find hacks that improve the original N64 version :)
    Stuff like the 3D coins and improved star models.

  • SayMehName
    SayMehName 2 หลายเดือนก่อน

    Hey Kaze, if I wanted to learn the inner workings of SM64 would you recommend picking up assembly or is the things you do mostly in C? Also amazing stuff you’ve done. I hope we can see this engine in vanilla SM64 to see how it would feel to play our childhood favorite “fixed”

    • Kaze Emanuar
      Kaze Emanuar  2 หลายเดือนก่อน +1

      My path to programming started with assembly and that's why I can only understand C code in terms of the underlying assembly code. I have a hard time imagining someone who has only learned C to reliably predict how their code is going to affect performance. But only learning C is so much easier that going that route is a viable options for someone who only wants a basic understanding of the games mechanics. I'd say assembly is only for those that want to get really deep into the matter.

  • Absolutely Massive Alpha Male Stud
    Absolutely Massive Alpha Male Stud 26 วันที่ผ่านมา

    All of these levels look so great

  • eccentricArchitect
    eccentricArchitect 2 หลายเดือนก่อน +1

    It's so pretty! Excited to play!

  • Sgt Fruit Punch
    Sgt Fruit Punch 2 หลายเดือนก่อน +1

    So of course this is absolutely incredible but after playing the 3D All-stars version of SM64 I'm curious if it's possible to update the resolution on the star/coin counters to make them as crisp as they looked in that version, unless they need to be kept the same for it to work on both emulator and N64 or something. Cuz at least in my opinion with how pretty the game looks now the low res (PNGs?) of the counters is kind of jarring on the emulator version. Either way fantastic stuff Kaze, can't wait!

    • Kaze Emanuar
      Kaze Emanuar  2 หลายเดือนก่อน +1

      on emulator - yeah that is possible.
      on N64 - not possible. every pixel of the current texture corresponds to one pixel on the N64s 320x240 video output. using a higher resolution texture would lead to the same amount of detail

      so while you COULD do that, it'd lead to slightly more N64 performance eaten up. However, since this only displays when standing still, i might still do it for the emulator gains.

  • VirtualNoob
    VirtualNoob 17 วันที่ผ่านมา

    imagine if nintendo actually hired kaze to do a game in this style like sega did for sonic mania that'd be so good I wish I could play this on switch without hacking

  • Keubab
    Keubab 2 หลายเดือนก่อน

    Huge gg, the improvements are impressive!!!

  • DannynetorXD 1701
    DannynetorXD 1701 2 หลายเดือนก่อน

    Is there something this man doesn't do right? this guy is amazing

  • Phil
    Phil 2 หลายเดือนก่อน

    This looks so good!! Will this be playable with Net64?

  • Nic B
    Nic B 8 วันที่ผ่านมา

    If you can make this into a finished game I can play on real N64 that would be awesome. Would play 100%