How to Modeling Ornaments In 3ds Max

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  • เผยแพร่เมื่อ 23 ก.ย. 2024

ความคิดเห็น • 13

  • @rogi7871
    @rogi7871 6 หลายเดือนก่อน +1

    Thanks for teaching bro!

    • @igormota3d
      @igormota3d  6 หลายเดือนก่อน

      thanks!!

  • @Mileen1029
    @Mileen1029 6 หลายเดือนก่อน +1

    2:57 Can you tell me how to convert the object to be transparent? I don't know how to do it. I can't find anywhere. your video was very nice for me

    • @igormota3d
      @igormota3d  6 หลายเดือนก่อน +2

      Hi, thanks for comment! The command is Alt + X. With the object selected, hold down Alt and press X to enable transparency on the selected object.

    • @Mileen1029
      @Mileen1029 6 หลายเดือนก่อน +1

      ​@igormota3d oh, but my object convert to half tranparent. But your object became whole transparent. 😢

    • @igormota3d
      @igormota3d  6 หลายเดือนก่อน +1

      @@Mileen1029 I understood. This happens because my plane is aligned exactly with the plane of the reference image. If you position the plane a little in front of the reference image, it will look like you said.
      But you can make the plane completely transparent in another way, right-click on the object you want to enable transparency, go to the object properties option. Look for the Rendering Control option, below it there is a visibility option which by default is 1.0.
      You just need to decrease this parameter, the lower the value, the more transparent the object will be.

    • @Mileen1029
      @Mileen1029 6 หลายเดือนก่อน +1

      @@igormota3d Thank you so much for a lot of lot of information. I learned many things from you. Thanks!!!!

    • @njessidivine4774
      @njessidivine4774 6 หลายเดือนก่อน +1

      Please where can I download the 3dx max program for free ?

  • @GkWithPratik
    @GkWithPratik 6 หลายเดือนก่อน +1

    ❤❤❤ how to modling human body in 3ds max with high poly,

    • @igormota3d
      @igormota3d  6 หลายเดือนก่อน

      Hi friend, it's more practical to create the high poly model in sculpting software and retouch it in Max or Maya to have the low poly version.
      Modeling a human being poly by poly is something that actually takes longer.

  • @everythingeverybody6526
    @everythingeverybody6526 6 หลายเดือนก่อน +1

    Thanks for teaching ^^