Listen I’d consider myself good at platformers and games like this. I’ve held a world record in pizza tower for a while and I’m 5th in the leaderboard for the swap mode 100% category But this fucking level is the bane of my existence. If you make 1 tiny little mistake in the platforming sections, it’s all over. I’ve played this level too many times to count and I just can’t get the cracked rank. Took me a while to just get through it normally on combo chain mode
Heya not sure if you do know by now, but you can reduce your height of your hammer bounces by holding down while performing the windup in mid-air, this game is brutal when going for cracked runs nice work!
All other combo chains and even time trials are so easy, but THIS!???? I was hard stuck on this level for a WEEK, I FUCKING DESPISE THE CHAIN COMBO only and only on this level, the next levels were very easy, surprisingly. Even the damn time trial here is horrible Just as you said, one tiny mistake and back to the start. It doesn't help that this level is so fucking long like Jesus Christ O_O
i hate this fucking stage for combo chain so much im not even doing cracked (which im not ever gonna do) and its still the most unbelievably infuriating thing in the entire world
It's kinda funny, during the demo days this level is said to be challenging and advance. Well they were abit right, if you are just running normal it's fine. But on a cracked run it is challenging due to the shifting platforms can force you a full stop. If you notice on how I did the run the min I am in the new room I have to keep going and timed my jumps right.
@@zenadvent8122 yeah and the worst thing about This level is that the cracked combo chain it's not difficult because the level itself,it is difficult for their mechanics like the switching platforms or the jumping on the totem birds attacks section in the last room before the it's happy hour room
This level simply isn't properly designed for Cracked runs. That probably applies to most of the levels, Cracking a level is _obscenely_ difficult for even the best players.
A good combo trial should be completable by going at the level’s pace, including during the slower sections with precise platforming. NOT, at a consistently fast pace, doing so results in the player having to do precise sections in imprecise ways. This level does not understand that, either that or it does and just wants us to suffer. Also the slight knockback you take from getting hit by the clock completely throws you out of a loop and especially during the platforming sections makes getting hit once basically a complete death most of the time.
Listen I’d consider myself good at platformers and games like this. I’ve held a world record in pizza tower for a while and I’m 5th in the leaderboard for the swap mode 100% category
But this fucking level is the bane of my existence. If you make 1 tiny little mistake in the platforming sections, it’s all over. I’ve played this level too many times to count and I just can’t get the cracked rank. Took me a while to just get through it normally on combo chain mode
Heya not sure if you do know by now, but you can reduce your height of your hammer bounces by holding down while performing the windup in mid-air, this game is brutal when going for cracked runs nice work!
All other combo chains and even time trials are so easy, but THIS!????
I was hard stuck on this level for a WEEK, I FUCKING DESPISE THE CHAIN COMBO only and only on this level, the next levels were very easy, surprisingly. Even the damn time trial here is horrible
Just as you said, one tiny mistake and back to the start. It doesn't help that this level is so fucking long like Jesus Christ O_O
i hate this fucking stage for combo chain so much
im not even doing cracked (which im not ever gonna do) and its still the most unbelievably infuriating thing in the entire world
I totally agree man😢
this was the most difficult cracked combo chaim that i had to do
It's kinda funny, during the demo days this level is said to be challenging and advance. Well they were abit right, if you are just running normal it's fine. But on a cracked run it is challenging due to the shifting platforms can force you a full stop. If you notice on how I did the run the min I am in the new room I have to keep going and timed my jumps right.
this stage is so unbelievably shitty
@@zenadvent8122 yeah and the worst thing about This level is that the cracked combo chain it's not difficult because the level itself,it is difficult for their mechanics like the switching platforms or the jumping on the totem birds attacks section in the last room before the it's happy hour room
This level simply isn't properly designed for Cracked runs. That probably applies to most of the levels, Cracking a level is _obscenely_ difficult for even the best players.
@@aratherlargerodent never mind levels like glasshouse which is even worse
This is some frustrating shit. I can't even get to happy hour, keep dying because of this stupid platforms that I need to wait
A good combo trial should be completable by going at the level’s pace, including during the slower sections with precise platforming. NOT, at a consistently fast pace, doing so results in the player having to do precise sections in imprecise ways. This level does not understand that, either that or it does and just wants us to suffer.
Also the slight knockback you take from getting hit by the clock completely throws you out of a loop and especially during the platforming sections makes getting hit once basically a complete death most of the time.
well, seals are good thing in antonblast
What’s with the skull? Do you die if the combo stops?
you take damage if the combo stops
@ oh I thought it was instant death
@@TheBigMan0706 for a cracked run it basically is, because a nonstop combo is one of the requirements for the cracked rank.
@ oh I’m dumb