I have tested this before and here's the results: *For Max SP.. usually happens during first Asura as the SP is still full = PURE INT has higher dmg because max SP increases asura damage alot *For No to minimum SP = PURE STR higher dmg because increasing STR increases the base damage of asura even without SP *in an mvp fight or pvp, we dont really have the chance to get our SP to full after the first asura so in the late game, higher STR is better but the right MIX of INT AND STR will be the best combination for situations with less, minimum or full sp.
The calculation is already there in the Asura's description. The reason why INT has much higher damage is because of the calculation relies heavily on the SP as modifier. It's always been that way since the first version of Ragnarok. The difference on your SP is the difference in damage and you also need to factor the minimum and maximum damage calculation even if the armor is 0 and of course size, in this case medium for the dummy you're targeting.
Yes in the current lvl of the game but if your equiping lvl80 Fist +15 the full int will surpass full strenght because of +15 refine with also add an additional multiplier for sp
Im little confused of what your saying at first because im not really watching just listening... Your use of points on number is confusing especially after watching your video... Its 1.09 not 1.9 and the 2nd test of pure int is the real 1.1m
I have tested this before and here's the results:
*For Max SP.. usually happens during first Asura as the SP is still full = PURE INT has higher dmg because max SP increases asura damage alot
*For No to minimum SP = PURE STR higher dmg because increasing STR increases the base damage of asura even without SP
*in an mvp fight or pvp, we dont really have the chance to get our SP to full after the first asura so in the late game, higher STR is better but the right MIX of INT AND STR will be the best combination for situations with less, minimum or full sp.
The calculation is already there in the Asura's description. The reason why INT has much higher damage is because of the calculation relies heavily on the SP as modifier. It's always been that way since the first version of Ragnarok. The difference on your SP is the difference in damage and you also need to factor the minimum and maximum damage calculation even if the armor is 0 and of course size, in this case medium for the dummy you're targeting.
Yes in the current lvl of the game but if your equiping lvl80 Fist +15 the full int will surpass full strenght because of +15 refine with also add an additional multiplier for sp
Im little confused of what your saying at first because im not really watching just listening... Your use of points on number is confusing especially after watching your video... Its 1.09 not 1.9 and the 2nd test of pure int is the real 1.1m
kinda noticed that while editing, thanks. but you can see the damage comparison, right?
@@serfam INT has more damage 1.1dmg compare to STR 1.0dmg meaning pure InT build has more damage than Str it has 100k difference
Thanks i got the point
thank you for watching
if there is a Lady Tanee card here its time for Asura Monster Kill
im doing combo asura build right now and building for pure asura in the future
Goodluck! let me know how it goes
try 3 testing for each setup
3 straight asura for full STR
3 straight asura for full INT
thank you
Lol. You overlooked the damage. 1.1 on full int and 1.09 only on full str
bruh this was 9 months ago 🤣
@@serfam let's bring back the memories.