glad you liked it! as for the rotating planet, i'm not sure what you mean. this technique is meant mostly for cylindrical objects like coins, poker chips, fruit slices, cans, stuff like that
@@marablargh ohh i get it, i was planning to make an entire planet rotate on its own axis similar as a world globe. Thanks for the response keep up the great work with this kind of tutorials :)
Very cool tutorial!
cool
Amazing tutorial!!! just a question, this principle applies for an animation of a" rotating planet"?
glad you liked it! as for the rotating planet, i'm not sure what you mean. this technique is meant mostly for cylindrical objects like coins, poker chips, fruit slices, cans, stuff like that
@@marablargh ohh i get it, i was planning to make an entire planet rotate on its own axis similar as a world globe. Thanks for the response keep up the great work with this kind of tutorials :)
it`s spine 4.2?
not necessarily. i worked this in 3.8. it can work with any version where you can use meshes.