@@areman6609 I do trailbrake but the fast way with GT3s is to not do the initial release as smoothly as iRacing. The initial part of trailbraking is taken care of by the ABS!
Track limits in AC are more restrictive than real life actually. The times might not match but the handling is very accurate and realistic. Laptimes are a very bad way to compare simulated cars to real life version, it´s all about how the physics feel and behave. Specially because in the sim, the environment is very controlled and much more favorable for extreme development both in driving and setup making. It would be very easy to make these cars run 1:44s but that would ruin the behavior of the car. Handling > lap time.
@EduEK4 btw, there's no criticism directed towards you at all. Been using your setups for LFM for a while now and they always help me. I just think either the car mod or track are a bit off on this one, most GT3 cars barely go past 280kph (including the Merc) on the main straight this Mercedes is doing 290 that's almost as fast as a GTE car.
Would love to see a lfm race! :) thanks again for these guides!
Appreciate it, man! I´m already recording potentially interesting races and I will upload the next good ones I get
Can't wait for Daytona 24hr next weekend!
Sow de bola Eduardo , so uma duvida, a lambo tambem é boa neste circuito ?
@@luizdasilva1609 é sim. Não é o melhor carro igual semana passada mas é bom
Anyone know why braking in this game is much different, he doesn’t trail brake like iracing gamers do
@@areman6609 I do trailbrake but the fast way with GT3s is to not do the initial release as smoothly as iRacing. The initial part of trailbraking is taken care of by the ABS!
Nice track guide but wildly inaccurate, either track limits are wrong or the car is. When last year's Daytona 24h gtd pro pole lap was a 1:44.382.
Track limits in AC are more restrictive than real life actually. The times might not match but the handling is very accurate and realistic.
Laptimes are a very bad way to compare simulated cars to real life version, it´s all about how the physics feel and behave. Specially because in the sim, the environment is very controlled and much more favorable for extreme development both in driving and setup making.
It would be very easy to make these cars run 1:44s but that would ruin the behavior of the car. Handling > lap time.
@EduEK4 btw, there's no criticism directed towards you at all. Been using your setups for LFM for a while now and they always help me. I just think either the car mod or track are a bit off on this one, most GT3 cars barely go past 280kph (including the Merc) on the main straight this Mercedes is doing 290 that's almost as fast as a GTE car.
Where can I get the daytona track mod?
There should be a link to the mod when you register for the race in LFM (no need to signup for the race)