Thanks so much for this video! it's exactly what I hoped it would be, when you mentioned you had it in the pipeline..It's packed with really useful tips and techniques, that will definitely help people like me, who's whole aiming and engaging in gunfights methodology is definitely not up to scratch and not good enough. I will use this video content as reference and really get down to some serious practice, something which I haven't done enough of tbh, partly due to lack of time with all the other stuff you have to fit in to life. But I love the game, so I'll find time...Keeping my crosshair aiming at the head while moving/strafing and getting that up to scratch, is going to be my first step....Thanks again, great video!!
Hey! I’m so glad you found it helpful. Your comment is honestly why I made the video in the first place. I know a lot of people are jumping into the game not realizing how shooter-focused it is and so now they’re having to learn or retrain themselves to the basics. Thanks so much for commenting, hopefully I’ll have some more good stuff down the pipeline for you to enjoy
Would love to see you do some controller specific gameplay. I can't use a m/kb setup due to an old wrist injury so seeing some high level play with a controller setup would make me feel a bit better about my circumstances lol.
Great video and editing! I'm struggling with finding the right mouse sensitivity within the game. Was wondering what do you use? And do you use something different for ADS?
Holding your reload destroys it and puts it in a decently lengthy cool down but can be done anywhere. You can also deflate it and interact with it though to pick it up and be able to reuse it instantly.
Not sure how much this helps. One of the clips was straight luck (6:58). These things you are talking about are real, and I get it. But there are many times where the application of something in a gunfight will not work due to circumstances. Gun fights in Deceive Inc arent so deep. Gauging when to escape, and making a good play with the agent, weapon, gadget, expertise etc is something a lot more interesting that often trumps gun fight elements.
It’s luck in the sense that the Red missed all her shots and the desync allowed me to finish her behind the wall, but the instinct to back up to cover and force a play is something that should be internalized. I agree that this won’t always work. The red could have just hit one bullet and the clip would have been worthless, absolutely, but the idea behind it is what I was intending to show in the clip
I like planning when I start a gun fight. I’ll start a gun fight when I’m near cover and they’re in the open and even better when they have guards near them 🥷🏽
Starting a fight in a guard room with Red's healing is kinda hilarious. Tag them, use the heal to heal any Pokemon they get back and regain cover, and now they have a firing squad of guards on them.
Would love to see more tips and tricks videos. This was helpful
I’ve got some more stuff planned! Be on the lookout!
Thanks so much for this video! it's exactly what I hoped it would be, when you mentioned you had it in the pipeline..It's packed with really useful tips and techniques, that will definitely help people like me, who's whole aiming and engaging in gunfights methodology is definitely not up to scratch and not good enough.
I will use this video content as reference and really get down to some serious practice, something which I haven't done enough of tbh, partly due to lack of time with all the other stuff you have to fit in to life. But I love the game, so I'll find time...Keeping my crosshair aiming at the head while moving/strafing and getting that up to scratch, is going to be my first step....Thanks again, great video!!
Hey! I’m so glad you found it helpful. Your comment is honestly why I made the video in the first place. I know a lot of people are jumping into the game not realizing how shooter-focused it is and so now they’re having to learn or retrain themselves to the basics. Thanks so much for commenting, hopefully I’ll have some more good stuff down the pipeline for you to enjoy
Would love to see you do some controller specific gameplay. I can't use a m/kb setup due to an old wrist injury so seeing some high level play with a controller setup would make me feel a bit better about my circumstances lol.
Ayo, what are those Squire voice lines? They’re so cute 🥰 I always believed Rupert was a Sonic fan at heart!
he was a big help in this video lol
Aim good. Thats my tip!
Great video and editing! I'm struggling with finding the right mouse sensitivity within the game. Was wondering what do you use? And do you use something different for ADS?
My vertical and horizontal sensitivity are both .4 and both my ADS speeds are .2. I also play on 800dpi. Hope that helps!
Great video!
Ahoy, just getting into the game... How do you recall your bouncepad? Holding either mousebutton doesnt work for me...
You have to hold your reload button!
Holding your reload destroys it and puts it in a decently lengthy cool down but can be done anywhere. You can also deflate it and interact with it though to pick it up and be able to reuse it instantly.
Very good video, I will try to use them in-game
good luck!
Not sure how much this helps. One of the clips was straight luck (6:58). These things you are talking about are real, and I get it. But there are many times where the application of something in a gunfight will not work due to circumstances. Gun fights in Deceive Inc arent so deep. Gauging when to escape, and making a good play with the agent, weapon, gadget, expertise etc is something a lot more interesting that often trumps gun fight elements.
It’s luck in the sense that the Red missed all her shots and the desync allowed me to finish her behind the wall, but the instinct to back up to cover and force a play is something that should be internalized. I agree that this won’t always work. The red could have just hit one bullet and the clip would have been worthless, absolutely, but the idea behind it is what I was intending to show in the clip
Huh I play Hans Long Range most of the time.
Secondary ads sniper lol
Controller player btw
i ran into you yesterday you were playing wrestler hans and i got you super low w red but you killed me 😭😭
That’s tomorrow’s vid 😂 maybe you’re in it
@@JMiiix omg i hope i was so shocked to be in ur lobby 😭😭 love the content :)))
I like planning when I start a gun fight.
I’ll start a gun fight when I’m near cover and they’re in the open and even better when they have guards near them 🥷🏽
Starting a fight in a guard room with Red's healing is kinda hilarious. Tag them, use the heal to heal any Pokemon they get back and regain cover, and now they have a firing squad of guards on them.