Geoff & Tim Follin - "Silver Surfer (NES)" Full Soundtrack [Oscilloscope View]

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  • เผยแพร่เมื่อ 8 พ.ย. 2024

ความคิดเห็น • 161

  • @PythonPolaris
    @PythonPolaris 3 ปีที่แล้ว +301

    Many people could make the NES sing, but Tim Follin knew how to make it dance

    • @BP-ep5pe
      @BP-ep5pe 2 ปีที่แล้ว +26

      Tim made it sing the language of gods

    • @LavaCreeperPeople
      @LavaCreeperPeople 7 หลายเดือนก่อน +2

      Yes

  • @markkoetsier6475
    @markkoetsier6475 4 ปีที่แล้ว +380

    When you really wanna be in a prog rock band but the only instrument you play is the NES.

    • @RedTsarOldChannel-INACTIVE
      @RedTsarOldChannel-INACTIVE 3 ปีที่แล้ว +36

      Tim & Geoff Follin, David Wise and Rob Hubbard:
      *this* *looks* *like* *a* *job* *to* *me-*

    • @toyotaae86trueno
      @toyotaae86trueno ปีที่แล้ว +6

      ​​@@RedTsarOldChannel-INACTIVEthey are the kings of 80's game music

    • @earx23
      @earx23 7 หลายเดือนก่อน +3

      Tim played the lute IIRC.

  • @sborrykid
    @sborrykid 5 หลายเดือนก่อน +72

    Rest in peace Geoff, you'll be missed.

  • @LavaCreeperPeople
    @LavaCreeperPeople 7 หลายเดือนก่อน +13

    S-tier soundtrack

  • @misty_fogT-T
    @misty_fogT-T 2 ปีที่แล้ว +75

    Even modern chip tune artists can’t ever match the absolute power those snares have

    • @excellent_tea
      @excellent_tea 2 ปีที่แล้ว +25

      Looks like the triangle momentarily jumps to add a bass layer during each snare hit on the noise channel

    • @Xonida_NcTroller
      @Xonida_NcTroller 2 ปีที่แล้ว +8

      @@excellent_tea wow

  • @Xonida_NcTroller
    @Xonida_NcTroller 2 ปีที่แล้ว +108

    So cool how the triangle wave has those little "stairs" that give it that awesome treble tone

    • @Dubanx
      @Dubanx ปีที่แล้ว +34

      Ah, that's due to technical limitations on the music chip. They all have that.

    • @Xonida_NcTroller
      @Xonida_NcTroller ปีที่แล้ว +10

      @@Dubanx Yep

    • @SPCOOKIE
      @SPCOOKIE 10 หลายเดือนก่อน +8

      yeah thats what makes it work as a bass, perfect triangles with no steps don't really work as basses unlike 2a03 triangles

    • @Xonida_NcTroller
      @Xonida_NcTroller 10 หลายเดือนก่อน +12

      @@SPCOOKIE Yeah. I see people using triangle bass on c64 sometimes and even with my bassy headphones it's just not audible enough

    • @LavaCreeperPeople
      @LavaCreeperPeople 7 หลายเดือนก่อน +1

      Yeah

  • @skylinefever
    @skylinefever 5 ปีที่แล้ว +283

    It's amazing that a game with such horrid gameplay can have such an amazing soundtrack. Very few chiptune composers could ever match Tim Follin.

    • @turrican4d599
      @turrican4d599 3 ปีที่แล้ว +9

      I love this game.

    • @RedTsarOldChannel-INACTIVE
      @RedTsarOldChannel-INACTIVE 2 ปีที่แล้ว +23

      I really don't know what to those Europeans were using when making music, but I want some.
      The Follins, Jeroen Tel, Martin Galway, Mark Cooksey, Alberto Gonzalez, Rob Hubbard, Chris Hülsbeck, and so forth.
      The Japanese were amazing, but the Europeans took the concept of amazing music to a whole other level.

    • @mr._2994
      @mr._2994 2 ปีที่แล้ว +3

      @netunof Source?

    • @boingledink4332
      @boingledink4332 2 ปีที่แล้ว +4

      @@RedTsarOldChannel-INACTIVE what about geoff....

    • @RedTsarOldChannel-INACTIVE
      @RedTsarOldChannel-INACTIVE 2 ปีที่แล้ว +7

      @@boingledink4332
      "And so forth"
      Geoff was a genius and actually, Tim would not be as good as he is without him.

  • @WhoLover
    @WhoLover 5 หลายเดือนก่อน +35

    Geoff, your legacy will forever live on in the hearts and minds of millions. Love from Earth

  • @phenylphenol
    @phenylphenol ปีที่แล้ว +26

    This is a legendary NES soundtrack -- probably the best ever made.

    • @timoloef
      @timoloef ปีที่แล้ว +5

      agreed

  • @_ponkachonka
    @_ponkachonka 2 ปีที่แล้ว +71

    Great soundtrack! Although most people in the comments are talking about Tim Follin, we can't forget his brother Geoff, he played a big part in the composition here too.
    Edit as of 2024-06-07: Very sad to hear of Geoff's passing; May what I said stand true - we cannot forget the legacy he fulfilled with Tim. R.I.P. Geoff you're well missed : [

    • @woodshelf
      @woodshelf 5 หลายเดือนก่อน +4

      Ironic I clicked on this video the day he passed away.

  • @nabman11
    @nabman11 5 ปีที่แล้ว +220

    I don't think humans are meant to obtain this knowledge

    • @AWISECROW
      @AWISECROW 2 ปีที่แล้ว +8

      Not from a Jedi...

  • @theex-boxgamer355
    @theex-boxgamer355 2 ปีที่แล้ว +46

    A few observations
    -Clearly Stage 1 was (will be?)somehow composed in the year 3744 A.D.
    -Stage 2 is basically a nightclub remix of two seperate songs linked with a DJ style drum interlude.
    -The music definitely conveys the sense of being an intergalctic, immortal, metallic skinned, evidently naked, space lord on a surfboard, and indeed it does that very, very well.

  • @Sh-hg8kf
    @Sh-hg8kf 5 หลายเดือนก่อน +16

    Rest in peace King

  • @DelayRGC
    @DelayRGC 4 ปีที่แล้ว +108

    This guy's insane. In some songs he makes jumps by as much as 4 octaves(!) in the arpeggios!

    • @WhoLover
      @WhoLover 3 ปีที่แล้ว +7

      Mind explaining what that means? Lol (for those of us that are uninitiated)

    • @DelayRGC
      @DelayRGC 3 ปีที่แล้ว +23

      @@WhoLover Arpeggios, in the case of 8-bit music and chiptunes, rapidly vary the tone played in a sequence. An example I could think of right now is the intro of the C64 port of Second Reality. It's very recognizable.
      (In "real" music they refer to the same thing of playing chord tones separately, but in much more general ways.)
      As for what an octave is, I think you already know. An increase by one octave means a doubling in the frequency.

    • @WhoLover
      @WhoLover 3 ปีที่แล้ว +7

      @@DelayRGC thanks man! Beautifully explained :)

    • @RedTsarOldChannel-INACTIVE
      @RedTsarOldChannel-INACTIVE 3 ปีที่แล้ว +17

      @@DelayRGC
      Follin is essentially the god of arpeggios in chiptune.
      He used this trick in almost ALL of his chiptune OSTs.
      And his brother Geoff actually followed suit.

    • @BixenteFabregas
      @BixenteFabregas 3 ปีที่แล้ว +3

      @@RedTsarOldChannel-INACTIVE Also Ben Daglish and Anthony Crowther (Ben & Ratt from W.E.M.U.S.I.C) made a lot of arpeggios to hide the 3-sounds only C64 limitation.

  • @hectarius7261
    @hectarius7261 2 ปีที่แล้ว +24

    I wonder what would the people who designed the NES sound chip would think if they listen to this. Probably not even they thought the hardware was capable of producing such amazing soundtrack.

  • @artman40
    @artman40 5 หลายเดือนก่อน +5

    Noticed how he uses arpeggios not just by changing pitch but often also by only changing waveforms.
    And how he makes an echo effect using a single channel by quickly lowering pitch of a note.

  • @ophello
    @ophello 10 หลายเดือนก่อน +6

    This soundtrack is fking phenomenal.

  • @warmCabin
    @warmCabin 6 ปีที่แล้ว +159

    Why's the triangle wave so funky? It almost looks like a sawtooth.

    • @ozzie_goat
      @ozzie_goat 6 ปีที่แล้ว +78

      The NES uses a special counter to generate the triangle wave, hence why it has steps on it.

    • @jonasschievink5699
      @jonasschievink5699 6 ปีที่แล้ว +68

      The hardware generating that wave only has 4 bits of resolution, that's only 16 values (count them!), so you can clearly see the steps.
      wiki.nesdev.com/w/index.php/APU#Triangle_.28.244008-400B.29

    • @warmCabin
      @warmCabin 6 ปีที่แล้ว +18

      Interesting stuff! I guess that explains why it sounds kinda different from a real triangle wave like you'd hear on onlinetonegenerator.com/

    • @solstakao
      @solstakao 5 ปีที่แล้ว +11

      i’m fairly certain that it’s affecting the sound, it appears to be a more extreme version of the ramping up/down of the pulse and noise channels. i’m not sure why it happens, but i wish i knew
      (edit: i now understand, its caused by a high pass filter)

    • @Whelkman
      @Whelkman 5 ปีที่แล้ว +25

      @SArpnt Your eyes don't deceive you: the NES' triangle wave is indeed shaped like a shark fin due to asymmetrical rise and fall. This and the aliasing caused by the stepping is what gives the NES's triangle a distinct and easily identifiable sound.

  • @Wflash00
    @Wflash00 10 หลายเดือนก่อน +3

    This is easily one of the best Nintendo soundtracks maybe ever
    This game and Skate Or Die 2

  • @totoshampoin
    @totoshampoin 4 ปีที่แล้ว +35

    When the oscilloscope view feels like a modern demo on an old computer

  • @RS-mu3ci
    @RS-mu3ci 3 ปีที่แล้ว +30

    Tim was way ahead of his time on limited hardware.

  • @navire_
    @navire_ 4 ปีที่แล้ว +51

    Did Tom Follin not use DPCM samples for the soundtrack?

    • @TheGreatGario
      @TheGreatGario 4 ปีที่แล้ว +73

      Nope. Time Follin did the entire soundtrack using only the two rectangle waves, the triangle, and the noise channel, combining the triangle and noise channels to generate a rich drum set. It's... unbelievably good NES sequencing, literally the best I've ever heard, and I've done a lot of time in the Chiptune scene.

    • @lucianothewindowsfan
      @lucianothewindowsfan 4 ปีที่แล้ว +10

      No, they decided to not use it as doing so will waste cartridge space.

    • @deprecated8036
      @deprecated8036 4 ปีที่แล้ว +6

      @@TheGreatGario The rectangle channels are pulse waves

    • @BottomOfTheDumpsterFire
      @BottomOfTheDumpsterFire 4 ปีที่แล้ว +18

      DPCM actually would have messed with the triangle, eaten up a LOT of space, and it also fucks with the controller inputs.

    • @Mr.Atari2600
      @Mr.Atari2600 3 ปีที่แล้ว +4

      @@BottomOfTheDumpsterFire Sunsoft used the DPCM as the BASS in Batman: ROTJ & Gimmick!

  • @paulblart7378
    @paulblart7378 2 ปีที่แล้ว +13

    2:54 always reminds me of the final battle music from Bowser's Inside Story

  • @slenderface1239
    @slenderface1239 ปีที่แล้ว +6

    Music so good it probably helped people play this game

  • @lazytomakeaname4676
    @lazytomakeaname4676 4 ปีที่แล้ว +16

    Best.sound chip composer

  • @letMeSayThatInIrish
    @letMeSayThatInIrish 5 ปีที่แล้ว +39

    Now these are some solid chip tune tracks.

    • @thomasingram1727
      @thomasingram1727 2 ปีที่แล้ว +5

      "Solid" is a extreme understatement

  • @martijnvandervelde2166
    @martijnvandervelde2166 5 หลายเดือนก่อน +8

    Tim/Geoff: "Look mum, no sample channel/enhancement chips!"
    Speedrunner: "Look mum, no turbo controller!"

  • @DanielCharry1025
    @DanielCharry1025 6 ปีที่แล้ว +25

    Awesomeness

  • @akeyrtainment8507
    @akeyrtainment8507 5 หลายเดือนก่อน +2

    The entire budget went to making banger soundtracks, instead enhancing the gameplay.

  • @SparkyMK3
    @SparkyMK3 ปีที่แล้ว +2

    Someone NEEDS to do a channel by channel deconstruction of this (and Tim Follin's NES music in general) so we can break down how they all work, especially in regards to the triangle and noise channels.

  • @DimtheEnderman
    @DimtheEnderman 2 ปีที่แล้ว +16

    Interesting, never seen a triangle wave that looks like that

    • @radrolla3406
      @radrolla3406 2 ปีที่แล้ว +2

      i believe the horizontal parts are the data of the triangle wave that isn't played. I could be wrong but i remember triangle waves not looking like pyramids XD

    • @paulblart7378
      @paulblart7378 2 ปีที่แล้ว +6

      @@radrolla3406 NES couldn't make a perfect triangle waves, so it made one in 16 vertical steps. Yeah it's not a true triangle and if you listen closely you can hear a higher pitch coming from it that isn't there in a perfect triangle. This video explains it more
      th-cam.com/video/8RrQrATnXXY/w-d-xo.html

    • @radrolla3406
      @radrolla3406 2 ปีที่แล้ว +3

      @@paulblart7378 thx fam, that makes sense now that i think about it

  • @rolandmetivier4437
    @rolandmetivier4437 5 ปีที่แล้ว +29

    A creatively crafted sound chip driver routine takes you anywhere.

    • @thorndust5329
      @thorndust5329 4 ปีที่แล้ว +4

      He wasn't using a driver

    • @T3KNUG3T5
      @T3KNUG3T5 4 ปีที่แล้ว +7

      he was

  • @kqzo
    @kqzo 4 ปีที่แล้ว +16

    im gonna quote a comment i saw that got deleted
    "how did such a bad game get such a good soundtrack"

    • @theallknowingsause8940
      @theallknowingsause8940 4 ปีที่แล้ว +1

      Okay so, your profile picture is seriously freaking me out

    • @HiddenGemVGM
      @HiddenGemVGM 3 ปีที่แล้ว +1

      @@theallknowingsause8940 ok

  • @casperthemarioforeverfan7341
    @casperthemarioforeverfan7341 ปีที่แล้ว +4

    "Alright, this is Silver Surfer... Silver Shit."

  • @daibonehead
    @daibonehead 2 ปีที่แล้ว +20

    Never heard this before but the opening track is sprinkled with the Follin genius.
    Still listening. Stage music 1. My socks have just been blown off.
    Am I right in thinking the Nes sound chip is fairly similar to the C64 SID?

    • @ConnorR.mp3
      @ConnorR.mp3 2 ปีที่แล้ว +5

      the C64 has much more possible variety in sound textures, the SID has some insane capabilities, even though it is limited to only 3 channels

    • @binguloid
      @binguloid 2 ปีที่แล้ว +4

      the SID has three channels: each one can be a pulse, saw, triangle, noise, or some combination thereof. It also comes with a filter that any channel can pass through. the NES has five channels: two pulse, one triangle, one noise, and one sample.

    • @NEStalgia
      @NEStalgia ปีที่แล้ว +1

      @@binguloid It's also important to mention one of the NES's extra chips, such as Konami's VRC6, with +2 pulses and 1 sawtooth

    • @saltedmutton7269
      @saltedmutton7269 ปีที่แล้ว +2

      @@NEStalgia those only came in certain games though, and they were inside the cartridge, not in the console itself. most games didn't use any extra chips, including silver surfer. imagine what the follins could do with an extra sound chip!

    • @NEStalgia
      @NEStalgia 11 หลายเดือนก่อน +1

      ​@@saltedmutton7269 It'd be mind-blowing

  • @KindaOkayArtist
    @KindaOkayArtist 3 ปีที่แล้ว +9

    *I* *C A N ‘ T* *T O U C H* *T H E* *R E D*
    *P O T ! ? ! ?* >:(

  • @vesacksi
    @vesacksi ปีที่แล้ว +4

    if we make first contact with aliens i say these are the frequencies we send them first

  • @vansonhk
    @vansonhk 4 ปีที่แล้ว +33

    I CANT TOUCH THAT RED POT?

    • @skylinefever
      @skylinefever 4 ปีที่แล้ว +3

      @Gellért Borsay It was from the AVGN review of the game. One thing that sucked about the game is that you couldn't tell what was part of the background and what was in the foreground. The AVGN episode is worth watching.

    • @fuzz11111111
      @fuzz11111111 4 ปีที่แล้ว +3

      Silver surfer.... MORE LIKE SILVER SHIT!

    • @RedTsarOldChannel-INACTIVE
      @RedTsarOldChannel-INACTIVE 4 ปีที่แล้ว +1

      You can.
      AVGN just got hit by an falling obstacle.

    • @supermariobro93
      @supermariobro93 2 ปีที่แล้ว

      @@fuzz11111111
      *_"HE LOOKS SO STUPID!_* I mean, what the hell's wrong with him?! He's like......like......" 😠
      (Imitates title screen pose)

    • @supermariobro93
      @supermariobro93 ปีที่แล้ว

      "You die, die, die, die, die, die, die, die, die, *DIE!"*
      (Imitates Silver Surfer's defeat pose)
      _"Oh God, I can't fuckin' stand it..."_ 😣

  • @HarvoSpoon
    @HarvoSpoon ปีที่แล้ว +4

    3:46 this part really looks like how it sounds

  • @oldbrokenhands
    @oldbrokenhands 4 ปีที่แล้ว +8

    OMG, I can see the funk!

  • @Isoquant
    @Isoquant 6 ปีที่แล้ว +31

    I’m seeing noise as well as sin and square waves (I think), but where is the triangle channel? Maybe someone with a better understanding of NES audio output can help me out?

    • @acrouzet
      @acrouzet  6 ปีที่แล้ว +31

      The triangle channel is the third channel down.

    • @Isoquant
      @Isoquant 5 ปีที่แล้ว +18

      @@acrouzet Ah thanks, makes sense. Thought I was seeing a sine wave.

    • @solstakao
      @solstakao 4 ปีที่แล้ว +5

      Vikrinox its not a hardware bug, it’s caused by a high pass filter

    • @cfothough
      @cfothough 4 ปีที่แล้ว +2

      @Juguertox I don't see anything disrespectful about what he did

    • @cfothough
      @cfothough 4 ปีที่แล้ว +3

      @Juguertox Because some people can't see humor just through text, it's different in person

  • @jamierose9095
    @jamierose9095 6 หลายเดือนก่อน +1

    The Soundtrack of The Power Cosmic itself.

  • @PremierRomanov
    @PremierRomanov 6 ปีที่แล้ว +47

    I C C E D D U M M Y

    • @Laundry_Hamper
      @Laundry_Hamper 5 ปีที่แล้ว +8

      rt 4 free ipod

    • @dava_arvarabi
      @dava_arvarabi 4 ปีที่แล้ว +8

      Y O U M A Y N O W A C C E S S T H E O C T A H E D R O N

    • @cvni81
      @cvni81 4 ปีที่แล้ว +3

      upvote for free macbook pro

  • @Pangloss6413
    @Pangloss6413 3 หลายเดือนก่อน +1

    People named Geoff can be badasses too

  • @dorian7259
    @dorian7259 4 ปีที่แล้ว +18

    omg the high score theme

  • @theevilpinkcreeper9986
    @theevilpinkcreeper9986 6 หลายเดือนก่อน +1

    Me at 0:40 *jamming, looks at bottom left* "WHAT, THIS IS A TITLE SCREEN THEME?!"

  • @camulodunon
    @camulodunon 4 ปีที่แล้ว +15

    Is this a video game soundtrack or a tech demo?

    • @tomhsia4354
      @tomhsia4354 4 ปีที่แล้ว +7

      It's the soundtrack for the NES game "Silver Surfer".

    • @deprecated8036
      @deprecated8036 3 ปีที่แล้ว +17

      The tech demo came with a free game!

    • @gaymothaunt
      @gaymothaunt 3 ปีที่แล้ว +5

      Yes

    • @Plasmariel
      @Plasmariel 3 ปีที่แล้ว +2

      @@gaymothaunt unironically

    • @onefastslimjim
      @onefastslimjim หลายเดือนก่อน

      ​@@deprecated8036 To be fair a really, really bad game, but still a game!

  • @AWISECROW
    @AWISECROW 3 หลายเดือนก่อน +1

    Biblically-accurate waveforms

  • @roubanaghi1450
    @roubanaghi1450 3 ปีที่แล้ว +6

    5:15

  • @doopdee
    @doopdee ปีที่แล้ว +4

    7:15 That sounds familiar.

    • @TheTauntalus
      @TheTauntalus ปีที่แล้ว +2

      @doopdee it's very similar to a few different early funk tunes. Notably it reminds me of Herbie Hancock's Watermelon Man, with a tinge of Chameleon thrown in there.

  • @owenwexler7214
    @owenwexler7214 2 ปีที่แล้ว +8

    Such a good soundtrack wasted on such a bad game

  • @alexloktionoff6833
    @alexloktionoff6833 2 ปีที่แล้ว +1

    Wow!

  • @LuisAlonso07
    @LuisAlonso07 2 ปีที่แล้ว +1

    Nice

  • @SilhSe
    @SilhSe 3 ปีที่แล้ว +2

    5:15
    5:23

  • @nintara3746
    @nintara3746 ปีที่แล้ว +3

    sounds like keygen

  • @dylanpoulter6037
    @dylanpoulter6037 3 หลายเดือนก่อน

    Sector Upsilon 6

  • @PiercingSight
    @PiercingSight 2 ปีที่แล้ว

    What on earth does 2:03 remind me of???

    • @ZaCloud-Animations___she-her
      @ZaCloud-Animations___she-her 2 หลายเดือนก่อน

      Maybe part of one of Tim Follin's other pieces, the title theme for "Solstice"? Though I know that's inspired by another prog-rock song, I forget which.

  • @paseri9697
    @paseri9697 ปีที่แล้ว

    Try 0.25 times

  • @javier7high
    @javier7high 6 ปีที่แล้ว

    5:20 fuck

  • @mechwarreir2
    @mechwarreir2 2 ปีที่แล้ว +3

    You know what I hate? That some guy can learn digital production and buy a bunch of physical modelled instruments to make a real orchestra at home.... but they can't IN THEIR LIFE, make something this creative. Hollow knight's soundtrack sucks.

    • @paulblart7378
      @paulblart7378 ปีที่แล้ว +6

      The magic of old game music comes from limitations. Modern composers have so many tools in their hands but can't recreate music like this. I mean, listen to modern pop "music", it's shit.

    • @kes7774
      @kes7774 ปีที่แล้ว +4

      A modern musician who has so many tools to build an orchestra at home but can't make creative music.
      They're human, so they're a little better.
      Soon, the era will come when AI musicians will rage. AI will fill the world with golden shit, selecting only the most popular and selling elements of the catchy but shitty music that modern musicians have accumulated.
      The scary thing is that the new generation that will be born in the future will accept without any resistance the images, characters, paintings and music that are composed only of imitations created by AI. Just as the use of the Internet and smartphones has been the norm since the young people of today were born,
      For them, the world created by AI is natural. In such an era, human creators, genius or not, can no longer compete with AI.
      EDIT: Maybe post-AI generations can't logically understand when they listen to Tim and Geoff Follin's music whether it's the creation of human genius or AI-created golden shit It is even possible. : end of editing
      But we do know some great music created by human geniuses who have overcome their limitations. We have no choice but to think of it as the highest honor as a human being that only the generation that knows the pre-AI era can get.

    • @NEStalgia
      @NEStalgia 11 หลายเดือนก่อน +1

      ​@@paulblart7378 That's exactly it! Very well said👏

    • @tauon_
      @tauon_ 18 วันที่ผ่านมา

      i'm glad you people exist so i know how not to act when i become old

    • @BillimanMCjon
      @BillimanMCjon 15 วันที่ผ่านมา

      @@tauon_The only wrong thing he said is that hollow knights ost sucks. Everything else is true