I think they should take AP rounds out, that would make the 1 shot a 2 shot and everyone would just have to fight it out with whatever arsenal they got and suits them and than you would see a skill gap with those 1 shot pumps
The question with the big bagpack or the medium is, what is more worth? Have enough plates in a fight or have the advantage of a lower profile and camouflage? If you shot only on the higher profile of big bagpack, there will be no damage (I tried it), so at the end it’s all about better camouflage. The Question is, how often do a little lower profile and a better camouflage help you in a fight to be seen later or don’t give away your cover? I will say, out of 100 fights, maybe in maximum 5 fights. Most of the fights are in staircases, rooms, open areas without cover … where is no use of camouflage and lower profile. Instead how often you need every plates you could find? So out of my opinion at the end there is only one correct answer, the advantages of more plates is significant higher than a lower profile and camouflage. As well, backoff to a buystation can cost you an advantage in a fight, because the other team gets a possibility to recover for example teammates. So if there is an opportunity to grab a big bagpack, use it! But it’s only a personal opinion and maybe a little bit of unverified statistics. 😅
I’m new to DMZ and I’m doing all the missions with a friend. We can’t find it anywhere online if it’s worth us getting the battle pass or not. If we do buy the battle pass will we be able to use the blueprints we get from it in DMZ?
Not worth it to buy the battle pass for dmz. If you want to use money for dmz get the different bundles and skins that give you perks like starting two plate or a 15 minute cool down on an insured slot. Be forewarned though. This is a pay to win mechanic and therefore many people believe it is uncouth to use DMZ perk bundles. It also gives you extra operator slots.
re: sniper's nest...I'm not totally against it, rather like when people used to go to crypto back in the day, it creates another focal point on the map which leads to fun and dynamic action...as you showed by policing the sniper's nest. At this stage paradise is long lost regarding mission content etc so something creating a bit of spice and reason to go to Akhdar is not a big issue for me.
They should fix koshei glitch, sniper nest. They should nerf 1 shot shotguns or eliminate AP rounds. If they already eliminated the custom they can do it with AP rounds.
@jc3130 or hear me out make different bullets actually matter with different damage outputs like hollow points do less to armor but more when the target has no armor and so on
Under barrel glitch is still a thing in dmz. Got killed by a guy using it last night. That's a bad one. I don't get upset about the shotgun because you have to unlock the duel triggers and bring in anti armour rounds. Anti armour isn't permanent, they run out. The koschei glitch doesn't bother me as much as anyone else because of the final exfil campers. Having a platoon camp final all the time to me is worse than the koschei glitch. Especially when you play solo. Snipers nest is bad. Just craft a skeleton key. Everybody can do it if you unlock it. I don't care about throwing knives. It's still requires skill to use them. They're not auto fire like the under-barrel glitch. If you're good with throwing knives, then awesome. I don't see that as a bad thing. You shouldn't punish players because they're good at something. The thing that needs an update is the AI. The AI is absolutely brutal. Why they only target solo players is insane. The AI is ruining the game. I think the bounty system needs an update badly too. Kill 5+ players, the bounty should be on. I remember when dmz pvp only happened when teams crossed paths. Now dmz is just like warzone with nasty aimbot kill squads of AI. The only difference between dmz and warzone now is the exfil. Add an exfil in warzone and it's the same game.
Your comparison of DMZ with Warzone is a bit far-fetched. In no way is DMZ close to your assessment. Warzone has a different feel and vibe when experiencing the game while the movements are more sophisticated and the interaction after being killed by a toxic player is detrimental to the game itself who may use foul language constantly when he tries to get his revenge during a respawn something you won't see in DMZ because once your squad is eliminated, you're send back to the lobby straight away.
@@somallo2180 it's basically the same game now. Play building 21 and tell me it's different. The only difference is you can leave via exfil. I play warzone. Both battle royal and resurgence. Also, you haven't heard toxic chat. If you didn't play mw2 the original you'd have no idea what im talking about.
@@chromehunter18 Maybe KV Broadside or the normal under barrel. At EU-Servers they were the go-to for all the teams from China. Since the fix, all of them switched to RPG, interestingly not that often back to RGL again. Haven’t seen under barrel since the fix again. If it is still possible, the guys from China will know and still play it. Those guys use every glitch or bug they can find. 😂
I still say the best way to fix the Koschei “glitch” (which isn’t a glitch btw but that’s another discussion..) is make looting mechanics for DMZ 2.0 like Delta Force. You always leave with what you loot and pick up in your bag when you exfil. The VAST majority of people using Koschei are doing it to leave with gear they looted. Only a very small percentage are stacking kill streaks.
I've never seen that gun with almost no recoil. That's super crazy. 556 Lachman? I still most the missions, feel like the only player with missions to do in this game. And most PvP players are resurgence rejects who couldn't get any kills who come play dmz. Did you if someone is cheat dmz the game starts lagging super hard for a bit. Like it's trying to figure out if someone turned something on. It needs a hole new map and missions.
Using the wrong build for the lachman then. I was telling Phix about the 556 for months and he dismissed it for ages 😁 You have to hit headshots though. It has a decent headshot multiplier, along with the Razorback (another one I kept mentioning to Phix but took him a while to jump on 🤣) Razorback has a bit of horizontal wobble at range though, but really slaps if you get those headshots in. M4 is user friendly with a decent build but eats ammo. ISO Hem is still the best all-rounder though
Crossplay options should enable playstation and xbox only option - let's face it most of the cheaters are on PC - certainly here in the Chinese/'out of region' infested EU wasteland...
I’m a solo player, and i kinda like the kochei glitch. It helps me in certain situations. Like I was trying to craft a secure backpack. 2 gas can 2 drill 1 gold skull. I couldn’t find it anywhere. So i went to al mazrah found gas cans & drills. Kochei glitch out, went to ashika and got gold skull in shipwreck. So it’s helpful in some instances.
And as Phix says, you're just making excuses to justify your behavior. It's helpful for the pure PVPers too being able to come into a match with more gear (plate boxes and such) than you're supposed to bring into a match. Soo is the Kosch glitch justified for them too?
To many ppl cry 😢 about the games problems honestly doesn't bother me what they do to many hackers to worry about everything else on the game I still have missions I haven't done yet but all in all still the best game they've ever made with glitches or not
Where in the world are you getting that high velocity only affects the last bullet for an AR? I think most of us understand that it does not increase fire rate or TTK, but high velocity applying to every shot for an AR would not increase fire rate or TTK (beyond the first round) anyway and anyone who thinks it would just hasn't wrapped their mind around the issue sufficiently lol. Both things can be true at the same time: High velocity can and does apply to each and every bullet in an AR mag, and it does not increase the rate of fire of the weapon. Each bullet, once fired, simply travels a little faster to its target, effectively reducing how much you need to lead a moving target--this essentially brings the target closer to you, so a target at 100 meters with high velocity ammo might only require the same amount of lead the same target would require with standard ammo at, say, 70 meters. This would not result in a faster rate of fire, but would result in a very slightly faster TTK that can be reduced to the value of one bullet. However, it's not the last bullet, it's the first bullet that makes the difference (although the benefit is only measured and seen one the last bullet strikes). The main benefit of high velocity in an AR is that it slightly reduces how much you have to lead a target moving laterally. That's it. It applies to every bullet, does not increase rate of fire, and does not increase TTK beyond that of the very first round fired. The fixed rate of fire guarantees that, despite the higher velocity of each bullet, the overall TTK will be the same after the first round is fired. So you are absolutely wrong that high velocity only applies to the last bullet in automatic guns. Glad I could clear that up. Love your content, dude!
I said that HV only has value on the last bullet fired when it pertains to TTK and using an attachment for one bullets value is a waste considering AR's require very little lead on moving targets.
@@Phixate Okay, I see what you meant now. But what you actually said was that "HV only applies to the last round" which translated in my mind to "HV only applies to the last round," lol which of course isn't true. But now I get that you meant "The TTK value of HV only applies to the last round," which is true of course. Just needed to know that my favorite streamer didn't actually think what I thought he thunk lol. Thanks.
Johnny just realized matt hoppus who's Keanu reeves and Dan Adriano who's Edward Norton and his majesty himself Micheal J crazy face whos Jim Carey got like 6 personas a piece I've just named 2 so I'm fending off 18 personas
It's funny I went back and played dmz and it's still the best thing they've made since zombies
I think they should take AP rounds out, that would make the 1 shot a 2 shot and everyone would just have to fight it out with whatever arsenal they got and suits them and than you would see a skill gap with those 1 shot pumps
We need an option to reset missions if we want to reset them, but not a forced reset. Some of us haven't finished them all yet!
Glitch is a great spot to find action and mix it up
The question with the big bagpack or the medium is, what is more worth? Have enough plates in a fight or have the advantage of a lower profile and camouflage? If you shot only on the higher profile of big bagpack, there will be no damage (I tried it), so at the end it’s all about better camouflage. The Question is, how often do a little lower profile and a better camouflage help you in a fight to be seen later or don’t give away your cover? I will say, out of 100 fights, maybe in maximum 5 fights. Most of the fights are in staircases, rooms, open areas without cover … where is no use of camouflage and lower profile. Instead how often you need every plates you could find? So out of my opinion at the end there is only one correct answer, the advantages of more plates is significant higher than a lower profile and camouflage. As well, backoff to a buystation can cost you an advantage in a fight, because the other team gets a possibility to recover for example teammates. So if there is an opportunity to grab a big bagpack, use it! But it’s only a personal opinion and maybe a little bit of unverified statistics. 😅
Be safe around Tampa Fl. Area !!
Hi Phixate, I wanted to know what is your best Mouse you use? On the new Glass mouse pad?
Fix the spotter scope crash would be huge
I’m new to DMZ and I’m doing all the missions with a friend. We can’t find it anywhere online if it’s worth us getting the battle pass or not. If we do buy the battle pass will we be able to use the blueprints we get from it in DMZ?
Not really worth it. Unless you want fun/cool skins and blueprints.
Not worth it to buy the battle pass for dmz. If you want to use money for dmz get the different bundles and skins that give you perks like starting two plate or a 15 minute cool down on an insured slot. Be forewarned though. This is a pay to win mechanic and therefore many people believe it is uncouth to use DMZ perk bundles. It also gives you extra operator slots.
@@mikekytonen Thank you for the information!
Don't see why they didn't put someone over, adding more missions. Or they could've added a mission reset option.
Wipe the game let’s go
What kind of update?
re: sniper's nest...I'm not totally against it, rather like when people used to go to crypto back in the day, it creates another focal point on the map which leads to fun and dynamic action...as you showed by policing the sniper's nest. At this stage paradise is long lost regarding mission content etc so something creating a bit of spice and reason to go to Akhdar is not a big issue for me.
Throwing knife nerf would suck, hated it for warzone
A reset would give the game purpose again... instead of just being warzone lite
They should fix koshei glitch, sniper nest. They should nerf 1 shot shotguns or eliminate AP rounds. If they already eliminated the custom they can do it with AP rounds.
Why are they called AP rounds?
@@marcusjensen3409 Armor piercing rounds
@jc3130 or hear me out make different bullets actually matter with different damage outputs like hollow points do less to armor but more when the target has no armor and so on
Under map glitch. Koschei glitch. Scuba mask glitch. Bryson 800 nerf. AP rounds nerf.
I work nights. I can definitely work n lurk
Accent at 3:22:39...probably puerto rican or cuban...not scottish...lol
Under barrel glitch is still a thing in dmz. Got killed by a guy using it last night. That's a bad one. I don't get upset about the shotgun because you have to unlock the duel triggers and bring in anti armour rounds. Anti armour isn't permanent, they run out. The koschei glitch doesn't bother me as much as anyone else because of the final exfil campers. Having a platoon camp final all the time to me is worse than the koschei glitch. Especially when you play solo. Snipers nest is bad. Just craft a skeleton key. Everybody can do it if you unlock it. I don't care about throwing knives. It's still requires skill to use them. They're not auto fire like the under-barrel glitch. If you're good with throwing knives, then awesome. I don't see that as a bad thing. You shouldn't punish players because they're good at something.
The thing that needs an update is the AI. The AI is absolutely brutal. Why they only target solo players is insane. The AI is ruining the game. I think the bounty system needs an update badly too. Kill 5+ players, the bounty should be on.
I remember when dmz pvp only happened when teams crossed paths. Now dmz is just like warzone with nasty aimbot kill squads of AI. The only difference between dmz and warzone now is the exfil. Add an exfil in warzone and it's the same game.
Your comparison of DMZ with Warzone is a bit far-fetched. In no way is DMZ close to your assessment. Warzone has a different feel and vibe when experiencing the game while the movements are more sophisticated and the interaction after being killed by a toxic player is detrimental to the game itself who may use foul language constantly when he tries to get his revenge during a respawn something you won't see in DMZ because once your squad is eliminated, you're send back to the lobby straight away.
@@somallo2180 it's basically the same game now. Play building 21 and tell me it's different. The only difference is you can leave via exfil. I play warzone. Both battle royal and resurgence. Also, you haven't heard toxic chat. If you didn't play mw2 the original you'd have no idea what im talking about.
Under barrel glitch is fixed for a couple of weeks. Maybe you got killed by RGL.
@@DesertBOXXX Nope, it was the under barrel. Saw the kill cam.
@@chromehunter18 Maybe KV Broadside or the normal under barrel. At EU-Servers they were the go-to for all the teams from China. Since the fix, all of them switched to RPG, interestingly not that often back to RGL again. Haven’t seen under barrel since the fix again. If it is still possible, the guys from China will know and still play it. Those guys use every glitch or bug they can find. 😂
Survive...I think its still going good
I still say the best way to fix the Koschei “glitch” (which isn’t a glitch btw but that’s another discussion..) is make looting mechanics for DMZ 2.0 like Delta Force. You always leave with what you loot and pick up in your bag when you exfil. The VAST majority of people using Koschei are doing it to leave with gear they looted. Only a very small percentage are stacking kill streaks.
I've never seen that gun with almost no recoil. That's super crazy. 556 Lachman? I still most the missions, feel like the only player with missions to do in this game. And most PvP players are resurgence rejects who couldn't get any kills who come play dmz. Did you if someone is cheat dmz the game starts lagging super hard for a bit. Like it's trying to figure out if someone turned something on. It needs a hole new map and missions.
Using the wrong build for the lachman then.
I was telling Phix about the 556 for months and he dismissed it for ages 😁
You have to hit headshots though. It has a decent headshot multiplier, along with the Razorback (another one I kept mentioning to Phix but took him a while to jump on 🤣)
Razorback has a bit of horizontal wobble at range though, but really slaps if you get those headshots in.
M4 is user friendly with a decent build but eats ammo.
ISO Hem is still the best all-rounder though
Crossplay options should enable playstation and xbox only option - let's face it most of the cheaters are on PC - certainly here in the Chinese/'out of region' infested EU wasteland...
It's not going to change anything pvp will still be there more even if they wipe it
Wiping the game is just gonna make people who worked to get all missions done leave dmz for good. Same as if the took away our Damascus operator's
I’m a solo player, and i kinda like the kochei glitch. It helps me in certain situations. Like I was trying to craft a secure backpack. 2 gas can 2 drill 1 gold skull. I couldn’t find it anywhere. So i went to al mazrah found gas cans & drills. Kochei glitch out, went to ashika and got gold skull in shipwreck. So it’s helpful in some instances.
And as Phix says, you're just making excuses to justify your behavior. It's helpful for the pure PVPers too being able to come into a match with more gear (plate boxes and such) than you're supposed to bring into a match. Soo is the Kosch glitch justified for them too?
So players want another DMZ game from infinity ward to only last one year,dosen't make sense.
1
It would be nice if you can turn off pvp before a game start so you can do missions. World of Warcraft allows you to turn on and off pvp.
Why was my comment removed?
I block every person who streamsnipes me. Just saying...
No one. Streamsnipes you…
Not 1 single soul has ever stream sniped you in the history of stream sniping
To many ppl cry 😢 about the games problems honestly doesn't bother me what they do to many hackers to worry about everything else on the game I still have missions I haven't done yet but all in all still the best game they've ever made with glitches or not
Where in the world are you getting that high velocity only affects the last bullet for an AR? I think most of us understand that it does not increase fire rate or TTK, but high velocity applying to every shot for an AR would not increase fire rate or TTK (beyond the first round) anyway and anyone who thinks it would just hasn't wrapped their mind around the issue sufficiently lol.
Both things can be true at the same time: High velocity can and does apply to each and every bullet in an AR mag, and it does not increase the rate of fire of the weapon. Each bullet, once fired, simply travels a little faster to its target, effectively reducing how much you need to lead a moving target--this essentially brings the target closer to you, so a target at 100 meters with high velocity ammo might only require the same amount of lead the same target would require with standard ammo at, say, 70 meters. This would not result in a faster rate of fire, but would result in a very slightly faster TTK that can be reduced to the value of one bullet. However, it's not the last bullet, it's the first bullet that makes the difference (although the benefit is only measured and seen one the last bullet strikes).
The main benefit of high velocity in an AR is that it slightly reduces how much you have to lead a target moving laterally. That's it. It applies to every bullet, does not increase rate of fire, and does not increase TTK beyond that of the very first round fired. The fixed rate of fire guarantees that, despite the higher velocity of each bullet, the overall TTK will be the same after the first round is fired. So you are absolutely wrong that high velocity only applies to the last bullet in automatic guns. Glad I could clear that up. Love your content, dude!
I said that HV only has value on the last bullet fired when it pertains to TTK and using an attachment for one bullets value is a waste considering AR's require very little lead on moving targets.
@@Phixate Okay, I see what you meant now. But what you actually said was that "HV only applies to the last round" which translated in my mind to "HV only applies to the last round," lol which of course isn't true. But now I get that you meant "The TTK value of HV only applies to the last round," which is true of course. Just needed to know that my favorite streamer didn't actually think what I thought he thunk lol. Thanks.
🔬
Dmz sucks all you do is get shot by ai and then get loot
Johnny just realized matt hoppus who's Keanu reeves and Dan Adriano who's Edward Norton and his majesty himself Micheal J crazy face whos Jim Carey got like 6 personas a piece I've just named 2 so I'm fending off 18 personas