Scout is the sleeper build in 2v8. You won't get any points when you play it right, but most of your team will survive. When I use scout I'll pick a killer, usually trapper, and follow them all game. You give the entire team aura reading on one or both killers. And sooner or later they'll notice you following them and chase you for the rest of the match.
31:30 there is unbreakable, but only if you are on death hook. The 4th perk gives you unbreakable, haste and endurance if you did 25% of the recovery on your own
Not sure if anyone has tried this yet, but if you're on second hook and get downed, you can actually recover using the unlocked healing ability. I was expecting it to stop and tell me to get help, but it filled up and put me back into injured state.
My preferred survivor role is medic (even in main gameplay). I think the strongest duo for killers on coms is billy wraith because of being able to really cash in on insta-downs. Strongest duo in general, though, I say is Trapper Huntress because it requires survivors to be both aware of what's ahead AND behind, which can be difficult. Nurse is the only killer that doesn't seem to be a "team player", having no shared powers outside of the basic ones every killer has, making it where she's basically in her own little world as a purely offensive killer, while trapper is the other end of being the best support character by locking down areas and allowing their teammate to corrale survivors into the web of death, as well as sending off their teammate by boosting their speed when you set up a trap too. Wraith is a good offensive choice too, but his joint stealth allows for some good ambushes in tandem. Billy feels good for map control with a secondary support function that can be fun to pull off. And huntress is huntress. Players using her benefit greatly from both Wraith and Trapper, but ultimately her own usefulness comes from whether or not they can hit anything. They can single-handedly win an 8k, or they can be nothing more than a minor slowdown. Granted, that said, Trappers also vary in effectiveness based on how well they can use their traps, but a lot of the ones I've gone against have "tunnel vision" in that they seem to just outright ignore survivors in their path in favor of going to confirm the down on the survivor who was snapped on the other side of the map. I like to think back to the match I played as trapper with my partner of a huntress and we dominating the match just because I used my traps to make strong loops dead or far more difficult to use on the map while she chased survivors into the area so that we can just keep grinding them down to dust.
I think escapist and medic feel like your mostly doing something different. I hope in the future they add more classes like maybe one that works with boons or another that makes items.
If this lasted past being a special event the two most meta survivor roles would probably be Scout and Guide. Do not understand stacking guides on a gen while Scouts take attention & pretend to be other roles. Games are won with altruistic scouts who can survive chases
Wraith is the best killer in 2v8 because of all the baseline buffs and his ease of use. Trapper is definitely the worst, followed by Billy imo, since he promotes teaming on one surv, which is a bad call early game. Second best is probs Huntress, and Nurse is middle for average killers.
imo trapper is not the worst, he is a great support, and in 2v8 one of his weaknesses are mitigated, survivors getting caught in traps on the otherside of the map that you cant get to, but your teammate might!
Trapper is not the worst, in my opinion. He's only bad in this mode if you or your teammate are bad Trappers. Trapper is so strong in this mode with his insane map pressure. Even without comms he's really good.
Scout is the sleeper build in 2v8. You won't get any points when you play it right, but most of your team will survive. When I use scout I'll pick a killer, usually trapper, and follow them all game. You give the entire team aura reading on one or both killers. And sooner or later they'll notice you following them and chase you for the rest of the match.
Scout 100% the sleeper build. Even in chase you get wall hacks
@@cwvowelthis. nearly infinite object in chase is somehow outclassed by windows and sprint burst?? Yeah nah scout is undoubtedly the best
When you get thompson house as a scout, you could just stay in the 2nd floor and you teammates get infinite wall hacks
tony with the impeccable comedic timing again 8:30
31:30 there is unbreakable, but only if you are on death hook. The 4th perk gives you unbreakable, haste and endurance if you did 25% of the recovery on your own
Not sure if anyone has tried this yet, but if you're on second hook and get downed, you can actually recover using the unlocked healing ability. I was expecting it to stop and tell me to get help, but it filled up and put me back into injured state.
I didn’t know it could do that thanks for the info ^_^
My preferred survivor role is medic (even in main gameplay).
I think the strongest duo for killers on coms is billy wraith because of being able to really cash in on insta-downs. Strongest duo in general, though, I say is Trapper Huntress because it requires survivors to be both aware of what's ahead AND behind, which can be difficult.
Nurse is the only killer that doesn't seem to be a "team player", having no shared powers outside of the basic ones every killer has, making it where she's basically in her own little world as a purely offensive killer, while trapper is the other end of being the best support character by locking down areas and allowing their teammate to corrale survivors into the web of death, as well as sending off their teammate by boosting their speed when you set up a trap too. Wraith is a good offensive choice too, but his joint stealth allows for some good ambushes in tandem. Billy feels good for map control with a secondary support function that can be fun to pull off. And huntress is huntress. Players using her benefit greatly from both Wraith and Trapper, but ultimately her own usefulness comes from whether or not they can hit anything. They can single-handedly win an 8k, or they can be nothing more than a minor slowdown. Granted, that said, Trappers also vary in effectiveness based on how well they can use their traps, but a lot of the ones I've gone against have "tunnel vision" in that they seem to just outright ignore survivors in their path in favor of going to confirm the down on the survivor who was snapped on the other side of the map. I like to think back to the match I played as trapper with my partner of a huntress and we dominating the match just because I used my traps to make strong loops dead or far more difficult to use on the map while she chased survivors into the area so that we can just keep grinding them down to dust.
Oh yeah, trapper on coldwind is evil in this mode, I already saw SpookyLoopz discover one invisible trap there and now I see we got another 😂
9:31 actually scared the shit out of me.
I think escapist and medic feel like your mostly doing something different. I hope in the future they add more classes like maybe one that works with boons or another that makes items.
The hook claws can spawn on trap locations. I saw it happen during some gameplay from Otz.
0:51 I also thought that that Leon was a killer that spawned in super close to the survivors
We need a Tony discombobulated comp😂
"we're all clear!" *steps into a trap immediately*
in my opinion best combo for killers is Traper + Huntress
Yep! I've had the best matches with Huntresses [I play solely Trapper in this mode]
24:58 is that case closed/detective conan music?
I like the class system is way healtier and balance than perk system.
First i hear about 2vs8 nice 2 Killers tunnel or camp but this change is great
"you cant really 3 gen yourself" but you can certainly 5 gen yourself :D
If this lasted past being a special event the two most meta survivor roles would probably be Scout and Guide.
Do not understand stacking guides on a gen while Scouts take attention & pretend to be other roles. Games are won with altruistic scouts who can survive chases
Wraith is the best killer in 2v8 because of all the baseline buffs and his ease of use. Trapper is definitely the worst, followed by Billy imo, since he promotes teaming on one surv, which is a bad call early game. Second best is probs Huntress, and Nurse is middle for average killers.
imo trapper is not the worst, he is a great support, and in 2v8 one of his weaknesses are mitigated, survivors getting caught in traps on the otherside of the map that you cant get to, but your teammate might!
Trapper is not the worst, in my opinion. He's only bad in this mode if you or your teammate are bad Trappers.
Trapper is so strong in this mode with his insane map pressure. Even without comms he's really good.
Loadout order: Escapist, Guide, Medic, Scout.
first