STMap in nuke : how to use? and when to use?

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  • เผยแพร่เมื่อ 27 ก.ย. 2024
  • hello everyone in this tutorial we are going to see benefits of using stmap in nuke most important thing is how to use and when to use this technique. it's using nice way to distort your image or 2.5D track using smart vector and all other stmap supported nodes.
    SORRY FOR THE BACKGROUND BIRD SOUND!!!!!!!
    #compositing #stmap #nuke #foundry #MPC #tracking #distortion
    Project file: / vfxshowdown
    Subscribe: goo.gl/M2fQoC
    Video link: • STMap in nuke : how to...
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ความคิดเห็น • 16

  • @madlookzvfx
    @madlookzvfx ปีที่แล้ว +1

    Your tutorials are really good!

  • @janardhanaraothota8796
    @janardhanaraothota8796 11 หลายเดือนก่อน

    Thanks you sir sharing knowledge thanyou so much very usefull

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  11 หลายเดือนก่อน

      It's my pleasure

  • @salvomichielli
    @salvomichielli ปีที่แล้ว +1

    Very nice thanks!!
    it could be useful to have this script to see the nodes by our self to understand better. Can you upload it in a zip?

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  ปีที่แล้ว +1

      yh i already uploaded in my patreon account. please check the video description to download the project file thanks,

  • @Simpleshape3
    @Simpleshape3 ปีที่แล้ว +2

    So this is how we create normal pass by using scanline render , for facebuilder 3d model. By using this Method we can relight the face.

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  ปีที่แล้ว +1

      any 3d model which we render through scanline render we can have normal pass just go to scanline render shader tab>surface normal

    • @Simpleshape3
      @Simpleshape3 ปีที่แล้ว

      @@VFXSHOWDOWN thanks bro i got it now

  • @ChristyAK47
    @ChristyAK47 4 หลายเดือนก่อน

    😍

  • @ronydey2696
    @ronydey2696 ปีที่แล้ว +2

    SO thankful it's much needed

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  ปีที่แล้ว

      thank you for watching,,

  • @ramkumar2192
    @ramkumar2192 ปีที่แล้ว

    great tutorials