In my opinion i would add 1 tract and 1 lurrie and i would also take out selene, dharc and i.p for necroquip , d/d/d ceaser and agunmunday (fiendsmith link 3) i would also swap one for one for the goblin biker grand breakout (basically serving as another way to dodge interruption) and i would also put dark blade to 2 as your playing 6 normal summons 7 if you include lacrima i also would just say play artifact sanctum over dagda due to the card itself playing hard into called by the grave and bystials (plus people are moving onto belle as well ) for your side i would take out the lava golems your deck kinda needs it's normal summon i would replace them for bystail as they hit both malice and anything fiendsmith related would also recommend playing thrust to serach sacntum if your that worried for the malice match up
In my opinion i would add 1 tract and 1 lurrie and i would also take out selene, dharc and i.p for necroquip , d/d/d ceaser and agunmunday (fiendsmith link 3) i would also swap one for one for the goblin biker grand breakout (basically serving as another way to dodge interruption) and i would also put dark blade to 2 as your playing 6 normal summons 7 if you include lacrima
i also would just say play artifact sanctum over dagda due to the card itself playing hard into called by the grave and bystials (plus people are moving onto belle as well )
for your side i would take out the lava golems your deck kinda needs it's normal summon i would replace them for bystail as they hit both malice and anything fiendsmith related
would also recommend playing thrust to serach sacntum if your that worried for the malice match up