14:52 Sorry for the laggy game. I didn't fully understand how the online worked, and the game doesn't reveal ping. I now use a wired connection, so hopefully I won't cause any more suffering lol. At the very least, seeing ultra instinct kyo teleport all over gave me a good chuckle.
Man this game was amazing, I remember how hyped I was when they first revealed it, I couldn't wait to play it and it didn't disappoint, as it's in my opinion, the definitive KOF game (not my absolute favorite, but close).
If this had more players support ranking system I think this game will find its way into local FGC tournaments again kof 98 is still big in tournaments this could be a worthy successor to it I hope the same company that's doing the netcode does it for Kof 13 and that game will be played until 2050
The hardest part of picking up a fighting game is learning how to do the motion inputs. Once you’ve got those down, the only thing to worry about across the genre is specific game mechanics
@@hipsterroxas2626 Not at all, the hardest part is understanding the principles that makes you better, execution is only the very first step/barrier. The reason why he is decent at everything is because he larned to get better through effort and commitment
This brings back memories of playing XIII. My team was King, Andy & Ryo and it was so dope! I would love to see a revival of XIII or at least KOV XV be 2D-sprites.
I'm new to SNK fighting games. Just wondering how I should map my buttons on stick: is it better to map it A,B,C and D to the 4 top buttons, or should do A and B as the first 2 top buttons and C and D as the first 2 bottom buttons?
Probably easier to map them like SF buttons and instead of heavies you have max mode activation command set to one and maybe roll or blowback for the other. this is easiest for me at least, compared to having them all lined up
@@Jaybaybay2838 That's a good idea. I can set the SF heavy buttons to A and D for one and B and C for the other since they would be awkward to press together. Then I can just set the far right top button to all four. Thanks!
A+B first bottom 2, C+D last top 2. A+B is the dodge move(sidestep in '94, '95, '97 and 98, roll from '96 onwards, weird backdash in '99 when holding back)and C+D is the knockdown move(except in 2K3 and XI, where it's 3rd member tag).
ABCD across is the default neo geo config and that's what these games are designed for. Activation is done with BC together and the two row buttons config makes it super awkward.
@@malik2978 u should know snk if there's a character that doesn't in the saga like chizuru they will not put her in dream matc.theres alot of character snk make that's sometime doesn't get in next kof because there's a reason behind it snk is not capcom who pick same character it's not that they neglected them it's the saga story if the character doesn't mean anything to the story they will not put them
@@malik2978 about Shermie Chris and yashiro because they are dead do u see any kof boss that are alive or playable after death or defeat no snk will not put dead character without a reason people should know this already kof 14 ending show alot of cameo character to get in kof 15 also alot of boss is alive and some other character like Samsho boss is in kof universe mizuki also Leona father gaidel plus verse is like plot to revive dead boss alot of character will be playable because there's is some character will involve in story or snk just put fan favourite that are no important in story just for fun oh and verse is still alive somewhere in Australia
I don't know if it's different on the steam version but on the Amazon Games version of SamSho V that code mystics worked on, they ask you to share your IP address to play with other people. That's not normal, is it?
14:52 Sorry for the laggy game. I didn't fully understand how the online worked, and the game doesn't reveal ping. I now use a wired connection, so hopefully I won't cause any more suffering lol. At the very least, seeing ultra instinct kyo teleport all over gave me a good chuckle.
Quit kicking the cabinet, bro. You’re gonna get kicked out the arcade.
@@sable7534 ?
If you want Code Mystics to add lobbies/spectator, crossplay, online training, console ports, etc., ask SNK themselves and let ‘em hear what you want!
3:33 I was waiting for Sajam to get a taste of Galactica Phantom
Man this game was amazing, I remember how hyped I was when they first revealed it, I couldn't wait to play it and it didn't disappoint, as it's in my opinion, the definitive KOF game (not my absolute favorite, but close).
What's your favorite?
3:30 Sajam EATS Galactica Phantom lol
Hope you keep playing, Sajam. KoF is sick!
If this had more players support ranking system I think this game will find its way into local FGC tournaments again kof 98 is still big in tournaments this could be a worthy successor to it I hope the same company that's doing the netcode does it for Kof 13 and that game will be played until 2050
First time I've seen sajam win online. Goodjob!
Hopefully they plan on doing rollback for XIII 😍
Would be awesome
First ‘98UM, then XIII
Rollback in XIII would be amazing.
It would be so sick...
While we're at it, XIV too. Everything, SNK, please!
Or the option for your control scheme to be saved on PC.
He picks up these games so fast it's crazy
He's mastered the art of learning fighting games for sure
The hardest part of picking up a fighting game is learning how to do the motion inputs. Once you’ve got those down, the only thing to worry about across the genre is specific game mechanics
@@hipsterroxas2626 Nah, your forgetting how difficult people find it to not mash combos.
@@hipsterroxas2626 Not at all, the hardest part is understanding the principles that makes you better, execution is only the very first step/barrier. The reason why he is decent at everything is because he larned to get better through effort and commitment
He plays it like Street Fighter still
“Yeah”
-King
Who wants to play some KOF2002 UM?
yaa ya yaa..ya yaa
I would love to c:
31:00 is the calmest shit-talking i’ve ever heard lmao
I thought I was being a bitch this whole time complaining about the K.O. flash. Glad it wasn't just me and thank god there's an option to remove it.
Wait there's actually people playing UM 2002!?!?? IM BUYING THIS SHIT RN ! I loved playing this on xbla! Noone was ever on tho :(
There is currently a rollback netcode beta by Code Mystics going on through steam.
KOF changes throughout its games. But 98, 2002, 2002 um, and 14 feel similar to each other.
Long Sajam video is a pog
Oh hey I have this one (cause it has Blue Mary). Whoa, I did not realize I miss Kula's idle visual fx until just now.
Only played it about 30 minutes.
Please show the match at 14:20 to all the wifi warriors who think that rollback will save them
Rollback is the future, *DEATH TO WI-FI*
Dude you do know that bad wifi will still exist, its just that rollback will alleviate the struggle a little
Now you're playing a great fighting game
Anything Sajam related is tight.
Kula at the start 👀
Really hoping he does sam sho v special after this
So Sajam's team is basically:
_my first ever waifu
_Seth from Undernight in_birth
_Blonde Polnareff
accurate
Sorry to say nameless come first before undernight character
@@ameernurhaqeem9738 I know. That's the joke.
@@sharzinlalebazri5673 ahh I see at least nameless is not straight rip off like k9999 I preferred nameless because of his backstory fit nest saga more
The 1st thing to master in KOF is short hop. Short hop is kof. People dont know this
Why did all the matches had Kyo’s team theme?
Are we going to see more videos on 2k2 possibly?
This brings back memories of playing XIII. My team was King, Andy & Ryo and it was so dope! I would love to see a revival of XIII or at least KOV XV be 2D-sprites.
I don't think Americans know how to play this game. The best KOF players are in south america, Japan and of course China.
You should play Kim or Shingo.
Damn it, I can't find the timestamp for who chat suggested as a good KOF content creator to check out.
It's at 20:00
@@xiyalocan8535 thank you, homie
@@r15835 no problem, although they stopped uploading :,(
You are good man
King's projectile looks rlly cheap ...
melon strike
Kusano out here making my boy Kyo look like trash
I'm new to SNK fighting games. Just wondering how I should map my buttons on stick: is it better to map it A,B,C and D to the 4 top buttons, or should do A and B as the first 2 top buttons and C and D as the first 2 bottom buttons?
Probably easier to map them like SF buttons and instead of heavies you have max mode activation command set to one and maybe roll or blowback for the other. this is easiest for me at least, compared to having them all lined up
@@Jaybaybay2838 That's a good idea. I can set the SF heavy buttons to A and D for one and B and C for the other since they would be awkward to press together. Then I can just set the far right top button to all four. Thanks!
That's really s matter of preference because all those have different pros and cons.
A+B first bottom 2, C+D last top 2.
A+B is the dodge move(sidestep in '94, '95, '97 and 98, roll from '96 onwards, weird backdash in '99 when holding back)and C+D is the knockdown move(except in 2K3 and XI, where it's 3rd member tag).
ABCD across is the default neo geo config and that's what these games are designed for. Activation is done with BC together and the two row buttons config makes it super awkward.
I love edgelords, and still think Nameless looks whack lol
I miss K’9999 c:
Sai Kisaragi Same...
Sai Kisaragi Too bad SNK *_heavily_* disagrees with you
I think nameless look better in 3D
@@starbreaker6441 There is in KOF All-stars (a mobile game)
How do you get this game now? Can't seem to find it in steam store.
I just searched it, there it is in the store as THE KING OF FIGHTERS 2002 UNLIMITED MATCH.
The pain of seeing 02's huge roster and my girl Chizuru is reduced to a background character 😪😪
She wasn't in any nests saga game that's why she didn't get in ( they did put geese in though )
@@Next-xm2dh Exactly a travesty they gotta stop neglecting the 3rd sacred treasure she deserves better also I need my Chizuru,Shermie, Vanessa team .
@@malik2978 u should know snk if there's a character that doesn't in the saga like chizuru they will not put her in dream matc.theres alot of character snk make that's sometime doesn't get in next kof because there's a reason behind it snk is not capcom who pick same character it's not that they neglected them it's the saga story if the character doesn't mean anything to the story they will not put them
@@malik2978 about Shermie Chris and yashiro because they are dead do u see any kof boss that are alive or playable after death or defeat no snk will not put dead character without a reason people should know this already kof 14 ending show alot of cameo character to get in kof 15 also alot of boss is alive and some other character like Samsho boss is in kof universe mizuki also Leona father gaidel plus verse is like plot to revive dead boss alot of character will be playable because there's is some character will involve in story or snk just put fan favourite that are no important in story just for fun oh and verse is still alive somewhere in Australia
@@ameernurhaqeem9738 Geese Howard gots in regardless of relevance in the nest saga tho
I don't know if it's different on the steam version but on the Amazon Games version of SamSho V that code mystics worked on, they ask you to share your IP address to play with other people. That's not normal, is it?
those free ones are different from steam version
Well that’s a bummer (also a pretty fucking stupid way to play online if that option is ONLY on the Amazon Games versions)
dis KOF content though