Coding a crazy weave pattern

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 41

  • @Jhat
    @Jhat 2 ปีที่แล้ว +6

    I love that your videos have become more descriptive showing small examples of how to subtly manipulate the larger concept you're applying. Great evolution!

  • @mikee.
    @mikee. 2 ปีที่แล้ว +5

    Very impressive! The pattern seems so complex at first, but totally makes sense when you explain it.

  • @tsarprince
    @tsarprince 2 ปีที่แล้ว +2

    Love the beauty of mathematics and code combined together

  • @joyboy95
    @joyboy95 2 ปีที่แล้ว +1

    Enjoyed the video a lot. You have some serious computational thinking skills!

  • @sashasooshi393
    @sashasooshi393 2 ปีที่แล้ว

    Thank you so much for the resourceful video. So much fun watching this mesmerizing pattern being shaped through codes :)

    • @TheArtofCodeIsCool
      @TheArtofCodeIsCool  2 ปีที่แล้ว

      I'm glad you get something out of it. Thanks for watching!

  • @nicksavoon
    @nicksavoon 2 ปีที่แล้ว

    After watching it i change distance to smoothstep on my mask and it exactly what i needed. Very talented weave pattern.

  • @marioecg
    @marioecg 2 ปีที่แล้ว +1

    Amazing video Martijn, really enjoyed it!

  • @sergeys7603
    @sergeys7603 2 ปีที่แล้ว +1

    Mindblowing tutorial

  • @mariandev
    @mariandev 2 ปีที่แล้ว +2

    Thanks for the video, amazing as always!

  • @eotikurac
    @eotikurac 2 ปีที่แล้ว +5

    if stephen hawking ever watched basketball he must have felt what i feel right now watching this

    • @dungensAreDragons
      @dungensAreDragons 2 ปีที่แล้ว

      Isn't the difference between Hawking's and pro NBA. And you and pro NBA about the same?

  • @elliot_yoyo
    @elliot_yoyo 2 ปีที่แล้ว +1

    Thanks for the video, super interesting !

  • @pierretardif3242
    @pierretardif3242 2 ปีที่แล้ว

    cool tip on the Length!

  • @lianggrander9233
    @lianggrander9233 2 ปีที่แล้ว

    Super Cool !

  • @jeremybehreandt3117
    @jeremybehreandt3117 2 ปีที่แล้ว +1

    32:58 Isn't this the Minkowski distance? When k=2, the result is Euclidean; when k=1, Manhattan. Chebyshev distance creates a square pattern, Manhattan a diamond pattern. Minkowski approaches Chebyshev when k is large.

  • @TankorSmash
    @TankorSmash 2 ปีที่แล้ว

    That notification bell sound continues to haunt me. It's so much louder than your voice, and it's so harsh.

  • @cghow
    @cghow 2 ปีที่แล้ว +1

    Love your videos. Thanks

  • @Haykke
    @Haykke 2 ปีที่แล้ว

    Really needing a realistic water shader tutorial

  • @СергейПавлов-в2е
    @СергейПавлов-в2е 2 ปีที่แล้ว +1

    It is so cool! Thanks!!!

  • @StudioDevapriya
    @StudioDevapriya 2 ปีที่แล้ว

    ive been making complete verses on a single soft, it seems everyone of these tutorials i find like to put a single instrunt on each

  • @leonardocalvo5927
    @leonardocalvo5927 2 หลายเดือนก่อน

    ❤❤❤❤

  • @baluc2975
    @baluc2975 2 ปีที่แล้ว

    Thanks

  • @NikolaNevenov86
    @NikolaNevenov86 2 ปีที่แล้ว

    pretty pretty cool.
    one thing though...I have no idea how to take other tiling pattern and apply them. Maybe a beginner video would be to explain how and where to take and apply a new tiling.

    • @TheArtofCodeIsCool
      @TheArtofCodeIsCool  2 ปีที่แล้ว +1

      Yeah I could do something about tiling specifically.

  • @Napriiihm
    @Napriiihm ปีที่แล้ว

    Love it

  • @realcygnus
    @realcygnus 2 ปีที่แล้ว

    Superb !

  • @ScarTissue8184
    @ScarTissue8184 2 ปีที่แล้ว +1

    Martin, thanks a lot for your channel, i am amazed by this magic! Could you give an advise for a beginner? im working as a unity developer, and a few days ago i came to an understanding, that to go forth i should learn to write shaders. Сan you advise, where should i start?

    • @TheArtofCodeIsCool
      @TheArtofCodeIsCool  2 ปีที่แล้ว +5

      Start at my very first video: Shadertoy for absolute beginners. You can just go look at my videos, sort them by date, and watch them starting with the oldest. Everything I have ever done is explained.

  • @H336-p1v
    @H336-p1v 2 ปีที่แล้ว

    How about "RayTracing for dummies"?

    • @TheArtofCodeIsCool
      @TheArtofCodeIsCool  2 ปีที่แล้ว +1

      Myeah that could be done. Although it's quite similar to ray marching for dummies. It's just that instead of marching to find the scene intersection, we use analytical methods to find the intersection point directly.

  • @ApnCompany
    @ApnCompany 2 ปีที่แล้ว

    electric instrunt for tNice tutorials? Thank you.

  • @Jopi-jz9te
    @Jopi-jz9te 2 ปีที่แล้ว

    Kino Cartoon thanks

  • @Jkauppa
    @Jkauppa 2 ปีที่แล้ว

    palette cycling + parallax trick

    • @Jkauppa
      @Jkauppa 2 ปีที่แล้ว

      not even gpu, only cpu

  • @alvarobyrne
    @alvarobyrne 2 ปีที่แล้ว

    note to self: chebychev distance!!!!!!!!

  • @yourinformant9428
    @yourinformant9428 2 ปีที่แล้ว

    Whelp

  • @naktim
    @naktim 2 ปีที่แล้ว

    U looks so tired.

  • @CaduSaMotta
    @CaduSaMotta 2 ปีที่แล้ว

    Superb!