Heres a consept for skarmy They will leave a pile of bones on the ground after dieing that dameges things that step on it and then the skeletons respawn after 10 secs with a high spawn damage only when reviveing
Magic archer should have a little exploding effect at the end of his arrow. Yk how he fires and it disappears making a little firework effect; it should be able to do more damage or have some other cool concept
I actually have an idea as well What about evo arrows? Concept 1: Fire arrows The arrows will put fire effect on the troops for 3 seconds which will cause them damage imagine you missed on a firecracker, it will kill her by fire Concept 2: Snowy arrows The arrows will slow down the troops just like and ice spirit which help you to stop stuffs Concept 3: The arrows will put fire on the ground for 3 seconds even after it disappears
Poisonous Dart Goblin and Shielded Skeletons are the only normal variants. But after megaknights evo - sparky shooting air units seems to be normal evolution
I kinda like the idea the evo skeleton army does spawn damage, but like its more "original". Like since they are undead when you spawn an evo first arms come from uderground, like a weaker poison that also slows for a second or two before the army comes out
Ive always been an executioner fan and i know giving it a tornado property on the ax is maybe too much but i am fond of it doing a lil valkrie spin before he throws and after he catches the ax to make up for his issue with being flanked
skarmy concept 1 and 3, dart goblin concept 1 and 3, magic archer concept 1 and 3 and 4, hanker concept 3, sparky concept 1 are great ideas i think with a few differents..
1:48 if the dart goblin evolution would have that if it was ever added, then it should be a temporary evolution that you can unlock in an event and should be removed when the event ends
Imo the concepts that could be added (and that are balanced) Skarmy: Concept 1, While Log and Zap will no longer be a counter poison will still be which is good Dart Goblin: Concept 1 again the rest would be unbalanced Magic Archer: Concept 1 again! rest are unbalanced unless concept 4 has a much longer shooting time Executioner: Concept 1 AGAIN: Concept 4 could work if the Slow Delay is much shorter Sparky: Most of them are kinda unbalanced except Concept 2 And for Diamond Pass: Skarmy Concept 4, D Goblin Concept 4, Magic Archer Concept 2, Executioner Concept 2 and Sparky Concept 4 😂
Dude.. How are you making these? It looks too good to be edited, are you adding custom cards somehow? I really wish I could get some info on that stuff
Executor tornado evo wouldnt be balanced and could get reworked. Cuz that lit 3 elixer+ every shot it could lit even counter a mega knight pekka and heavy elixir cards so yeah.
3:25 Seria melhor se o ataque dele puxasse os inimigos ao invés dele gerar o tornado depois It would be better if his attack pulled enemies instead of him generating a tornado afterwards.
Ojalá salga así se me ocurrió que una vez muerto el ejército de esqueleto a los tantos segundo vuelvan a aparecer una vez más como una especie de cementerio osea que resuciten una vez así no estaría súper roto y no copiaría la del escudo como el mago
These all suck and are way way too overpower holy I meant no offense I think you worked hard but your using things that have already been in the game and not new concepts which I think the whole point of evolution is well new concept
Skeleton army turns into Frosty Skeleton army in 2 cycles for Evo. Their attacks are the same as Ice Wizard (no area damage), resulting in the victim's attack speed and speed slowing down for two seconds.
Dart goblin should shoot Pekkas for evo
Too underpowered. Also needs to shoot sparky shots and rockets as well.
@jasonchiu2/2 that’s way to weak, we need it too shoot out the fucking sun
@@Mr.Monkeyboss-nb1rlWAY TO FUCKING WEAK IT ALSO SHOOTS BLACK HOLES
Best evo sparky concept is having a shield like the evo wizard, but releasing a wave like the evo tesla when the shield dies
I love how the concepts get absurd moving on
As a magic archer fan 100x power is balanced and should be added (nerf fireball)
But it shoud have like a 10 sec wind up else its just not happin sorry
(Fireball should not be nerfed just give magic archer more hp)
As a magic archer fan remove fireball and ban people forever who uses poison
0:47 Diamond Pass ahh evolution 💀💀💀
Fr
Cookie Run spotted
@@TheOfficialDBot Ok, And?
@@NoobyMM I LOVE COOKIE RUN
Bro thinks everything is against him!@@NoobyMM
1:48 most balanced evo
I thought of the evo executioner like this: he has a second axe that he can throw in other directions while his primary axe is still flying
Heres a consept for skarmy
They will leave a pile of bones on the ground after dieing that dameges things that step on it and then the skeletons respawn after 10 secs with a high spawn damage only when reviveing
Thats actually a really cool idea. Maybe its like phoenix where you can kill the egg to prevent the respawn
Skarmy evolution should be like bats somit can survive spells after they killed a pekka
Magic archer should have a little exploding effect at the end of his arrow. Yk how he fires and it disappears making a little firework effect; it should be able to do more damage or have some other cool concept
Woah, it looks awesome! Gotta love "balanced" last concepts for every troop lol
imagine miner evolution concept 4 💀
Gives the tower endless hp
Builds new tower
Nerfs the towers damage
1.Evo skelly army - having five flying skeleton tied up with balloon 🎈🎈
2. Magic acher - shoot 3 arrow at once
3. Dart goblin - shoot 2 double dart
The skarmy one that gives 100 skeletons would be really funny and maybe usefull in game but very situacional
I actually have an idea as well
What about evo arrows?
Concept 1: Fire arrows
The arrows will put fire effect on the troops for 3 seconds which will cause them damage imagine you missed on a firecracker, it will kill her by fire
Concept 2: Snowy arrows
The arrows will slow down the troops just like and ice spirit which help you to stop stuffs
Concept 3: The arrows will put fire on the ground for 3 seconds even after it disappears
Concept 4: All the individual Arrows deal the same damage as a Rocket
@@darkfurygaming945 concept 5: evo arrows destroy king tower in a single hit
Poison arrows that stay for 5-6 seconds
@@SadEditsXo1st it will be too much, after arrows disappear, it will remain for 3 sec
Concept 6 : arrows have hp and unless king tower is destroyed it shoots constantly
I love how the last concept for each card is op
Poisonous Dart Goblin and Shielded Skeletons are the only normal variants. But after megaknights evo - sparky shooting air units seems to be normal evolution
Jokes aside the globin dart 1st and 2nd concepts are amazing
The concept 3 for skeleton army is very balanced fr🗣️🔥🔥
I kinda like the idea the evo skeleton army does spawn damage, but like its more "original". Like since they are undead when you spawn an evo first arms come from uderground, like a weaker poison that also slows for a second or two before the army comes out
4:39 POV:YOU HAVE PASS ROYALE😑
These ideas never even were put in the oven.
Ive always been an executioner fan and i know giving it a tornado property on the ax is maybe too much but i am fond of it doing a lil valkrie spin before he throws and after he catches the ax to make up for his issue with being flanked
skarmy concept 1 and 3, dart goblin concept 1 and 3, magic archer concept 1 and 3 and 4, hanker concept 3, sparky concept 1 are great ideas i think with a few differents..
skarmy 5 actually seems balanced
Skarmy evo should just have each skeleton have a really small death explosion
1:48 if the dart goblin evolution would have that if it was ever added, then it should be a temporary evolution that you can unlock in an event and should be removed when the event ends
Devs noting down the last sparky concept which'll be diamond pass exclusive (nerf barb hut)
That’s wild that balloon still got a hit after a sparky shot 🤦🏻♂️ #nerfloon
Concept 1 to 3 what players want…concept 4 what supercell wants
Dart goblin concept #1 is the most possible
Imo the concepts that could be added (and that are balanced)
Skarmy: Concept 1, While Log and Zap will no longer be a counter poison will still be which is good
Dart Goblin: Concept 1 again the rest would be unbalanced
Magic Archer: Concept 1 again! rest are unbalanced unless concept 4 has a much longer shooting time
Executioner: Concept 1 AGAIN: Concept 4 could work if the Slow Delay is much shorter
Sparky: Most of them are kinda unbalanced except Concept 2
And for Diamond Pass: Skarmy Concept 4, D Goblin Concept 4, Magic Archer Concept 2, Executioner Concept 2 and Sparky Concept 4 😂
My fav is concept 1 skarmy
Its a skarmy but as guards witch is very dangerous if you dont have a swarm counter with high atk speed
I Tower evo = Multi Target
D Goblin evo = Surgical Goblin
What if the skeleton army became an army of different types of skeletons
The Last one will destroy the Game xD
Last one was the most balanced one
A sparky evolution WITH A MINI TESLA ON THE TOP and when sparky dies the minitesla is on the field
I like sparky most ❤❤❤❤
But that sparky was so horrible 😂😂
The last one is sooo balanced
The sparky could make it that electric things that reset her makes it stronger if its fully charged so you have to sacrifice a troop
4:42 This evo should be added ngl fr-
Dude.. How are you making these? It looks too good to be edited, are you adding custom cards somehow? I really wish I could get some info on that stuff
funny! good idea! : )
Bro the last Sparky evolution is...
💀
Omg these are so realistic 😀
since when did logs kill minions
since evo dart goblin
Wow evolution cards very powerful and strong❤❤❤❤❤
Sparky 4th is the only one balanced here
Every last concept is best
Evo magic Archer should shoot 3 piercing arrows instead of one
Why concept 4 always can make we easy to win😂😂😂
How do you make these?please tell me
Evo Dart goblin should have super speed shots
U made it way to op
Concept 1,2,3 🤡
Concept 4 🗿💀
The executioner made this
Executioner must have tornado axe like valk it starts pulling when spinning on end
bro has the same four evolution buffs
1:49 log killing minion horde somehow
Hereva concept for the executioner a high chance to insta skill in swarmb
Executor tornado evo wouldnt be balanced and could get reworked. Cuz that lit 3 elixer+ every shot it could lit even counter a mega knight pekka and heavy elixir cards so yeah.
nice
Make a bowler evolution that throws rocks up in the air
magic archer evo - multiple arro at a time
Imagine graveyard evo💀
Good❤
Make the skarmy such that it digs out of the ground into the arena
Log hits the minions??
Now supercell can do anything
please never work with supercell
На гоблина ст трубкой можно было бы еще сделать чтобы с каждым выстрелом он ускарялся
My MA evolution concept: has magnetic arrows so it’s magnetic to troops
I like evolution cards❤❤❤
Evo giant skeleton spawns cloned
3:25
Seria melhor se o ataque dele puxasse os inimigos ao invés dele gerar o tornado depois
It would be better if his attack pulled enemies instead of him generating a tornado afterwards.
Wasnt dart goblin using poison before
Why does 100 skeletons seem like a fun card
Like an event?
@KevinFideles idk which would be best I know the community would get mad about it they always get mad about events
100 skeletons are pretty much the same thing if you put scarmy + mirror + clone but a little more skellys
@@felipemorales887 but cheap
@@StalwartWartyard E V O L U T I O N
C O N C E P T
Ojalá salga así se me ocurrió que una vez muerto el ejército de esqueleto a los tantos segundo vuelvan a aparecer una vez más como una especie de cementerio osea que resuciten una vez así no estaría súper roto y no copiaría la del escudo como el mago
Sparky should spawn two sallies to follow her
Whats a sallie? A zappie?
Skeleton army evolution: If a spell attacks it the skeletons goes underground for 5 seconds and comes back up and no cool-down
These all suck and are way way too overpower holy I meant no offense I think you worked hard but your using things that have already been in the game and not new concepts which I think the whole point of evolution is well new concept
I could see clash add this
Sparky in my oponion will got second reactor
Every concept 4 😂
Skeleton army turns into Frosty Skeleton army in 2 cycles for Evo.
Their attacks are the same as Ice Wizard (no area damage), resulting in the victim's attack speed and speed slowing down for two seconds.
En el segundo concepto del verdugo es mejor que el hacha haga tornados
Can u do a giant evolution concept
I already have
You talk about the classic giant?
❤
fr?
4:39 ☠️💀
most actuallly suck and have little effort.altho the spawn electro spirit evo sparky is great
NO NO NO evo skeleton army wud belak evo skeletons 🦜
It's definitely not easy to create evolutions.
All of the ones in this video are horrible
❤😂
Yo no ablo tacataca
tipo
Too much concepts
Should I stop uploading then
@@MythicRoyaleNOOOO
Esta mal tus evolución
Yeah cuz they're concepts
первый