Me and the other guys on the left held for as long as we could and then had to engage in a fighting retreat and we were barely hanging on by the end lol.
In the infantry we learned/did drills ware we would ride on tanks up to the FEB (forward Edge of Battel) getting a Tank as vehicle with and infantry squad would be really cool to see cause it was and still is a technique we use. Also most anti-tank weapons can be locked onto helicopters in flight and are fielded that way in actual combat. I know its a game and balancing is an issue, but I enjoy these because I've gotten to shoot/see most of these weapon systems personally.
@@VulcanHDGaming By extension of difficult to balance irl tactics is MBTs shooting APFSDS at Helicopters lol. As its something that is being trained in some militaries.
US military, we don't do it often Its mainly if light infantry is supporting an armored assault into urban environment. Mechanized infantry or heavy infantry has IFV or APCs, light infantry (air borne) do not have vehicles assigned at company level so you can ride tanks on top from a staging area up to the initial assault point. It is a very short ride 1-2km @@jerryle379
Hey Vulcan, you can in settings have all your vehicles that you would sell automatically once unloaded automatically go to be sold. saves you a ton of time. Unsure if you are aware of that.
I have it turned off so in cases where I need the transport to stick around it doesn't automatically drive off and sell. One of the best example is the I-Hawk. Making sure you keep the transport is important to stop it being hit by artillery after firing.
This was a good game, I tried to support but in the end was nowhere near aggressive enough with my AA assets in support of you. Lesson hopefully learned for next time
What's up with these guys who try to cheapo with an all-out rush? It reminds me of guys who play chess by opening by moving their queen and bishop to go for checkmate within the first few moves. Some newbies might get baffled and they get a meaningless super-fast win, but if it doesn't work they just squander their advantage and are worse off for nothing while they now have to actually play the game.
I wish you would upload a live game and not a replay so I can see how you manage all of your units. This game seems so hard for me to micromanage everything
Me and the other guys on the left held for as long as we could and then had to engage in a fighting retreat and we were barely hanging on by the end lol.
Wow! That was a great game, also your A-10 wreaking havoc on the helis and Nonas was really satisfying.
Yeah it's great once you've taken down AA and allow the close air support to do it's work!
@@VulcanHDGaming Pretty much like in real life.
It's always a great day to see a heli rush team get their game brought down by less gamey tactics, love the vids great work!
In the infantry we learned/did drills ware we would ride on tanks up to the FEB (forward Edge of Battel) getting a Tank as vehicle with and infantry squad would be really cool to see cause it was and still is a technique we use. Also most anti-tank weapons can be locked onto helicopters in flight and are fielded that way in actual combat. I know its a game and balancing is an issue, but I enjoy these because I've gotten to shoot/see most of these weapon systems personally.
Might be interesting to let infantry AT be able to be fired at helicopters at much shorter ranges. I like that idea. Limited accuracy of course.
@@VulcanHDGaming By extension of difficult to balance irl tactics is MBTs shooting APFSDS at Helicopters lol. As its something that is being trained in some militaries.
Are you ex warsaw military ? Didnt know the west also ride on tank to feb.
US military, we don't do it often Its mainly if light infantry is supporting an armored assault into urban environment. Mechanized infantry or heavy infantry has IFV or APCs, light infantry (air borne) do not have vehicles assigned at company level so you can ride tanks on top from a staging area up to the initial assault point. It is a very short ride 1-2km @@jerryle379
I like the challenge of building up and timing my attacks when I get behind. It’s such a fun thing to manage.
Hey Vulcan, you can in settings have all your vehicles that you would sell automatically once unloaded automatically go to be sold. saves you a ton of time. Unsure if you are aware of that.
I have it turned off so in cases where I need the transport to stick around it doesn't automatically drive off and sell. One of the best example is the I-Hawk. Making sure you keep the transport is important to stop it being hit by artillery after firing.
This was a good game, I tried to support but in the end was nowhere near aggressive enough with my AA assets in support of you. Lesson hopefully learned for next time
Great casting as always. Thanks mate.
3 videos in a row??? Yessir!!
Oh look that's me on the left :P
Waves of Soviet coper really so rough not to bad sir Vulcan
Thanks, Vulcan HD!
Yes i love 10 vs 10 its all i play on steel divison 2 and wargame red dragon 🙏🏻🙏🏻 more 10vs10 pleasee , maybe with the guys in the leagues vs fans ?
What's up with these guys who try to cheapo with an all-out rush?
It reminds me of guys who play chess by opening by moving their queen and bishop to go for checkmate within the first few moves. Some newbies might get baffled and they get a meaningless super-fast win, but if it doesn't work they just squander their advantage and are worse off for nothing while they now have to actually play the game.
Fantastic game! Really awesome to see!
wow what an amazing game.
I don't understand why the Ka-50 Akula is in the game, but the Challenger 2 is not. They were both produced at the same time.
Love your videos.
Impressive, as always !
Yay 10v10
!
Every Wednesday evening, British time ? After tea ?
Now 8pm GMT
No teamplay required. Just get a couple SPAA and watch them stun helos in an AOE, trading at a 5:1 points advantage.
Ok
@@VulcanHDGaming Well, you did ask me a question. :D
I would like to ask, why didn’t you counter arty?.
The other team picked the least fun and mist sweaty way to play in my opinion
I wish you would upload a live game and not a replay so I can see how you manage all of your units. This game seems so hard for me to micromanage everything
Check out this video and the one after! th-cam.com/video/q4CftxWP370/w-d-xo.htmlsi=xdEEBP34u8A7U-ZJ
ew 10v10
?