NeoMetrix Geomagic Design X Tutorial 2 Valve Connector

แชร์
ฝัง
  • เผยแพร่เมื่อ 5 ม.ค. 2025

ความคิดเห็น • 9

  • @nutthapolsaingam6455
    @nutthapolsaingam6455 8 ปีที่แล้ว +1

    thank you so much. You are my master.

  • @mohsenhaddadi1117
    @mohsenhaddadi1117 4 ปีที่แล้ว +2

    To create cylinders it would be better if you use revolving method manually instead of solid primitives. This way we'll make sure cylinders axes are perpendicular.

    • @3dscanningservicesNet
      @3dscanningservicesNet  4 ปีที่แล้ว +1

      If the goal is a design intent model, I would agree with you. However, the point of this exercise is to learn how to use solid primitives, which can be very handy in a variety of applications.

  • @IronMan-yg4qw
    @IronMan-yg4qw 6 ปีที่แล้ว

    very helpful. more plz.

    • @3dscanningservicesNet
      @3dscanningservicesNet  6 ปีที่แล้ว

      You can find all of our videos, including multiple other Design X tutorials, at:
      3dscanningservices.net/archives-2/

  • @PhuongNguyen-jy6rz
    @PhuongNguyen-jy6rz 6 ปีที่แล้ว

    very good . Can you share the scanned file? please !

  • @nguyentrongtai1972
    @nguyentrongtai1972 5 ปีที่แล้ว

    can you send me the original file too please?