How-To Series: BMX Air Out on a Quarterpiper

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  • เผยแพร่เมื่อ 19 เม.ย. 2017
  • Learn the ins and outs of airing out with the Dan's Comp TH-cam crew.
    Click here: goo.gl/BuHB1p for more info about Dan's Comp.
    Flow Team riders Austin Zentmyer and Mike Barrow break down each step from basic quarterpipe carving to blasting your favorite transition. Watch, hit that "Thumbs Up" button, then go send it!
    Follow Dan's Comp and the guys on social media!
    Dan's Comp Instagram - @danscompinstagram
    Dan's Comp Snapchat - @danscompbmx
    Austin Zentmyer Instagram - @austinzentmyer
    Mike Barrow Instagram - @mikey_likes_bikes
    Founded in 1986, Dan's Comp has grown to be the world's largest and most trusted retailer for anything and everything BMX. Visit our website at www.danscomp.com/

ความคิดเห็น • 23

  • @toddanthony631
    @toddanthony631 7 ปีที่แล้ว +22

    Coping is a skateboard function, leftover from skaters, originally for their truck grinding to save the ramps and make trucks slide easier & the pop I believe helps skaters. In general, ramps without coping are easier to ride for bikes. The ramp their riding in the vid has zero vert so the coping is beneficial but for ramps with vert coping can pop you out too much. Learning an ariel is super easy, on a 6 to 8 ft ramp the faster you can get comfortable learning ariels at coping height (or just above) the easier it will be! It's harder to do airels too low (below coping) even though it may seem safer and more comfortable when your new. It's b/c there's no air time below coping and also b/c you have to work physically harder for the 180 turn. Above coping ariels are effortless and gravity naturally turns you with very little effort. The #1 biggest dangers in ariels you will face are 1. hanging up on the coping and 2. pulling out too far and landing on the flats. Both will cause your most serious accidents in ariels (not counting complex high air trick attempts). Pulling out too far in an ariel is almost always much more dangerous than hanging on the coping. I mean you WILL crash hard if you hang on the coping and go over the bars but I've always walked away from those and same with anyone I've seen doing that. But pulling out too far is essentially like diving off a two-story roof onto the ground (if you lose your balance). If you pull out too far but land on your wheels you might be ok but usually when you pull out too far you get squirrely in the air b/c you know your screwed and you mess up the air or else bail asap. Pros from my day (1980's) knew how to crash when they pulled out to far so they could walk away from it. If you learn ariels but somehow manage to avoid these two crash dangers it isn't necessarily a good thing, b/c you WILL crash at some point and learning smaller crashes is beneficial b/c it's realistic. Learn what it means to hang up, learn what it means to pull out too far, b/c this will REALISTICALLY teach you what can happen and how physics plays out in ariels. Learning airs without ever crashing will be fooling yourself, you need some experience in crashing to learn. Always wear knee & elbow pads and a helmet, just do it. Matt Hofman was the first freestyle rider to wear a motocross chest protector for BMX and he looked funny, but after you saw him ride he didn't look funny anymore (lol!) ...also, learning ariels is easier and you progress much faster if you ride a half-pipe instead of a quarter pipe ramp. This is b/c you are constantly doing airs on a half-pipe back-to-back and also b/c you stay in the motion quicker and longer of an air, whereas a quarter you lose the feeling longer while you wait to come back for your next air.

  • @DJMKasapoglu
    @DJMKasapoglu 4 ปีที่แล้ว +1

    the best tutorial I've watched till now. thanks guys.

  • @christianweaver6586
    @christianweaver6586 7 ปีที่แล้ว

    appreciate videos like this thanks guys

  • @bmxpedro_9225
    @bmxpedro_9225 7 ปีที่แล้ว +2

    this is the main factor to ride on park

  • @josesbmxvlogs1559
    @josesbmxvlogs1559 7 ปีที่แล้ว

    Dans comp I ordered a bike and it is so cool great bikes I'm a customer now thank you for making these bikes

  • @bmxpedro_9225
    @bmxpedro_9225 7 ปีที่แล้ว

    Good vídeo

  • @Defender78
    @Defender78 3 ปีที่แล้ว

    I’ve been trying for 30 years how to Bunnyhop, but I can do is pull only the front wheel up really high. I can go up and down quarter and half pipes, but I haven’t figured out how to actually fly out, even though kids at the park tell me to pump, which I can’t do either. To me, riding over a crack in the sidewalk is a major trick.

  • @Bighotwheelhunter
    @Bighotwheelhunter 7 ปีที่แล้ว

    🔥I already know this

  • @parkersux
    @parkersux 4 ปีที่แล้ว

    When I do it I always case it. How do you not

  • @JannyUK
    @JannyUK 7 ปีที่แล้ว +2

    What do you mean pull out? Do I hop or just pull my arms in a little? I've never hit the back wheel on the coping as it feels scary but I'll probably push myself to learn soon. I always hit the front wheel then do a little hop and air. I'm fairly confident in riding but I don't push myself as much as I should. I'm usually riding street sections but would like to be good at everything so I can just ride everywhere.

  • @salvadorprado5806
    @salvadorprado5806 7 ปีที่แล้ว

    do I have to push the front of my bike down before I land back on the ramp

  • @HunterGaming-kl5zh
    @HunterGaming-kl5zh 6 ปีที่แล้ว

    My skatepark has no deck on the quarter pipe at all so I feel like I'm going to go over and fall to the ground

  • @dimitrisvill1411
    @dimitrisvill1411 7 ปีที่แล้ว

    1st cpmment

  • @eliswanson4221
    @eliswanson4221 7 ปีที่แล้ว

    is that trey jones😂