Well done. My VR Headset is still in the box (HP Reverb G2) and I can’t wait to get into MSFS with it. Since its a Xmas present I have a few weeks to take in all the how-tos before taking the plunge. Needless to say... This 70 year old will be a kid again on Christmas day. 😊
@@artie782 Not sure exactly what you are asking, but you should be able to configure all options in 2D and then just switch to VR when you are in the cockpit. You can also go back out to any of the options and set them when you are in VR just as you would when flying in 2D.
@@Sidekick65 I will try to clarify my question a little better. It was late, so I must of had brain fog. So what I want VR to do is that.When I am flying. I can see the real buildings like New York City and it looks real . I don’t want the scenery to look like an arcade game. I believe there is 2 modes to switch between real and fake scenery. I Thanks… Art
Well, I'm not sure about that, but you can access all of the settings in VR so if you determine what setting you are looking for, you'll be able to access it in VR.
My family would laugh at me because I was leaning my head to look out the window just like you do on a real flight. Once I worked out how to record a flight, I flew over our place, recorded the flight and then put the headset on them one by one. They all did exactly the same thing, leaned their heads to look out the window without moving their bodies, just like people do in actual planes. It does look a bit funny, but its a testament to the sense of reality you get in this simulator. MSFS is impressive in 2D, however, in VR, it's truly next level.
Excellent video, and so very well put! Many times I tried to explain the VR experience to friends and acquaintances - but I found it quite difficult to convey that feeling of actually being inside the cockpit to people who never tried VR (and have never flown a plane, for that matter). In the future, I’ll save my breath and just give them a link to this clip!
Great job at explaining the vr experience! It's difficult to describe it to people who haven't tried vr but once they do, the majority can not go back. Hope to see more of your videos as you certainly have a talent for presentation. I subscribed immediately, and that's something I don't normally do. Thanks for your time and efforts.
Well, thanks very much for the support. I really appreciate it. And thanks for the kind words, all feedback really helps. I hope you'll find more material here that you like. If you are interested for something REALLY different check out some of the Terranauts videos.
Informative video👍 Love my VR with G2 and Q2! The first few times is mind blowing, then the brain gets used to it. I can’t go back to 2D flat. Can’t wait till my YAW2 motion chair arrives. Now that’ll be immersive!
The hardest thing about VR is explaining what it's like to other people. I mean ytou can try, but it reallyonly 'clicks' afteryou've experienced it yourself. I only fly in VR these days, just exploring the world in MSFS. Thanks for the nice video!
Amazing video, thank you for your impressions about VR 👍 As a Commodore 64 Child, built in 1967, growing up with all MSFS Flighsim Products, fighting in hundreds of hours in DCS, I can say…I can not live without that. VR it’s a drug for me. Thank you Asobo and DCS to makes this dreams true for us…ok, I have waited 40 years..but hell…that was ok for this experience. I hope god give me more years in this live to see what else the future will bring us in VR. Happy flighing ✈️✌️
Well said and articulated. I have felt exactly the same. It’s such a gift to be a recreational pilot at a time that tech is able to do this. It truly tricks your mind. I too use the q2 on an i7 rtx3060ti rig and I am sure this title, 5 years from now on then current hardware will be able to be set at ultimate max all with zero screen door. Paired with the ever decreasing costs of 3 axis home motion sims… it will make gen aviation way too cost prohibitive to pay just for the thill of flying. It will be that indiscernible. Thanks for the video. Subd
Thanks. I appreciate the kind words. Thinking of making a video on "The State of Flight Sim" on exactly this topic. So much has happened in the past couple of years that is "disruptive change" to this hobby. Stay tuned ;-)
I bought a VR headset and tinkered with it a bit via Beat Saber, Pistol Whip etc but never really got in to it. The headset would sit for weeks if not months at a time without being touched. It wasn't until I tried MSFS 2020 in VR that I fell in love with it. It's just pretty amazing and fantastic. Being able to free look around and get part of the experience of being in the cockpit is great. Our new puppy found my Rift S cord and made short work of it so I upgraded to a Quest 2 on my i9 9900K rig and it's buttery smooth.
@@Sidekick65 Another lapsed Cessna pilot here for 28 years here. I find MSFS 2020 and VR are so good that I am quite happy to fly my sim and will leave the very expensive real hobby to those who have the time and money. Flight Sim is much more accessible than the real thing.
I bought a gaming chair that came with a vibrating back cushion, I found when I affix the cushion on the back of the chair, the sensation of a planes motor further enhanced the immersion
What a voice, ever thought about doing BBC documentaries? And thanks for your thoughts. Can you believe, it's just year 2 of 10 of developing this flighsim. If the rumors regarding hardware development (multiplying the power of GPU's/competition within the market of CPU's) are turn out to be true... add better photogrametry and aerial imagery to it... imagine how realistic this all get if they improve all of what we are seeing today. Hopefully they stick to their plans. THX 💙
You nailed it with the "sensation" you can almost sense the attitude of the plane in VR. It becomes almost second nature. you get that "flying by the seat of your pants" feeling, and it WORKS! ;)
I have only once experienced VR yet (but never in Microsoft Flight Simulator) though i love Microsoft Flight Simulator. My PC is way too bad for Microsoft Flight Simulator in VR but i ordered a i9-12900k with rtx 3080Ti, which now i am waiting now to be delivered and for sure i want to buy Reverb G2, too. You describe that experience so nicely that i almost can't wait for it anymore! Thanks for that great video👍
Just the video I was looking for thank you! My Quest 2 arrives today. I've had MSFS since release and have been torn on making the VR investment or not, then I bought the GEE BEE with its bubble cockpit, acrobatic smoke and nitrous boost a couple of weeks ago and my VR fate was sealed. VR was an eventuality but stunting around bridges and other structures requires the ability to look up and around to monitor clearance. Just the ability to free look is great but the ability to directly interact with controls in VR seems like the icing on the cake.
VR in msfs is getting much better. It's an amazing experience and I've played way more MSFS on my quest 2 in the last 2 weeks than I have since I bought the game. However... It's not finished yet. It's still broken. Mind you, I'm running a low end system compared to some monster rigs. But I still find it very satisfying. This is so much better than it was in FSX, and Flyinside (which was my first VR flight experience). But the touch controllers aren't optimized yet. Turning dials is very difficult... Using the menu options is impossible at the moment in VR. And why on earth can you not advance both right and left engine throttles at the same time??? Sheesh! But It's an amazing experience (as broken as it is).
I just got the Reverb headset. The first time i put it on i started down the runway and when it pulled up i nearly fell out of my chair. It feels so real when i fly. I agree with all you say. I thought it seems easier to fly in VR
I hope hand tracking becomes normal, so you can see your hands in VR and using all the controls/toggles. Also, when dynamic foveated rendering becomes normal I expect framerates to skyrocket.
Hello, I will be buying the asus zephyrus g14 5900 rtx 3060, 32 gb Ram to run the flight simulator 2020 on the oculus quest 2 do you i will get the best performance, visuals and experience, please keep in mind i have the turtle beach velocityone, kindly advice before i take any decision Thanks
Please bear in mind that I am no hardware expert so you may want to get another opinion, but I think that system should work well. I ran the Quest 2 with a Ryzen 3600 and a RTX 2060 - and I would expect your system to outperform that one. I currently run a Ryzen 5800 and an AMD 6800 - which is probably a little higher end than the system you have specified - even with that system I end up reducing the resolution parameters a little bit - but it does not interfere with my enjoyment of the sim.
@@Sidekick65 i truly appreciate your input, im not a tech guy but im so passionate about the FLIGHT SIMULATOR 2020 and i would like to reach the same experience you got... So please just right down your full PC specs and ill ask the tech guy to build it for me and in a nutshell how much it cost you so they wont fool me around. So far ive watched your video several times and shared it with our xbox community and we all looking forward to hear back from you Thanks for all your efforts
Ok you got me!!!! I been flight simming for 30 or 40 years ...first of all.. I dont have MSFS 2020 yet...( msfs 2002..xplane 9 10 11..fsx.. oldschool joysticks)....Xbox X looks like the way to go...but I am curious.....
What also simmers don't take in consideration when it comes to FPS is that different scenarios will depend, sample if your flying in NYC VS Arizona desert you'll see the FPS difference more buildings that MSFS has to render the more you lose in FPS so when flying think about how and where you're going to fly and use your judgment how your GPU is going to act and function that's best way to describe how your going to push your PC because one setting doesn't mean it's going to work smoothly in other areas
Excellent point. With so many different parameters to vary there are lots of combinations of resolution, terrain detail, and object detail that will work. Thanks for the comment.
@@Sidekick65 it's something I've been dealing with since 2004 simulator no matter what graphics card you got or system your never going to master that one performance or setting MSFS has said this on day one on all there simulators the system I have now is a pretty good system and I keep it at a balanced level, and even still you have to adjust it no matter what
Tremendous commentary. I've subscribed. I'm intent on purchasing an Oculus Quest 2, 256Gb VR headset. I run a Rysen 9 with an RTX2080 super graphics card with 32Gb Ram. But I've been put off by a number of reports from others of poor graphics in MSFS 2020. Many of those saying that you need to have a 3080 graphics card for it to work effectively. Would you think that my system will run the Oculus effectively. You thoughts would be greatly appreciated.
Well, one man's opinion but I think you could make that system work. I used to fly DCS in VR on a 2060 super. It wasn't everything I wanted it to be, but it was workable. Thanks for the support. I appreciate it.
Have you tried disabling asynchronous space warp in the Oculus debug tool settings? this will prevent smearing I do this and then I will lock the frame rate to whatever the lowest fps dip is in order to keep fps as consistent as possible to prevent it from jumping up and down wildly jerking around. Also I find one of the biggest deciding factors in determining what your FPS will be is where you set your resolution slider a click or two up or down can have a 5 to 10 FPS difference.
I always say tuning VR becomes a game on its own right. The way how DCS implements VR makes it even worse. I have no MSFS and may not getting it, but I admire how it has VR in mind, at least.
Well... actually I didn't capture the VR screen. I flew in VR and recorded the "track" and then played it back in 2D for recording. This is functionality that is native to DCS (although it doesn't work very well - at least with some aircraft). It is available through third party apps for MSFS - I use one called FlightRecorder.
Great video presentation! I have a question about recoding the screen in VR if you don't mind. I'm just learning about it and am currently using Nvidia Shadow play. I can record the stereo VR images without problem, but getting a full screen desktop recording is not so easy. You seem to switch between the two easily. May I ask you to explain a little about how you do that and what software you use to record your VR flights ? I'm using a Reverb G2 so not sure if that makes a difference to the answer. Thank you.
Well, I'm actually kind of cheating. I was actually using a pre-recorded flight, doing a screen capture (with the graphic card's native capture utility) and switching back and forth between VR mode and 2D mode so that I could show how easily MSFS switches between the modes. Whenever I fly a flight in VR that I want record for a video I record the flight (using an addon called FlightRecorder that I found). Then I playback the flight in 2D and record the screen. I think that my Quest 2 headset does have a utility that will let me capture video directly from the headset, I think it basically uses the signal from one eye to generate a 2D image. Not sure if the reverb has a similar option. I hope that is some help to you.
Great video. Can I ask what computer specifications you are using. I am in the market for a new computer dedicated to the latest MS flight simulator. I am also thinking of getting the oculus quest 2 VR
maybe some of it. It might help with the basic motion sickness effect where your ears and eyes are telling you brain different things. But, most of my problem in flight sims seems to come from inconsistent refresh rates rather than from the motion itself. When the the VR stutters, I think it makes me feel like I am starting and stopping - and I think that's what triggers the motion sickness for me. This is probably worse the faster I feel I am moving - which is why the effect may be worse in DCS, to be fair.
@@Sidekick65 I'm debating on whether to keep the $79 Quest Link cable or to buy an aftermarket one. After trying like 4 different cables, I finally found one in Amazon for a fraction of the cost of the Oculus one but it's only 10 feet. I'm going to return it because the setup I have really needs the 16 feet of the Oculus one. If I may ask, which cable are you using for yours?
Have to be careful. There are a bunch that say they will work and have all the specifications needed but don’t work once hooked up. Scam. So beware. And 10ft? Not sure if that’s enough. Another thing is that the link cords are sometimes VERY rigid and don’t bend like a normal cord/plug and that can put stress on the actual metal piece that goes in. And I’m always afraid that it’s gonna snap while my kid is playing. When I’m constantly telling him to watch out don’t put too much pressure on it. He says I’m crazy. Until it happens of course.
Don’t know but I have the quest 2 and heard that if u have the game pass ultimate u can download it to the PC and play it on oculus quest but I’m stuck on the mandatory update 128 gig. Just dying to try it. Crossing my fingers hoping everything works after update
I went thru all the trouble of buying a yoke setup, buying a vr headset... all for msfs.. Just to get an error msg that pretty much told me my computer is a piece of shit that can't run vr... smh
If it was a message that said your PC is "not configured for mixed reality" or something like that, the problem may not be your PC. If you have a Quest headset there is a setting you have to change which fixes the problem. Drop by my Discord and I'll see if I can help.
Well done. My VR Headset is still in the box (HP Reverb G2) and I can’t wait to get into MSFS with it. Since its a Xmas present I have a few weeks to take in all the how-tos before taking the plunge. Needless to say... This 70 year old will be a kid again on Christmas day. 😊
Outstanding. Merry Christmas! Come back or come to the Discord and let us know how it goes.
I have a question when I’m in VR mode in FSX 2020 how do I set it up to get the real world Bing view when I am flying ?
Thanks….Art
@@artie782 Not sure exactly what you are asking, but you should be able to configure all options in 2D and then just switch to VR when you are in the cockpit.
You can also go back out to any of the options and set them when you are in VR just as you would when flying in 2D.
@@Sidekick65 I will try to clarify my question a little better. It was late, so I must of had brain fog. So what I want VR to do is that.When I am flying. I can see the real buildings like New York City and it looks real . I don’t want the scenery to look like an arcade game. I believe there is 2 modes to switch between real and fake scenery. I
Thanks… Art
Well, I'm not sure about that, but you can access all of the settings in VR so if you determine what setting you are looking for, you'll be able to access it in VR.
My family would laugh at me because I was leaning my head to look out the window just like you do on a real flight. Once I worked out how to record a flight, I flew over our place, recorded the flight and then put the headset on them one by one. They all did exactly the same thing, leaned their heads to look out the window without moving their bodies, just like people do in actual planes. It does look a bit funny, but its a testament to the sense of reality you get in this simulator.
MSFS is impressive in 2D, however, in VR, it's truly next level.
Been there. Done that. Heard the laughter... :-)
@@Sidekick65 good job, I wonder how to chance between windows to show online consols, I William appreciated any clue
Excellent video, and so very well put!
Many times I tried to explain the VR experience to friends and acquaintances - but I found it quite difficult to convey that feeling of actually being inside the cockpit to people who never tried VR (and have never flown a plane, for that matter). In the future, I’ll save my breath and just give them a link to this clip!
Can you imagine the review in 10 years. I just found your video after 2 years. Already massive improvements.
Very True. It is a dynamic situation for sure.
Great job at explaining the vr experience! It's difficult to describe it to people who haven't tried vr but once they do, the majority can not go back. Hope to see more of your videos as you certainly have a talent for presentation. I subscribed immediately, and that's something I don't normally do. Thanks for your time and efforts.
Well, thanks very much for the support. I really appreciate it. And thanks for the kind words, all feedback really helps. I hope you'll find more material here that you like. If you are interested for something REALLY different check out some of the Terranauts videos.
Informative video👍
Love my VR with G2 and Q2!
The first few times is mind blowing, then the brain gets used to it. I can’t go back to 2D flat. Can’t wait till my YAW2 motion chair arrives. Now that’ll be immersive!
I guess so! Very nice.
The hardest thing about VR is explaining what it's like to other people. I mean ytou can try, but it reallyonly 'clicks' afteryou've experienced it yourself. I only fly in VR these days, just exploring the world in MSFS. Thanks for the nice video!
My pleasure. Totally agree.
Amazing video, thank you for your impressions about VR 👍 As a Commodore 64 Child, built in 1967, growing up with all MSFS Flighsim Products, fighting in hundreds of hours in DCS, I can say…I can not live without that. VR it’s a drug for me. Thank you Asobo and DCS to makes this dreams true for us…ok, I have waited 40 years..but hell…that was ok for this experience. I hope god give me more years in this live to see what else the future will bring us in VR. Happy flighing ✈️✌️
Well said and articulated. I have felt exactly the same. It’s such a gift to be a recreational pilot at a time that tech is able to do this. It truly tricks your mind.
I too use the q2 on an i7 rtx3060ti rig and I am sure this title, 5 years from now on then current hardware will be able to be set at ultimate max all with zero screen door. Paired with the ever decreasing costs of 3 axis home motion sims… it will make gen aviation way too cost prohibitive to pay just for the thill of flying. It will be that indiscernible. Thanks for the video. Subd
Thanks. I appreciate the kind words. Thinking of making a video on "The State of Flight Sim" on exactly this topic. So much has happened in the past couple of years that is "disruptive change" to this hobby. Stay tuned ;-)
I bought a VR headset and tinkered with it a bit via Beat Saber, Pistol Whip etc but never really got in to it. The headset would sit for weeks if not months at a time without being touched. It wasn't until I tried MSFS 2020 in VR that I fell in love with it. It's just pretty amazing and fantastic. Being able to free look around and get part of the experience of being in the cockpit is great. Our new puppy found my Rift S cord and made short work of it so I upgraded to a Quest 2 on my i9 9900K rig and it's buttery smooth.
Excellent. I pretty much only use my Quest 2 for VR flying
Great video! I've been using VR both in DCS and mostly in MSFS for about a year now. Once you have tried it, there is no going back.
Agreed
I enjoyed this video essay - thank you! As a lapsed Cessna pilot, VR MSFS taps into those muscle memories very powerfully.
Does it ever. I am a lapsed Cessna pilot of 40 years myself!
@@Sidekick65 Another lapsed Cessna pilot here for 28 years here. I find MSFS 2020 and VR are so good that I am quite happy to fly my sim and will leave the very expensive real hobby to those who have the time and money. Flight Sim is much more accessible than the real thing.
Agreed!
I bought a gaming chair that came with a vibrating back cushion, I found when I affix the cushion on the back of the chair, the sensation of a planes motor further enhanced the immersion
Just added a Buttkicker to my VR rig. It really adds to the immersion. You actually feel the plane touch down.
That's pretty cool.
This is by far the best MSFS VR video I have seen! Thank you for all of the tips, will be using them for the first time soon :)
Glad to hear it. Hope you enjoy your flying.
After my first flight in DCS VR I remember landing, opening the canopy, and I SWEAR I felt the fresh air on my face
Yes. Yes! exactly
@@Sidekick65 I get that feeling with the Hawk T1 when i taxi in
What a voice, ever thought about doing BBC documentaries? And thanks for your thoughts. Can you believe, it's just year 2 of 10 of developing this flighsim. If the rumors regarding hardware development (multiplying the power of GPU's/competition within the market of CPU's) are turn out to be true... add better photogrametry and aerial imagery to it... imagine how realistic this all get if they improve all of what we are seeing today. Hopefully they stick to their plans. THX 💙
Thanks for your kind words. I have been told for many years that I have a voice (and a face) that is meant for radio. Hah.
As a real world pilot this is as real as it gets.but you do need good hardware for the controls and the PC needs to be high end.
You nailed it with the "sensation" you can almost sense the attitude of the plane in VR. It becomes almost second nature. you get that "flying by the seat of your pants" feeling, and it WORKS! ;)
Good work mate, I'm surprised it didn't make you a little sick hahaha. 😀
It's interesting but MSFS really doesn't. Whereas DCS, with the wrong settings, can.
I have only once experienced VR yet (but never in Microsoft Flight Simulator) though i love Microsoft Flight Simulator. My PC is way too bad for Microsoft Flight Simulator in VR but i ordered a i9-12900k with rtx 3080Ti, which now i am waiting now to be delivered and for sure i want to buy Reverb G2, too. You describe that experience so nicely that i almost can't wait for it anymore! Thanks for that great video👍
Glad you enjoyed it. I hope your new system is up an running soon.
Just the video I was looking for thank you! My Quest 2 arrives today. I've had MSFS since release and have been torn on making the VR investment or not, then I bought the GEE BEE with its bubble cockpit, acrobatic smoke and nitrous boost a couple of weeks ago and my VR fate was sealed. VR was an eventuality but stunting around bridges and other structures requires the ability to look up and around to monitor clearance. Just the ability to free look is great but the ability to directly interact with controls in VR seems like the icing on the cake.
Glad it was helpful. Enjoy your Quest 2!
VR in msfs is getting much better. It's an amazing experience and I've played way more MSFS on my quest 2 in the last 2 weeks than I have since I bought the game. However... It's not finished yet.
It's still broken.
Mind you, I'm running a low end system compared to some monster rigs. But I still find it very satisfying.
This is so much better than it was in FSX, and Flyinside (which was my first VR flight experience).
But the touch controllers aren't optimized yet. Turning dials is very difficult... Using the menu options is impossible at the moment in VR. And why on earth can you not advance both right and left engine throttles at the same time??? Sheesh!
But It's an amazing experience (as broken as it is).
I just got the Reverb headset. The first time i put it on i started down the runway and when it pulled up i nearly fell out of my chair. It feels so real when i fly. I agree with all you say. I thought it seems easier to fly in VR
Yup
your are right, a lot of flying is done through the corners of your eyes.
The Pitts Special is hella-fun to stunt over big cities.
Capo!!! ever wonderful 🧿👀🙋♂
Many thanks!!
@@Sidekick65 👌
I hope hand tracking becomes normal, so you can see your hands in VR and using all the controls/toggles.
Also, when dynamic foveated rendering becomes normal I expect framerates to skyrocket.
Well, I will look forward to that!
Hello,
I will be buying the asus zephyrus g14 5900 rtx 3060, 32 gb Ram to run the flight simulator 2020 on the oculus quest 2 do you i will get the best performance, visuals and experience, please keep in mind i have the turtle beach velocityone, kindly advice before i take any decision
Thanks
Please bear in mind that I am no hardware expert so you may want to get another opinion, but I think that system should work well. I ran the Quest 2 with a Ryzen 3600 and a RTX 2060 - and I would expect your system to outperform that one. I currently run a Ryzen 5800 and an AMD 6800 - which is probably a little higher end than the system you have specified - even with that system I end up reducing the resolution parameters a little bit - but it does not interfere with my enjoyment of the sim.
@@Sidekick65 i truly appreciate your input, im not a tech guy but im so passionate about the FLIGHT SIMULATOR 2020 and i would like to reach the same experience you got... So please just right down your full PC specs and ill ask the tech guy to build it for me and in a nutshell how much it cost you so they wont fool me around.
So far ive watched your video several times and shared it with our xbox community and we all looking forward to hear back from you
Thanks for all your efforts
@@Aj-vg7fp Ryzen 7 5800 CPU, AMD RX 6800 GPU, 32Gb RAM, 1Tb M.2 SSD, 3440x1440 Monitor. I think that's pretty much the whole story...
Thanks!
You should really consider doing audio books, you have a great voice for story telling.
Thanks. I do have a podcast if you want to check it out. play.acast.com/s/terranauts
Ok you got me!!!! I been flight simming for 30 or 40 years ...first of all.. I dont have MSFS 2020 yet...( msfs 2002..xplane 9 10 11..fsx.. oldschool joysticks)....Xbox X looks like the way to go...but I am curious.....
What also simmers don't take in consideration when it comes to FPS is that different scenarios will depend, sample if your flying in NYC VS Arizona desert you'll see the FPS difference more buildings that MSFS has to render the more you lose in FPS so when flying think about how and where you're going to fly and use your judgment how your GPU is going to act and function that's best way to describe how your going to push your PC because one setting doesn't mean it's going to work smoothly in other areas
Excellent point. With so many different parameters to vary there are lots of combinations of resolution, terrain detail, and object detail that will work. Thanks for the comment.
@@Sidekick65 it's something I've been dealing with since 2004 simulator no matter what graphics card you got or system your never going to master that one performance or setting MSFS has said this on day one on all there simulators the system I have now is a pretty good system and I keep it at a balanced level, and even still you have to adjust it no matter what
Excellent advice. I will take it.
Tremendous commentary. I've subscribed.
I'm intent on purchasing an Oculus Quest 2, 256Gb VR headset. I run a Rysen 9 with an RTX2080 super graphics card with 32Gb Ram. But I've been put off by a number of reports from others of poor graphics in MSFS 2020. Many of those saying that you need to have a 3080 graphics card for it to work effectively.
Would you think that my system will run the Oculus effectively.
You thoughts would be greatly appreciated.
Well, one man's opinion but I think you could make that system work. I used to fly DCS in VR on a 2060 super. It wasn't everything I wanted it to be, but it was workable.
Thanks for the support. I appreciate it.
What PC required would anyone recommend to run this game normally and on VR? Only have it on Xbox currently but keen to get a PC
Have you tried disabling asynchronous space warp in the Oculus debug tool settings? this will prevent smearing I do this and then I will lock the frame rate to whatever the lowest fps dip is in order to keep fps as consistent as possible to prevent it from jumping up and down wildly jerking around. Also I find one of the biggest deciding factors in determining what your FPS will be is where you set your resolution slider a click or two up or down can have a 5 to 10 FPS difference.
Thanks. Excellent advice. I will try that.
You should try VTOL VR
I have. In the Harrier and the Huey (in DCS). But it has been a while. I need to go back and try it again.
@@Sidekick65 No, he means the SteamVR game made by *one* guy.
@@vrflightguyinpjpants5023 Ah So Sorry. No, obviously, I have not tried it. Thanks for the suggestion.
This was a nice experience. I started up a jet fighter for cold and it felt amazing.
I always say tuning VR becomes a game on its own right. The way how DCS implements VR makes it even worse. I have no MSFS and may not getting it, but I admire how it has VR in mind, at least.
👍
Great video! What software did you use to capture your VR screen?
Well... actually I didn't capture the VR screen. I flew in VR and recorded the "track" and then played it back in 2D for recording. This is functionality that is native to DCS (although it doesn't work very well - at least with some aircraft). It is available through third party apps for MSFS - I use one called FlightRecorder.
If only they'd make it where you can stream it without having to stretch your screen to one eye view. That kills me. Otherwise it's awesome
Great video presentation! I have a question about recoding the screen in VR if you don't mind. I'm just learning about it and am currently using Nvidia Shadow play. I can record the stereo VR images without problem, but getting a full screen desktop recording is not so easy. You seem to switch between the two easily. May I ask you to explain a little about how you do that and what software you use to record your VR flights ? I'm using a Reverb G2 so not sure if that makes a difference to the answer. Thank you.
Well, I'm actually kind of cheating. I was actually using a pre-recorded flight, doing a screen capture (with the graphic card's native capture utility) and switching back and forth between VR mode and 2D mode so that I could show how easily MSFS switches between the modes.
Whenever I fly a flight in VR that I want record for a video I record the flight (using an addon called FlightRecorder that I found). Then I playback the flight in 2D and record the screen.
I think that my Quest 2 headset does have a utility that will let me capture video directly from the headset, I think it basically uses the signal from one eye to generate a 2D image. Not sure if the reverb has a similar option.
I hope that is some help to you.
@@Sidekick65 ahhh, makes sense. Thanks for the feedback
@@Sidekick65 How did you get the head movement in 2D? Is it track-ir?
Yes.
Great video. Can I ask what computer specifications you are using. I am in the market for a new computer dedicated to the latest MS flight simulator. I am also thinking of getting the oculus quest 2 VR
I have a Ryzen 7 5800 and an RX 6800 video card. I can run pretty much Ultra settings in 2D and Med-Hi in VR.
@@Sidekick65 thank you sir
Can you comment your specs of you computer? Looks amazing :)
Added to the description. I have a Ryzen 7 5800 and an RX 6800 GPU.
How did you record the vr view without both eyes?
I recorded the flight in VR and then replayed it in 2D for the recording
Will a motion simulator + Motion Compensation software eliminate the VR sickness?
maybe some of it. It might help with the basic motion sickness effect where your ears and eyes are telling you brain different things. But, most of my problem in flight sims seems to come from inconsistent refresh rates rather than from the motion itself. When the the VR stutters, I think it makes me feel like I am starting and stopping - and I think that's what triggers the motion sickness for me. This is probably worse the faster I feel I am moving - which is why the effect may be worse in DCS, to be fair.
wtf is it with oculus and its fps, i never have problems like this in any game with my vive
Do you use the link cable with your Quest or do you use airlink?
I use the cable.
@@Sidekick65 I'm debating on whether to keep the $79 Quest Link cable or to buy an aftermarket one. After trying like 4 different cables, I finally found one in Amazon for a fraction of the cost of the Oculus one but it's only 10 feet. I'm going to return it because the setup I have really needs the 16 feet of the Oculus one. If I may ask, which cable are you using for yours?
@@ADPeguero Not sure of the make. I bought it on Amazon. It's a 10 footer though. I never bought the Quest cable - just thought it was too expensive.
Have to be careful. There are a bunch that say they will work and have all the specifications needed but don’t work once hooked up. Scam. So beware. And 10ft? Not sure if that’s enough. Another thing is that the link cords are sometimes VERY rigid and don’t bend like a normal cord/plug and that can put stress on the actual metal piece that goes in. And I’m always afraid that it’s gonna snap while my kid is playing. When I’m constantly telling him to watch out don’t put too much pressure on it. He says I’m crazy. Until it happens of course.
So is MS Flight sim only available with game pass now?
Don’t know but I have the quest 2 and heard that if u have the game pass ultimate u can download it to the PC and play it on oculus quest but I’m stuck on the mandatory update 128 gig. Just dying to try it. Crossing my fingers hoping everything works after update
Hello, Reverb G2 or other ?
I use and Oculus Quest 2
I went thru all the trouble of buying a yoke setup, buying a vr headset... all for msfs.. Just to get an error msg that pretty much told me my computer is a piece of shit that can't run vr... smh
If it was a message that said your PC is "not configured for mixed reality" or something like that, the problem may not be your PC. If you have a Quest headset there is a setting you have to change which fixes the problem. Drop by my Discord and I'll see if I can help.
@@Sidekick65 Yeah I think that's what it said. I have the oculus quest 2
No, they got it wrong...It was much better before the update (IMHO)