awesome finally what i was really looking for a "sims like tutorial" really big thanks, i really, really would love to see the full logic long version, showing how to proper make the character move to the right position or maybe when you have more than one position like the campfire make the character choose the better postion also add the interaction menu when clicking like when you click on the chair instead of just go sit a menu pop up with some choices like sit, sleep, go to, if the character have food then "eat on", also one thing i missed was the character stay sitting in the chair and when you oder him to move to another place or do another thing then it get up and start to move out. really amazing!!!!!, i really wish a big tutorial or tutorial series for this sort of topic.
Fantastic! I would love to see a whole series on implementing Sims-like features in Unreal Engine. It is a great topic but unfortunately not a lot of info out there on it.
at 7:08 i am unable to get the UI stats variable to refrence any of the progress bars, im positive everything is spelled correctly and ive followed everything youve done up to this point, what am i doing wrong?
Hi! Great tutorial! I was just wondering Instead of a timer how would be the process of opening an option menu (like in the Sims) when we interact with the chair? I finished the tutorial and I'm working on expanding it but I'm new to Unreal and it's been a pain in the ass to make ir work. I wonder if you could shed a light :)
Please make more tutorials on sims type games!! it's so hard to find good content like yours
awesome finally what i was really looking for a "sims like tutorial" really big thanks, i really, really would love to see the full logic long version, showing how to proper make the character move to the right position or maybe when you have more than one position like the campfire make the character choose the better postion also add the interaction menu when clicking like when you click on the chair instead of just go sit a menu pop up with some choices like sit, sleep, go to, if the character have food then "eat on", also one thing i missed was the character stay sitting in the chair and when you oder him to move to another place or do another thing then it get up and start to move out.
really amazing!!!!!, i really wish a big tutorial or tutorial series for this sort of topic.
Fantastic! I would love to see a whole series on implementing Sims-like features in Unreal Engine. It is a great topic but unfortunately not a lot of info out there on it.
Hands down the best tutorial
want more on this... how to make game like sims ... the npc the interactions and all :P
This is so helpful! You deserve more subs!!
Subbed, nice work! :)
Would LOVE to see more things like play animation on trigger of your character. and blend between interaction animations tutorial
Subbed as a thank you. Very helpful.
at 7:08 i am unable to get the UI stats variable to refrence any of the progress bars, im positive everything is spelled correctly and ive followed everything youve done up to this point, what am i doing wrong?
I'm in the exact same situation. did you happen to figure it out?
Having the same issue has anyone figured out a fix
You're the best!
This is amazing!
will there be more?
i like your content.
thank you
Thank you brother
Hi! Great tutorial! I was just wondering
Instead of a timer how would be the process of opening an option menu (like in the Sims) when we interact with the chair?
I finished the tutorial and I'm working on expanding it but I'm new to Unreal and it's been a pain in the ass to make ir work.
I wonder if you could shed a light :)
Can u do a toturial on how to make a build system like sims?
Thank'ya! 🍀(๑•̀ㅂ•́)و✧(❁´◡`❁)
If you actually focus on this to make a game for real, you will topple EA lmfao
When ea moving mad wild so you gotta learn how to code to make your own game cause you just can't be bothered