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Inca overview - updated for 2023 (AoE2)
ฝัง
- เผยแพร่เมื่อ 14 ส.ค. 2024
- Thanks to HelloFresh for sponsoring today's video. Go to strms.net/Spir... and use code POGSPIRITMAY16 to get 16 Free Meals plus Free Shipping! (code is valid for US orders only)
1:30 Free llama team bonus
2:14 Military unit food discount
2:53 Villagers affected by blacksmith
4:02 Buildings cost -15% stone
4:35 Houses give 10 pop room
5:44 Kamayuk (longer deep dive: • How good are Kamayuks?... )
7:40 Slinger (longer deep dive: • How good are Slingers?... )
9:35 Unique Techs
TECH TREE
11:20 Archers A-
11:55 Infantry A-
12:26 Cavalry F
12:40 Siege B
13:00 Navy C+/B
13:40 Monks B
14:10 Defenses A
14:37 Trash units B-
15:02 Strategies and final thoughts
16:05 Sponsor
Link for 16 free meals at HelloFresh strms.net/Spir...
Previous Inca overview from 2015: • Incas Overview AoE2
___________________________________________________________
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Game: Age of Empires II Definitive Edition
Hope you guys enjoy the overview!
Thanks to HelloFresh for sponsoring today's video. Go to strms.net/SpiritOfTheLawHelloFreshMayYT and use code POGSPIRITMAY16 to get 16 Free Meals plus Free Shipping! (code is valid for US orders only)
I am curious about cost effective counters for the Incas.
So Goths and Italians have these antiarcher infantry.
How do they fare against slingers and hand cannoneers. Is it even worth building these units against foes with those tools.
Presumably the Incans can use swordsmen and Kamiuks to hold the line against the anti infantry damage, but are Slingers damaging enough to be a worthy investment or do we have to look to massed Siege to blow the mixed army of Goths up?
Hello Fresh
+50% gather rate from farms
- 10% villager food gather capacity from farms
@@CromulentEmbiggening What we need is Better Potatoes, to boost farm production speed.
So farmers can exploit more resources.
I'm a little concerned about Squarespace, is he ok?
Are you planning to continue game-vs-history series? I would propose romans, probably least historically accurate civilisation so far.
I love how the subtitles are pretty much perfect and then there is "gelato warrior".
Truly my favourite unit in the game.
I prefer R blasters, though.
No, wait. There are even chocolate throwers.
Came to say this. The idea of a guy on a horse lobbing ice cream at his opponents is hilarious.
Oh also, Incas are apparently cold intensive.
I think that Incan bonuses help them when the 'pooling' runs out.
One thing I always really liked about the Incas is that they have enough unique units that fill all sorts of roles, that it's not uncommon to see an army of more or less entirely unique/regional units, which means their armies look the most different from other civs' armies a lot of times
Llama's lost LOS:
You threw off my groove.
lol
I was fully expecting a food discount reference to be the transition into the Hello Fresh ad, and 16:05 did not disappoint.
The Incas have always been one of those civs where u really *feel* like ur playing a unique civilisation.
So many unique units make them really fun and allow u to get out of the repetition of the same units
"Incas are the only civilization in humanity to have domesticated mountains." Menegat on his research where the Incas haven't cut the blocks used for building Machu Pichu, but rather, took them preformed from pairs of geological faults at aproximately 90° from each other, concluding that the location of Machu Pichu wasn't an accident, but rather, built where it was because of the geological conditions surrounding them. Same Machu Pichu is also one of the 7 wonders of the world.
Incas in Age of Empires: don't have access to architecture.
Stone Discount makes up for this fully.
I think that for many civ that lack tech because they already have the civ bonus, it's more like they already have better version. In this case, Incas not learning architecture because they "domesticated the mountain" instead
Similarly with Byzantines - they already have an arguably better version of Masonry + Architecture with their building hitpoint bonus. Historical interpretation wise, I see it as them already having advanced building techniques, well, because they're literally the Eastern Roman Empire, by the time most of the other civilisations have to research for them. I suppose they also get Imperial Age cheaper due to that, but their extreme late game lacking a strong punch, because that reflects their decline.
It's impressive how advanced and creative the Incas were at times and thank you for a brief glimpse into that. From what I've read, their messaging service at that time was also arguably second to none, with a dense network of runners. I guess that's why they had 'Couriers' as their unique tech before Fabric Shields, which made their unique units and Eagles 10% faster.
I mean the Chinese invented pretty much all aoe2 techs yet they miss a lot of them. Sometimes game balance takes precedence over historical accuracy
@@chungus816 realistically Chinese should be split into several eras if we want different balance points and priorities, instead of a mediocre blend. I don't think any of them should get skirmishers though considering how the javelin was replaced by mass crossbows in Chinese warfare.
Tang Chinese get Modao infantry as their swordsman from castle age on. They get stepped lancers and hussars (li shimin ie emperor taizong had an elite black armored formation, 玄甲军, which by their feats must have been light cavalry ie didn't have armored horses) instead of knight line. No demo ships and no cannon galleons.
Song Chinese get poor swordsmen, but had the wealth to field cataphracts en masse, and had powerful crossbows (Zhugenu fits them the best) and a decent navy. Gunpowder started spreading here so demo ships and hand cannons, but no cannon galleons or bombards.
If you want to play Yuan China please play mongols.
Ming China would get all the gunpowder units, Qi jiguang based tech for combined arms (more unit types near each other gives bonuses), Liao rangers and/or war wagons (Hussite wagon type with small caliber cannon) unique units, Treasure ships on water... and no knight line. However they lack the economy bonuses Song China got.
Honestly, Incas deserve the top spot among the New World civs, given that they had the largest and most populous empire among the three (actually, the Maya didn’t even have an empire) and took around 40 years to fully conquer, compared to two years for the Aztecs.
'Aztec Empire' might've been more populous (which is not surprising though, just look at the Andes)
@@ahmicqui9396 Estimates vary, of course, but the ones I've seen of the Inca Empire are consistently higher.
@@micahbush5397 Mesoamerica as a whole was much more populated (25-30 million) than the Andes (~11 million). I've seen the Aztec population estimates range from 5 to 25 million, and while I think the latter is rather implausible, it was probably much higher than those 5mil too.
Tahuantinsuyu is still more impressive in terms of territory and centralization. Like, much more impressive; the Triple Alliance had a hands-off tributary system while the Incas resettled whole mountain chains of peoples and cultures.
Few civs will give as smooth a transition to a food company sponsor than Incas.
Splendid overview, as always. With you having restarted them, we can look forward to another 2 years before you run out of civs again, and that is always nice to see.
SotL's transition into the spons is always smooth by jove
man your vids are so satisfying. I hope you keep remaking these since the game and meta has changed so much over the years.
insane that aoe2 tutorials are now sponsored by wel known brands
Yeah I think they just get really good retention and view time.
I love how the automatic subtitles call the Xolotl warrior "gelato warrior" and the chakram thrower "chocolate thrower" :D
We also have the Ego Warrior here
Glad to see Incas being equal to or better than the other two 'Meso' civs. It's time they get their own architecture set TBH
I was expecting an expansion set in south america. Addung the Zapotec would have been a good excuse to add a new architecture.
Just a reminder: incas are native american, not meso
@Philippe Porto if any native American left to me would be tarascan, mapuche and zapotec
@@philippeporto5893 Hence the 'meso' in quotation marks. They're a meso civ I.e. Eagles replace Stables etc, when it comes to AoE2 civ classification. Not to mention they currently also share an architectural set
@@devangnivatkar2649 I can see that, I just mentioned it because as south american this whole "meso" thing bothers me. Meso means middle, Incas are not from Mesoamerica or Middle-America. It's a lack of precision due to people not caring about talking correctly about a region of the world that has been colonized by Europe
I've been playing Incas a lot recently because the Kamayuks make me feel like I'm controlling a macedonian phalanx
The Incas are easily my favourite of the Americas civs, and are in fact one of my favourite civs of all time. They just feel so great to use, and I adore Kamayuks and Slingers. LONG LIVE THE INCAS!
I know it is stupid because they are already kind of broken, but I would love it sooooooo much if they would make an alternate skin for slingers and give them to the Romans too. I think slingers were just such an iconic part of Roman warfare.
Were they? The Romans were much more about javelins and heavy infantry with light siege equipment like ballistae coming in a bit later and a switch to cavalry in the late empire.
@@jim.the.editor Yes they had these small Rugby Ball shaped Led bullets with a hole in them that would whistle while flying through the air. On several Celtic hillforts, that were besieged by Romans, Archaeologists dug up thousands upon thousands of those. Many of them had profanities carved into them. The psychological terror of a constant whistling lead rain falling down on you must have been so disheartening.
@@jim.the.editor I think it depends on which "Roman" era you are referring too because if I am not mistaken a lot of the early Roman armies ie during the Punic wars used slingers
@@jim.the.editor slingers made up a significant partr of roman armies in tge republican and early imperial times.
but as the romans in aoe2 are supposed to be around the fall if the empire, that is centuries later than that, so it wouldn't make sense to give it to them
I feel like they should also replace the Goths Hand Cannoneers with Slingers, just like how they replaced their Cannon Galleons with Dromons
That dravidian stable diss.........they will need an entire monastery worth of herbal medicine to handle that burn.
8:34 I mean, crossbows shoot bolts and slingers throw rocks, if we want to be correct.
my personal mimimi is that fabric shields should affect Incan Xolotl Warriors as it affects all Incan unique units and the Xolotl warrior is at least as unique as the Eagle Warrior.
From a historical perspective it’s actually REALLY odd that Incas get neither supplies nor gambesons? Given that the Incas had regular supply depots filled with preserved food and arms all throughout their empire and their armor was, for the most part, just fabric armor, which is what gambesons are
The food discount renders supplies redundant. Also they have great skirms and eagles so no need for gambesons.
The supply depots are pretty well represented by their food bonus
Supplies is free.
I got my first ranked W in Arena a couple years back using Incas and an early castle drop. They’ll always have a special place for me lol, glad to see them thriving as a civ.
We desperately need a elite Xolotl Warrior and also Blacksmith upgrades at Meso Stables.
I think Xolotl warrior should benefit from infantry upgrades. Maybe some small upgrade for imp, but I think it's dumb to pay them too much attention.
Now, if one civ (say Aztecs) got an ability that allowed them to prevent deletion of units under conversion, we could have a very interesting situation. Would love some infested terran plays
@@Ymgarl you're right with the upgrades. also i agree that its dumb. But it would still be awesome.
Maybe let them have the same benefits from unique techs for the Eagle Warriors?
@@jf9229 I like the eagle warrior techs idea. Could make them less useless without affecting the main game too much.
I just started playing with Incas and you release this! Perfect timing!
One thing worth noting about Slinger is that unlike Hand Cannoneers, Slingers get a +10 against condotiero
From the 2013 version, Incas were one of my favorite civilizations.
I've always played Inca since they were introduced in HD. With all the changes that have been made since. They've never let me down!
You know you are watching a _Spirit of the Law_ video, when ...
... maths and statistics are being applied even to the sponsor's offer 😁
Another good video, they are a staple for AoE2 players, and you, SotL, are a major pillar of this community.
I don't think you can say that having your houses detroyed hurts Incas double because they will be twice as pop capped as other Civs with the same number of houses destroyed. Sure, they will be more popped capped when their houses are destroyed, but the number of houses they have to construct to no longer be house capped is cut in half compared to other Civs, so it balances out.
Sure, but they get pop capped faster.
@@Thetarget1, they don't really get popped capped faster in practice though. You don't normally have a substantially larger cap space than population, because that would be wasting wood you could have spent on other things. In the early to mid game, you'd only need to destroy one or two houses to pop cap the other player, and that applies to Incas just as much as any other Civ. In the late game it wouldn't matter as both players are close to 200 pop and houses are never worth the time it takes to destroy them
The green environment with the green team colour makes the thumbnail just look like scenery at a glance haha
Something interesting that 99% of Age of Empires players don't know is that the Incas are not a Mesoamerican civilization, but a South American one. "Meso" is a Greek word that means "middle." In this case, Mesoamerica refers to Central America. The Incas, on the other hand, are from South America, so they cannot be considered Mesoamerican based on geographical reasons.
In the video game, the Aztecs, Mayans, and Incas resemble each other greatly, leading most players to assume they share the same background or were very similar civilizations. However, thinking this way is a mistake.
Its not a mistake at all, they may have been geographically isolated, but there were just as akin to each other as the european civs
Although not nearly as closely related as the Aztecs and Mayans were to each other, there was a degree of cultural exchange and trade between Mesoamerica and the Andes. Calling the Incas a Mesoamerican civilisation is only partly incorrect, and in terms of simplification calling them Mesoamerican is apt enough.
The Incas and Mesoamericans shared more in common with each other than they did with the nomadic and semi-nomadic tribes that lived throughout the rest of the Americas.
@@DibbzTheLoner
Setting aside the differences and similarities they had, as this is a conversation that could become too long for TH-cam comments, the term "Mesoamerican" refers to civilizations originating from Central America. It's a word used to geographically distinguish the pre-Columbian civilizations in Central America from the rest.
Only within the context of the Age of Empires community does the phenomenon of referring to the Incas as a Mesoamerican civilization occur. This happens due to a misunderstanding of the real meaning of the word "Mesoamerican." The word refers to civilizations located in Central America (What is today from Panamá to Guatemala), which excludes South America (From Colombia and Venezuela to Chile and Argentina.). "Meso" is a Greek word that means "middle/between" alluding to the territories in what we call Central America, territories that are between North and South America.
The Incas are a civilization located in South America, in what is now Perú and Bolivia. In Latin America, when discussing indigenous civilizations without taking their geographic location into account, we refer to them as "pre-Columbian civilizations," which is a more appropriate term for the American civilizations in Age of Empires. You can use "American civilizations" or "pre-Columbian civilizations," but "Mesoamerican" is a word that excludes the Incas, regardless of their similarities with the Aztecs or Mayans, solely due to their geographical position.
@@desja140 tbf Incas do use bronze on their weapons, Inca maces are well documented. When they had to fight the spanish near the end they also employed metal-tipped arrows and the such too, so it really depended on what time period they're in.
I think adding bolas as an anti-cav unit would work too, since that's how the Incas adapted to the Conquistadors.
3:58
Nice reference to Daut's Castle
lol at Incas converting an enemy stable for a Xolotl Warrior still being better than the Dravidian stable
Great to see a Fresh perspective on the Incas.
I think what's working for Incas is the availability, readiness and easy transition of the counter units. 2 of the 3 unique units (Kamayuks and Slingers) are good right out of the gate and can counter most units (unique and generic). I recently played a game against Incas, I was playing as Slavs. Incas player had answer for my every type of unit, I felt helpless. The only thing that saved me was the castle spam and trash spam.
Always nice to see an overview.
do remember xlotl warrior has a 30% food discount! Also imo andean sling removing min range for skirms might just be worst than having min range as when they get close, they die faster since they arent moving back.
Me: "oh, 8 food discount per militia, what a good bonus"
also Me: forgets about his economy for 10 minutes and lets resources accumulate into the thousands
It’s weird how quickly Incas became top tier with just a few tweaks, I still kinda wonder how they match up against the other American civs because I feel like Aztecs could give them a hard time with garland wars and Mayans could probably leverage their better eagles in a micro dépendant battle
According to aoeinsight, aztecs is actually their top 5 easy mark. I assume it is because they have no good answer to Slingers.
Mayans might have fared better but I doubt it would've been much better seeing they have even lesser answer to Incas units, but I guess high HP eagles can soak up slinger shots better than Aztec's.
16:05 That sponsor transition was soooo smooth.
Yeah, Incas really are a top tier civ with all the recent changes they received that buffed them. And they really are my favorite of the Mesoamerican civs, especially with their stone cost reduction making defenses much better for a booming style player like myself.
And from the Kamayuk, to the Slinger, and now the Civ itself. I wonder what civ overview is next. Guess we'll have to wait and see.
12:38 so much shade on dravidians
I dknt play AOE2, I never did and dont plan on doing so. But I love these analyses videos and watch pretty much every single one of them.
you should play, fun game, great community and more players is always better
@@rpgjenkins I found that rts games arent for me. They are fun to look at tho
00:22 thats a beautiful landscape
Thank you for updating the overviews!
I used to know a guy from an incan tribe named Maz. Remember once my Russian friend Ivan was throwing one of his awesome parties, so to make sure Maz is coming, I asked: 'Are you coming to the Russian Party Inca Maz?'
(yes, it's a song reference)
11:57 I like that choice of font
One of my favorite civilizations. Thank you and congratulations for the lovely ad, was a pleasure to watch the full video! 🥰
I never thought I'd ever see the day when the Mayans got dethroned.
SotL: "Xolotl Warrior"
Auto-Captions: "Gelato Warrior"
SotL: "Chakram Thrower"
Auto-Captions: "Chocolate Thrower"
The auto-captions really seem fixated on dessert!
Kamayuk + slinger with rams is deadly
Thanks about being upfront about the sponders, makes it a lot more palateable imho.
Incas have all the counters ready, just INCASe... I'll let my self out.
They mastered the art of Inca-pacitate their enemies.
Just don't tell Byzantines.
Hi SOTL
Thanks for this amazing Civ overview and the awesome intro. I love the changes you made in the newer civ overviews! 👏
How about a statistics part in the Civ overview. It would contain good and bad Civ match ups and could be another hint or insight, what is working particularly well for the Civ.
Keep going! Cannot waiz to see more Civs overviews. I hope for the newer Civs as well as the infrantry. You may consider to use King of the desert statistics.
How I love the Incas in this game.
Ari!!!
I always dont watch sponzor segments but this one was one that i found interesting and usefull, GJ man!
Dam a Hello Fresh sponsor... That's a big notice!
So here's an interesting question: do the section ratings accurately predict in game performance?
And are there any civs which perform notably better or worse than their ratings would suggest
Love how the Incas became from one of the worst civs, to one of the best.
Honestly respect for the devs for actually giving the Mesoamerican civs a chance!
*Edit 1:* I see that I have made a mistake, and I apologize calling Incas Mesoamerican, when they are just American. :')
*Edit 2:* I see that I started a whole war in the Reply section... Over the whole *ELO* system........ *How?*
Gonna suck when Incas get gutted and devs continue to refuse nerfing their favorite civ:Franks
but incas arent mesoamerican, they are southamerican
@@nuraby_9228 Franks isnt OP lol, get out of 1200 elo
@Meesss yeah but everyone under 1200 gets slaughtered by it, and we want players not to rage quit so we can grow our community!
@@kremepye3613 Why ragequit if u die to Franks? Maybe learn to get good instead?? Play monks? Siege push against their boom? The game is very nicely balanced and if u keep losing then analyze your games.
TLDR; get gud
Decades ago when I started AoE2 I, like every noob loved the Teutons and like every week loved the Japanese, now decades later I'm still a noob but my new favourite vcivs are the Incas and Spanish
SOTL being SOTL doing research even while endorsing a product :P
15:57 Are we just ignoring this fully upgraded champion of a segway here?
The intro with your music is so beautiful man. Keep it in please.
I really liked the thumbnail. Gave me Machu Picchu vibes 😊
You should make a video on how much harder the handicap feature makes the game
Please, make a complete guideline on Return of Rome DLC. Like economic, unit, building, technology etc.
I vehemently disagree with the archery range A- grade. It should be an A+.
You have fully upgraded Arbalest and Skirms. The Skirms have a civ specific bonus tech and a food discount. Their handcannoneer equivalent unit is available in Castle age without having to research Chemistry and civ specific upgrades make it better than the generic handcanoneer. Thats basically Turks and Bohemians bonuses combined by having free chemistry in Castle.
So you have one FU unit and two buffed units while only missing cav archers(which arent very good if you have no civ focus on it anyways). How is this an A-?
Because A+ is for civs like Mayans, britons and ethiopians that has immediate and long-term direct bonuses to the archers
@@kartiksaraf4676 that would be stupid to give the highest grade only to civs that buff just one specific unit out of possible four units in the archery range.
Mayans buff 2 out of 4 and have one fully upgraded which in itself is not that common. FU Arbalest without a civ bonus are available to only 6 Civs in total.
Glad to see ya with a sponsorship. Get that bread
the intro is back! rejoice
The start to the intro is at 1:04, just in case you need that in your life again.
Loved the segway to hello fresh!!
I love the intro!! Such a staple feature of SotL
I love incas because they have lot of underated bonus (for exemple the house that makes start smooth)
YOUVE GOT A SPONSOR! congratulations!
"Speaking of being efficient with your food cost" - Quality!
WOOO the intro is back!
siege rams + siege engineers backed with Onagers, i think deserves a B+
Spirit here talking about and _giving_ food discounts. (I’ll miss you though, website puns.)
a 2% edge is crazy good balance to be fair
Thanks Hello Fresh for supporting the best channel on YT.
Hey spirit, I would appreciate it if you did some vids on the Aoe1 units/civs as well now that they are a part of AOE2
Great overview as always, thank you :)
and was is great as well - a new sponsor
I’m happy to hear the theme song again.
the old intro is back let's go!
A bit off topic, but I was checking out Return of Rome and forgot how fractured the unit upgrade line is in AoE1. No wonder I took to AoE2 so much quicker, though, the DE Rome is nice. Even if I'm used to centurions being infantry, though, I guess it makes sense as it at least keeps them in front to lead their legionaries into battle.
Ah yes 40 javelins for lunch
One thing you failed to mention is that the kamayuk's extra range also allows it to burst down individual units faster too
YESSSSS THE BEGINNING THEME SONG IS BACK!!!
This video actually made me test Hello Fresh, Spirit becoming an actual influencer😮💨
What would be stronger, Spanish villagers or a villager that has both the Inca and bohemian civ bonus, so blacksmith techs + fervor and sancity
I find that as long as you don't run into a Byzantine player the Incas always have a, at least decent, chance at winning.
I have to know, what's going on with the font change for the buildings? When the word "Archers" ( 11:24 ) first popped up on the screen, I was honestly confused!
Would love to see Slingers given to both Mayans & Aztecs with Atlatl & Hul’che Javelineers affecting them as well- Jaguar Warriors would need a bit of a buff to make them more usable maybe a cav bonus like Eagles?
I like the Hello Fresh sponsoring!
Personally, I think the Inca King in a Regicide game should look like a llama.
_-What…? A LLAMA?! He's supposed to be DEAD!_
You win todays internet
Inca overview, or 'Incaview', if you will
Incas as the best American civ❤
Spirit now that there are the Roman civ you HAVE to re-play the scenario of the fall of roman empire against the barbarian ❤
I'd assume that in the top 1% the important thing is being the one forcing the reaction, while lower level players can win by having really good reaction options.
MRW I hear the intro music start *claps excitedly*
Its a bit crazy the Inca don't have access to gunpowder or Knights when they quickly adopted both after contact with the Spanish, the first generation of noble Inca post contact had heavy armor, horses, arquebusiers/lances/swords.
In AoE2 there are civs who never co-existed with Gunpowder at all or very heavy cavalry. The trick would be, that Stables are a tech that has to be researched in Imperial Age to unlock them, and maybe only if there are any non-american Civs in the game. That would be cool, literally "late to horses" and as late to gunpowder as pretty much everyone.