Orange was a homie all game, you should have communicated to them to attack green. Instead you went psyho slamming into him when he might have wanted second, I think green was communicating to orange to give them second too.
In hindsight that really makes sense and would ve been the winning move, no doubt. However, in the heat of the moment you gotta make a decision. And a straight decision is often better than doing half baken stuff. Thats why i understand Petes move.
With your 34 stack in Southern Europe, orange was probably thinking you might smash through his back door and break South America. Leaving 15-20 in Southern Europe might have given him a better clue and more confidence in your alliance.
There's two types of joy in online risk multiplayer, one is flawless comebacks from meticulous setup and the other is watching the noobs insanity unfold on the board 😂
52:00 There is a way to communicate you want orange stack in middle east. You attack there and leave your stack for some seconds, tell orange attack my territory, leave it a few seconds, and then fortify back. On orange's turn, you wait until they hit middle east, give them well played, and if they bring back their stack you give crying emote, so orange knows which part you liked and which you didn't. There may be other ways. Just a thought.
Interesting.. I hadn't thought of that. Would be intrigued to see if it works in practice. The counter point is often players that tell you what to do with lots of talking & emotes can be annoying + off-putting. In this scenario, as an intermediate, maybe orange will have got the message, a beginner may just clart into you for telling them what to do
@@WrightyFPL Yes. Probably not worth actually trying. In any case, I don't think it was in Pete's interest to set up the trap for black, but not clear on the alternative play.
Hey Pete! Just wanna say, while I haven’t loved many of the editing styles you’ve experimented with over the past few months (though I totally get why you’re trying new things), I really liked this little preview thing you put at the front of the vid! That’s one person’s feedback, for as much or as little as it means to you. Keep it up!
Dude you full deserved that 3rd Pete you and orange homies all game 1st and 2nd then you cripple him. Love your content but you earned that 3rd place good game
The combination of hitting the 1 hour mark and black finally dying seemed to make Pete shift his sights from Winning to Ending. I do that at about 40 minutes. 😂❤
I really like the editing in the intro it’s cool imagining what ur videos may start looking look since ur still improving on what’s normally a simple stream clip
Liked the rationale at 15:45, orange didn't want to remove black from Asia because removing black there increased risk for orange, wheras you DID want to remove black from Asia because you wanted to increase risk for orange ! To remove someone from Asia, or not to remove them from Asia, THAT is the question ! (very Shakespearian !)
Hey pete, what is ur reasoning for attacking orangen first in the endgame? since u where good with orange the whole game and determent already, that green is the better player, wouldnt it have made more sence to team on green (if orange would have been down)?
His reason- to avoid an extended 3 player end game where he is the target. As you saw in the round before it was clear both orange and green were gearing up to take on pete as he was now the threat that needed to be dealt with. Orange was weak while pete had a large troop advantage (In a 3 player end game the 2 weaker players if they are good will always team together to get rid of their shared threat. If they don't and fight each other, the top player is guaranteed to win. There are times when you might want to fight for second... but that's usually when you can't communicate and work with the other guy, or the top player is just to strong that you both can't take them.). The hope was to equalize the board with green and have an even 1v1 with green. Ultimately the math was not quite there, and that final 30 stack orange ran into him sealed his fate.
this feels like every game i play, opponents are always playing by the rule of "i get to hold while you dont", throw some random hits in there for good measures and on top of that godly dice but when i watch pete in most cases hes like "this is another great example of the friendly neighbour" - i think hes got like some aura to persuade his enemys to play more decent
Always keep in mind that there is a huge survivorship bias to what you see on TH-cam. TH-camrs will generally only upload the most fun, interesting, and high level games from all the games they play. I wouldn't be shocked if Pete played for 5 hours and only gets 1 game that is worth uploading.
47:00 I don't think you all would be growing at the same rate. Depending on the cards you get your lead could significantly decrease, increase or be lost.
So just out of curiosity, the round you take Africa and South America from orange, why not just keep green 42 trapped in north, by not fully capturing South America? Gives you another turn and possibly avoids him hitting you while his second biggest army is trapped.
These videos got me to playing a LOT better at risk. Just recently had a game where I had Europe but Africa was controlled by a bot because someone left before the game began. The bot kept attacking me and it wasn't going anywhere so I did the right thing and suicided into the bot so it didn't ruin everyone else's game, and so my ally in SA could have my cards. Worst game of ranked Risk I've ever played.
So I found you through the 2022 FFA tournament that blew up and this was my very next video. You have made great progress in editing and presentation, good job!
This 4 player version of deadliest trap on black is most favourable to orange and green since they go on the turns following black. Whichever doesn't eat the main suicide can first strike you and get first before you act. Not sure how or if you can use this information to your advantage when you go before black. Maybe it's not in your interest to set up the trap?
Risk seems like a game about patience more than anything else. All this tension all game long and it ends with everyone just suicide attacking each other knowing that they're going to lose in the process.
You're right, especially for high level games. Because of that, the "meta" rules use progressive card bonuses rather than fixed ones like you see here.
First time viewer. :) Good stuff. I'm 53 but remember the long drawn out risk games we used to play at my Uncle Ed's house in Shipshewana IN. (good ol Amish country) My uncle, cousin Scott, and my dad and older brother used to battle till the wee hours. I was only 12 or so I'm guessing. When we first started we must not have read the rules adequately as we didnt know about chain fortification and when you conquered a country we only could move 3 troops in. Talk about SLOW games. I didnt realize how Polish my family was until we actually learned the correct rules. :) Anyway thanks for some good strategy and making me think of some pleasant memories.
i started watching your world chamionship runs last year. always loved playing risk as a kid. love to see there's still a bunch to learn about the game
@@dracula3811 Orange's obvious play was to suicide into someone in hope the other gave them second. The Peteman was so close to a truly glorious game here, but I get that you wait for ages for action and then only have seconds to make the pivotal play to win you the game. Pete is obviously good enough to figure that out, just did a whoopsie on this one occasion!
I mean orange suicided into you to give green 1st place it's only fair that green gives orange second to reciprocate since his victory was enabled by oranges sacrifice. Makes sense that orange would side with green over you, more likely to get given second place which is what happened. Though a little lame orange disconnected early I don't play this game much, but to me that's a little rude.
It's funny that if people don't team up with you to block and only attack one player at a time, whilst not guarding your own borders, those people suck. In my opinion, RISK is exactly that and is meant to be that. RISK Double and triple teaming the weaker player isn't much of a risk. You may as well just play two accounts so the double team is guaranteed. This is probably what caused the no-guard double team to become a learned strategy to begin with. I've been playing risk for 30+ years and 20 years of real-life gameboard play. Irl Asia and Europe are the hardest continents to hold. Europe is incredibly hard, if not impossible. Irl rarely does a player randomly decide not to break continents that are unguarded. That always sets you as a target by the legit players.
I think if someone only plays fixed, they are probably a rank or two below where an equivalently skilled prog player is (aka why bird blintz is expert/master instead of GM). There is just so much variance in fixed games between the awful play from others and frequent collaboration, that even if you are good, your rank gets depressed. (It's also more difficult to punish bad plays since the cards don't get high enough to steamroll). If green is a regular fixed player, even though his rank was intermediate, he probably is more like the level of high expert or master.
Alliances don't last forever. When thr black player suicided into Orange it became pretty clear orange would finish third. It wasn't in Pete or Green's interest to let orange get back to their level so there shouldn't be any surprise/bad blood if one of them decides to start attacking orange. If you didn't capitalise during moments where there's a troop imbalance the game would go on forever/always become a stalemate. Basically as the Green player I would've expected Pete to attack Orange after Black suicided into him. So when it came down to killing one of Pete or Orange I would've killed Orange first because they were naturally going to finish 3rd anyway. When Black suicided into Orange that's partly due to the way Orange played, locking his troops inside his borders and making it easy for Black to break him. Eventhough he got suicided into he did deserve to finish 3rd so as the Green player I would've given second to Pete.
You were definitely the one to go after. It was obvious you or Africa would win at the point Australia moved and I suppose he was hoping orange would be opportunist
I think the reason green may have given you third is that they may have remembered the early game. When you took out black’s external positions in Asia you essentially left black nowhere to go from South America but into green for a while, leaving green small and weak for a large chunk of the game.
Definitely overextended on attacking Orange. Green was the bigger threat and you should've stayed allied with Orange to potentially get 1st and 2nd rather then 2nd and 3rd.
my logic and strategy was literally exactly the same as yours in this match Pete , yet i am still only winning approximately 1 in 7 games i would say and stuck in expert for most of the season , what am i missing ? I seemed to get slammed early quite often even though i do try my best not to appear too threatening early game
Can you avoid YT showing the highest comment on the videos for mobile? It’s infuriating and contains spoilers 50%+ of the time which is a shame since it stops me watching vids I otherwise would have. Either way, great game Pete - fixed friday is my favorite type of content from you!
I've tried searching for the thread Pete mentioned at the end about improvements to troop slider etc, but can't find it. Can anyone point me in the right direction?
52:52 didn’t you also card block orange with your secondary 5 stack on accident? I think he didn’t want to open black but he didn’t want to break your nor hit your 5 stack for a card.
Well deserved 3rd because you did a lot to hurt green in this game. You earned this one lol 😂 you card blocked them and did them dirty multiple times. I enjoyed it lol 😊
I don't know if it was logical, but I think orange didn't stack at middle east bc they wanted you to take Asia or/and Australia(black) and wanted to attack north America(green) after black was gone. I'm total noob at risk btw, so this might not make any sense.
The australia position sucks? Interesting, why is that? I wanna know because while i play a different version of risk (a more complicated one if i can say that) the maps and bonuses remain the same, so i wanna know just so my italian salami launchers can more easily overwhelm the enemy forces. Also pretty sure yellow at one point decided tojust yolo it, he was there just to mess around and i love him because of it.
Yeah we're on track for that. Thank you for noticing. I put a lot into the quality since the show has become successful and that makes the expectations higher.
Wow so many risk proffesionals in chat... And it is as expected... Tbh I just saw this game played by sykkuno and wanted to know its basics, and wow you are so good both in game and you are such a gentleman in talking.
So many have no idea how to win a game, why players get up set when they attack me while a bigger player has the dom, so i go all out to make sure they cant win, i cannot understand why lower players not work together to knock down the stronger player,so at some point anyone can be your friend then they also be you enemy, these games do happen but very rare.
You don't have to do dumb stuff to be unexpected. Pete isn't a superhuman that has calculated every viable play and as such can in fact be surprised even with smart plays.
If Black had stayed in ME would they have finished something other than 3rd? By card blocking Orange, Black would upset the balance of power which might create a war.
Idk why you're giving yellow such hate tbh. I've played a lot of strategy games and many times I've been in the position where there's one guy (you) who is making treaties and such and just steadily growing more and more powerful. Everyone else is just focused on their own feuds while this dude is making a massive deathball of troops. I finally hit the point where I'm like "I've at least gotta try to fuck this dude up before it's too late. If I do this I won't live but maybe I can stop him from winning," Which is exactly what he did. He even got a last laugh in breaking your bonus. His biggest mistake was I assume hoping that orange wouldn't team on him in an FFA game imo. Maybe there's some other long term strategy he could've done to outscale you but overall I find his logic completely reasonable. He definitely ain't a noob. That was some solid mid-level strategy right there. Definitely not pro but definitely not noob either.
@@TheKillPeteStrategy You're completely right in that regard. A pro level player like you in his shoes might have been able to make a plan to out scale your deathball or maybe make an alliance with another player to break you down or something. But for a middling class player without that level of skill/foresight/diplomacy who feels in a hopeless spiral sometimes your only option is to go out subverting the big dog's plan so you can at least try and guarantee the obvious winner doesn't win. It can probably feel like a pretty salty petty sort of strategy if you're the guy winning and getting screwed though. In a rare instance his plan may have actually saved him if he hurt you bad enough and other players saw enough weakness to start hitting you. Sorry, I wasn't trying to flame you if it seemed like it. This is just my take as an average player because I felt you didn't really acknowledge where his logic was probably coming from. I just think it's good to be aware of people's logic in these situations so you can better prepare for them when you're the leading player in a game. Also like you're saying when you're in yellow's spot you should always aspire for a better strategy because that's how you actually get better at the game. Sometimes you can't though. You can take this all with a grain of salt though, you're way better at Risk than I am haha.
i think black and yellow were kinda smart, yellow obv suicided but when one person makes a move it causes others to do the same, plus those games are so much funner to watch than see card farming for 30 turns and slowly let the person with more income get 40 troops over the other and then just win by default. black should have stayed on greenland in hopes green took australia and asia and also hope for alliances to break as he took 40 orange off the board for you.
Yellow was playing like you and orange were computer players. He's probably an okay player versus computer opposition, but against other players, you have to do what you said. Attack one at a time. In the end game, when green had the troop advantage over orange and you had them over both, you made an error. You should have attacked green, the bigger threat. You played to not get third place instead of what could have set you up best for the win.
Orange was a homie all game, you should have communicated to them to attack green. Instead you went psyho slamming into him when he might have wanted second, I think green was communicating to orange to give them second too.
I think so too
In hindsight that really makes sense and would ve been the winning move, no doubt.
However, in the heat of the moment you gotta make a decision. And a straight decision is often better than doing half baken stuff. Thats why i understand Petes move.
agreed just turns on him at the end and ends up getting 3rd which is the place he deserves for doing that to him.
Turned his back on his game long homie … bit him, well deserved 3rd for that move
@@gothia1715 more is lost by indecision than wrong decision
You deserved that third for so quickly turning on "your homie" 🤣
"How should we start the high level, algorithm friendly intro?"
Pete:
Didn't know there was a dab emoji, yikes. Lol
@@sm00thgames63 Worst than that, it's Pete dab emoji.
it was the reason i wanted to close the video immediately.
@@o8livion It is a natural response, I sense you have good taste!
With your 34 stack in Southern Europe, orange was probably thinking you might smash through his back door and break South America. Leaving 15-20 in Southern Europe might have given him a better clue and more confidence in your alliance.
There's two types of joy in online risk multiplayer, one is flawless comebacks from meticulous setup and the other is watching the noobs insanity unfold on the board 😂
Green went from 10 troops to winning because they just stayed in a bubble. 🤣
The north america turtle play lol
52:00 There is a way to communicate you want orange stack in middle east. You attack there and leave your stack for some seconds, tell orange attack my territory, leave it a few seconds, and then fortify back. On orange's turn, you wait until they hit middle east, give them well played, and if they bring back their stack you give crying emote, so orange knows which part you liked and which you didn't. There may be other ways. Just a thought.
Interesting.. I hadn't thought of that. Would be intrigued to see if it works in practice.
The counter point is often players that tell you what to do with lots of talking & emotes can be annoying + off-putting.
In this scenario, as an intermediate, maybe orange will have got the message, a beginner may just clart into you for telling them what to do
@@WrightyFPL Yes. Probably not worth actually trying. In any case, I don't think it was in Pete's interest to set up the trap for black, but not clear on the alternative play.
I’m impressed with your new editing style and intro, although since I’ve been here for a bit I do enjoy the classic “WHAT IS UP RISK TAAAKEERRSSS?!?!”
Stuck at work but atleast I get to see a new fixed Friday! Love the new editing style!
Hey Pete! Just wanna say, while I haven’t loved many of the editing styles you’ve experimented with over the past few months (though I totally get why you’re trying new things), I really liked this little preview thing you put at the front of the vid!
That’s one person’s feedback, for as much or as little as it means to you. Keep it up!
Thanks! We're always looking to make the show better however we can.
Dude you full deserved that 3rd Pete you and orange homies all game 1st and 2nd then you cripple him. Love your content but you earned that 3rd place good game
Yea made no sense why he hit orange given that green had the strongest bonus and they were homies all game
My thoughts exactly going into orange as he did wasn't very homie behavior 3rd place isn't the worst though
First comment spoilers the whole round 😢
😻😻😻
The combination of hitting the 1 hour mark and black finally dying seemed to make Pete shift his sights from Winning to Ending. I do that at about 40 minutes. 😂❤
editing on point for this video, keep up the good work mr kill pete
'oke lets go' whaha you used the little dutch guy. love it 🤣🤣🤣
I LOVED the little preview you did in the introduction. As usual a good game of fixed. Keep up the good work Pete we love you ❤
Thanks so much!
Nice game pete and nice 69 stack and unusual editing style this video
Reminded me of how hotbunz edits her videos
I really like the editing in the intro it’s cool imagining what ur videos may start looking look since ur still improving on what’s normally a simple stream clip
Must always keep improving.
Liked the rationale at 15:45, orange didn't want to remove black from Asia because removing black there increased risk for orange, wheras you DID want to remove black from Asia because you wanted to increase risk for orange ! To remove someone from Asia, or not to remove them from Asia, THAT is the question ! (very Shakespearian !)
That's a really awesome intro to the game
❤
@@itshotbunz imitation is the sincerest form of flattery.
@@leightonp8496😅 Tomtheeditor did this! I imitate his work in my vids 😛
Ty homie!
Hey pete, what is ur reasoning for attacking orangen first in the endgame? since u where good with orange the whole game and determent already, that green is the better player, wouldnt it have made more sence to team on green (if orange would have been down)?
His reason- to avoid an extended 3 player end game where he is the target. As you saw in the round before it was clear both orange and green were gearing up to take on pete as he was now the threat that needed to be dealt with. Orange was weak while pete had a large troop advantage (In a 3 player end game the 2 weaker players if they are good will always team together to get rid of their shared threat. If they don't and fight each other, the top player is guaranteed to win. There are times when you might want to fight for second... but that's usually when you can't communicate and work with the other guy, or the top player is just to strong that you both can't take them.).
The hope was to equalize the board with green and have an even 1v1 with green. Ultimately the math was not quite there, and that final 30 stack orange ran into him sealed his fate.
this feels like every game i play, opponents are always playing by the rule of "i get to hold while you dont", throw some random hits in there for good measures and on top of that godly dice
but when i watch pete in most cases hes like "this is another great example of the friendly neighbour" - i think hes got like some aura to persuade his enemys to play more decent
Oh no I get those games too all the time.
Always keep in mind that there is a huge survivorship bias to what you see on TH-cam. TH-camrs will generally only upload the most fun, interesting, and high level games from all the games they play. I wouldn't be shocked if Pete played for 5 hours and only gets 1 game that is worth uploading.
47:00 I don't think you all would be growing at the same rate.
Depending on the cards you get your lead could significantly decrease, increase or be lost.
6:12 quote for which the context is very important
"Yeah Red's making no sense I'm not gonna attack Green. Let's give him the Thumbs Up"
Fkn savage
So just out of curiosity, the round you take Africa and South America from orange, why not just keep green 42 trapped in north, by not fully capturing South America? Gives you another turn and possibly avoids him hitting you while his second biggest army is trapped.
These videos got me to playing a LOT better at risk. Just recently had a game where I had Europe but Africa was controlled by a bot because someone left before the game began. The bot kept attacking me and it wasn't going anywhere so I did the right thing and suicided into the bot so it didn't ruin everyone else's game, and so my ally in SA could have my cards. Worst game of ranked Risk I've ever played.
So I found you through the 2022 FFA tournament that blew up and this was my very next video. You have made great progress in editing and presentation, good job!
I think “get fucked” is the most righteous statement in the history of Risk. Satisfaction guaranteed 😏
This 4 player version of deadliest trap on black is most favourable to orange and green since they go on the turns following black. Whichever doesn't eat the main suicide can first strike you and get first before you act. Not sure how or if you can use this information to your advantage when you go before black. Maybe it's not in your interest to set up the trap?
Risk seems like a game about patience more than anything else. All this tension all game long and it ends with everyone just suicide attacking each other knowing that they're going to lose in the process.
You're right, especially for high level games. Because of that, the "meta" rules use progressive card bonuses rather than fixed ones like you see here.
@@swaggyjimmy Even then, when everyone is sitting at 2k troops and cardblocks aren't feasible, suicides or bot-outs are the usual ends
I didn’t know Mario kart 8 had Pete Petman as their next crossover character!
First time viewer. :) Good stuff. I'm 53 but remember the long drawn out risk games we used to play at my Uncle Ed's house in Shipshewana IN. (good ol Amish country) My uncle, cousin Scott, and my dad and older brother used to battle till the wee hours. I was only 12 or so I'm guessing. When we first started we must not have read the rules adequately as we didnt know about chain fortification and when you conquered a country we only could move 3 troops in. Talk about SLOW games. I didnt realize how Polish my family was until we actually learned the correct rules. :) Anyway thanks for some good strategy and making me think of some pleasant memories.
i started watching your world chamionship runs last year. always loved playing risk as a kid. love to see there's still a bunch to learn about the game
I don't suppose I'll ever get to the bottom of it. Always something to learn
That introduction was everything. We’ll done!
You and orange homies all game and then you don't work with him to give him 2nd!?
Green was the Risk police and duly punished you!
Plus green was more dangerous than orange. Green should have been attacked first
@@dracula3811 Orange's obvious play was to suicide into someone in hope the other gave them second.
The Peteman was so close to a truly glorious game here, but I get that you wait for ages for action and then only have seconds to make the pivotal play to win you the game. Pete is obviously good enough to figure that out, just did a whoopsie on this one occasion!
That intro is genius! Must have taken hours to edit
Im 0:40 into the video... and i had to comment and say great intro lol 😂😂😂😂
I mean orange suicided into you to give green 1st place it's only fair that green gives orange second to reciprocate since his victory was enabled by oranges sacrifice. Makes sense that orange would side with green over you, more likely to get given second place which is what happened.
Though a little lame orange disconnected early I don't play this game much, but to me that's a little rude.
yo, nice intro, Pete. I think that's a good way to keep audience retention and help sell the rest of the video.
That was some good editing for the first 30secs!
I see you have a new editing style for intros haha I like it
The dab almost scared me away. Glad I stayed haha
It's funny that if people don't team up with you to block and only attack one player at a time, whilst not guarding your own borders, those people suck.
In my opinion, RISK is exactly that and is meant to be that. RISK
Double and triple teaming the weaker player isn't much of a risk.
You may as well just play two accounts so the double team is guaranteed.
This is probably what caused the no-guard double team to become a learned strategy to begin with.
I've been playing risk for 30+ years and 20 years of real-life gameboard play.
Irl Asia and Europe are the hardest continents to hold. Europe is incredibly hard, if not impossible.
Irl rarely does a player randomly decide not to break continents that are unguarded.
That always sets you as a target by the legit players.
If you're playing in a bad neighbour meta on the tabletop then I can see why thats what the game looks like to you.
Love the editing, really adds spice to the video!
I think if someone only plays fixed, they are probably a rank or two below where an equivalently skilled prog player is (aka why bird blintz is expert/master instead of GM).
There is just so much variance in fixed games between the awful play from others and frequent collaboration, that even if you are good, your rank gets depressed. (It's also more difficult to punish bad plays since the cards don't get high enough to steamroll).
If green is a regular fixed player, even though his rank was intermediate, he probably is more like the level of high expert or master.
Yeah classic fixed GM's are a higher level
The editing at the beginning was amazing Pete 💪
Thanks!
Let's goooo it's Friday! Another Pete video that I actually like :D I'm sorry that these are the only ones I watch Pete. I love you personally.
You made the first alliance break move. You honestly forced his hand. I would have given orange second as well.
Alliances don't last forever. When thr black player suicided into Orange it became pretty clear orange would finish third. It wasn't in Pete or Green's interest to let orange get back to their level so there shouldn't be any surprise/bad blood if one of them decides to start attacking orange. If you didn't capitalise during moments where there's a troop imbalance the game would go on forever/always become a stalemate.
Basically as the Green player I would've expected Pete to attack Orange after Black suicided into him. So when it came down to killing one of Pete or Orange I would've killed Orange first because they were naturally going to finish 3rd anyway. When Black suicided into Orange that's partly due to the way Orange played, locking his troops inside his borders and making it easy for Black to break him. Eventhough he got suicided into he did deserve to finish 3rd so as the Green player I would've given second to Pete.
I how the kill Pete open become a standard for tournaments. That hopefully it always stays the biggest tournament for risk growing every year.
We're trying our best! Always looking to improve the competitive Risk scene.
34:08 the evil laugh is 100% deserved. These are absolutely Amateurs 😂
Intro was fire
Green move at the end was a dick move.
3:40 Charlie Zelenoff the legendary 100-0 pro boxer!! 😂😂😂
20:00 dudes trade on 7, ouchh
Lovely editing
Great ending for learning humility
You were definitely the one to go after. It was obvious you or Africa would win at the point Australia moved and I suppose he was hoping orange would be opportunist
I think the reason green may have given you third is that they may have remembered the early game. When you took out black’s external positions in Asia you essentially left black nowhere to go from South America but into green for a while, leaving green small and weak for a large chunk of the game.
Definitely overextended on attacking Orange. Green was the bigger threat and you should've stayed allied with Orange to potentially get 1st and 2nd rather then 2nd and 3rd.
👍
PETE THE INTRO WAS INSANE
Let's go!
not a big fan of the intro, but glad you left the rest the same!
my logic and strategy was literally exactly the same as yours in this match Pete , yet i am still only winning approximately 1 in 7 games i would say and stuck in expert for most of the season , what am i missing ? I seemed to get slammed early quite often even though i do try my best not to appear too threatening early game
Can you avoid YT showing the highest comment on the videos for mobile? It’s infuriating and contains spoilers 50%+ of the time which is a shame since it stops me watching vids I otherwise would have.
Either way, great game Pete - fixed friday is my favorite type of content from you!
Both kneecaps blown out with Tinkerbell Louis Vuitton slugger.
Great video! I think we all agree ending orange like that was a bad idea. He then suicided into an cost you first. Love your videos pete!
Everyone just going to ignore that the red player is the best boxer to ever fight? The champion Charlie Z?
I mean the audience isn't boxing fans
From one Pete to Another, thanks for the great vid!
Welcome!
6:12 woahh there buddy
Ther should be a " still learning" emote.
I've tried searching for the thread Pete mentioned at the end about improvements to troop slider etc, but can't find it. Can anyone point me in the right direction?
I have been playing risk for over 2 years only against friends. Me and my friends had no idea the cards worked like that 😂 10:44
LOL What a perfect way of explaining it to!
OMG THE NONSENSE
Whats with the "something about mary" cow lick? Lol
With that title it could have applied to three of the players in this game 😂
52:52 didn’t you also card block orange with your secondary 5 stack on accident? I think he didn’t want to open black but he didn’t want to break your nor hit your 5 stack for a card.
Well deserved 3rd because you did a lot to hurt green in this game. You earned this one lol 😂 you card blocked them and did them dirty multiple times. I enjoyed it lol 😊
I don't know if it was logical, but I think orange didn't stack at middle east bc they wanted you to take Asia or/and Australia(black) and wanted to attack north America(green) after black was gone. I'm total noob at risk btw, so this might not make any sense.
If orange would have held the Middle East, green wouldn't have had 8 turns to catch up while black took cards.
Great intro. Keep it coming
Thanks! Will do!
I'm just getting started but figured I would offer the fact that I rather enjoyed the intro 🤙
The australia position sucks? Interesting, why is that?
I wanna know because while i play a different version of risk (a more complicated one if i can say that) the maps and bonuses remain the same, so i wanna know just so my italian salami launchers can more easily overwhelm the enemy forces.
Also pretty sure yellow at one point decided tojust yolo it, he was there just to mess around and i love him because of it.
The easiest way I can explain it is that in a vacuum Australia is good not great. But people think it's good and fight over it which makes it bad.
@@TheKillPeteStrategy hm... fascinating, i will keep that in mind
Totally not sucking up or anything but BY GOLLY did your production quality increased exponentially within a year-ish!
Silver plaque incoming uWu?
Yeah we're on track for that. Thank you for noticing. I put a lot into the quality since the show has become successful and that makes the expectations higher.
Wow so many risk proffesionals in chat... And it is as expected... Tbh I just saw this game played by sykkuno and wanted to know its basics, and wow you are so good both in game and you are such a gentleman in talking.
🙏🙏🙏 we have a beautiful community here. Welcome!
Black really had a shot at NA or EU and said nah, I want the worst bonus instead
🤣🤣🤣
As the troop leader during the mid/end game, you should be the one progressing the game.
says who
So many have no idea how to win a game, why players get up set when they attack me while a bigger player has the dom, so i go all out to make sure they cant win,
i cannot understand why lower players not work together to knock down the stronger player,so at some point anyone can be your friend then they also be you enemy, these games do happen but very rare.
"It's so frustrating to me when people play dumb"
Well... if everyone did what you expect, you wouldn't have much of a game...
You don't have to do dumb stuff to be unexpected. Pete isn't a superhuman that has calculated every viable play and as such can in fact be surprised even with smart plays.
I’ve been watching you for the past few months now and I love your content.
So glad you enjoy the work!
Green MvP
If Black had stayed in ME would they have finished something other than 3rd? By card blocking Orange, Black would upset the balance of power which might create a war.
Idk why you're giving yellow such hate tbh. I've played a lot of strategy games and many times I've been in the position where there's one guy (you) who is making treaties and such and just steadily growing more and more powerful. Everyone else is just focused on their own feuds while this dude is making a massive deathball of troops. I finally hit the point where I'm like "I've at least gotta try to fuck this dude up before it's too late. If I do this I won't live but maybe I can stop him from winning," Which is exactly what he did. He even got a last laugh in breaking your bonus. His biggest mistake was I assume hoping that orange wouldn't team on him in an FFA game imo. Maybe there's some other long term strategy he could've done to outscale you but overall I find his logic completely reasonable. He definitely ain't a noob. That was some solid mid-level strategy right there. Definitely not pro but definitely not noob either.
All that logic accomplishes is gives the win to the next guy
@@TheKillPeteStrategy You're completely right in that regard. A pro level player like you in his shoes might have been able to make a plan to out scale your deathball or maybe make an alliance with another player to break you down or something. But for a middling class player without that level of skill/foresight/diplomacy who feels in a hopeless spiral sometimes your only option is to go out subverting the big dog's plan so you can at least try and guarantee the obvious winner doesn't win. It can probably feel like a pretty salty petty sort of strategy if you're the guy winning and getting screwed though. In a rare instance his plan may have actually saved him if he hurt you bad enough and other players saw enough weakness to start hitting you. Sorry, I wasn't trying to flame you if it seemed like it. This is just my take as an average player because I felt you didn't really acknowledge where his logic was probably coming from. I just think it's good to be aware of people's logic in these situations so you can better prepare for them when you're the leading player in a game. Also like you're saying when you're in yellow's spot you should always aspire for a better strategy because that's how you actually get better at the game. Sometimes you can't though. You can take this all with a grain of salt though, you're way better at Risk than I am haha.
i think black and yellow were kinda smart, yellow obv suicided but when one person makes a move it causes others to do the same, plus those games are so much funner to watch than see card farming for 30 turns and slowly let the person with more income get 40 troops over the other and then just win by default. black should have stayed on greenland in hopes green took australia and asia and also hope for alliances to break as he took 40 orange off the board for you.
i like the edits
This is a legitimate TV operation. It is only missing powepoint transitions.
Did Tom The Editor get his hands on this? 👀
Yes sir!
Yellow was playing like you and orange were computer players. He's probably an okay player versus computer opposition, but against other players, you have to do what you said. Attack one at a time.
In the end game, when green had the troop advantage over orange and you had them over both, you made an error. You should have attacked green, the bigger threat. You played to not get third place instead of what could have set you up best for the win.
Love the intro!
Love it to see this video, im a beginner and learn pretty much from you!
🙏🙏🙏 welcome!
Is that Mario kart 8 music in the intro 🤣
Yellow wasn’t bad, he knew he lost and was just griefing people
Orange is cagey enough to know the alliance must break someday.
Nice game.
How can I get into one of theses games ?
editing was awesome!, I might recommend less wooshy noises in the intro though, got a little bit repetitive