@Amadeus Djala for some reason my friend made a birthday about me but those stupid haters dislike bomb my friend so I call all of u to help biz and hes video
Suggestions 1. Fallen king moving using his shield infinitely at the same time 2. Accelerator's gun overheating and explodes 3. Towers that have guns have to reload 4. Pyro actually burning zombies to the grave 5. Towers and zombies must have a lunch break at wave 20 6. Commander actually giving REAL tips on winning 7. Bosses flinging cars off the map 8. Each skins have different abilities 9. Time and weather 10. Crook's minions having brains and going off the zombie's paths
Suggestion 1: Lv5 mortar can actually destroy everything Suggestion 2: all of the towers should reload (except pyromencer,accelerator,farm,dj,turret,gladiator,and sledger) Suggestion 3: soldier or toxic gunner can just change to full auto not burst mode Suggestion 4: demoman (lv 0-2) would ran out of his grenades Suggestion 5: medic max level should not exist (except cyber skin) Suggestion 6: farm cant give you money Suggestion 7: towers can destroy Lawnmower's vehicle Suggestion 8: circuits cant make zombies fast Suggestion 9: you cant stack towers Suggestion 10: paintballer would deal no damage Suggestion 11: raider boss can break sentrys and turrets Suggestion 12: jack o bot or templer (or any zombies that has gun) can kill towers (like raider boss) Suggestion 13: grave digger,fallen king (or any zombies that spawns zombies from ground) cant spawn zombies from ground (I mean someone would not literally bury a body in a random roads right?) (tell me if I got something wrong)
Suggestion: the cliff units they will have 10 mags if they run out of ammo they need to go off the cliff and grab some ammo (same with the flying units)
if TDS ACTUALLY made sense: 1 - towers that wouldnt exist Gladiator,maid commander,neko DJ,DJ,swarmer,freezer,frost blaster,(maybe) commando,farm,probably accelerator (annihiliating lasers dont exist in the real world yet),cowboy,02 militant,archer,neko commander and other things. 2 - enemies could move anywhere,same for towers. 3 - most bridges would break when something heavy like the tank tries to walk through,they kinda just instantly die and usually have to pile up while other enemies wait,sometimes they instantly fill some places.
@@anncarlos8838 gladiator and cowboy have outdated weapons,archer is a hunter,but not a military personnel. this is made to tell how the game would be if it was more military themed.
Suggestion: towers could be pushed when the major bosses use their infamous stomp attack (note: gladiator would be unable to block stuns without a big shield)
Idea: Like in the previous video, enemies can attack towers, BUT if they get attacked they turn into zombies and can use their weapons to stun normal towers, I would really like to see this
Idea : player can block enemy by standing on one of the way Another idea : the zombie can get out from the way Another idea last one ok : player can damage boss by stomping on them ( like Mario did )
Suggestion: snipers and rangers would have infinite range because they have a scope plus they are literally on a cliff so they would still be able to see enemies even not in range.
Oooooooo I have an idea! The ace pilots and pursuits can't be stunned by enemys, so is no problem for air towers. Also, happy birthday, sorry I responsed too late.
Suggestion: toxic gunner,s bullets can melt enemies because its radio active Suggestion2:turret cant get stunned anymore or get there "souls" stealed Oh and this is also a logic btw👆 Suggestion3: hazmat skins are immune to necluear fallen king,s abillities..oh wait he got removed so rip
Tds realistic idea: if Militant is the only reloading tower. y not All of the towers since there using guns with ammo (for laser guns like Ranger and maxed level golden scout has a cool down)
I have more idea 1.Zombies can talk 2.All towers can talk 3.Farms don't give money 4.All zombies can run and move very fast 5.Millitary base 5 lvl deal very very very very big damage to zombies 6.Bosses can spawn more zombies, and all bosses have army of zombies (And again, sorry I bad speak English)
Ima say this again is that. I don’t get why gladiator’s sword doesn’t slice off the zombies arms because that short would have to be really sharp for them to damage the zombies
Suggestions: 1) in polluted wasteland map all farms will not work and towers will die in 5-10 waves bc of radiation( depends on skin, hazmat can last very long), but zombies will have more op mutations. But zombies will move very slowly bc of radiation pools. 2) Void Reavers should be able to suck towers into a black hole and kill them.
suggestion: it won’t matter if mil base driver has license or not, you may crash into things. suggestion: zombies can walk of the tracks and skip parts. suggestion: towers have to manually turn to the other target of the opposite side, wasting time.
also today is my birthday (7 july)
pls help my friend, the war is over:
th-cam.com/video/EUKd8NLn4a8/w-d-xo.html
Happy birthday ! 🥳🥳
Happy birthday
@Amadeus Djala for some reason my friend made a birthday about me but those stupid haters dislike bomb my friend so I call all of u to help biz and hes video
We have the same BDAY BRO
Happy bitday to you!
Suggestion: minigunner's minigun will overheat if he shoots too much
Just like accel
Left 4 dead 2 reference
@@SobbK34 what
@@RandomPersonThatExists1st Are you 9?
@@BurntBaconator they just didnt know a reference, you cant call them 9 just for that
Idea: Zombies could just leave the path to avoid Towers killing them
after all...noobs are now useful?
@@ihthigrbocebo9367 wow
Suggestions
1. Fallen king moving using his shield infinitely at the same time
2. Accelerator's gun overheating and explodes
3. Towers that have guns have to reload
4. Pyro actually burning zombies to the grave
5. Towers and zombies must have a lunch break at wave 20
6. Commander actually giving REAL tips on winning
7. Bosses flinging cars off the map
8. Each skins have different abilities
9. Time and weather
10. Crook's minions having brains and going off the zombie's paths
The 5th and 9th suggestions are cool
What program do you use for videos?
Answer: kinemaster and on phone, i want to editing on pc but i cant find a good software and my pc is trash
Suggestion:
*If troops look up they can hit the balloon zombies.*
then accel would be too op
Yep hunters Iq in a nutshell
So unrealistic
hunter rework in a nutshell
Suggestion 1: Lv5 mortar can actually destroy everything
Suggestion 2: all of the towers should reload (except pyromencer,accelerator,farm,dj,turret,gladiator,and sledger)
Suggestion 3: soldier or toxic gunner can just change to full auto not burst mode
Suggestion 4: demoman (lv 0-2) would ran out of his grenades
Suggestion 5: medic max level should not exist (except cyber skin)
Suggestion 6: farm cant give you money
Suggestion 7: towers can destroy Lawnmower's vehicle
Suggestion 8: circuits cant make zombies fast
Suggestion 9: you cant stack towers
Suggestion 10: paintballer would deal no damage
Suggestion 11: raider boss can break sentrys and turrets
Suggestion 12: jack o bot or templer (or any zombies that has gun) can kill towers (like raider boss)
Suggestion 13: grave digger,fallen king (or any zombies that spawns zombies from ground) cant spawn zombies from ground (I mean someone would not literally bury a body in a random roads right?)
(tell me if I got something wrong)
#7 is a nightmare
farms i dont use
at the same time. military base would reload at 3-5
Suggestion 3 was in the game itself in the past bruh they removed it plus the hunter can see flying enemies in the leaks
@@Void_Reaver thx I deleted Suggestion 3
Idea: stuns kill towers like a stomp of fallen king the tower dies when stunned
He stomps almost instantly after spawning so rip all your troops
Then it would be so rng related to the point where it would be unfair as You would literally have to hope for the boss not to stun.
Yea
Not all the towers though that get stunned just the ones in the range of the stomp
Yea that’s what I was meaning
u just earned a new subscriber
Suggestion: the cliff units they will have 10 mags if they run out of ammo they need to go off the cliff and grab some ammo (same with the flying units)
Great idea
But ranger level 5 shoots lasers so he should not need to
@@paulmaher6344 true
@@paulmaher6344 but lvl 5 ranger will his gun be like like star wars guns when you shoot much
Idea: the zombies can walk around freely without walking in a path. (If somebody wrote this comment then am sorry)
Suggestion: mili base wouldn’t die (unless the enemy was larger then it would die/crushed)
Great idea
Well tank we gonna kill all the zombies except for boss
instead of killing the bosses we fight them
would be too op
Also cars that have gun will behave like guards
Suggestion: make zombies infect the towers lol
Suggestion: players can't just go in a elevator to the fighting area
Suggestion: If We Want To Place Tower no meed to pay also no need to pay for upgrade afterall they on war
suggestion: mage accelerator has to read the spells every upgrade to know how the upgrade works
That's how irl works
if TDS ACTUALLY made sense:
1 - towers that wouldnt exist
Gladiator,maid commander,neko DJ,DJ,swarmer,freezer,frost blaster,(maybe) commando,farm,probably accelerator (annihiliating lasers dont exist in the real world yet),cowboy,02 militant,archer,neko commander and other things.
2 - enemies could move anywhere,same for towers.
3 - most bridges would break when something heavy like the tank tries to walk through,they kinda just instantly die and usually have to pile up while other enemies wait,sometimes they instantly fill some places.
Wdym archer glad etc didn't exist check wiki and cowboy to ._.
@@anncarlos8838 gladiator and cowboy have outdated weapons,archer is a hunter,but not a military personnel. this is made to tell how the game would be if it was more military themed.
@@tyrantula2484 oh ok then
Suggestion: Fallen King can be hit behind while using shield immunity
Or by the sides
Suggestion: we can talk to the towers
Suggestion: what if you could build a map or make the map longer?
Suggestion:towers will run out of ammo
Suggestion: towers could be pushed when the major bosses use their infamous stomp attack
(note: gladiator would be unable to block stuns without a big shield)
With gladder when a book and gladder explode cuz tnt behind book LOL
3 days ago and GETS LIKE 1000 SUBS WELL DONE MATE
Suggestion : the minigunner would have to take breaks, since miniguns are extremly heavy
Idea: towers could miss some shots
freezer: cant freeze units in the frost invasion event
sledger: "Haha snowy get colder"
3:03 you know those street arts where people pretend to be statues? his skin is that
That freezer, frost blaster and The sledgehammer guy does not freeze Any Frost invasion zombie
Idea: Like in the previous video, enemies can attack towers, BUT if they get attacked they turn into zombies and can use their weapons to stun normal towers, I would really like to see this
If toy skins existed, they wont even be able to move, cuz they are toys.
Idea: all giant enemies ( aka some bosses and major bosses) can't get out of the small entrance
Also congrats for 800 subs
idea: towers would accidently shoot eachother because they are near
Idea : player can block enemy by standing on one of the way
Another idea : the zombie can get out from the way
Another idea last one ok : player can damage boss by stomping on them ( like Mario did )
1.tower has reload like militant
And cliff tower and turret cant control and player hit the unit humvee or mark and bosses can kill player
Time to make his life even more misrable 1:16 . Idea: toys cant move and he is a toy too so make him not move at all.
Suggestion: Boomer actually Kills Nearby Towers by exploding when killed
but boomer broken /j
Boomer spawns from mysteries so good luck getting passed wave 32.
Suggestion: the driver of the car can hop out before it hits a zombie and use his fists
Goodending: suicide mission comeback, successful.
Suggestion: snipers and rangers would have infinite range because they have a scope plus they are literally on a cliff so they would still be able to see enemies even not in range.
Outlaw (ranger) should do way more damage because 50cal and zombies can’t walk through each other
suggestion: Mage Accelerator vs Normal Accelerator but realistic
They'd both just be standing there, vibrating.
@@YES-uw8sp or mage Accelerator Will just get prism
Idea: burning zombies can’t get frozen
Idea: freeze towers dont freeze enemies bc guns dont freeze not even the hammer
Gun shoots nitrogliceryn so it freezes (idk how to write that word)
bruh how about liquid nitrogen
Suggestion: if fallen king stuns a tower it wont stun towers with ghost skins
You can use lots of minis,DJ, and commander with the ghost skins
The zombies while hitting a car should go over it instead of just continue to walk
Idea: towers not stupid and can kill flying zombied
Suggestion: when DJ buffs towers they actrully get buff (like buff strong)
You meant *STRONG LIKE CHICKEN NUGGET* ?
Uh no
Oooooooo I have an idea! The ace pilots and pursuits can't be stunned by enemys, so is no problem for air towers. Also, happy birthday, sorry I responsed too late.
The first one is wrong
Mini gunner himself is the toy, His gun isn't a toy so yeah, it makes sense I guess, he's a living toy using a real minigun
But the toy how is it moving
@@During1 bullet in a nerf dart and a modified mini
@@lucialeiva9666 oh ok
3:06 same goes for gargoyle commander right
When the enemies go fast, cliff tower will have a longer firerate
Idea: lead balloons would suffocate
This should be in tds
The last one not because tower
Are going to be useles
Don’t you dare
i dont want realistic day
@@Conehead777 ok
1:04 Poor toy minigunner
When a tower shoots alot of times they run out of bullets
Congratulations you make over 2k subscriber in just less than 2 weeks. From part 1 tds logic.
that when a mayor boss (like gravediger) uses stomp ability it can sutn players and the players cant move or place or upgrade any tower
2:47
You can also find the humvee getting stuck sometimes in the autumn falling map
Question:
How units fire from weapon and didn't kill or damage the other units?
Suggestion: toxic gunner,s bullets can melt enemies because its radio active
Suggestion2:turret cant get stunned anymore or get there "souls" stealed
Oh and this is also a logic btw👆
Suggestion3: hazmat skins are immune to necluear fallen king,s abillities..oh wait he got removed so rip
I like ur videos good work man!
Idea: The enemies all come at once and there are no waves it’s just one big one
Players can stop zombies from moving forword by stand in there way
Tds realistic idea: if Militant is the only reloading tower. y not All of the towers since there using guns with ammo (for laser guns like Ranger and maxed level golden scout has a cool down)
it's railgun for ranger
The Railgun shoots lasers so I guess it's the same but ok
@@siblings-in-law...9267 aight, you better search railgun in real life
I mean it's for the government to use it so its rly much classified.
Turret upgrade changes will take a few waves since it needs engineer and deconstruction and shaping
Idea: hazmat skin towers cannot get stun by nuclear fallen king because they are wearing hazmat suit
Sugestion :paintballer cant kill lead
1:06 the toy is he, not the minigun.
Suggestion: zombies can just walk on the ground instead of the path
Heres one:
If a zombie gets too close to the tower, the tower can just, smack them with the gun.
I have more idea
1.Zombies can talk
2.All towers can talk
3.Farms don't give money
4.All zombies can run and move very fast
5.Millitary base 5 lvl deal very very very very big damage to zombies
6.Bosses can spawn more zombies, and all bosses have army of zombies
(And again, sorry I bad speak English)
How would the helicopter and the plane change when upgraded?
suggestion: Every troop will have to reload
The reason that ace pilot runs out of fuel is because an average game can be around 26 minutes or less, I’m pretty sure those vehicles last way longer
Suggestions : there is no more range for towers using guns and cliff towers and toxic gunner and malee tower had no unlimited range
Like unlimited range?
Yep
idea : the zombies dont even exist
Ima say this again is that. I don’t get why gladiator’s sword doesn’t slice off the zombies arms because that short would have to be really sharp for them to damage the zombies
Idea: the towers can shoot enemies from far away since they can see the enemies
(Except if they're blind lmao)
Guns have range???
pistol is a medium range weapon
and also happy birthday and i will help your friend and i was 250 comment :D
And why don’t the minigunners arm fall off form the super big recoil witch makes the arm go off the body
If sleger dont have ice ability but can bonk anythink
suggestion: players can just block the zombies path with towers or even zombies that they can grab
Cowboy should not give money since he does not have any on him and even if he did rob somewhere he would still be gone for the entire game
He is bounty hunting
@@thatannoyingasshookclassin5530 zombies don’t have pockets
of course they dont i said he is bounty hunting
YOURE CHANNEL IS GROWING
well very slowly
Idea : Me (sledger) was born by Frost blaster and Gladitor, and i make money when noobs dont want beat event
By via 500 Robux
Suggestion: enemies will take short cuts to the base or Take such a path that they are never in the range of a tower
sledger can only freeze in winter season
suggestion: since the minigunner can hold his gun up, he can shoot balloon zombies
Suggestions:
1) in polluted wasteland map all farms will not work and towers will die in 5-10 waves bc of radiation( depends on skin, hazmat can last very long), but zombies will have more op mutations.
But zombies will move very slowly bc of radiation pools.
2) Void Reavers should be able to suck towers into a black hole and kill them.
suggestion: base hp is just a number or people in base and if it is low then you cant place that much towers (sorry for bad english)
0:43 but toy rocketeer cant damage , i right?
Suggestion: crook boss has limit guards
except if he hires a million of guards
suggestion: *the military base literally takes up half of the map's space lol*
Ik why bc there are a lot of humvees in real war
suggestion: it won’t matter if mil base driver has license or not, you may crash into things.
suggestion: zombies can walk of the tracks and skip parts.
suggestion: towers have to manually turn to the other target of the opposite side, wasting time.
can someone please explain how commander just shout to boost firerate
and some barbed wire being stronger than an entire armoured humvee lol
I’ll sub if u make part 3
If you step on a tower they die
Suggestion lag is not a thing and rocketeer and mortar cant pull ammo out of thin air
suggestion: you have to sell those farms to the guy who buys farms in order to get the money
Suggestion: any type of minigun even toxic gunner or templar will get insane recoil of the minigun which cause them to fall over
yo happy bday btw