I've been watching a bunch of tutorials for hair physics and this one was probably one of the best; straight to the point, simple, easy to follow. Thank you so so very much!
Thank you for not cracking a million bad jokes, placing in animations that go with the jokes, not speedrunning through the explanation, vocalizing every action and keeping the whole video straight to the point
Thank you for taking the time to put this together. All though not explicitly a fresh pot of new concepts for me this served as a good checklist for figuring out where the heck I screwed something up on this project. Also the tip about the friction and a secondary collision box was something I didn't know about and will be added to my tool box.
Very good video. Was so confused why my hair simulation was so volatile and realised I had set collisions on the scalp by mistake, so hair strands were colliding with each other
This is soo helpful! Pls do one tutorial about how to make hair styles.... that is something I need and I can find it!! Hope u will consider this..... 😍😍🥰🥰🥰
Seriously this is the first time I have gotten particle hair to work for me and look good. Thank you! You are awesome and great easy to fallow tutorial.
Excellent tutorial. Every other hair tutorial treats hair as if it's a sculpted helmet that no one simulates. One thing I learned: only use one collision object. Make a dupe of the body if you have clothes and scale the skin outside of the clothes. Otherwise, explody hair with a body and clothes as collision objects.
Aria you always give such detailed descriptions about your work. Which I really appreciate all your time and effort. You've shown me how to use hair now Instead of my hair on items just being like sticks poking out which are a little bendy lol. Big ThankYou to you for another Great Tutorial.
Also when using multiple point cache's, or even just one particle system with one cache, its a good thing, and habit to name the cache's. That will resolve particle hair explosion issues, I have found, by reading the blender user's manual.
@@Corn_Pone_Flicks Make sure you save the file. And keep saving the same file after wards, till your hair sim is rendered out. That is how I have had success. After I get my hair scene in, then I proceed updating my file and directory.
Great tutorial. This method worked the best for me too, I found the quality settings to have less jitter problems at lower numbers for the second quality field. Mine seemed to work better if I raised the KG physical weight in those settings and the pinning is extremely important- pinning seems to be how much it tries to conform to you hair stylings vs physics
This is fantastic and always refer back to this tutorial. For anyone who may still have exploding hair syndrome (even though it's well explained). Don't forget to 'Apply Scale' to the hair (Ctrl A). Saved me a MAJOR headache.
Aria, you're the best! When you referred to Hair exploding in the beginning, that was definitely a reference to one of my comments! We talked about this a while back! Hair dynamics have been the bane of my existence for the last 6 months so, Thank you so much for posting this video, its honestly surprising how few good tutorials there are about hair dynamics in Blender! I still go back to your earlier Hair simulation tutorials to this day, cause they are some of the best on TH-cam. You didn't cover it in this video, but I'd like to get your take on one thing, under "Hair Shapes" What do you think looks best for renders for human hair? I have the default settings, "Strand Shape 0.0" , Diameter, 1m. and Tip at 0, Diameter Scale at 0.01 and, Closed tips are checked. What settings would you say look best in the final product? Thanks again, and here's to 20k Subscribers!
On the positive side, this was a model for how to do a tutorial correctly, explaining each step in detail and giving the viewer time to follow along. On the negative side, my figure's hair still explodes one frame into playback every single time, no matter what I do (unless I just plain disable hair dynamics). I've been at this for weeks and watched more tutorials than I can recall, and nobody can explain how to make the hair not grow to ten times the mass of the character in the space of five frames. Blender has to be the least reliable program I've ever set eyes on.
the reason for exploding hair is that you must never ffwd thru frames that have not been generated 1 at a time - avoid this by turning off hair dynamics while working on the rest of the scene - only have hair dynamics on when you a ready to play it thru 1 frame at a time from the start - after baking, you can go back to editing the rest normally so long as that edit does not effect the hair directly
I didn't even watch the tutorial, I was having an issue with the hair jittering while resting on top of a static mesh, on the beginning of the tutorial I see that your collision distance is very low, I did the same and everything worked fine, lol, thanks.
I think the thing a lot of hair systems is missing -- and this goes for Blender, Cinema 4d or whatever -- is a good self collision system which will allow clumps to pile up on top of one another. I don't like when the roots of hair further down on the skull are showing through because the hair at the top of the head is laying directly in the same space. The hairs cross over one another and it looks unrealistic.
@@AriaFaithJones I did the exact steps that you said but after 3 tries, same results happen, when I play the animation, the hair explodes. like a firework .
Your all tutorials are Amazing. Everything you explained in details. But nowadays you are not uploading new tutorials so please make some more tutorials
Hello! Loved your video, great tutorial. However, I redid it a few times, and even following its configuration, the hair moves very messily. NOTE: These are hairs that I bought from breeders, I did not do them from scratch
Once hair particles are edited(combed/cut/added) hair dynamics doesn't work. At least that is the case in my experience and at least a dozen others' experience. Could it be that at least 1 intitual particle is required? I usually have zero and add particles in particles edit mode. Also the hair particles don't comb flawlessly like you showed. And cutting length requires multiple attempts and changing view angle. Collison and other is also total nightmare. It's like some downloads of Blender and full of bugs and others have great experiences.
New Hair Dynamics Tutorial! 💞
Top ten most unexpected voices on a blender tutorial
lol
lol
the ones with those seem to always be good lol
I've been watching a bunch of tutorials for hair physics and this one was probably one of the best; straight to the point, simple, easy to follow. Thank you so so very much!
Thank you for not cracking a million bad jokes, placing in animations that go with the jokes, not speedrunning through the explanation, vocalizing every action and keeping the whole video straight to the point
💕💕💕
Or having intro longer than the video set to horrible music that just screams no skillz just before a skill video.
Thank you for taking the time to put this together. All though not explicitly a fresh pot of new concepts for me this served as a good checklist for figuring out where the heck I screwed something up on this project. Also the tip about the friction and a secondary collision box was something I didn't know about and will be added to my tool box.
Very good video. Was so confused why my hair simulation was so volatile and realised I had set collisions on the scalp by mistake, so hair strands were colliding with each other
This was handsdown one of the best tutorials I have seen. Extremely helpful. Don't stop doing these pleas.
Aww thank you so much! Lots more to come 💕🤗💕
Just what I needed to fix my characters messy hair cut. Thanks Aria.
wow muchas gracias por tu video, recien empiezo en blender y tu video me ayudo mucho con la animacion de cabello
You are a life saver, that was the best and most concise hair tutorial I've ever seen, thank you :D
Aww so happy it was helpful! 💕🤗
Omg, your channel is so underrated!!. Every single video is really helpful. Thank you so... much!
How do you know? We can't see the ratings anymore.
@@Corn_Pone_Flicks what?
was with ya til the nfts
This is soo helpful! Pls do one tutorial about how to make hair styles.... that is something I need and I can find it!! Hope u will consider this..... 😍😍🥰🥰🥰
Seriously this is the first time I have gotten particle hair to work for me and look good. Thank you! You are awesome and great easy to fallow tutorial.
That’s great to hear! Thank you so much 💕🤗
Now your channel is one of my favourite
Scrolled all the way down just to find the perfect hair simulation tutorial.. this is it😄
Aww happy this was helpful! 💕
This is the best hair tutorial I've seen, not just for animating hair but for making it in Blender.
Aww I’m so happy it was helpful!! 💕
best hair simulation tutorial so far . others are seems to be working on another software
Great tutorial. helped me a lot.
So happy this was helpful!
Well, at least now my bad hair days won't be cut short
Great tutorial!
Lol thank you! 💕🤗
i loveeeeeeeee u!!!!!!!!!! thanks babe and i love your voice its like STUDIYNG BLENDER WITH ASMR
Best tutorial on hair dynamincs! Thank you!
Thank you so much! I've been struggling with hair going through my mesh for so long. This was incredibly helpful!
Excellent tutorial. Every other hair tutorial treats hair as if it's a sculpted helmet that no one simulates. One thing I learned: only use one collision object. Make a dupe of the body if you have clothes and scale the skin outside of the clothes. Otherwise, explody hair with a body and clothes as collision objects.
just discovered your channel and instantly subscribed ✨
Thank you for subscribing! 💕🤗
Wow! Thank you for these tips. The collisions get me every time and I tested these out and they really improve performance and collision detection!
love you Aria
Aww ty! Love u! 🤗
this is the best tutorial for hair thank you so much
Aria you always give such detailed descriptions about your work. Which I really appreciate all your time and effort. You've shown me how to use hair now Instead of my hair on items just being like sticks poking out which are a little bendy lol. Big ThankYou to you for another Great Tutorial.
Advance Wishes for 20K Subscribers 😊😊😊😊
You're tutorials are so insightful and good i hope we hear from you again!
thanks so much Aria!! really useful!
Also when using multiple point cache's, or even just one particle system with one cache, its a good thing, and habit to name the cache's. That will resolve particle hair explosion issues, I have found, by reading the blender user's manual.
Great tip! 💕🤗
Just tried it. Nothing changed. Hair explodes like always.
@@Corn_Pone_Flicks Make sure you save the file. And keep saving the same file after wards, till your hair sim is rendered out. That is how I have had success. After I get my hair scene in, then I proceed updating my file and directory.
Thank you for this it helped me out so much!
So happy this was helpful! 💕
Great tutorial. This method worked the best for me too, I found the quality settings to have less jitter problems at lower numbers for the second quality field. Mine seemed to work better if I raised the KG physical weight in those settings and the pinning is extremely important- pinning seems to be how much it tries to conform to you hair stylings vs physics
This is fantastic and always refer back to this tutorial. For anyone who may still have exploding hair syndrome (even though it's well explained). Don't forget to 'Apply Scale' to the hair (Ctrl A). Saved me a MAJOR headache.
Thank you so much for this comment. You saved me so much time.
Aria, you're the best! When you referred to Hair exploding in the beginning, that was definitely a reference to one of my comments! We talked about this a while back! Hair dynamics have been the bane of my existence for the last 6 months so, Thank you so much for posting this video, its honestly surprising how few good tutorials there are about hair dynamics in Blender! I still go back to your earlier Hair simulation tutorials to this day, cause they are some of the best on TH-cam. You didn't cover it in this video, but I'd like to get your take on one thing, under "Hair Shapes" What do you think looks best for renders for human hair? I have the default settings, "Strand Shape 0.0" , Diameter, 1m. and Tip at 0, Diameter Scale at 0.01 and, Closed tips are checked. What settings would you say look best in the final product? Thanks again, and here's to 20k Subscribers!
Thanks again Aria!
your voice sounds so sweet and cute , i could heard it all day lol
Aww thank u! 💕🤗💕
I would love a tutorial on how create a parting on the hair in the middle or a bit to the side.
Great idea! 💕
@@AriaFaithJones wasn't expecting you'd see this. I hope you can post a video on that. I will be eagerly waiting
这是我见过最好的毛发教程
Aww so happy it was helpful! 💕
On the positive side, this was a model for how to do a tutorial correctly, explaining each step in detail and giving the viewer time to follow along. On the negative side, my figure's hair still explodes one frame into playback every single time, no matter what I do (unless I just plain disable hair dynamics). I've been at this for weeks and watched more tutorials than I can recall, and nobody can explain how to make the hair not grow to ten times the mass of the character in the space of five frames. Blender has to be the least reliable program I've ever set eyes on.
the reason for exploding hair is that you must never ffwd thru frames that have not been generated 1 at a time - avoid this by turning off hair dynamics while working on the rest of the scene - only have hair dynamics on when you a ready to play it thru 1 frame at a time from the start - after baking, you can go back to editing the rest normally so long as that edit does not effect the hair directly
i am now ready to apply hair dynamics, what i do next? thank you
@@GemboyTV after you are satisfied with the hair dynamics, you must bake it
Ok thanks but what the solution? Design the hair again from scratch without the dynamics switch on? What resets it?
I found "delete edit" but the hair still explodes 😞
Yep, I did it that way. The hair still explodes. I can't find a single tip or explanation that stops it from happening every single time.
Very helpful. Thank you.
U r amazing. Hope u get a million subs
This is GOLD
very good explications, clear, and it works!!! Thank you
💕🤗
Love u aria ❤️🔥🥂 thanks for this ❤️
💕 you!! 🤗
@@AriaFaithJones u r amazing, also love ur voice, gosh ❤️❤️❤️🔥
Awww thank u! 💕
@@AriaFaithJones would love to see how u look, can u do a video where u are explaining as well as we can see u talking, I bet u look just amamzing ❤️
Yaaaaaaayyyyyyyy thanks babe!!!!
Your tutorials always helps me a lot, thank you very much!
Perfect! thank you!
awesome tutorial!
Thank you!! 💕
Lifesaver Thanks for the tut :)
that works really well, thanks
Love your effort. ❤❤
Thank u so much, really helped me a lot.
Nice tutorial Aria! Thank you!
Thank you ❤
💕💕💕
Thank you.
💕🤗💕
I didn't even watch the tutorial, I was having an issue with the hair jittering while resting on top of a static mesh, on the beginning of the tutorial I see that your collision distance is very low, I did the same and everything worked fine, lol, thanks.
great tutorial!
Yes thank you very much ;-)
I think the thing a lot of hair systems is missing -- and this goes for Blender, Cinema 4d or whatever -- is a good self collision system which will allow clumps to pile up on top of one another. I don't like when the roots of hair further down on the skull are showing through because the hair at the top of the head is laying directly in the same space. The hairs cross over one another and it looks unrealistic.
great great tutorial
It was very helpful :-)
Omg ty! Was rlly helpful!
I'm really happy to hear, that you were able to sell some of your nft. I'm really happy for you. 😊
Grateful 🙏
Fantastic!
thank you so much!!!
💕🤗
@@AriaFaithJones I did the exact steps that you said but after 3 tries, same results happen, when I play the animation, the hair explodes. like a firework
.
7:34 Finally getting a haircut after covid lockdown be like 😋👌
SUPER helpful
Very helpful.....
Thanka a lot...
Happy this was helpful! 💕
Thanks So much
You’re welcome!! 💕
Well explained! Bravo!
Ms. Sister, will you still give tutorials? Your tutorial quality is really too high, I love it so much
WHAT A NICE VOICE!!!! ;)
Aww I really appreciate that! 💕
this is great thank you
thank you
awesome tutorial........... no doubt....... thank you.......
You shouldn't have to do the extra scalp trick. It's ok for control I guess, but it isn't necessary.
Its not completely necessary, but I prefer to have to control by having it as a separate object 💕
Why you stop uploading 😭😭.. Please Keeep upp I am waiting for your video
When will you be back? I'll be waiting!
arigatou
thankyou!! thankyou!! thankyou!!
I know what you mean by hair exploding but it sill sounds hilarious
my hair explode when i apply dynamics, when i play forward. my obj has rotations and keyframes
Thanks, good stuff! :)
great tutorial. idk what processor you have for those sims to play so quick lol I'm on a 13900k and its like 1/2 as quick with all the same settings
Probably because you're using your CPU to render. Use your GPU instead if you have an Nvidia rtx graphics card. It's way faster.
Hi. Amazing tutorial! May i ask what type of computer you use for this? My animations take days to render and bake. Thank you.
Hi! I have to systems I use. This was made on my desktop
RTX 2080
Thread Ripper 2920
64G RAM
Hope this helps! 💕
Great
Amazing video and wonderful explaination.
But I noticed that you didn't upload video for long time. We are waiting for your new videos.
Amazing content ☺️
Can you make a tutorial on hair and wind. Still finding it hard to make it work
yeah I don't know how either
Thanks, It is really helpful.
🤩🤩
why u don't just use weight maps as input for the hair particles?
Your all tutorials are Amazing. Everything you explained in details. But nowadays you are not uploading new tutorials so please make some more tutorials
Hello!
Loved your video, great tutorial.
However, I redid it a few times, and even following its configuration, the hair moves very messily.
NOTE: These are hairs that I bought from breeders, I did not do them from scratch
aria where have you been
Once hair particles are edited(combed/cut/added) hair dynamics doesn't work. At least that is the case in my experience and at least a dozen others' experience. Could it be that at least 1 intitual particle is required? I usually have zero and add particles in particles edit mode. Also the hair particles don't comb flawlessly like you showed. And cutting length requires multiple attempts and changing view angle. Collison and other is also total nightmare. It's like some downloads of Blender and full of bugs and others have great experiences.